calscks Posted December 30, 2018 Posted December 30, 2018 been following the dev thread silently for a while now. glad to see the whole thing has progressed forward and successfully! keep up the good work too! 1
ZaZ Posted December 30, 2018 Author Posted December 30, 2018 Guys, We have uploaded the Beta Version Of our Very Own [ZeX Compatible] Fusion Girl Body created here at Lovers Lab ! I have also added some Animation Files so you can Test Animations (Fifth Post) and in the Main Downloads section 3
flutie Posted December 30, 2018 Posted December 30, 2018 coronerra, Astymma, XP32, @ZaZ , @TheBottomhoodofSteel, the Mount Rushmore of the skeleton 1
NoJoker Posted December 30, 2018 Posted December 30, 2018 Hold on a second, since CBBE have physics body, how does this work with CBBE physics, is it compatible?
TheBottomhoodofSteel Posted December 30, 2018 Posted December 30, 2018 7 minutes ago, NoJoker said: Hold on a second, since CBBE have physics body, how does this work with CBBE physics, is it compatible? It's not. Someone will have to Reweight CBBE to the skeleton.
Thndrwlkr Posted December 30, 2018 Posted December 30, 2018 Out. Freaking. Standing! Do you foresee a Unique Player Version?
Guest Posted December 30, 2018 Posted December 30, 2018 1 minute ago, Thndrwlkr said: Out. Freaking. Standing! Do you foresee a Unique Player Version? I would think you just copy the mesh and .tri files to the unique player folder and that would take care of it...
spamneindanke47110815 Posted December 30, 2018 Posted December 30, 2018 4 minutes ago, Flashy (JoeR) said: I would think you just copy the mesh and .tri files to the unique player folder and that would take care of it... Exactly. That is what needs to be done. However after doing this and testing it in game nothing jiggles or moves. Do I need special animations to see anything "moving"?
ZaZ Posted December 30, 2018 Author Posted December 30, 2018 5 minutes ago, Thndrwlkr said: Out. Freaking. Standing! Do you foresee a Unique Player Version? That would be handled by the Body, Though its still in beta , We are working on Looks Menu Compatibility for our own ZeX Compatible Body
ZaZ Posted December 30, 2018 Author Posted December 30, 2018 1 minute ago, spamneindanke47110815 said: Exactly. That is what needs to be done. However after doing this and testing it in game nothing jiggles or moves. Do I need special animations to see anything "moving"? Yes, Look at the 5th post . Until an external plugin for Automated Physics plugin (HDT / CBP) is created Via F4SE . We will be using Animations. Pretty much like early TBBP for Skyrim.
Thndrwlkr Posted December 30, 2018 Posted December 30, 2018 1 minute ago, Flashy (JoeR) said: I would think you just copy the mesh and .tri files to the unique player folder and that would take care of it... Oh yeah. Actually tweaking sliders and doing that now. The curvy preset is pretty close to my toon settings already (using the SMA Body preset atm). Going to see if similar slider settings work with this body, and then, see if I can get it to play with animated fannies (though Jahem will probably sort that before I do). 1
geraldofrivia Posted December 30, 2018 Posted December 30, 2018 fool question: Do i need to install the Fusion Girl Body for the jiggle or its compatible with CBBE? Thank you Zaz and your team for this amazing work.
TheBottomhoodofSteel Posted December 30, 2018 Posted December 30, 2018 8 minutes ago, geraldofrivia said: fool question: Do i need to install the Fusion Girl Body for the jiggle or its compatible with CBBE? Thank you Zaz and your team for this amazing work. You'll need Fusion. CBBE isn't compatible with it, Someone will have to make it compatible.
TheBottomhoodofSteel Posted December 30, 2018 Posted December 30, 2018 9 minutes ago, Thndrwlkr said: Oh yeah. Actually tweaking sliders and doing that now. The curvy preset is pretty close to my toon settings already (using the SMA Body preset atm). Going to see if similar slider settings work with this body, and then, see if I can get it to play with animated fannies (though Jahem will probably sort that before I do). With Fusion/The Skeleton there's not really any need for AF as most anims should be updating to use the new features and allow the vagina/anus to open/close in the animation. 1
WandererZero Posted December 30, 2018 Posted December 30, 2018 This works pretty primo. Very suave. Even managed to build the body with my usual preset. Some minor clips, but nothing that cannot be fixed. Ran the test anims, and they're great. Question: I get bounce for the anims, but when out of the AAF, just walking....things don't bounce. Am I missing something? 1
ZaZ Posted December 30, 2018 Author Posted December 30, 2018 3 minutes ago, WandererZero said: This works pretty primo. Very suave. Even managed to build the body with my usual preset. Some minor clips, but nothing that cannot be fixed. Ran the test anims, and they're great. Question: I get bounce for the anims, but when out of the AAF, just walking....things don't bounce. Am I missing something? There is no automated physics yet , Someone needs to make an F4SE Plugin similar to HDT or CBP But people can make walk animations with Breast Bounce like early TBBP for Skyrim We just need some walk animations with breast bounce. 2
WandererZero Posted December 30, 2018 Posted December 30, 2018 Just now, ZaZ said: There is no automated physics yet , Someone needs to make an F4SE Plugin similar to HDT or CBP But people can make walk animations with Breast Bounce like early TBBP for Skyrim Gotcha. Okay. Just wanted to clarify, and make sure. ? All in all, solid, solid, SOLID work. 1
zax Posted December 30, 2018 Posted December 30, 2018 4 hours ago, ZaZ said: There is no automated physics yet , Someone needs to make an F4SE Plugin similar to HDT or CBP But people can make walk animations with Breast Bounce like early TBBP for Skyrim We just need some walk animations with breast bounce. Just FYI, if we are talking about movement only, animation based "physics" can look much better than actual physics for boobs. The best breast bounce I've ever seen comes from the game called Haydee (many videos on google), and it's animation based. HDT is overrated imo. 2
Guest Posted December 31, 2018 Posted December 31, 2018 you guys are pretty amazing, this must have been a truckload of work to do, thank you very much!
ZaZ Posted December 31, 2018 Author Posted December 31, 2018 Will upload some walk animations when I get some time. Credit to the (Don't Stop) Animations Author https://www.nexusmods.com/fallout4/mods/31492/ 5
SacredKnight81 Posted December 31, 2018 Posted December 31, 2018 I feel spoiled. Seriously, thank you so much for this early New Years treat. 2
Tuvalu Posted December 31, 2018 Posted December 31, 2018 Damn you guys rock, thank you for all you do. It's very much appreciated. 1
Campbell Posted December 31, 2018 Posted December 31, 2018 1 hour ago, ZaZ said: Will upload some walk animations when I get some time. Credit to the (Don't Stop) Animations Author https://www.nexusmods.com/fallout4/mods/31492/ 2
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