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[mod] RimJobWorld


Skömer

AI  

1045 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      293
    • Only a Handful of times
      261
    • Once a month
      55
    • Every week
      181
    • Daily
      255
  2. 2. Where do you use them?

    • It's part of my job
      219
    • For getting internet search results
      486
    • As a dictionary/for quick information
      311
    • For writing code/generating sprites
      203
    • For fun
      552
    • As a personal companion/partner
      109
    • For making art
      132


Recommended Posts

Posted
6 hours ago, ThallanTOG said:

Can someone tell me what this error is trying to say?

 

I'm not sure what's causing it, but if I'm reading it right, there's a pawn named Iñola (at position 159, 40) and the game is trying to check on or update the pawn's part hediffs, and failing.  If you make a backup of the save, locate the pawn, and use dev mode to remove everything in their Health tab, one by one, it might narrow down the cause.  You might need to turn on 'Show hidden Hediffs' to get the complete list in the Health tab.

Posted (edited)

New RJW update
 

5.6.3
added resin parts for dryads
renamed simpleraceparts to racepartsdefs xmls

jikulopo:
Hero reselection fix
fix scribe on legacy part adder

Helicopter.gif.2e8e5e1d357a322744a93e3fc5261c75.gif
Im gonna start posting changelogs in here when they happen. FYI I'm not a dev of RJW.

Edited by Tory187
Posted (edited)

It sends this error every once in a while. I have closed most of the RJW plugins, but the problem has not been resolved. I showed the problem to AI, and AI told me that it was a problem with RJW itself.

If anyone knows where the problem lies, please let me know. Thank you.

 

Exception in rjw.ThinkNode_ConditionalHornyOrFrustrated TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C23A3779]
 at rjw.xxx.can_do_loving (Verse.Pawn pawn) [0x00133] in <dba3aba86f8149da8f8ff76072f2e8b5>:0 
 at rjw.xxx.can_fuck (Verse.Pawn pawn) [0x0000a] in <dba3aba86f8149da8f8ff76072f2e8b5>:0 
 at rjw.CasualSex_Helper.CanHaveSex (Verse.Pawn target) [0x00000] in <dba3aba86f8149da8f8ff76072f2e8b5>:0 
 at rjw.CasualSex_Helper+<>c__DisplayClass3_0.<find_partner>b__0 (Verse.Pawn x) [0x0004d] in <dba3aba86f8149da8f8ff76072f2e8b5>:0 
 at System.Linq.Enumerable+WhereListIterator`1[TSource].ToList () [0x00017] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 
 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 
 at rjw.CasualSex_Helper.find_partner (Verse.Pawn pawn, Verse.Map map, System.Boolean bedsex) [0x000f5] in <dba3aba86f8149da8f8ff76072f2e8b5>:0 
 at rjw.JobGiver_DoQuickie.TryGiveJob (Verse.Pawn pawn) [0x000a3] in <dba3aba86f8149da8f8ff76072f2e8b5>:0 
 at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <69945a8ed6c540cf90b578de735e0605>:0 
 at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <69945a8ed6c540cf90b578de735e0605>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_SubtreesByTag:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.Pawn_JobTracker:DetermineNextJob (Verse.ThinkTreeDef&,bool)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
Verse.AI.Pawn_JobTracker:EndCurrentJob (Verse.AI.JobCondition,bool,bool)
Verse.AI.Pawn_JobTracker:JobTrackerTick ()
Verse.Pawn:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()

 

Edited by x2119225
Posted
4 hours ago, x2119225 said:

It sends this error every once in a while. I have closed most of the RJW plugins, but the problem has not been resolved. I showed the problem to AI, and AI told me that it was a problem with RJW itself.

If anyone knows where the problem lies, please let me know. Thank you.

 

Exception in rjw.ThinkNode_ConditionalHornyOrFrustrated TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C23A3779]
 at rjw.xxx.can_do_loving (Verse.Pawn pawn) [0x00133] in <dba3aba86f8149da8f8ff76072f2e8b5>:0 
 at rjw.xxx.can_fuck (Verse.Pawn pawn) [0x0000a] in <dba3aba86f8149da8f8ff76072f2e8b5>:0 
 at rjw.CasualSex_Helper.CanHaveSex (Verse.Pawn target) [0x00000] in <dba3aba86f8149da8f8ff76072f2e8b5>:0 
 at rjw.CasualSex_Helper+<>c__DisplayClass3_0.<find_partner>b__0 (Verse.Pawn x) [0x0004d] in <dba3aba86f8149da8f8ff76072f2e8b5>:0 
 at System.Linq.Enumerable+WhereListIterator`1[TSource].ToList () [0x00017] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 
 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 
 at rjw.CasualSex_Helper.find_partner (Verse.Pawn pawn, Verse.Map map, System.Boolean bedsex) [0x000f5] in <dba3aba86f8149da8f8ff76072f2e8b5>:0 
 at rjw.JobGiver_DoQuickie.TryGiveJob (Verse.Pawn pawn) [0x000a3] in <dba3aba86f8149da8f8ff76072f2e8b5>:0 
 at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <69945a8ed6c540cf90b578de735e0605>:0 
 at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <69945a8ed6c540cf90b578de735e0605>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_SubtreesByTag:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.Pawn_JobTracker:DetermineNextJob (Verse.ThinkTreeDef&,bool)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
Verse.AI.Pawn_JobTracker:EndCurrentJob (Verse.AI.JobCondition,bool,bool)
Verse.AI.Pawn_JobTracker:JobTrackerTick ()
Verse.Pawn:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()

 

i had the same problem, for me the mod causing it was Altered Carbon: Ultratech Unleashed, so if you have either that or the more recent Resleeved version active, those may be what's causing it

Posted
1 hour ago, temporarysam said:

i had the same problem, for me the mod causing it was Altered Carbon: Ultratech Unleashed, so if you have either that or the more recent Resleeved version active, those may be what's causing it

I haven't installed this mod, but I suspect that similar mods may also cause issues.

Posted

Not sure if this is the place to ask this, but does anyone else have issues with "Humanoid alien races" mod? More specifically preventing futa characters impregnating other female characters with message, when hovering over the hearts in sicial tab giving message: Pregnancy is not possible: Female human can not reproduce with female human  .

If i remove HAR pregnancy starts working.

 

 

 

 

Posted
1 hour ago, Kelt1234 said:

when hovering over the hearts in sicial tab giving message: Pregnancy is not possible: Female human can not reproduce with female human  .

If i remove HAR pregnancy starts working.

the social tab icon is no indication of possibility of pregnancies with rjw. I still recommend menstruation submod for far more advanced pregnancy mechanics.

Posted
Just now, RAAMPEAK said:

the humpshroom is missing texture for me for some reason 

regrowth removed theirs for some reason

Posted
On 2/20/2025 at 1:57 PM, thetrollingbot said:

Also, is masturbation broken for anyone else? Pawns masturbate and then the sex need bar doesn't fill up at all. Tried reinstalling and still getting the same issue.

GOODNESS, YES. If you figure out what the heck the problem is please tell me, because I've been mucking with it for a week trying to get it working.

Posted
4 hours ago, AmeliaBeloved said:

GOODNESS, YES. If you figure out what the heck the problem is please tell me, because I've been mucking with it for a week trying to get it working.

Install ultimate animation pack or remove animation framework

Posted (edited)
18 hours ago, Skömer said:

Install ultimate animation pack or remove animation framework

Unfortunately I already had Ultimate installed while that problem was occurring. Meanwhile I've moved onto a different problem where after a reinstall adding Sexperience just crashes everything. This is rough.

Edited by AmeliaBeloved
Posted (edited)
On 1/7/2025 at 10:16 PM, OnuaRev said:

image.png.1871768118e5bba0cd023c347dba127b.png

does it work with fluids visual? also the breast don't change and are the original ones still

Edited by RAAMPEAK
Posted
22 hours ago, AmeliaBeloved said:

Unfortunately I already had Ultimate installed while that problem was occurring. Meanwhile I've moved onto a different problem where after a reinstall adding Sexperience just crashes everything. This is rough.

fix is in the works, keep an eye out for next animation framework update

Posted

the animation framework update hasn't fixed anything (at least for me), pawns masturbate until they suddenly stop about half way through, both when masturbating of their own volition and when forced to do so through direct control.

 

on the plus side, the anim framework version released in november 2024 still seems to be working fine

Posted (edited)

I notice some animations don't really ever happen unless they don't exist or at least are rare and also for some reason pawns with knots no longer get knotted

Edited by RAAMPEAK
Posted (edited)
On 3/10/2025 at 6:17 PM, Skömer said:

fix is in the works, keep an eye out for next animation framework update

I am pleased to announce that after updates to Animations, Sexperience, and Sized Apparel Zero, my game appears to finally be working again. I don't even have startup errors now, which is new. Appreciations for all the hard works!

Edited by AmeliaBeloved
Posted (edited)

I thought the fix for this error was to clear hediffs and then devmode in new hediffs but I have already done that, tried regular, bionic, and several other kinds of penis. Used both devmode and character editor mod. Its actually only happening in pawns that have edited genitals. Happening on the male end, shows up when pawns have sex, fails to spawn cum in or outside. 

Edit: Using the in-game surgery to remove and then reinstall genitals fixed this somehow. 

 

Tried to add health diff to missing part BodyPartRecord(Genitals parts.Count=0)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.HediffSet.AddDirect_Patch0 (Verse.HediffSet,Verse.Hediff,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn_HealthTracker.AddHediff_Patch5 (Verse.Pawn_HealthTracker,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult)
Cumpilation.Cumflation.CumflationUtility:GetOrCreateCumflationHediff (Verse.Pawn)
Cumpilation.Leaking.Recipe_ExtractCum:AvailableOnNow (Verse.Thing,Verse.BodyPartRecord)
Verse.RecipeWorker:AvailableReport (Verse.Thing,Verse.BodyPartRecord)
RimWorld.HealthCardUtility/<>c__DisplayClass27_0:<DrawMedOperationsTab>b__0 ()
RimWorld.BillStack:DoListing (UnityEngine.Rect,System.Func`1<System.Collections.Generic.List`1<Verse.FloatMenuOption>>,UnityEngine.Vector2&,single&)
RimWorld.HealthCardUtility:DrawMedOperationsTab (UnityEngine.Rect,Verse.Pawn,Verse.Thing,single)
RimWorld.HealthCardUtility:DrawHealthSummary (UnityEngine.Rect,Verse.Pawn,bool,Verse.Thing)
RimWorld.HealthCardUtility:DrawPawnHealthCard (UnityEngine.Rect,Verse.Pawn,bool,bool,Verse.Thing)
RimWorld.ITab_Pawn_Health:FillTab ()
Verse.InspectTabBase/<>c__DisplayClass19_0:<DoTabGUI>b__0 ()
Verse.ImmediateWindow:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
 

Edited by Bingusasdf
Posted

I have a question. Is there an add-on that enables interaction between a male colonist and a female animal? The options only allow the male animal to be dominant, and it can only interact with females if I enable manual selection. Is there one, or am I not activating the correct options?

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