Locuturus Posted September 6, 2020 Author Posted September 6, 2020 On 9/5/2020 at 8:16 PM, Lyko said: is the wiki down? Yeah, It's down while the first goal on Patreon is no longer being met. So, the issue here is takes hours upon hours of my time to not only run and monitor the website, but it takes time for me to write the content too. I've got the server turned off while waiting to see what people are going to do. Sorry, but I have to pay taxes on Patreon earnings too. So by the time I'm done paying the taxes and the cost to run the server and maintain it, I'm left with barely anything. I guess adult ad network suck in revenue that they pay too. I could turn on the interstitial ads or the pop-unders which probably pay better but, I'd rather wait a little while to see if I can at least get the goal met.
SixAndAHalf Posted September 7, 2020 Posted September 7, 2020 On 9/4/2020 at 11:28 PM, SixAndAHalf said: So I'm having an issue where the reverse cowgirl position and facesitting position produces invisible sprites except for the character on the bottom (person inserting, if you will) this happens on all species and genders too. no idea what is happening here but its kind of annoying. anyone can help? Update: I can't really see any mod conflicts on this so far. I stripped it down to barebones and its still doesn't work. I checked the logs and it said this when I use (I think) reverse cowgirl. [23:07:31.015] [Error] Could not load image asset '/artwork/humanoid/actor1/human/groin_genital.png:position9.1', using placeholder default. (AssetException) No such frame position9.1 in frames spec /artwork/humanoid/actor1/default.frames [23:07:31.016] [Error] Could not load image asset '/artwork/humanoid/actor1/human/arm_back.png:position9.1', using placeholder default. (AssetException) No such frame position9.1 in frames spec /artwork/humanoid/actor1/default.frames [23:07:31.017] [Error] Could notstarbound.log load image asset '/artwork/humanoid/actor1/human/body_male.png:position9.1', using placeholder default. (AssetException) No such frame position9.1 in frames spec /artwork/humanoid/actor1/default.frames And it sort of just goes on like that for every sprite in the animation that's invisible. It seems to not be able to simply load the images. Why is that? Has anyone else come across this or is it just me? Edit: Sorry I should have included the full log, here it ishttps://www.loverslab.com/applications/core/interface/file/attachment.php?id=1001511
red3dred Posted September 7, 2020 Posted September 7, 2020 7 hours ago, SixAndAHalf said: So I'm having an issue where the reverse cowgirl position and facesitting position produces invisible sprites except for the character on the bottom (person inserting, if you will) this happens on all species and genders too. no idea what is happening here but its kind of annoying. anyone can help? Update: I can't really see any mod conflicts on this so far. I stripped it down to barebones and its still doesn't work. I checked the logs and it said this when I use (I think) reverse cowgirl. starbound.log Okay so... You've done things. Sexbound 2.13 did not have these positions (reverse cowgirl, face-sitting, etc) and yet you somehow have the option to use it. Reinstall your version of Sexbound, because something is very wrong, and the version you seem to have is very out of date, or you never renamed the folder; Also, Lustbound requires the latest versions to even work. Spoiler [23:34:05.553] [Info] Root: Detected asset source named 'lox_sexbound' at '..\mods\Sexbound-API-v2.13.0' [23:34:06.227] [Info] Loading assets from: '..\mods\Sexbound_Lustbound.pak' [23:34:06.239] [Info] Loading assets from: '..\mods\Sexbound_Lustbound Patcher.pak'
meteo1337 Posted September 8, 2020 Posted September 8, 2020 how possible is the prospect of npcs having random chance of being subgender? and does it work on monsters? also did i miss something when updating, or do females not use strapons/ become futa in dom position? (and since genitals can now be independant of assigned gender, the next step would be to pick-and-choose breast size and body type seperately) (/pipedream)
red3dred Posted September 8, 2020 Posted September 8, 2020 2 hours ago, meteo1337 said: how possible is the prospect of npcs having random chance of being subgender? and does it work on monsters? Already fixed for a next update, wasn't working, despite being programmed, pardon. And no, shouldn't work on monsters, but probably can be expanded to do so. Though it might break things. 2 hours ago, meteo1337 said: also did i miss something when updating, or do females not use strapons/ become futa in dom position? *points gun* They never did. No, seriously, they never did, unless you had a mod for it. Like old-school Futanari mods, or Celo's "Auto-Dildos". 2 hours ago, meteo1337 said: (and since genitals can now be independant of assigned gender, the next step would be to pick-and-choose breast size and body type seperately) (/pipedream) Haha no, they aren't independent of gender. They are sub-genders. They are still male/female based, but have a flag that says "This is the sub-type of this gender". Though, that would be a nice idea, and purchasable modifications via Sexbound's Customizer for Sexbucks, not bad, not bad. Not a easy accomplishment, as these would require full-on new pregnancy and genital sprites. 1
SixAndAHalf Posted September 8, 2020 Posted September 8, 2020 13 hours ago, red3dred said: Okay so... You've done things. Sexbound 2.13 did not have these positions (reverse cowgirl, face-sitting, etc) and yet you somehow have the option to use it. Reinstall your version of Sexbound, because something is very wrong, and the version you seem to have is very out of date, or you never renamed the folder; Also, Lustbound requires the latest versions to even work. Hide contents [23:34:05.553] [Info] Root: Detected asset source named 'lox_sexbound' at '..\mods\Sexbound-API-v2.13.0' [23:34:06.227] [Info] Loading assets from: '..\mods\Sexbound_Lustbound.pak' [23:34:06.239] [Info] Loading assets from: '..\mods\Sexbound_Lustbound Patcher.pak' That's just what the folder's name is. I currently have 4.20 installed (or whatever the latest one is) I just drag the files from the latest update into the folder so all the files should be updated, I just haven't bothered to change the name of the folder every update. It should be all good on that front. Is there any reason you can see that these positions may not work apart from that? I honestly can't find it.
red3dred Posted September 8, 2020 Posted September 8, 2020 4 hours ago, SixAndAHalf said: That's just what the folder's name is. I currently have 4.20 installed (or whatever the latest one is) I just drag the files from the latest update into the folder so all the files should be updated, I just haven't bothered to change the name of the folder every update. It should be all good on that front. Is there any reason you can see that these positions may not work apart from that? I honestly can't find it. I've given your log a double read, up and down, and the only thing it says, basically, is that the default.frames file contained within the artwork folder is not configured properly for these positions. I would assume it's either another mod or a file that is missing/faulty, but you have very few mods, none of which i've noted anything that'd overwrite the default.frames file, and you say you do have the latest version, so i can only assume... that hopefully you've not just dropped in the new version into the same folder as before and overwrote what was needed. Latest build i have doesn't even have that file in that location, and it's safe to assume it'd cause issues if you put a old file without the tags for the new positions, into the new API version. So the solution? Go to actor1 and actor2 folder's and delete the default.frames in there, if you have one. Only default.frames file available in the latest version is within the artwork folder itself. Due to Starbound's logic/hierarchy, if you have another default.frames file deeper down the chain of folders, it gets priority over the files down that chain.
SingleForLife Posted September 8, 2020 Posted September 8, 2020 5 hours ago, SixAndAHalf said: That's just what the folder's name is. I currently have 4.20 installed (or whatever the latest one is) I just drag the files from the latest update into the folder so all the files should be updated, I just haven't bothered to change the name of the folder every update. It should be all good on that front. Is there any reason you can see that these positions may not work apart from that? I honestly can't find it. it's usually advised to remove/delete old versions before installing new ones, because files may be removed in development, features discontinued and such, potentially making your game a bizarre mixture of new and old features that could sabotage each other and ruin or even corrupt your save at any time (maybe a bit exaggerated but the longer you go on with just copying into the same old folder the more likely something bad happens) personally I use two folders: MODS and MODS BACKUP. whenever I download a new version of any mod I move the old version from MODS over to MODS BACKUP (CUT and paste) that way I can install the new version, test if it works as intended and if not just delete it and restore the old version by moving it back into my MODS folder 1
meteo1337 Posted September 8, 2020 Posted September 8, 2020 Quote Allows an actor to impregnate itself. (Must be an actor who can produce sperm and ovulate). how does one actually put this into practice
red3dred Posted September 8, 2020 Posted September 8, 2020 16 minutes ago, meteo1337 said: how does one actually put this into practice If "Can Ovulate" and "Can produce Sperm" are both on for this gender (Default futanari), and being in a position which can become pregnant (Pretty much all of them, except Fellatio, as actor 2) then there is a chance, just the same as they can get impregnated by their partner, that when they climax, they can impregnate themselves.
SixAndAHalf Posted September 9, 2020 Posted September 9, 2020 22 hours ago, red3dred said: I've given your log a double read, up and down, and the only thing it says, basically, is that the default.frames file contained within the artwork folder is not configured properly for these positions. I would assume it's either another mod or a file that is missing/faulty, but you have very few mods, none of which i've noted anything that'd overwrite the default.frames file, and you say you do have the latest version, so i can only assume... that hopefully you've not just dropped in the new version into the same folder as before and overwrote what was needed. Latest build i have doesn't even have that file in that location, and it's safe to assume it'd cause issues if you put a old file without the tags for the new positions, into the new API version. So the solution? Go to actor1 and actor2 folder's and delete the default.frames in there, if you have one. Only default.frames file available in the latest version is within the artwork folder itself. Due to Starbound's logic/hierarchy, if you have another default.frames file deeper down the chain of folders, it gets priority over the files down that chain. So I just took the "I'm bad at computers" route and decided to delete the artwork folder entirely and copy it again. This seemed to work, it must have been a problem with my initial installation or something. Most likely I did something completely stupid but I have no idea what that is. Thanks for your help. 2
meteo1337 Posted September 9, 2020 Posted September 9, 2020 19 hours ago, red3dred said: If "Can Ovulate" and "Can produce Sperm" are both on for this gender (Default futanari), and being in a position which can become pregnant (Pretty much all of them, except Fellatio, as actor 2) then there is a chance, just the same as they can get impregnated by their partner, that when they climax, they can impregnate themselves. i see another question: does 'futa' mean exclusively female based? eg. are 'male-herms' an option one can get right now?
red3dred Posted September 9, 2020 Posted September 9, 2020 2 hours ago, meteo1337 said: i see another question: does 'futa' mean exclusively female based? eg. are 'male-herms' an option one can get right now? By default, no. "Futanari" was limited to only females. I don't know how it handles a "Futanari" male in the current release, by itself, without other mods, but logic says it should indeed just be that. A "male herm". Alternatively, the recent mod, Lustbound changes it so males can become "Cunt-boys" when given the Futanari tag.
smurf123smurf Posted September 11, 2020 Posted September 11, 2020 Alright, weirdness time. Anyway how to get the "male" Everis to be futa? I've tried marking the species flag down but nothing seems to have happened. Not even the females are affected. I'm probably just being stupid and missing something, but outside of adding each ID individually, I have no clue. I'm running Lustbound, if that helps.
red3dred Posted September 11, 2020 Posted September 11, 2020 3 hours ago, smurf123smurf said: Alright, weirdness time. Anyway how to get the "male" Everis to be futa? I've tried marking the species flag down but nothing seems to have happened. Not even the females are affected. I'm probably just being stupid and missing something, but outside of adding each ID individually, I have no clue. I'm running Lustbound, if that helps. Have you checked if the Log flags issues? Also, did you happen to remove "floran" from the list of species when you added Everis?
smurf123smurf Posted September 12, 2020 Posted September 12, 2020 20 hours ago, red3dred said: Have you checked if the Log flags issues? Also, did you happen to remove "floran" from the list of species when you added Everis? The log, as far as I can tell, doesn't seem to register any problems. I've also tried both with and without the floran tag, and nothing seems to have changed.
red3dred Posted September 12, 2020 Posted September 12, 2020 1 minute ago, smurf123smurf said: The log, as far as I can tell, doesn't seem to register any problems. I've also tried both with and without the floran tag, and nothing seems to have changed. So, if you have Lustbound, i don't think you can tag the Everis males to be herms, instead they'll be "cuntboys" which is, given the species, no different than females. Sadly, Lustbound does not have a separate tag for that yet. If it is male and flagged as futa, it becomes a CB. Might have to request that feature be split in that mod's thread. Also, by default Lustbound will remove the first entry in the Futanari table regardless of what it is.
ledbullet100 Posted September 13, 2020 Posted September 13, 2020 something wierd happened when i installed lustbound i tried using the lewdgun nothing they didnt strip so i could fuck em i even used the lewd magazine to get em on a bed STILL NOTHING no one wants to fuck now
ixtheinterloper Posted September 14, 2020 Posted September 14, 2020 19 hours ago, ledbullet100 said: something wierd happened when i installed lustbound i tried using the lewdgun nothing they didnt strip so i could fuck em i even used the lewd magazine to get em on a bed STILL NOTHING no one wants to fuck now "it doesn't work" doesn't help anyone. post your logs. On 8/10/2020 at 3:35 AM, ixtheinterloper said: locate your starbound.log in Starbound\storage (this file right here, not starbound.log.1 or anything else) and either attach it to your post or upload its contents to pastebin or a functional equivalent and someone will look at it to diagnose the problem (PLEASE DO NOT POST THE RAW TEXT)
toxiczodiac Posted September 18, 2020 Posted September 18, 2020 had trouble initiating sex scenes after updating, don't know what the problem is. Dropping a log to see if someone could pinpoint it. It looked like sexbound wasnt even working at all for me. starbound.log
red3dred Posted September 18, 2020 Posted September 18, 2020 49 minutes ago, toxiczodiac said: had trouble initiating sex scenes after updating, don't know what the problem is. Dropping a log to see if someone could pinpoint it. It looked like sexbound wasnt even working at all for me. Odd, you edited the configs? Seems there's a bit of dirt in the config. (AssetException) Could not read JSON asset /sexbound.config Caused by: (JsonParsingException) Error parsing json: unexpected character parsing word at 32:51 Without the config setup, all subsequent scripts cascade into errors.
ledbullet100 Posted September 18, 2020 Posted September 18, 2020 starbound.log.5starbound.log.4starbound.log.3starbound.log.2starbound.log.1 hopefully these will help get to the bottom of it i dont get it i get lust bound then im getting cucked
Randomdog65 Posted September 19, 2020 Posted September 19, 2020 Sexbound looks fun, but it seems pointless if you dont have a community to use said mods.... and as far as i seen, most people are secretive about using your mod. And if anyone is using it, they ain't saying on here. I don't mean to be negative, it's just how my experience has been on here
Randomdog65 Posted September 19, 2020 Posted September 19, 2020 Its just a critique, i think its a cool project and hope you get more success
red3dred Posted September 19, 2020 Posted September 19, 2020 6 hours ago, ledbullet100 said: starbound.log.5starbound.log.4starbound.log.3starbound.log.2starbound.log.1 hopefully these will help get to the bottom of it i dont get it i get lust bound then im getting cucked None of these are the latest log, but from what i caught from log.1, which should be the previous to last time you played, you're playing with tons of mods, several of which are outdated or just generating errors even before the game lets you in. Examples are that the TF2/MannStore mod is very old and causes problems for several other mods, and plenty of errors, and also WhoBound and Inklings both seem to be causing errors. I'd recommend cleaning up your mods first, then providing the latest log (starbound.log in the same folder, or "starbound - Text file" in there) and we can see about what is actually going on. After you, of course, go in-game and use a Sexbound bed to generate errors in the first place. Game won't log what didn't happen. 40 minutes ago, Randomdog65 said: Sexbound looks fun, but it seems pointless if you dont have a community to use said mods.... and as far as i seen, most people are secretive about using your mod. And if anyone is using it, they ain't saying on here. I don't mean to be negative, it's just how my experience has been on here 31 minutes ago, Randomdog65 said: Its just a critique, i think its a cool project and hope you get more success ... So, all these features players can enjoy with monsters, NPC's and objects are pointless because they can't share them with other people...? And hell yeah people are secretive, not everyone likes posting how they fucked aliens on their adventures in a children's sandbox game, you realize how judgemental and hostile people are towards adult content right? If you have like, any legitimately constructive suggestions that you think would improve the experience, we're open to listen to them, but as it stands, y'know, we are "secretive" because trying to uphold good values and respect towards other modders, when the Starbound community is already pretty notorious for it's unwelcoming and harsh modders, some even out in the open about it, is as a whole, pretty frustrating to manage. However, just because people aren't good at sharing information, doesn't mean they're hiding. Some are just safe-guarding what they have, as there are several Sexbound servers and small communities among ERP'ers and just players, but their servers get frequently attacked, or raided by users with malicious intent. If you want to expand your experience, there are plenty of mods, a few communities and servers, and more. You really have to get around sometimes, but that's just how it is for a old game, with a small niche community.
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