Jump to content

Recommended Posts

Posted
On 12/16/2022 at 5:38 AM, bloodmantle said:

I'm sure this question has been asked before, but is there a way to remove the powers for poses from my list? The rings work just fine for me and I prefer to have a less busy spell/power list.

Find the spell ID through the console: ''help player''

 

After finding the spell ID, select the Player and use: ''removespell 99999999" (999 means the ID of the spell you found.)

 

Navigate the console using the ''PageUP'' ''PageDown'' keys on your keyboard.

 

On 12/14/2022 at 11:21 PM, Unknownflames said:

Is it possible to get an arrow drawing from the lower back for belted fastened quivers?

I never was able to get blender working with skyrim :(

bow_drawlight.hkx 49.47 kB · 0 downloads sneakbow_drawlight.hkx 28.67 kB · 0 downloads

Maybe, it's only 1 animation so I don't think it will be that terrible.

 

 

On 12/17/2022 at 7:35 PM, ZeKrons said:

Hello, maybe I'm blind, but I remember that you had an animation of the character's pose, where she stands with her right hand on her hips, and sometimes changes to her left hand. Now it is only in the ring of poses (for example, 4 or 5), and how to get a permanent waiting position?

Are you talking about turning it into idle?

 

Just rename GSxxx to mt_idle and put it in :                  Data\Meshes\actors\character\animations\female.

 

The poses are in :             Data\Meshes\actors\character\animations\GSPoser.

 

I don't remember the pose number.

 

On 12/18/2022 at 7:58 AM, mikesolo1975 said:

i installed this mod and gsposes selector dont work

i choose the option and nothing happens

thanks for any help and advice

Or wrong version, or forgot to update FNIS.

I think.

 

On 12/18/2022 at 11:26 AM, Freeni said:

Maybe someone can help me out with this: is there a way to make npcs stay in place after applying a pose? I tried the tai command but it disables all their animations, so it's not optimal. Thanks!

I just try to turn them into followers through the console.

Other than that I don't know of any other options.

 

On 12/19/2022 at 5:59 AM, Helblar said:

Excuse me. I don't have the ability to view all 500 animations. Is this walking animation in the GSPoses set?

 

 

Nope.

 

On 12/19/2022 at 7:11 PM, Bayman said:


Thanks again for all your fantastic work! I really love your animations.

Now I have some trouble with my AE and I don't know how to fix it. ?
Maby you can take a look at it. The movement animations are stuttering, when I move forward and change the direction with the mouse.
In my LE Install everything runs smooth. I have no idea where I should search to get rid of this damn bug.

Here's the thread with detailed MO2/.ini/specs infos.
 

 

I don't know what it could be.

 

On 12/20/2022 at 11:25 AM, SJBlack2014 said:

Also sometimes the camera glitches out when sneaking in 4 directions, I'm not using any camera mods or any true directional movement mods.

Perhaps to avoid this bug, there could be a version of sneak animation where you're always facing forward (like standing sword drawn animation)?

It happens for no reason, I can't imagine what it could be. Maybe problem with skeleton.

Posted
On 12/25/2022 at 7:51 AM, windowsexplorer said:

 

Yeah just add new lines and it should work, mine looks like this after the initial lines

IsEquippedRightType(1) OR
IsEquippedRightType(2) OR
IsEquippedRightType(3) OR
IsEquippedRightType(4) AND
IsEquippedLeftType(14) OR
IsEquippedLeftType(12) OR
IsEquippedLeftType(13) OR
IsEquippedLeftType(16) OR
IsEquippedLeftType(17)

 

Thanks, I figured as much. Still getting the hang of DAR and all the various conditions you can add :)

Posted

I've been working on porting some of your animations into ostim framework. As part of the process I made a text file with a short description and a score based on personal preference and how suitable they are to usage in the framework for each pose. I figure it might be annoying to keep track of which pose is which on your end so here you go. Only took like 4 hours, quite the library. You've definitely gotten better over time and I hope you'll be around to help with elder scrolls 6 development in like 5 years :D.

GSPoseList.txt

Posted

Thanks for sharing the updates!  I don't know if this affects anything but thought I would post.

 

I updated to the latest version of GS_SLAL Creatures 25 12 and am getting the following message after running a consistency check in FNIS.  Didn't get this with the last version.

 

 

image.png.0e0ef881b2599a5218fd33610ab89ad5.png

Posted

trying to install the Tsukiro in wabbajack but it refuses to accept the updated files and wants  GS_SLAL SE 27 11.7z   and GS_SLAL SE Creatures 20 02.7z  is there anyway to get the older files?

Posted (edited)
18 hours ago, wally985 said:

trying to install the Tsukiro in wabbajack but it refuses to accept the updated files and wants  GS_SLAL SE 27 11.7z   and GS_SLAL SE Creatures 20 02.7z  is there anyway to get the older files?

 

Not on LL.

The files are available on Patreon (GS_SLAL SE Creatures 20 02.7z and GS_SLAL SE 27 11.7z), and the SLAL file works, but the Creatures SE file that used to be on LL isn't the one on Patreon, so the hashes don't match and Wabbajack will say no.

 

If you know what you're doing, you can still download the Patreon files, put them in WJ's Downloads, edit the Tsukiro Wabbajack modlist, replace 3KSmOKYrHH8= by HX7/e0OgNtU=, and change the filesize from 13484008 bytes to 13484916 to match the Patreon file.
This should work - I just did it, but I have yet to launch Skyrim - But I am not providing guidance or tutorials on how to extract a wabbajack modlist and edit it at this time.

 

I can only recommend you follow the issue on Github and wait for the next update.

 

EDIT: Looks like it wasn't just a repack between Patreon and LL. The file FNIS_GS_SLAL_Creatures_Behavior.hkx changed between Patreon and LL. Not sure what was going on in February, to be honest.

Edited by asheney
Posted (edited)

Am slowly in the process of creating a visual guide for all the poses in this amazing mod. Take a look if you want a preview of the poses.

 

Edit: Going to just link the whole blog I'm organizing it under instead of a single post

 

Edited by ajelloacc
Posted
5 minutes ago, ajelloacc said:

Am slowly in the process of creating a visual guide for all the poses in this amazing mod. Take a look if you want a preview of the poses.

 

Wow great job! What mod is that studio your character is in?

Posted
11 hours ago, ajelloacc said:

Am slowly in the process of creating a visual guide for all the poses in this amazing mod. Take a look if you want a preview of the poses.

 

Edit: Going to just link the whole blog I'm organizing it under instead of a single post

 

Thankyou! was inthe middle of making my own and this saved me so i dont hafto,.

Posted
1 hour ago, Unknownflames said:

Thankyou! was inthe middle of making my own and this saved me so i dont hafto,.

So what you are saying is I could have avoided making this if I waited a bit longer ?

Posted

Heyo, no matter what I do I simply cannot obtain the rings, they're literally not in the game files, I tried reinstalling 3 times ( even checking if I was that dumb to download the SE version instead of the normal one ) I tried using console commands with the IDs that I found onthis forum and I even tried downloading mods such as ADDitemMenu but none of these options worked. Any ideas?

Posted
On 12/31/2022 at 2:19 AM, ajelloacc said:

So what you are saying is I could have avoided making this if I waited a bit longer ?

lol I am not smart enough to post it in such a great way

Posted
On 30.12.2022 at 22:45, ajelloacc said:

Я медленно создаю визуальное руководство для всех поз в этом удивительном моде. Взгляните, если вы хотите предварительный просмотр поз.

 

Изменить : собираюсь просто связать весь блог, в котором я его организую, вместо одного сообщения.

 

Thanks!

Posted
On 1/1/2023 at 4:08 PM, Merphix said:

Any chance we could get the animation replacers w/o DAR requirement? 

I'd totally forgotten DAR was a requirement. I just upgraded to 1.640 and removed DAR since it's not updated yet. And I've noticed that the walking backwards animation doesn't flip the person around like it did before. It just shows them walking/running backwards (I liked the other way much better LOL).  I wonder if that has any bearing on my having taken DAR out of my load order?

Posted

For the Sword and Restoration animations, I was having issues with concentration restoration spells looping the casting animation whilst charging. Copying mlh_precharge.hkx and renaming it to mlh_chargeloop.hkx (replacing the old one) seems to have fixed the issue. I'll keep doing tests to make sure though.

Posted

HI i love your animation... so much so i'm starting to learn creating animation...  i stumble during the process because i couldn't extract kf file from your hkx file... im using hkxcmd to do so.. i don't know because of different skeleton or something else but i keep getting "Error processing skeleton 'NPC Root [Root]' number of tracks exceed bones." im pretty sure its not faulty skeleton because i succeeded  extracting the kf from other creator and from the skyrim file... i couldnt find useful info regarding the error some says because the animation was to long or something but im kinda new to this.. so maybe you could enlighten me... thank you in advance..

Posted

I have some issue with the sneaking animation. Every time my character goes sneaking mode the animation is still vanilla until you get moving, after that, you try to get up but the animation is still tucked as the sneaking idle until you get moving again. I tried only to enable that animation mod and it's still the same situation, only if I disable it then everything back to normal. I'm not sure what's going on, and there's no conflict since I also tried to enable itself.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...