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[mod] Sexbound


Locuturus

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Posted

Hello! It has been a while since I played around with this mod and the addons, but it seems like this mod has become defunct and so someone's remaking this mod. while I like to be up to date and all, not many addons support that version currently so for now I am sticking to this one. while I wait for the addons to work with sexbound reborn, I wanna ask, where I can find the scripts for armors during sex scenes and the line that applies dyes to the chest armor for said sex scene? I found out that modded dyes disappear from the chest armor during sex scenes and wanna try fixing it.

Posted
4 hours ago, Jora_Freedman228 said:

Where can i find the music called "In the bedroom"?

 

Since you are asking here, I assume you are expecting there to be any specific music for Sexbound. Sexbound does not have music.

 

On 11/26/2023 at 5:42 AM, Veeheart25 said:

Hello! It has been a while since I played around with this mod and the addons, but it seems like this mod has become defunct and so someone's remaking this mod. while I like to be up to date and all, not many addons support that version currently so for now I am sticking to this one. while I wait for the addons to work with sexbound reborn, I wanna ask, where I can find the scripts for armors during sex scenes and the line that applies dyes to the chest armor for said sex scene? I found out that modded dyes disappear from the chest armor during sex scenes and wanna try fixing it.

 

Specifically body armor colors during sex scenes would be /sexbound/scripts/sexbound/lib/actor/apparel/chestwear.lua in line 88/89.

  • 1 month later...
Posted

Hey, Whenever I climax with an npc no liquid spawns? I made sure to change the climax config file and the sexbound config file but I just can't get it to work, do you know if any of these mods would have to do with it?

On 11/28/2023 at 10:56 AM, Erina Sugino said:

 

Since you are asking here, I assume you are expecting there to be any specific music for Sexbound. Sexbound does not have music.

 

 

Specifically body armor colors during sex scenes would be /sexbound/scripts/sexbound/lib/actor/apparel/chestwear.lua in line 88/89.

 

mods 1_6_2024 1_09_36 AM.png

Posted
3 hours ago, PowerFurr said:

Hey, Whenever I climax with an npc no liquid spawns? I made sure to change the climax config file and the sexbound config file but I just can't get it to work, do you know if any of these mods would have to do with it?

It looks like you installed Sexbound incorrectly, 'artwork', 'animations' and such folders shouldn't be on the top layer, same with config files.

Delete all folders that aren't mods and all files that aren't .pak files, then reinstall Sexbound, making sure that everything ends up in a folder called 'Sexbound'.

Posted (edited)
10 hours ago, SingleForLife said:

It looks like you installed Sexbound incorrectly, 'artwork', 'animations' and such folders shouldn't be on the top layer, same with config files.

Delete all folders that aren't mods and all files that aren't .pak files, then reinstall Sexbound, making sure that everything ends up in a folder called 'Sexbound'.

Alright I did everything and it's still not working but it certainly looks better?
I was wondering if I maybe did the config wrong?
I experimented with the different liquids and stuff and that's why I have like 3 for each

Oh and I should probably clarify but I want it to spawn like actual liquid on the ground afterwards and not just the particles, I think I can do that?
And I'm using a hylotl as a cuntboy if that matters

sxb_plugin.climax - Notepad 1_6_2024 3_14_52 PM.png

Edited by PowerFurr
Posted
2 hours ago, PowerFurr said:

I was wondering if I maybe did the config wrong?
I experimented with the different liquids and stuff and that's why I have like 3 for each

Oh and I should probably clarify but I want it to spawn like actual liquid on the ground afterwards and not just the particles, I think I can do that?

I'm pretty sure having "enableSpawnLiquids": true, is enough to get actual liquids to spawn from climax, just make sure that wherever you test it the backwall is completely filled so it doesn't immediately despawn.

I never messed with changing the entries myself so I can't say for certain what went wrong there, but I recommend you change it back to default first and simply add the cuntboy gender.

 

Like this:

 

/**
   * This defines the liquid that a climax projectile can spawn.
   */
  "projectileLiquid": {
    "default": {
      "male": "semen",
      "cuntboy": "ejaculant",
      "female": "ejaculant"
    }
  },

Posted (edited)
4 hours ago, SingleForLife said:

I'm pretty sure having "enableSpawnLiquids": true, is enough to get actual liquids to spawn from climax, just make sure that wherever you test it the backwall is completely filled so it doesn't immediately despawn.

I never messed with changing the entries myself so I can't say for certain what went wrong there, but I recommend you change it back to default first and simply add the cuntboy gender.

 

Like this:

 

/**
   * This defines the liquid that a climax projectile can spawn.
   */
  "projectileLiquid": {
    "default": {
      "male": "semen",
      "cuntboy": "ejaculant",
      "female": "ejaculant"
    }
  },

It still doesn't work sadly?

What's the spawning conditions for the liquid because from what I've heard it's complicated

Edited by PowerFurr
Posted

@PowerFurr Oki, a few things of note here.

First off, follow the advice of setting the "projectileLiquid" config back to default - as whatever you created there is a grade A "crash everything" level JSON parsing syntax error.

Secondly, the config doesn't really support sub-genders; luckily for you, "cuntboy" should work though. Futanari, on the other hand, is forcibly converted to "male".

As for the spawning conditions, that's simple. When climax liquid is enabled, on every burst during the climax state a projectile is spawned that - upon hitting the ground, spawns a blob of the defined liquid. As mentioned above, if there is no solid (non-natural) back wall or other form of enclosure where you are having sex, it will dissipate rather quickly. If there is no liquid defined for your gender, nothing will spawn (best case) or the script will crash (worst case).

 

Generally, for playing around with sub-genders you certainly have the wrong version of Sexbound. OG SxB is a mess when it comes to sub-genders as they were never properly implemented. "futanari" is a half-assed, dorced "put dick on female" bandaid fix and cuntboy and after-throught to an after-thought, that needs Lustbound installed to even be obtainable. I highly recommend you update to Sexbound Reborn if you want stuff to work properly.

Posted
3 hours ago, Erina Sugino said:

@PowerFurr Oki, a few things of note here.

First off, follow the advice of setting the "projectileLiquid" config back to default - as whatever you created there is a grade A "crash everything" level JSON parsing syntax error.

Secondly, the config doesn't really support sub-genders; luckily for you, "cuntboy" should work though. Futanari, on the other hand, is forcibly converted to "male".

As for the spawning conditions, that's simple. When climax liquid is enabled, on every burst during the climax state a projectile is spawned that - upon hitting the ground, spawns a blob of the defined liquid. As mentioned above, if there is no solid (non-natural) back wall or other form of enclosure where you are having sex, it will dissipate rather quickly. If there is no liquid defined for your gender, nothing will spawn (best case) or the script will crash (worst case).

 

Generally, for playing around with sub-genders you certainly have the wrong version of Sexbound. OG SxB is a mess when it comes to sub-genders as they were never properly implemented. "futanari" is a half-assed, dorced "put dick on female" bandaid fix and cuntboy and after-throught to an after-thought, that needs Lustbound installed to even be obtainable. I highly recommend you update to Sexbound Reborn if you want stuff to work properly.

I'll definitely try updating to sexbound reborn, thank you so much!

Posted (edited)
3 hours ago, Erina Sugino said:

@PowerFurr Oki, a few things of note here.

First off, follow the advice of setting the "projectileLiquid" config back to default - as whatever you created there is a grade A "crash everything" level JSON parsing syntax error.

Secondly, the config doesn't really support sub-genders; luckily for you, "cuntboy" should work though. Futanari, on the other hand, is forcibly converted to "male".

As for the spawning conditions, that's simple. When climax liquid is enabled, on every burst during the climax state a projectile is spawned that - upon hitting the ground, spawns a blob of the defined liquid. As mentioned above, if there is no solid (non-natural) back wall or other form of enclosure where you are having sex, it will dissipate rather quickly. If there is no liquid defined for your gender, nothing will spawn (best case) or the script will crash (worst case).

 

Generally, for playing around with sub-genders you certainly have the wrong version of Sexbound. OG SxB is a mess when it comes to sub-genders as they were never properly implemented. "futanari" is a half-assed, dorced "put dick on female" bandaid fix and cuntboy and after-throught to an after-thought, that needs Lustbound installed to even be obtainable. I highly recommend you update to Sexbound Reborn if you want stuff to work properly.

So I downloaded and edited the config of sexbound reborn but whenever I use the lovely whip or aphrodites bow on npcs they don't become a node, Would any of these mods be conflicting with anything?

Btw the sexbound folder just contains the sexbound reborn stuff

mods 1_7_2024 3_14_33 PM.png

Edited by PowerFurr
Posted
12 minutes ago, PowerFurr said:

So I downloaded and edited the config of sexbound reborn but whenever I use the lovely whip or aphrodites bow on npcs they don't become a node, Would any of these mods be conflicting with anything?

Btw the sexbound folder just contains the sexbound reborn stuff

 

Troubleshooting for SBR in the SBR thread please, so we can all differentiate between the two. Also, to save time - we need a log file to help you, not a screenshot of your mods folder. If you don't know where to find that or what to do, I have explained the process in the SBR thread a couple messages earlier.

Posted
9 minutes ago, Erina Sugino said:

 

Troubleshooting for SBR in the SBR thread please, so we can all differentiate between the two. Also, to save time - we need a log file to help you, not a screenshot of your mods folder. If you don't know where to find that or what to do, I have explained the process in the SBR thread a couple messages earlier.

Sorry for commenting in this thread?

But I restarted and everything works properly now :D
Thanks for the help again, I truly appreciate it!

  • 4 months later...
  • 2 weeks later...
Posted

sorry to pardon but how to deal with this error?

 

[03:29:09.896] [Error] [string "/scripts/sexbound/util.lua"]:68: (AssetException) Path '/items/armors/decorative/hats/cap//items/armors/armorAdapt/standard/caphead/Default/headf.png' contains consecutive //, not allowed
 

starbound.log

Posted
4 hours ago, bloear said:

sorry to pardon but how to deal with this error?

 

[03:29:09.896] [Error] [string "/scripts/sexbound/util.lua"]:68: (AssetException) Path '/items/armors/decorative/hats/cap//items/armors/armorAdapt/standard/caphead/Default/headf.png' contains consecutive //, not allowed
 

starbound.log 391.25 kB · 0 downloads

you need to find this .lua file that caused this error, open it with a text editor like notepad++ and remove the second '/' between 'cap' and 'items'

in case your mod is in .pak format, you have to unpak it first

Posted
4 minutes ago, SingleForLife said:

you need to find this .lua file that caused this error, open it with a text editor like notepad++ and remove the second '/' between 'cap' and 'items'

in case your mod is in .pak format, you have to unpak it first

 

Wrong.

The issue is not in any lua script to be edited, the issue is the way Cutebound removes the beaks of Avians. They forcibly remove the folder from which the beak images would be loaded in the species file, resulting in the assembly Sexbound does to generate a // where the empty value would normally go between them.

 

The solution is quite simple - don't use outdated mods like Old Sexbound. This issue has been solved in Sexbound Reborn, alongside many others, and this mod here does not get any support anymore.

  • 3 weeks later...
  • 4 weeks later...
Posted (edited)

starbound.log

I have been trying to troubleshoot the error at line 1096 but I have been unable to do anything. Is this a common bug? This happens if the dominant actor ejaculates. This happens with all races (although I could not find the error with a human actor)

 

Spoiler

[09:55:07.928] [Info] ===== THEA PLAYER COMPANIONS INITIALIZATION =====
[09:55:07.928] [Info] Initializing player companions utility script
[09:55:07.958] [Info] ===== THEA PLAYER INITIALIZATION =====
[09:55:07.958] [Info] Initializing general player utility script
[09:55:07.958] [Info] Initializing Event Notification Handler
[09:55:07.958] [Info] Initializing Random Event Handler
[09:55:19.243] [Error] Could not load image asset '/artwork/pov/actor2/avian/female/body_penetration1.png', using placeholder default.
(AssetException) No such asset '/artwork/pov/actor2/avian/female/body_penetration1.png'
[09:55:50.264] [Error] WorldServerThread exception caught: (JsonException) Improper conversion to JsonArray from object

[0] 7ff71e9aa213 Star::captureStack
[1] 7ff71e9a8f9e Star::StarException::StarException
[2] 7ff71e9447fa Star::JsonException::format<Star::String>
[3] 7ff71e952212 Star::Json::toArray
[4] 7ff71e94c457 Star::Json::getArray
[5] 7ff71ecea001 Star::Projectile::destroy
[6] 7ff71ef3e82a Star::WorldServer::removeEntity
[7] 7ff71ef447cd Star::WorldServer::update
[8] 7ff71ef4a0a6 Star::WorldServerThread::update
[9] 7ff71ef49a8b Star::WorldServerThread::run
[10] 7ff71e9a6d9e Star::ThreadImpl::runThread
[11] 7ffde7cc7344 BaseThreadInitThunk
[12] 7ffde885cc91 RtlUserThreadStart
[09:55:50.352] [Error] UniverseServer: World CelestialWorld:358009556:613212455:-5928523:2 has stopped due to an error
[09:55:50.352] [Info] UniverseServer: World CelestialWorld:358009556:613212455:-5928523:2 shutdown, kicking 1 players to their own ships

 

Edited by CmonNo2
  • 3 months later...
  • 5 weeks later...
Posted

I am having an issue with the mod where when I try to engage with an npc or other player it does not show any of the moves, I still see the wheel to choose different positions and everything but when I try to choose one nothing happens, I really want to figure out how to fix this 

  • 2 weeks later...
Posted

I don't know where to start. And i don't know how to properly install the mods apperently. Is there some kind of guide somewhere? Because, a majority of mods i download from here apparently don't appear in game? And should i install this version of sexbound or sexbound reborn? I need help please.

  • 7 months later...
Posted
On 12/12/2024 at 12:28 AM, Axo641 said:

I am having an issue with the mod where when I try to engage with an npc or other player it does not show any of the moves, I still see the wheel to choose different positions and everything but when I try to choose one nothing happens, I really want to figure out how to fix this 

I'm having the same issue, I'll post my steam mods here and if you could reply with your mods,  or congruent mods, we could try to narrow it down to see if it is a base issue or a mod issue 

 

Steam:

Avail Race modm, LU (last update): Mar 31, 23

Xbawks Character extender, LU: Oct 18, 17

Race traits, LU: Feb 16, 25

Enhanced storage, LU: Sept 4, 21

Their nine ships, LU: Aug 1, 19

Avali Objects+, LU: Aug 25, 19

U.S.C.M. Alt. Progression mod, LU: Apr 10, 25

Futara's pixel Fulbright shader(properly installed), LU: Mar 17, 21

KawaiiStuff+, LU: Oct 24, 20

Kitsune Race, LU: Dec 31, 22

MkioTNT Workshop, LU: Feb 20, 22

Fluffy Tail for fem kitsune (grotu edition), LU: May15, 24

Taehl's teleport beams, LU: Jan 16, 21

Avelons's take everything hotkey, LU: Nov 27, 21

Instant crafting+fixes, LU base: Dec 4, 17, LU fix: Jul 25, 19

Cheap Light, LU: Aug 30, 16

Universal winged Flight tech, Lu: Jul 25, 21

 

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