amevarashi Posted August 8, 2025 Posted August 8, 2025 [1.6] RJW 6.0.0 RC6 By Ryufais * Improve performance by implementing VTR to CompRJW and HediffComp_GrowsWithOwner By AblativeAbsolute * Fix sexuality not updating after a sexuality trait is added to the pawn * Make a prettier GitGud readme page * Update mod description * Several fixes to the Attraction system By leanavy * Fix Sexualizer ignoring factionless pawns By Wailwolf * Add French translation By ElToro * Several fixes to the Attraction system By CalamaBanana * Several fixes to the Attraction system By Ed86 * Disable eggs production for fogged pawns * Move hive insects reproduction into RJW Insects By amevarashi * Log RJW version on game load * Fix spouses not attracted to each other because of homewrecking By sssk * Fix sexuality_distribution setting getting reset on game load By jikulopo * Fix one of the reasons why RJW could get stuck on the game loading screen Download link: https://gitgud.io/api/v4/projects/8372/packages/generic/rjw/RC6/rjw.zip 4
Sudvabalis Posted August 8, 2025 Posted August 8, 2025 Hello, i get a red error whenever colonists try to do lovin' in bed after sleep. Using latest rjw build version from github. this happens on RC version too https://gist.github.com/HugsLibRecordKeeper/154516905dc00cb3975efe65de390e1e
veebars Posted August 8, 2025 Posted August 8, 2025 (edited) Something I think may have started in RC5, still in RC6 is that "for fucking" attraction debug is showing a multiplier of 0.05 for sex need no matter the sex need of the pawns. So you end up with pawns with hookup potentials > 200% yet general, fucking, and rape debugs showing effectively zero chance--all other values seem rationale, just the need multiplier nullifies everything else. I'm not sure if this is perhaps actually by design or maybe it's just RNG for me or possibly a bug worth reporting... Initially noticed because fapping greatly increased colony-wide as pawns are building up high needs, I assume because they're relying on just the vanilla random lovin' in bed job. Edited August 8, 2025 by veebars
amevarashi Posted August 9, 2025 Posted August 9, 2025 ## [1.6] RJW 6.0.0 RC7 By Ed86 * Fix animals being born with the wrong genitals By AblativeAbsolute * Clean up settings UIs Download link: https://gitgud.io/api/v4/projects/8372/packages/generic/rjw/RC7/rjw.zip 3
Ero.praz Posted August 10, 2025 Posted August 10, 2025 20 hours ago, amevarashi said: ## [1.6] RJW 6.0.0 RC7 By Ed86 * Fix animals being born with the wrong genitals By AblativeAbsolute * Clean up settings UIs Download link: https://gitgud.io/api/v4/projects/8372/packages/generic/rjw/RC7/rjw.zip Thanks seems to fix the issue of factions not spawning in 1.6.
Finder_of_lost Posted August 11, 2025 Posted August 11, 2025 (edited) SO an odd bug is happening with assents not showing (the only retexture mod I know of I'm running currently (not previously) is rimnude) being the assets for the udders and multi boob is there a setting i'm missing or is it not showing. (if needed extra context this character is a futa) edit: this is for 1.5 with all dlc up to 1.6 Edited August 11, 2025 by Finder_of_lost
McLovin3 Posted August 11, 2025 Posted August 11, 2025 On 8/8/2025 at 11:14 AM, amevarashi said: [1.6] RJW 6.0.0 RC6 By jikulopo * Fix one of the reasons why RJW could get stuck on the game loading screen Send them my thanks, this has finally gotten RJW to work for me in 1.6. I also found a few adult related mods on the Steam Workshop if someone wishes to add it to the RJW add-on wiki Despicable https://steamcommunity.com/sharedfiles/filedetails/?id=3544369942 Pregnancy Pack https://steamcommunity.com/sharedfiles/filedetails/?id=3542243921 I'm about to playtest some of this stuff and see if some issues from my testing in RC6 are persisting in RC7 The 2 issues I had was Randomizing a pawn after selecting a Xenotype on the pawn generation menu never spawned RJW genital hedrifs on them (before starting a scenario, after picking a storyteller, landing site, ideology etc) Another odd case was I was being unable to trigger pregnancy on a normal female pawn with Biotech and normal spawning RJW genitals. When I got her to fuck a normal RJW genital male, she got him pregnant (he had the penis, she had the vag to fully clarify here). His pregnancy hedrif vanished after a few seconds This is probably not the place to post ideas if someone wants to make an RJW addon but I'm bored and my mostlist is long to load. But I really want something better along the lines of a colony focused combat defeat/rape addition for RJW. Most of what's available in RJW, standalone or addon, is focused with the enemies as the aggressor and your pawns as the submisser. Cumquer is ok buts it entirely revolves around an artificial penis attachment. I'm guessing the best way this could be handled is probably Ideology related as a pawn reaction to after they down someone. Or maybe like the Capture them mod where they are marked and after they are down they do there business (Could maybe work as a plus with Capture them, they have their fun, the sex patches them up like pussy heal in RJW genes and the capture them to the prison quarters) I think tried a scenario of maxing Rapist and Rape intervals once before with traits and ideology precepts from Sexperience and Cult Essentials in the past on downing enemies and it really didn't work out. Anyhoo keep up the good work and the good fight in the battle to update the mod RJW team
JustANormalUser Posted August 11, 2025 Posted August 11, 2025 Is the 1.6 version of this mod still in beta or has it entered full service yet (ie has it been fully released)?
Netherous2 Posted August 11, 2025 Posted August 11, 2025 1 minute ago, JustANormalUser said: Is the 1.6 version of this mod still in beta or has it entered full service yet (ie has it been fully released)? It's labelled as "[1.6] RJW 6.0.0 RC6". RC6 means "release candidate 6". As in, not a formal release. 1.6 hasn't been officially released yet, but an RC means it's pretty close to being able to make a formal release. RC6 seems to have fixed most of my issues too. I'm also eagerly awaiting the official release. 1
Grojcig Posted August 11, 2025 Posted August 11, 2025 1 hour ago, Netherous2 said: It's labelled as "[1.6] RJW 6.0.0 RC6". RC6 means "release candidate 6". As in, not a formal release. 1.6 hasn't been officially released yet, but an RC means it's pretty close to being able to make a formal release. RC6 seems to have fixed most of my issues too. I'm also eagerly awaiting the official release. I've been playing the base game with the latest Odyssey DLC. It will take time for the base game to fix many of it's issues too.
Madsimmer666 Posted August 12, 2025 Posted August 12, 2025 Question, how do I make a mechanoid be able to implant into a female pawn?
DougS Posted August 12, 2025 Posted August 12, 2025 (edited) My butterfrees (Poke World mod) are giving birth to mega scarabs and spelopedes. I assume the insect genitals are coded to produce these. Edit: I guess the easiest fix for this is just to give them generic genitals by overriding RJW Race Support's Races_Animals.xml. Edited August 13, 2025 by DougS afterthought/solving own problem
pig1337 Posted August 13, 2025 Posted August 13, 2025 (edited) Colonists keep getting lovin' by random animals, and bonded animals ignore their masters and instead lovin' random colonists. Bonding, fixated partners, and designation wouldn't work. +) Disabling hookups and quickies didn't work either. Edited August 13, 2025 by pig1337
Sudvabalis Posted August 13, 2025 Posted August 13, 2025 On 8/8/2025 at 6:59 PM, Sudvabalis said: Hello, i get a red error whenever colonists try to do lovin' in bed after sleep. Using latest rjw build version from github. this happens on RC version too https://gist.github.com/HugsLibRecordKeeper/154516905dc00cb3975efe65de390e1e So, this error occurs because of Vanilla Expanded Framework. With nothing else enabled other than RJW and VEF, I get this error when pawns do a "Joining PAWN in bed" during sleep. https://gist.github.com/HugsLibRecordKeeper/7b7e513a49e170950f96d63003c17044
rendgallan Posted August 14, 2025 Posted August 14, 2025 Dunno if this has been logged anywhere and i havent seen it but 1.6 changed how manhunter packs see wild pawns. They now consider them viable targets and will attack them. For this mod, it means that wild nymph raids (Nymphs!!! raids)collapse on themselves as all of the manhunters are considered wild pawns and thus viable targets. This leads to a giant brawl where the pawns all spawn in and instantly aggro each other. Only fix to this i can think of is a nymph faction, but I'm not sure how that would work as I've not tried modding yet(that will change in the coming days). My testing was as follows: I removed all mods then added RJW to 1.6, still seeing them attack each other. I also spawned a bunch of wild pawns, and a manhunter pack, and the manhunters targeted the wild pawns. I then swapped the game version to 1.5 and spawned in a bunch of wilds and then a manhunter pack, which ignored the wild pawns. Therefore I'm fairly certain this is a base game thing. Ah, I was just looking through the Rimworld 1.6 changelog and see it listed as a fix. I think this indirectly broke nymph raids, as it basically spawns a bunch of factionless humans with manhunter Fix: Manhunters not attacking factionless humans.
veebars Posted August 15, 2025 Posted August 15, 2025 (edited) I've been thinking about making a submod, mostly to learn/play around with code a bit, nothing serious. A few questions have been in my mind though: 1. In 1.6RCs (possibly coming from RJW or from RJW+Sexperience), it seems attraction is nullified by anything but the highest of need so much that pawns are mostly fapping, raping corpses (even when not into that with traits/quirks), and raping each other instead of engaging in hooking up and/or lovin the pawns they have actual intimate relationships with. If this is all operating as intended, then I might include in my playing around with a submod also seeing if I can change this back to be more 1.5-ish just for my own preferences. If it's not, then I'll happily ignore it for now. 2. It seems quirks are gone for 1.6? I still see the icon and such, but no pawns start with or acquire quirks and Char Edit can no longer edit them. If quirks are coming back or changing, I might hold off on some of my ideas until then, but if they're not returning, then I'll go ahead with using traits and other base mechanics for some things. Edited August 15, 2025 by veebars
竹柏影 Posted August 17, 2025 Posted August 17, 2025 OK, I remember Sexperience added sex as a skill, and there are genes about that. And I used Sexperience for a while (along with Sexperience Ideology), I like it. But why "sex" hardly plays a role even during sexing (I mean why it doesn't affect the progress, that is quite strange, for example, you now have a 20-leveled girl and 2-leveled boy but they still cum/orgasm at the same time.) I don't have Discord account so I can't ask amevarashi myself. Can you ask him(?)? Thank you.
Ed86 Posted August 17, 2025 Posted August 17, 2025 57 minutes ago, 竹柏影 said: OK, I remember Sexperience added sex as a skill, and there are genes about that. And I used Sexperience for a while (along with Sexperience Ideology), I like it. But why "sex" hardly plays a role even during sexing (I mean why it doesn't affect the progress, that is quite strange, for example, you now have a 20-leveled girl and 2-leveled boy but they still cum/orgasm at the same time.) I don't have Discord account so I can't ask amevarashi myself. Can you ask him(?)? Thank you. because sexing was added after sex skill and it never did anything other than modifying final outcome
anbcdeptraivkl Posted August 17, 2025 Posted August 17, 2025 Was about to try another run with 1.6 but seems like all of the animations and voice mods are broken now which is a shame. At least the core mod newest RC work perfectly!
OmegaDankMan Posted August 18, 2025 Posted August 18, 2025 8 hours ago, anbcdeptraivkl said: Was about to try another run with 1.6 but seems like all of the animations and voice mods are broken now which is a shame. At least the core mod newest RC work perfectly! But what's the point in using rjw if you can't even watch them fuck
竹柏影 Posted August 18, 2025 Posted August 18, 2025 22 hours ago, Ed86 said: it never did anything other than modifying final outcome So that's more like some kind of counter that counts how many times you sex? Because "your pawns get experience" is just what outcome I have ever see.
Ed86 Posted August 18, 2025 Posted August 18, 2025 (edited) 7 hours ago, OmegaDankMan said: But what's the point in using rjw if you can't even watch them fuck the point of rjw is for you get random drop pods full of peg dicks, everything else is a bonus Edited August 18, 2025 by Ed86 4
Ma4ta Posted August 18, 2025 Posted August 18, 2025 I'm curious about the rjw.Quirk class. I was trying to update some mods to 1.6 and now im stuck with NudityMattersMore_opinions. I just can't fucking find the Quirk class in RJW assembly. Did you remade it or something?
Skömer Posted August 18, 2025 Author Posted August 18, 2025 25 minutes ago, Ma4ta said: I'm curious about the rjw.Quirk class. I was trying to update some mods to 1.6 and now im stuck with NudityMattersMore_opinions. I just can't fucking find the Quirk class in RJW assembly. Did you remade it or something? Quirks are gone and will probably become a new submod 1
Ma4ta Posted August 18, 2025 Posted August 18, 2025 Just now, Skömer said: Quirks are gone and will probably become a new submod I see. Thank you.
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