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[mod] RimJobWorld


Skömer

AI  

721 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      212
    • Only a Handful of times
      175
    • Once a month
      39
    • Every week
      123
    • Daily
      172
  2. 2. Where do you use them?

    • It's part of my job
      137
    • For getting internet search results
      327
    • As a dictionary/for quick information
      207
    • For writing code/generating sprites
      131
    • For fun
      385
    • As a personal companion/partner
      81
    • For making art
      98


Recommended Posts

Posted
22 hours ago, daunt1ess said:

Could someone help me with some troubleshooting. I'm going to state that I am pretty new to this mod, and that I have a big Modlist. I noticed that some of my Colonists "Sex Need" was not increasing. I thought it might not be working for all my Colonists however those who were in a relationship had no trouble. After doing some more testing I noticed that there "Sex Need" increased when they reached 100% in "Orgasm". (Shocker, I know). However most of my Colonists where unable to achieve this through "Masturbation". I have seen a Colonist achieve 100% in "Orgasm", but mostly all of my Colonists can't reach 100% in "Orgasm". It will start to go up, and then for a lack of better words they end up "Blowing their Load" too early resulting in the "Sex Need" not increasing. To summarize everything. My Colonists aren't able to achieve "Orgasm" through "Masturbation" to increase their "Sex Need". Thanks in advance for the help.

Sounds like you had the same problem I did. Following this post semi-fixed the issue. Not ideal but it works. https://www.loverslab.com/topic/241841-mod-ultimate-animation-pack-15/page/2/#findComment-7004720

Posted
18 hours ago, Eques Viridis said:

Sounds like you had the same problem I did. Following this post semi-fixed the issue. Not ideal but it works. https://www.loverslab.com/topic/241841-mod-ultimate-animation-pack-15/page/2/#findComment-7004720

Hey man, I did some digging about what you where talking about and I ended up finding a complete "Temporary fix" on the official Rimjobworld Discord server. I'm not sure if you already knew this. But the "Temporary fix" fixes the masturbation issue, and you also get to keep the masturbation animations from the mod. If you don't know about this I can help you out, just shoot me a text. Again thanks for the help.

Posted
6 hours ago, daunt1ess said:

Hey man, I did some digging about what you where talking about and I ended up finding a complete "Temporary fix" on the official Rimjobworld Discord server. I'm not sure if you already knew this. But the "Temporary fix" fixes the masturbation issue, and you also get to keep the masturbation animations from the mod. If you don't know about this I can help you out, just shoot me a text. Again thanks for the help.

Yeah, I know about the .dll replacement on there, but no one has uploaded it to this forum yet, so I can't use it myself nor can I point others asking for help here to it.

Posted

Hello everyone, who can tell me? when colonists have sex and any character passes by, the sexual act is interrupted , is there a way to turn it off?

 

Posted

Is anyone else unable to install udders on colonists?

 

I have a prison that I am using for human experiments, and udders just don't seem to be able to be installed.

 

I have even tried taking all other body parts off to see if that makes a difference. However the option to install them never appears.

 

Im sure this used to be possible.

Posted

I believe sexual meditation focus is broken. If you have sex as a focus, pawn becomes unable to/refusing to meditate normally, even if you set it as priority in their time schedule.

Posted
2 hours ago, Sylen said:

I believe sexual meditation focus is broken. If you have sex as a focus, pawn becomes unable to/refusing to meditate normally, even if you set it as priority in their time schedule.

Its not broken. Read the description. Pawns gaining focus from sex not being able to meditate is intentional.

If you want to remove that you will have to learn basic programming to personalize your version of the mod.

Posted
8 hours ago, Vulkandrache said:

Its not broken. Read the description. Pawns gaining focus from sex not being able to meditate is intentional.

If you want to remove that you will have to learn basic programming to personalize your version of the mod.

 

Damn. That sucks ass lmao.

Posted
7 hours ago, Sylen said:

Damn. That sucks ass lmao.

Takes about an hour to get a workign installation of MS Visual Studio and another 2 or so to get through

a basic Rimworld modding tutorial.

Its well worth it. The ability to make personal changes to mods beyond just basic XML is great.

Posted
7 hours ago, Ed86 said:

but sex meditation > any other meditation

Only works if you have a rapist pawn. I was doing a sanguophage run with hypersexual and lots of beauty mods. Somehow everyone hated her still, so couldn't boink anyone and thusly was locked out of ever getting any psychic recharge at all. Even other psy abilities like time meditation from the VE psycaster mod requires a little bit, so the character was permafucked for it. Had to dev mod out hypersexual, even though I liked the idea of a super horny vampire pawn.

 

9 hours ago, Vulkandrache said:

Takes about an hour to get a workign installation of MS Visual Studio and another 2 or so to get through

a basic Rimworld modding tutorial.

Its well worth it. The ability to make personal changes to mods beyond just basic XML is great.

 

I am aware, have done savegame editing and so on, but I dont want to start mod editing for something so minor. I see now the tooltip for hypersexual, its the trait that locks you out of other meditation ways seemingly.

Posted
11 minutes ago, Sylen said:

but I dont want to start mod editing for something so minor

Given that it seems to prevent you from enjoying the campaign you had envisioned i wouldnt call it a minor thing.

 

 

This is the dll for the current version of RJW with the Meditate check removed.

I had to change the ending to upload it.

Rename it and replace the dll in your current RJW 1.5 assemblies folder with it.

 

I never had issues using this but i give no guarantee that it will work for your modlist.

This took 2 minutes since ive done it a few times already and so knew were to look.

RJW.doc

Posted (edited)

so why does cumplation prevent spawning in dev

 

 

also how do you download the  RJW - Sized apparal 7-10 for female body correctly 

 

 

Edited by RAAMPEAK
Posted

Does anyone know if there is a 'Futa Supremacy' mod? I wanna set up a colony where futa/transgirl colonists can have more control over other female colonists without cocks, but I am unsure how to set up the precepts for that. I would of assumed Female Supremacy meme but wouldn't that affect all the colonists, futa or otherwise?

Has anyone experimented with how having Male Supremacy meme but having male characters have breasts affects things?

Posted

Hey peeps, help me out; I need to understand how non-insect egg pregnancy works.

I have recently managed to wrangle a meadow ave into my colony.
Naturally, my guy is piledriving that cloacal vagina every day. 
The good news is, we've got eggs. 
But that bad news... They're sitting at 50% waiting to be fertilised. 

I have tried mainlining fertility meds, installing a cloacal penis (the things we do for love) -
But the only option I see pertaining to this -

RJW Pregnancy Settings -> Egg Fertilizing Factor

- is about bugs and ovipositors. 
Which might be because the code is re-used, makes sense.
But I'd like to hack together an 'unlimited' fertilisation mode, where anything that can deposit spunk can fertilise eggs. 
I don't know if that'd be better served by altering hediffs (for eggs?) or trying to add an options toggle. 

And I'd appreciate your inputs on which would be least-likely to break the game.

Think of it like this.
You could be the person responsible for barely functional half-human-animal hybrids!  
Ones that know the cruel touch of sunlight for 0.8 seconds before expiring instantly because they were not meant to be. 
And wouldn't that look good and experienced on a resume!

RJW + Race Support + Menstruation + Alpha Biomes. 
It's possible I just haven't got lucky yet, but I mean

Spoiler

you can just make fun of me if that's the case.

 

Posted

 

Hello. Do the insects not generate medium eggs anymore? 

 

I noticed that the insects can only bare and implant small eggs now. 

 

RJW version is 5.4.1. 

Posted

Sorry if this has been asked before, I'm terrible at trying to find answers at times for specific questions.

 

What age do kids need to be in order to work? Like clean and haul? I don't have any of the DLC's enabled.

Posted

I have a animal problem. and i think its becaus this mod.

 

My game was to drop FPS. I relized widlife expanded at a huge rate there is a huge big flock of lama's, the rest of the map was infested with guinea pigs. so i disabled animal-on-animal. and started to hunt all guinea pigs. But It's like the game is respwaning them back? No other animal spawns...?

Posted

Another question. I am using this mod with sized apperal.

 

When you remove body parts. and add/attach body parts. does size matter? becaus you can't really choose what body part u use?

Posted
On 4/28/2025 at 8:17 AM, polishguy72 said:

Anyone know if there is a patch or pack for the AvP mod?

what isn't working?

On 4/30/2025 at 7:43 PM, RAAMPEAK said:

so why does cumplation prevent spawning in dev

 

 

also how do you download the  RJW - Sized apparal 7-10 for female body correctly 

 

 

if its just images put the files in the right place into sized apparel zero

On 5/1/2025 at 6:28 PM, Morgenstern20 said:

Does anyone know if there is a 'Futa Supremacy' mod? I wanna set up a colony where futa/transgirl colonists can have more control over other female colonists without cocks, but I am unsure how to set up the precepts for that. I would of assumed Female Supremacy meme but wouldn't that affect all the colonists, futa or otherwise?

Has anyone experimented with how having Male Supremacy meme but having male characters have breasts affects things?

males with breasts are treated exactly like males without for everything (maybe except milk production) there are some precepts based on asset size i think so big cocked pawns will get more cred than small ones

22 hours ago, bird_enjoyer said:

Hey peeps, help me out; I need to understand how non-insect egg pregnancy works.

I have recently managed to wrangle a meadow ave into my colony.
Naturally, my guy is piledriving that cloacal vagina every day. 
The good news is, we've got eggs. 
But that bad news... They're sitting at 50% waiting to be fertilised. 

I have tried mainlining fertility meds, installing a cloacal penis (the things we do for love) -
But the only option I see pertaining to this -

RJW Pregnancy Settings -> Egg Fertilizing Factor

- is about bugs and ovipositors. 
Which might be because the code is re-used, makes sense.
But I'd like to hack together an 'unlimited' fertilisation mode, where anything that can deposit spunk can fertilise eggs. 
I don't know if that'd be better served by altering hediffs (for eggs?) or trying to add an options toggle. 

And I'd appreciate your inputs on which would be least-likely to break the game.

Think of it like this.
You could be the person responsible for barely functional half-human-animal hybrids!  
Ones that know the cruel touch of sunlight for 0.8 seconds before expiring instantly because they were not meant to be. 
And wouldn't that look good and experienced on a resume!

RJW + Race Support + Menstruation + Alpha Biomes. 
It's possible I just haven't got lucky yet, but I mean

  Reveal hidden contents

 

I dont think its working that great in RJW atm

14 hours ago, crashes46 said:

Hello. Do the insects not generate medium eggs anymore? 

 

I noticed that the insects can only bare and implant small eggs now. 

 

RJW version is 5.4.1. 

please update all your mods we cant support old versions

4 hours ago, HighwayDio said:

Sorry if this has been asked before, I'm terrible at trying to find answers at times for specific questions.

 

What age do kids need to be in order to work? Like clean and haul? I don't have any of the DLC's enabled.

13

23 minutes ago, Mantass01 said:

I have a animal problem. and i think its becaus this mod.

 

My game was to drop FPS. I relized widlife expanded at a huge rate there is a huge big flock of lama's, the rest of the map was infested with guinea pigs. so i disabled animal-on-animal. and started to hunt all guinea pigs. But It's like the game is respwaning them back? No other animal spawns...?

don't enable wild animal mating in RJW settings unless you have the means to manually take care of any potentially exponentially growing animal populations on the map

Posted (edited)

so for SA0 breast 7-10 i placed them in SA0 but 7-10 on a pawn looks really off, well the nipples do and they dont appear right on the front and sometimes dont show on the side

Edited by RAAMPEAK
Posted
11 minutes ago, Mantass01 said:

Another question. I am using this mod with sized apperal.

 

When you remove body parts. and add/attach body parts. does size matter? becaus you can't really choose what body part u use?

every part has is real size saved, to choose one just for bid all the ones you dont want to use

Posted (edited)
21 minutes ago, RAAMPEAK said:

so for SA0 breast 7-10 i placed them in SA0 but 7-10 on a pawn looks really off

well yes they are inhumanly huge also  SA0 probably changed the offsets in the meantime, size 7 - 10 is old

Edited by Skömer
Posted
20 minutes ago, RAAMPEAK said:

so for SA0 breast 7-10 i placed them in SA0 but 7-10 on a pawn looks really off, well the nipples do and they dont appear right on the front and sometimes dont show on the side

 

I didn't try it myself yet but there is a diffrence between "add" bodypart and "attach" bodypart. one replace and one gives you a extra, maybe thats why it looks off?

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