Gromilla Posted November 14, 2018 Posted November 14, 2018 3 minutes ago, Shizof said: For the vagina collisions, I just implemented simple opening action for the pussy nodes according to collision amount. And I have a 3 versions of the cos body with a working anus. Can it be screwed to an existing engine? How does your engine interact with the skeleton? And in general I need more information! I, as an engineer, i cannot sleep now I need to know how it all works ... ?
Shizof Posted November 14, 2018 Author Posted November 14, 2018 2 minutes ago, Gromilla said: And I have a 3 versions of the cos body with a working anus. Can it be screwed to an existing engine? How does your engine interact with the skeleton? And in general I need more information! I, as an engineer, i cannot sleep now I need to know how it all works ... ? Can you post the links to those bodies? I can check. Source is available by the way. Feel free to check how it all works.
Suomikarhu5 Posted November 14, 2018 Posted November 14, 2018 32 minutes ago, Shizof said: For the vagina collisions, I just implemented simple opening action for the pussy nodes according to collision amount. For the other stuff, it uses physics collision calculations added to the original cbp bounce. CBPCollisionConfig.txt has sphere definitions that are used for collisions. So if you want perfect collisions, you need to make a collision config for your preset. Because breast-butt sizes change. It works just the same for bodies generated in bodyslide, but it's just for those looking for perfection while an approximate one would certainly work too. Cheers for the info. So AFAIK CPB uses some kind of animation rigging or something while HDT relies on Havok (though SMP is different). Not to be rude or anything but are there any advantages to this over HDT? Other than being more publicly available and receiving support of course. Since HDT seems to be compatible with any physics supported body without needing to tweak collision spheres while being completely customisable as well. Edit again: In my first post I made a mistake, I meant what are the core differences between HDT SMP and CBP. I was aware of the differences between CBPC and CBP, my bad.
Gromilla Posted November 14, 2018 Posted November 14, 2018 2 minutes ago, Shizof said: Can you post the links to those bodies? I can check. Here is the version for the LE, but it is easily portable.
full_inu Posted November 14, 2018 Posted November 14, 2018 Description says it can support armor designed for HDT-PE? What about HDT Cloth, or it will support only armor with bounces and jiggles?
Shizof Posted November 14, 2018 Author Posted November 14, 2018 1 hour ago, Barragan said: Description says it can support armor designed for HDT-PE? What about HDT Cloth, or it will support only armor with bounces and jiggles? Only bounce-jiggles with collisions right now.
Kestrel77 Posted November 14, 2018 Posted November 14, 2018 1 hour ago, Barragan said: Description says it can support armor designed for HDT-PE? What about HDT Cloth, or it will support only armor with bounces and jiggles? you have HDT SMP (lowering FPS?)
full_inu Posted November 14, 2018 Posted November 14, 2018 1 hour ago, Kestrel77 said: you have HDT SMP (lowering FPS?) I have low-end Core i7, HDT-SMP not chopping FPS for me.
Vyxenne Posted November 14, 2018 Posted November 14, 2018 4 hours ago, Shizof said: 4 hours ago, Suomikarhu5 said: why does this require a preset body and isn't compatible with something like bodyslide? CBPCollisionConfig.txt has sphere definitions that are used for collisions. So if you want perfect collisions, you need to make a collision config for your preset. Because breast-butt sizes change. It works just the same for bodies generated in bodyslide, but it's just for those looking for perfection while an approximate one would certainly work too. Now I'm more confused than I was before I read this- I didn't know CBP-C required a particular body to be used. Can I use my UUNP-Special body that has dozens of sliders for body parts/bones (Breasts, Thighs, ButtShape2, etc.) as well as sliders for popular "preset" shapes (UNPB, 7B Bombshell, etc.) giving me unlimited body shape possibilities as well as a working reference body for Bodyslide >> Outfit Studio conversions?
Bad Luck Gacha Posted November 14, 2018 Posted November 14, 2018 11 minutes ago, Vyxenne said: Now I'm more confused than I was before I read this- I didn't know CBP-C required a particular body to be used. Can I use my UUNP-Special body that has dozens of sliders for body parts/bones (Breasts, Thighs, ButtShape2, etc.) as well as sliders for popular "preset" shapes (UNPB, 7B Bombshell, etc.) giving me unlimited body shape possibilities as well as a working reference body for Bodyslide >> Outfit Studio conversions? I'm using UUNP Special and so far it will work without Issues, you just have to check in the .nif is the UUNP nif femalebody_0 and _1 have these nodes (for Collisions) NPC Pelvis [Pelv] NPC L Pussy02 NPC R Pussy02 For physics NPC L Breast NPC R Breast NPC L Butt NPC R Butt HDT Belly NPC Pelvis [Pelv] And it will work, and all UUNP Special bodies built with Bodyslide will have those nodes by default
Kestrel77 Posted November 14, 2018 Posted November 14, 2018 1 hour ago, Barragan said: I have low-end Core i7, HDT-SMP not chopping FPS for me. i know i have this same?
Shizof Posted November 14, 2018 Author Posted November 14, 2018 Edit: 2.0.6 is tested and on the mod page. Edit: 2.0.7 is tested and on the mod page. Edit: 2.0.8 is tested and on the mod page. https://www.mediafire.com/file/gf0jwdhwe9bpqeg/CBPCSSE_v1.03__2.0.9.rar/file (It probably already works with 2.0.10 version, if it does tell me so I can write that on the mod page) Install over v1.0.3 fomod main installer. 4
Shiva182 Posted November 14, 2018 Posted November 14, 2018 3 hours ago, Vyxenne said: Now I'm more confused than I was before I read this- I didn't know CBP-C required a particular body to be used. Can I use my UUNP-Special body that has dozens of sliders for body parts/bones (Breasts, Thighs, ButtShape2, etc.) as well as sliders for popular "preset" shapes (UNPB, 7B Bombshell, etc.) giving me unlimited body shape possibilities as well as a working reference body for Bodyslide >> Outfit Studio conversions? It think the configs are only to finetune the collisions. If you're using a shape that is close to base UUNP, you can use Shiva, since it's also quite close to base UUNP 1
Vortec Posted November 15, 2018 Posted November 15, 2018 Silly question, can this mod run with SMP at the same time?. I figured they wouldn't work together.
Yinkle Posted November 15, 2018 Posted November 15, 2018 I tried this and it works really well but the physics go wonky if racemenu morphs deviate from the default shape. Hopefully the author will figure this out! Back to smp for now though for me.
Metalsaber Posted November 15, 2018 Posted November 15, 2018 Pretty happy with the results. Testing Immersive CBP vs SINful CBP config files. Seems like other than Idle #1, they look pretty similar. 4
Shiva182 Posted November 15, 2018 Posted November 15, 2018 4 hours ago, Yinkle said: I tried this and it works really well but the physics go wonky if racemenu morphs deviate from the default shape. Hopefully the author will figure this out! Back to smp for now though for me. You have to choose a config close to what your desired RaceMenu morphs will look like.
Shiva182 Posted November 15, 2018 Posted November 15, 2018 Shizof Maybe an MCM feature can be built to adjust the configs in game, would be the topping on this cake
Shizof Posted November 15, 2018 Author Posted November 15, 2018 44 minutes ago, Shiva182 said: Shizof Maybe an MCM feature can be built to adjust the configs in game, would be the topping on this cake MCM menu for an skse plugin would be hard to make. And also spawn the need to include an esp and scripts. I don't think I would do that. But I'll add TuningMode to the settings so it will be possible to adjust config settings while the game is open.
bongo88 Posted November 15, 2018 Posted November 15, 2018 thank you for this mod. and thank you for the 2.0.7 version. Mod is amazing.
Yinkle Posted November 15, 2018 Posted November 15, 2018 2 hours ago, Shiva182 said: You have to choose a config close to what your desired RaceMenu morphs will look like. Yup I realise this but for it to work with diferent morphs for my character and npcs in the vicinity all changing fairly often via a mod cbp would need to work very diferently. With smp this isn't an issue and I'm sure Shizof has a multitude of other things to work on with cbp
Gromilla Posted November 15, 2018 Posted November 15, 2018 I think that a new period has come in physics I can quietly retire .. Now you need to butt with configs and settings It was a joke if suddenly someone did not read my post correctly.
Vyxenne Posted November 15, 2018 Posted November 15, 2018 On 11/14/2018 at 8:57 AM, Gromilla said: working anus. Can it be screwed I love it when you talk dirty.
Gromilla Posted November 15, 2018 Posted November 15, 2018 10 minutes ago, Vyxenne said: I love it when you talk dirty.
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