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Locuturus

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Everything posted by Locuturus

  1. No extra step. You can verify you installed Sexbound successfully by typing the command /sexbound in game. It should respond with "Sexbound exists!"
  2. Then maybe the constructive suggestion would have been to suggest the mod dev should give the book earlier so the cards can be collected into the book.
  3. Cool, just be sure to quickly replace the art assets with your original assets or any you've been granted permission to use. Should be good!
  4. I'd recommend hosting your game on itch that way you can get better support should you choose.
  5. The contributing guidelines have laid out to not modify the core scripts or configuration (just like SexLab for Skyrim). On the main download page, I have message for the incompatible mod authors to PM me and I will help them fix their mods.
  6. Cool! An inspirational one for would be modders!
  7. There's a list of incompatible mods, and some of the mods in the list contain many Sexbound core files. From now on, I'm examining mods to have these core files and it will automatically get them placed on the incompatible list. SexLab for Skyrim has the same rule that the core scripts cannot be edited, but I'm more lenient so long as modders are overriding individual functions and not the whole script files. The exposed API is the safe interface to access the core engine features of Sexbound.
  8. I see Sexbound v3 loaded according to the log. Be sure that is updated, and doesn't have another instance of Sexbound in the Mods folder. All of those "patch" files are suspect to be broken. Should check they work and do what's expected one at a time after upgrading Sexbound.
  9. Well, everything should be fixed between Sexbound and Lustbound in the latest version of Sexbound. There were a few things that were breaking the interactions, but those should be resolved.
  10. Latest version Sexbound addresses this issue.
  11. You had a bug about missing ActorXGroinwear1 transformation group showing up in your Starbound.log file. Please try the latest version of Sexbound which includes the hot fix for that bug.
  12. Yeah, they're right. I missed one spot where the transformation group was named wrong in the animation file. Keep in mind adding this support for applying groin apparel items required 40+ changes in the animation file which is up to 10,000+ lines of configuration now. It has since been fixed in the latest version, and the user has been credited for reporting this bug as well. Fun Fact: I don't directly edit one *.animation file. The real source of Sexbound has hundreds of smaller JSON files with each responsible for its own parts and/or positions, and I use automation to merge all JSON files into an *.animation file.
  13. With the GFY mod. It is supposed to enable self-impregnation.
  14. @silphium_potion Thanks +1
  15. We're you able to figure out how to give the "females" dicks? I think there's a way that sexbound provides to patch .species file to do it
  16. First, what is nippleswear? Nippleswear is minor apparel concept added by Sexbound that enables player characters and NPCs to wear a fully transformable item part over its nipples. The nipples items are only visible while having sex, and they are special because they can be scaled to display smaller than a normal pixel. You can find the both apparel appliers and removers for sale under the Infinity Express in the Outpost. As you can see in the above example, the Floran actor is wearing a nipples item named Bone Skewers, but they are barely visible due to actor's body color. As you create your own wearable nipple items, be sure to keep in mind such a color contrast issue may arise for different species. 1) Create two new Apparel Applier Items. This is the same concept as in Second Life, if you've ever used a skin applier. Only this method uses an active item which is consumed upon use. 1.1) Create the two required 'activeitem' files. ☑ In your mod, you should create your two new 'activeitem' files in the following folder location: /items/active/apparel_appliers ☑ Ensure that you create the active items in their own folder to stay organized. e.g. customnipplering as /items/active/apparel_appliers/customnipplering Note: You should replace 'customnipplering' with your own unique name so as to not conflict with other mods. ☑ In your new folder, create two 'activeitem' files with the same name as your custom folder's name, but one file name should end with a 1 and the other file name should end with a 2. e.g. customnipplering1.activeitem & customnipplering2.activeitem 1.2) Create the active item used to apply the nipplewear item on the right nipple. ☑ Copy-Paste this JSON configuration into your 1st .activeitem as ending in 1 is correlated with the nipple on the right side. Note: notice that the applyConfig.target value is set as 1. { "itemName" : "customnipplering1", "category" : "tradeGoods", "description" : "Worn on your right nipple.", "inventoryIcon" : "customnippleringicon.png", "itemTags" : [ "sexbound" ], "level" : 1, "maxStack" : 99, "price" : 50, "rarity" : "Uncommon", "scripts" : [ "/scripts/sexbound/applyapparel.lua" ], "scriptDelta" : 60, "shortdescription" : "[SxB] Custom Nipple Ring (R)", "twoHanded" : false, "applyConfig" : { "target" : 1, "itemName" : "customnipplering", "wornType" : "nipple" } } ☑ Update the value of itemName to match your custom nipples wear mod name. Then update the applyConfig.itemName too. Note: The applyConfig.itemName doesn't need to end with a 1 or 2. Unless you want to use different .nipples items for each nipple. (Advanced). 1.3) Create the active item used to apply the nipplewear item on the left nipple. ☑ Copy-Paste this JSON configuration into your 2nd .activeitem as ending in 2 is correlated with the nipple on the left side. Note: notice that the applyConfig.target value is set as 2. { "itemName" : "customnipplering2", "category" : "tradeGoods", "description" : "Worn on your left nipple.", "inventoryIcon" : "customnippleringicon.png", "itemTags" : [ "sexbound" ], "level" : 1, "maxStack" : 99, "price" : 50, "rarity" : "Uncommon", "scripts" : [ "/scripts/sexbound/applyapparel.lua" ], "scriptDelta" : 60, "shortdescription" : "[SxB] Custom Nipple Ring (L)", "twoHanded" : false, "applyConfig" : { "target" : 2, "itemName" : "customnipplering", "wornType" : "nipple" } } ☑ Update the value of itemName to match your custom nipples wear mod name. Then update the applyConfig.itemName too. Note: The applyConfig.itemName doesn't need to end with a 1 or 2. Unless you want to use different .nipples items for each nipple. (Advanced). 1.4) Create the active item icon. ☑ In your "customnipplering" folder, add an icon that will be displayed for the active items. e.g. customnippleringicon.png (16 x 16) sprite image (shown in inventory and when held in hand) 2) Create the New Nipples Item 2.1) Create the nipples item. ☑ You should create a new nipples item in the following location: /items/armor/sexbound/nipples ☑ Copy-Paste this JSON into a new file that ends in '.nipples'. Create this new file directly in the last folder location specified above. e.g. customnipplering.nipples as /items/armor/sexbound/nipples/customnipplering.nipples Note: both the file name and the itemName set in this file must to be same as the applyConfig.itemName values in the active item files created earler. { "itemName" : "customnipplering", "category" : "nipples", "maleFrames" : { "image" : "customnipplering.png" }, "femaleFrames" : { "image" : "customnipplering.png" }, "sexboundConfig" : { "addStatus" : [ "equipped_nipplering" ], "angularSpeed" : 0, "image" : "/items/armors/sexbound/nipples/customnipplering.png", "startAngle" : 0, "startScale" : 0.5 } } 2.2) Create the nipples item image. ☑ Create a new 5x5 PNG image in the same folder location as your .nipples file. Note: This is the actual image that will be applied over an actor's nipples. Note: You can use an image larger than 5x5 but you have to define a custom .frames file for your image with the same name as the image. And kept in the same location as the image. Note: This image is always centered over each nipple regardless of the image size. Note: You can adjust the startScale to a value that you like, but don't go too small as it won't look good. Note: addStatus can be used to add your own custom status names which can be used to choose dialogue by the SexTalk plugin. Note: You can set an integer value for "angularSpeed" which will cause the worn nipples items to spin. Note: You can set an integer value for "startAngle" to set the rotated angle of the worn item which is how you can make worn item at a 45 degree angle. 3) Distribute Your Custom Nippleswear Mod. 3.1) Pack your mod for distribution (Optional). ☑ In the 'win32' folder, you must use the asset_packer.exe file to pack the contents of your custom species support mod. 3.2) Archive the file and make it available for download.
  17. I tend to believe that Patreon's not well suited for mods and video games as it can take a considerable amount of time to release something of high quality. A one-off donation site is better suited for the free content that I create, and it's very much like a tip jar where if someone wants to tip an amount, they can and if not then it is fine too. Having people donate recurring to the content you create puts a lot of pressure on a person, and it's always laughable when a subscriber cancels and takes back their whole one dollar because you didn't develop the feature they wanted themselves. That's not the type of childish behavior I want to deal with as it can burn you out fast and make you feel like stopping to create the content. Overall, I've tipped LL in the past through Patreon, but I'd prefer a different method than Patreon too.
  18. Ugh.. and when someone creates something beyond low effort? It's simple. If you don't support the modder, then you get less content. The donations are the underlying platform that enables the mod developer to have time to create the content. Please don't get it in other's minds that creating mods and running yourself ragged in the process is only a hobby. Donations are voluntary already. It's good as it can be.
  19. Pretty good cover image for your mod by the way! Shows up crisp and clear.
  20. Ah. I worded it wrong. Includes means Sexbound loads after Lustbound loads.
  21. I've added ability to create the reverse cowgirl and face sitting animations by adding two more rows to the PoV default.frames file.
  22. I've added ability to patch the '/interface/sexbound/sexui.config' file, so that you could change the config.pov.frameCount (default: 5) and config.pov.animationCycle (default: 1) which will enable you to have the luxury of as many frames as you want - past 5 frames.
  23. It's probably Lustbound.. It overwrites the whole actors.lua file making it near impossible for me to extend Sexbound to have more features. In the meantime, I have placed Lustbound on the Incompatible list until it is properly fixed.
  24. Fixed. Strange. Now I'm going to need to check if there's a command to check the integrity of the upload
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