Edzio Posted August 2, 2021 Posted August 2, 2021 19 minutes ago, MadMansGun said: short for hermaphrodite. Any tips on how i can do that?
N.Gamma Posted August 4, 2021 Posted August 4, 2021 On 7/8/2021 at 6:05 PM, Andarus said: Can't find any link to a Discord anywhere. https://discord.gg/fw9JPHCY
PhoenixFlyer324 Posted August 4, 2021 Posted August 4, 2021 (edited) I'm on SE and it's not working for me, I don't see the options showing up in Creature Framework, I thought maybe it uses the MNC options but when I tried them they were still stiff, I have Animal SOS installed and I'm using Vortex and I made sure it loaded after the other mods but still it isn't working, I think I'm missing something. Can anyone help me by linking mods that I might be missing or tell me if I'm just doing something wrong. Or are they just animated during animations? Edited August 4, 2021 by PhoenixFlyer324
ascendentkunglao Posted August 4, 2021 Posted August 4, 2021 Having issues when the animation initially begins, the ABC is present but when the animation continues it goes back to the unerect model? You guys think it's load order or plugin order? I ensured that the Creature Framework was not referencing More Nasty Critters, what might be the issue!? Thanks in advanced, and can't wait to implement this.
ageonblack99 Posted August 6, 2021 Posted August 6, 2021 Hi everyone, do you know if there is a patch for Vigilance Reborn SE or Meeko Reborn SE, or some way to get it to work with ABC
Firch50 Posted August 8, 2021 Posted August 8, 2021 Hello everyone, just moved from Oldrim to SE, so I need to mod my game once again. In this mod description page, for SE, HDT-SMP with collisions settings is required. I have SMP installed and it works just fine, but what does "collisions settings" mean ? Is this mod not supposed to had vagina collision ? I'm sorry I'm confused, in Oldrim there were a mod called HDT beast that added vagina collisions for nearly all creatures, and I'm looking for the same to put on my SE game. Thanks in advance.
zuosm Posted August 10, 2021 Posted August 10, 2021 On 2021/6/15 at PM5点27分, Toxic.S.Kamasami said: @工厂关闭 嗨,我想报告一个错误,所有马车都很好,但是主线任务“外交免疫”中的脚本被严重窃听,马得到了hkx拉伸然后消失(或褪色,因为它会慢慢消失而不是立即消失)当你接近它时,你必须在接近这匹马之前加载一个保存,让它再次出现,然后当你靠近它时它会再次消失。我必须使用来自更讨厌的小动物的旧 .hkx 马文件来覆盖它,这次它没有再次消失但仍然像这样被拉长,我并不感到惊讶,因为这不是我第一次遇到由这个引起的窃听马这部分的mod,马.hkx有问题或这个mod中的其他东西使这部分出错,我希望你将来能修复它,惊人的模组,但仍然有一些小错误。(下图是我用MNC文件替换马.hkx时拍摄的,我必须这样做,否则当我靠近它时我什至无法让这匹马出现)
Mark Antony Posted August 16, 2021 Posted August 16, 2021 On 7/20/2021 at 2:15 PM, dacenks2 said: Did you find how to fix it? I never figured it out
hatex Posted August 21, 2021 Posted August 21, 2021 (edited) Anyone have issues with latest version of ABC (2.26)? When I enter dungeons my fps drop to 5-7, version 1.80 works fine. Edited August 21, 2021 by hatex
lPalpatinel Posted August 22, 2021 Posted August 22, 2021 guys, I'm going to leave a question here that serves both MNC and ABC, in the vortex my load order is after for ABC and before for MNC, when I'm playing I wanted to disable the penis in some creatures because they are weird like frost atronach and the storm atronach (respectively, the first one is a small atronach and the other one has a floating penis), but when I go to the creature framework and put ''disable'' my summons and the creatures that are already on the map still have a penis, someone know how to disable?
Muten Roschi Posted August 26, 2021 Posted August 26, 2021 (edited) Hello, thanks for this mod, i like the idea. But unfortunately I couldn't use this feature yet. All of Baka's animations don't work for me. (not even the ABCs). When I start the animation with Sexlabs it is triggered, but the actors just stay inside each other while the sound plays. The animations are regristrated on SL Animation Loader. Other animations (not baka) works fine. (instead of horses-> cdt when animation starts) Someone know a solution to that issue and can help me please? Maybe also help by the horse cdt? Sorry if something has already been written about this, but I haven't been able to find anything so far. Edited August 26, 2021 by Muten Roschi
Sleepytime Posted August 31, 2021 Posted August 31, 2021 (edited) Any idea what would cause this? It is only the warrior type who are this bright blue, low detail when I install ABC. Edited August 31, 2021 by Sleepytime
Muten Roschi Posted August 31, 2021 Posted August 31, 2021 29 minutes ago, Sleepytime said: Any idea what would cause this? It is only the warrior type who are this bright blue, low detail when I install ABC. @Sleepytime Looks like missing texture. Did you checkmarked the texture of that creature while installing ABC? (i dont checkmarked it and dont have that issue)
Sleepytime Posted August 31, 2021 Posted August 31, 2021 The only included textures with ABC for Rieklings is for the tongue and yes those are installed.
Muten Roschi Posted August 31, 2021 Posted August 31, 2021 (edited) 3 minutes ago, Sleepytime said: The only included textures with ABC for Rieklings is for the tongue and yes those are installed. try to install without and test if the texture is still missing. If true reinstall also other mod/s (if exist) that affect that creature Edited August 31, 2021 by Muten Roschi
George222 Posted September 1, 2021 Posted September 1, 2021 On 8/26/2021 at 12:35 PM, Muten Roschi said: Hello, thanks for this mod, i like the idea. But unfortunately I couldn't use this feature yet. All of Baka's animations don't work for me. (not even the ABCs). When I start the animation with Sexlabs it is triggered, but the actors just stay inside each other while the sound plays. The animations are regristrated on SL Animation Loader. Other animations (not baka) works fine. (instead of horses-> cdt when animation starts) Someone know a solution to that issue and can help me please? Maybe also help by the horse cdt? Sorry if something has already been written about this, but I haven't been able to find anything so far. … I currently play Skyrim VR (but, it seems that most of the modes, but also the problems generated by them, from Skyrim SE are also valid in VR)… so: the problem with horses that causes CDT when initiating an animation, me and many others solved the problem like this: "in MO2 (for example) move XP32MSSE over MNC and all horse accidents will disappear !!!" … I know that in Skyrim LE it was just the opposite, but now in SE and VR MNC has to rewrite XP32
Muten Roschi Posted September 1, 2021 Posted September 1, 2021 28 minutes ago, George222 said: … I currently play Skyrim VR (but, it seems that most of the modes, but also the problems generated by them, from Skyrim SE are also valid in VR)… so: the problem with horses that causes CDT when initiating an animation, me and many others solved the problem like this: "in MO2 (for example) move XP32MSSE over MNC and all horse accidents will disappear !!!" … I know that in Skyrim LE it was just the opposite, but now in SE and VR MNC has to rewrite XP32 i think i already installed it on that way.. but i will double check ... thank you
George222 Posted September 1, 2021 Posted September 1, 2021 (edited) 2 hours ago, Muten Roschi said: i think i already installed it on that way.. but i will double check ... thank you .. you should also check the following: “SLAL - DO NOT have to overwrite MNC. and for SMP you should try ABC (installed after MNC and SOS) ... ABC must be loaded after MNC. ” ... and obviously, these modes need to be reinstalled (because if the order was not followed, they have already been rewritten incorrectly) !!! ... also, after the correct installation of the above modes ... you should definitely do the following (I tell them, whether you know these things or not ... but, they are important for the animations to work): 0. a) Make sure you check "Allow creature animation" in the SexMab MCM settings. b) Disable "Match Creature Gender" in the MCM settings of the sexlab, if this setting is enabled, some animations will not be played. 1. if you forgot to install FNIS Creature Pack? install it and run GenerateFNISforUsers.exe again ... NOTE: If you have Creatures Pack, but some creatures are just playing inactive animations during intercourse try to click "De-Install Creatures" in FNIS, after running to do click "Update FNIS Behavior" (If you do this, you will delete all FNIS-generated creature behavior files and redo new ones ... assuming you have the FNIS creature package installed) ... in MCM - Creature Framework / General = "Re-register all mods" 2. you may need to reload the animations, access the Animation Loader MCM, and then: 2.1. click the "Disable All" button. 2.2. click 'Rebuild animation log', then wait for the message * to appear. 2.3. click "Reload JSON". 2.4. click "Enable All". 2.5. click "Count animations" and make sure nothing exceeds 500, stop some animations if they are. 2.6. Click "Record animations", then wait for the message to appear. Edited September 1, 2021 by George222 1
Tlam99 Posted September 1, 2021 Posted September 1, 2021 31 minutes ago, George222 said: : “SLAL - DO NOT have to overwrite MNC The SLAL loader script should not be overwritten, it's newer.
George222 Posted September 1, 2021 Posted September 1, 2021 27 minutes ago, T-lam said: The SLAL loader script should not be overwritten, it's newer. ... for me, everything I wrote above solved all my problems and the game works very well in Skyrim VR (where there are "still" a lot of compatibility of modes ...) ... my only big problem in VR remains the player body where I want to have collisions and animations for breasts, belly, ass, ass, but also vagina + animated anus ... but (last but not least, the character should look good: a CBBE or UNP body with special textures Bijin) ... but, "still" I can't have them all !!!
Tlam99 Posted September 1, 2021 Posted September 1, 2021 2 minutes ago, George222 said: above solved all my problems It works, but with slal script the animations load faster
George222 Posted September 1, 2021 Posted September 1, 2021 57 minutes ago, T-lam said: It works, but with slal script the animations load faster OK! ... I will not contradict you, because I am just a simple user of the ways made by people who know what they are doing (even if I could, I would not have time to enter the world of those who manage to create ways ... ) ... I was a user of the modes, for 3 years in old Skyrim I gave up on you, when I realized that I could not enjoy the game (or what I achieved by using the modes) .. because there is no time left (in modding Skyrim, when you fix something ... something else breaks ... I never managed to make everything perfect) .. and in the end I gave up !!! ... now, due to the fact that I bought some VR headphones ... I made the mistake of going BACK in modding Skyrim! ... I hope I don't have the same regrets as the first experience in modding !!!
Muten Roschi Posted September 1, 2021 Posted September 1, 2021 2 hours ago, George222 said: .. you should also check the following: “SLAL - DO NOT have to overwrite MNC. and for SMP you should try ABC (installed after MNC and SOS) ... ABC must be loaded after MNC. ” ... and obviously, these modes need to be reinstalled (because if the order was not followed, they have already been rewritten incorrectly) !!! ... also, after the correct installation of the above modes ... you should definitely do the following (I tell them, whether you know these things or not ... but, they are important for the animations to work): 0. a) Make sure you check "Allow creature animation" in the SexMab MCM settings. b) Disable "Match Creature Gender" in the MCM settings of the sexlab, if this setting is enabled, some animations will not be played. 1. if you forgot to install FNIS Creature Pack? install it and run GenerateFNISforUsers.exe again ... NOTE: If you have Creatures Pack, but some creatures are just playing inactive animations during intercourse try to click "De-Install Creatures" in FNIS, after running to do click "Update FNIS Behavior" (If you do this, you will delete all FNIS-generated creature behavior files and redo new ones ... assuming you have the FNIS creature package installed) ... in MCM - Creature Framework / General = "Re-register all mods" 2. you may need to reload the animations, access the Animation Loader MCM, and then: 2.1. click the "Disable All" button. 2.2. click 'Rebuild animation log', then wait for the message * to appear. 2.3. click "Reload JSON". 2.4. click "Enable All". 2.5. click "Count animations" and make sure nothing exceeds 500, stop some animations if they are. 2.6. Click "Record animations", then wait for the message to appear. Thanks for the help! I will follow these recommendations.
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