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Posted
On 2/15/2023 at 4:42 AM, Pandoriux said:

Actually you only need to remove the IsSneaking() condition. I tried and the animation work as soon as i crouch now

I think there is no way to solve it, so when the character goes to sneak, the upper part of the body uses normal stainding idle, so I have different standing idle in the sneak folder for when in sneak, that must be why there is this problem in the transition.

 

1.PNG.68dafb3059332b090ee62a2a918c014e.PNG

 

 

On 2/16/2023 at 5:06 AM, Unknownflames said:

Sorry I was away from Skyrim for a while. 

 

I believe there just needs to be an alternat draw animation. That draws from the lower back instead of the default position.

The HKX animations are from your bow animation, they draw from the default animation when standing and sneaking.

 

 

bow_drawlight.hkx 49.47 kB · 2 downloads sneakbow_drawlight.hkx 28.67 kB · 2 downloads

 

I changed an animation here.

Anim_Bow Fast Quiver.7z

 

On 2/17/2023 at 2:01 PM, OniYama34 said:

Hi GS I .

You can make a pose to present the clothes

or variantes.

thx

 

d'avance.

I don't know if I could do something like that because the character moves a little and I have zero experience with that, I remember some animations of the character turning while looking in the mirror seeing how the clothes turned out, but I don't remember which game.

 

Posted

Are the SLAL animations included in your pose pack? Or could you compile them into one? Cuz I noticed they have less stages per animation sequence than other anim packs so I'd like to enjoy them in manually-placed poses!

Posted (edited)
On 2/20/2023 at 12:19 PM, Gunslicer said:

I don't know if I could do something like that because the character moves a little and I have zero experience with that, I remember some animations of the character turning while looking in the mirror seeing how the clothes turned out, but I don't remember which game.

 

There's an animation in FFXIV that's specifically meant for showing off clothes (here). No turning around though.

 

Maybe some models would work?

 

Edited by slizer40000
Added more jifs
Posted

I've been seeing these animated poses in some posts on the Nexus in people's fallout 4 games. Has this been ported to fallout 4 somewhere? I've been looking and I can't find anything at all. 

Posted (edited)

Hi @Gunslicer

I would like to ask permission to use some of your animations in my mods, with credit if that's ok, once more.

I need some workout animations, pushup squat pullup situp (479,186,159,487, 188,189).

Thank you.

 

Also, take a look at this video, i made a striptease mod around some GSPoses.

Edited by shadowman2777
Posted

who knows what kind of animation?

Used in VAM. but I think . that there is a MMD version, and most likely it is from there.

 

If it's for mmd or bvh it can be converted to skyrim and oblivion

 

 

 

Posted
On 3/7/2023 at 12:41 AM, falleneaglez said:

Hi Gunslicer, any plans in the future for making dual wield motions? Also, what's the hairstyle of the PC holding a torch in your 'Working On' section?

That hair is from KS Hairdos mod.

Posted

So what happened to the sneak and crossbow anims in download? they gone!

Posted (edited)

This would be a cool hand to hand replacer 


Would go well with this https://www.nexusmods.com/skyrimspecialedition/mods/78465?
Which has a boob crush kill move

 

It should be some what simple as its just swinging the torso and allowing physics mods to do its job
But i guess you could also add some animation to the boobs for the swing to guide the physics abit, could have two version one with the boob growth in the animation and one without(for characters that have big enough ones)

Edited by Blue Nightmare
Posted
On 2/22/2023 at 10:45 PM, snakecarnal said:

Hi Gunslicer. 
 

The greatsword attack and block animations are wonderful! Any chance to make similar animations for sword, mace, battleaxe, etc.?

Not at the moment, I don't have much practice with attack animations and the game automatically moves the character during these animations, so I have to do it in sync with the game and everything looks awful. Basic attack I think it's possible, the rest not so much.

 

On 2/25/2023 at 8:43 PM, Unknownflames said:

I swapped the hkx from the file out with the hkx from your bow mod and all I get is Tposes, I am on AE.

It looks like I only made the LE version, this one is for the SE.

Anim_Bow Fast Quiver SE.7z

 

On 2/26/2023 at 7:46 PM, Bronz0h said:

I've been seeing these animated poses in some posts on the Nexus in people's fallout 4 games. Has this been ported to fallout 4 somewhere? I've been looking and I can't find anything at all. 

I don't know if anyone managed to import the animations to Fallout 4, maybe?

 

On 3/2/2023 at 4:26 AM, wow12303 said:

Im noticing the knees see to look very folded in these 2 anims. idk if thats my physics mods messing up or not but looks odd to me.

 

 

One of my last poses had this problem when I switched bodies from UNP (works) to CBBE (same problem as you).

I think the bodies have different bone position, your physics mods should be ok.

 

On 3/2/2023 at 8:55 PM, shadowman2777 said:

Hi @Gunslicer

I would like to ask permission to use some of your animations in my mods, with credit if that's ok, once more.

I need some workout animations, pushup squat pullup situp (479,186,159,487, 188,189).

Thank you.

 

Also, take a look at this video, i made a striptease mod around some GSPoses.

Of course, you can use.

 

On 3/6/2023 at 1:33 PM, tda4 said:

who knows what kind of animation?

Used in VAM. but I think . that there is a MMD version, and most likely it is from there.

 

If it's for mmd or bvh it can be converted to skyrim and oblivion

 

 

I've never seen it, but it's cool.

 

On 3/7/2023 at 12:41 AM, falleneaglez said:

Hi Gunslicer, any plans in the future for making dual wield motions? Also, what's the hairstyle of the PC holding a torch in your 'Working On' section?

I tried but gave up because I can't change the position of the left weapon. Could do something but the left weapon would be in the vanilla position.

 

On 3/14/2023 at 12:49 AM, Maverick939 said:

Lol used dual daggers with your animations and the left one was alright but my character was cutting her own throat with the right handed one.

lol, I was going to ask for a screenshot to see what the problem is like but I remembered that the animation is for a dagger only so it's normal to look wrong.

 

The initial idea was to be dual but there is no way to position the left hand weapon backwards so it had to be like this.

 

On 3/15/2023 at 12:45 AM, Guest said:

So what happened to the sneak and crossbow anims in download? they gone!

They gone!

 

I put it back, I have no idea where they went or when it happened.

 

 

On 3/15/2023 at 2:27 PM, Staros said:

  Would it be possible to recreate these poses for two?  

 

 

That's perfect!, not to do but to explain why Skyrim's model sucks :

 

2.PNG.01a8ebe07b498e5599fffa57c02e7ded.PNG

In your images you can see that the position of the leg does not affect the butt, they are two different things.

 

But in friggin Skyrim the position of the leg affects the butt a lot, the butt basically has no power, everything is controlled by the legs and a little bit by the torso. Kills the potential of many poses I wanted to do.

 

But maybe I'll try to make one because they're really cool.

 

 

On 3/21/2023 at 3:21 AM, exFINN said:

This maybe dumb question, but can i use one of those animation as idle?

Just find the pose you like, get them from : Meshes\actors\character\animations\GSPoser ,

 

rename the pose name from GS000 to mt_idle and put it in : Meshes\actors\character\animations\female. and update FNIS

 

15 hours ago, Blue Nightmare said:

This would be a cool hand to hand replacer 


Would go well with this https://www.nexusmods.com/skyrimspecialedition/mods/78465?
Which has a boob crush kill move

 

It should be some what simple as its just swinging the torso and allowing physics mods to do its job
But i guess you could also add some animation to the boobs for the swing to guide the physics abit, could have two version one with the boob growth in the animation and one without(for characters that have big enough ones)

I don't know about that, but I thought I'd try to make a kill animation with the character killing someone using her thighs.

 

And I don't have control over the movement of the breasts either, even animating them in 3ds, they don't move at all in the game.

 

Posted
1 hour ago, Gunslicer said:

lol, I was going to ask for a screenshot to see what the problem is like but I remembered that the animation is for a dagger only so it's normal to look wrong.

 

The initial idea was to be dual but there is no way to position the left hand weapon backwards so it had to be like this.

 

Well, you can move a little to the side for it to be held near the side of the neck instead of the middle of it.

Posted
5 hours ago, Gunslicer said:

 

 

I don't know about that, but I thought I'd try to make a kill animation with the character killing someone using her thighs.

 

And I don't have control over the movement of the breasts either, even animating them in 3ds, they don't move at all in the game.

 

 Well SMP can do the job if the chest/torso dose the swing motion, then maybe the attack can just scale the breast bones during the animation?

 

The kill move i linked dose have a kill with thighs kill move

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