Vallahd Posted July 19, 2024 Posted July 19, 2024 Hello, Is there a plan for compatibility with Big and Small? The gene hermaphromorph doesn't work with RJW. That and I'm... fully anticipating size play to be developed properly for RJW via Big and Small. Because that mod is the author's barely disguised fetish made into code.
Skömer Posted July 20, 2024 Author Posted July 20, 2024 On 7/17/2024 at 8:56 PM, MissTiel said: Please add support for Hermaphrodite Gene. Just RJW don't add vagina for the males, even if they have the hermaphrodite gene. 7 hours ago, Vallahd said: Hello, Is there a plan for compatibility with Big and Small? The gene hermaphromorph doesn't work with RJW. That and I'm... fully anticipating size play to be developed properly for RJW via Big and Small. Because that mod is the author's barely disguised fetish made into code. Did you both try rjw genes? It adds lots of compatibility with steam gene mods, its basically the rjw biotech expansion 19 hours ago, Hurniak said: Hey is there any way to stop married pawns from having casual sex with pawns other than their spouse? They're having casual sex with everyone all the time. What's the point of the homewrecker option for nymphs if everyone is always a homewrecker? nymphos cant really be contained, normal pawns should prefer their spouses tho
Vallahd Posted July 21, 2024 Posted July 21, 2024 On 7/20/2024 at 12:53 AM, Skömer said: Did you both try rjw genes? It adds lots of compatibility with steam gene mods, its basically the rjw biotech expansion nymphos cant really be contained, normal pawns should prefer their spouses tho I did. I have RJW Genes, More Genes Modified, Race Support, Sexperience and Sexperience Ideology, Events, and More Archotech Garbage Patch. The gene that I'm talking about is added by the mod Big and Small, at least that's what it points to. It's supposed to change the sex of the pawn, but RJW doesn't get the memo. Probably the best incompatibility outcome, all things considered.
YATTAY Posted July 22, 2024 Posted July 22, 2024 Why every time I try to create a pawn (using PawnEditor Mod) with the minimum value on the chest, vagina and anus, some time passes and it simply returns to average?
vicky234 Posted July 22, 2024 Posted July 22, 2024 So my new game can't do the rape and bestiality even when it's on in the setting. 1
Gp_ultrasam Posted July 23, 2024 Posted July 23, 2024 How do I make the character become a prostitute? I don't know how to do that. A little guide? On 11/1/2018 at 6:07 PM, Skömer said: View File RimJobWorld Disclaimer: This Rimworld mod might not be for you, if you: aren't of age (legally 18+) can't distinguish reality from a video game think human leather hats are great, but sex in Rimworld is a crime against humanity Support our amazing developer! Ed86's SubscribeStar Ed86's Kofi Features: various mechanics to satisfy new sex need direct control and hero mode operations for added genitals new raid type contraceptives and aphrodisiacs pregnancy system (or uses Biotech's) many options to enable/disable/tweak features Mechanics: Reveal hidden contents General RJW adds a new Sex need with various options to relieve it. Speed of decay is effected by the Sex drive stat (adjust speed in Basic Settings). For a pawn to be able to have sex it needs to be of age (reached fertile or adult life stage), old and very young pawns will be less/not targeted. Pawns will choose their partners based on their sexuality (⇒RJW Infotab) if they have a choice. The ensuing sex positions depend on existing genitals and limbs of all partners (adjust chances in Sex Settings) and will be recorded in the pawns social and record tab. The sex need can be fulfilled with masturbation, vanilla lovin', casual sex or by rape or bestiality. Asexual pawns will neither gain nor loose sex need. Love enhancer makes your pawns enjoy all forms of sex. Drunk and stoned pawns may choose unconventional partners while desperately horny pawns might try themselves on unconventional release methods. RJW does not change romantic factors (beyond opinion boni/mali). Marriages happen when the game/your other mods allow it. With Royalty your pawns have a orgasm and stamina meter while fucking. Psyfocus decays faster while your pawns are horny, frustrated or in aheago. Try for baby toggle Biotech makes vaginal sex way more likely to be chosen and thus increases the pregnancy chance similar to that of Biotech mechanics. Note: Screenshot is outdated (the buttons next to draft moved into the rjw infotab) RJW Traits RJW adds some traits to the random trait pool which are: Hypersexual - high sex drive, joins vulnerable (sleeping) pawns in bed if horny, gained by humpshroom addiction, can restore focus (Royalty DLC) with sex Rapist - prefers to rape, gained after 10+ sexacts, 10+% of it rape and pawn isn't a masochist, lost when mindbroken Necrophile - has fun with the dead, gained after 10+ sex acts and 50+% with corpses, restore psyfocus by fucking corpses Zoophile - likes animal company, gained after 10+ sex acts and 50+% with animals, restore psyfocus by fucking animals RJW Infotab The infotab shows the sexuality, by default determined by the vanilla sexuality traits, change sexuality source in the settings if you use a mod that changes this system. In the Infotab you will also see the pawns whoring price and: Quirks - thanks to Zaltys Quirks have minor effects, and cover fetishes and paraphilias that don't have large enough impact on the gameplay to be implemented as actual traits. You can check if your pawns have any quirks by using the new icon in the Bio-tab. Some quirks are also available to animals. A pawn has quirks, if the icon is glowing. RJW currently features: Messy - more cum splatter Podophile - loves feet Teratophile - loves monsters and disfigured Endytophile - loves clothed sex Exhibitionist - loves sex in public Gerontophile - loves elders Somnophile - loves sleeping partners Sapiosexual - loves smart Fertile - more fertile Infertile - less fertile Impregnation fetish - loves risky sex Pregnancy fetish - loves pregnant partners, won't use condoms Incubator - faster egg pregnancy speed, not available as random quirk, gained after 100 egg births Breeder - faster pregnancy speed, not available as random quirk, gained after 10/20 births Vigorous - doesn't tire as fast Cumslut (5% chance to receive quirk) Buttslut (5% chance to receive quirk) Podophile (5% chance to receive quirk) Racial preferences: (can be assigned even if you don't have any matching races installed) Chitin lover Demon lover Feather lover Fur lover Plant lover Robot lover Scale lover Skin lover Slime lover You can edit quirks from your Heroes at any time, from everyone else at game start or with dev mode enabled, just click on the quirk or reroll button. Direct control Enable to be able to control your colonists sexual activities directly, if they match the requirements (horny enough, the right traits, good/bad enough relation...). Right click another pawn with a selected pawn opens a selection to choose a sex act. Hero mode Choose one pawn to be your "Hero" for life and gain direct control over this pawns sexual actions, while ignoring requirements as long as (s)he is free and in your faction. Great with the multiplayer mod (RJW MP support ceased with Rimworld 1.3). Check the settings. Note: Screenshot is outdated, find the highlighted toggle under the RJW Infotab Hero on Hero off Nymphomaniac Raids Beware to be swarmed by a wave of naked hypersexuals who are coming for your ass. Wild Mode Enable Wild mode for a less restricted experience (removes most restrictions and requirements for many RJW features), will result in unpredictable behavior, don't report bugs if you've enabled this. Casual Sex Change the hookup settings to your liking in the mod settings. Rape Another option to fill sex need is rape. Most likely targets are disliked pawns of preferred gender with high vulnerability. Traits such as Rapist or Psychopath makes pawns way more likely to rape others, while Kind makes it less likely Bloodlust pawns enjoys rape beatings (toggle on in mod settings), Masochists enjoy being raped the vulnerability stat determines whether or not someone can be a victim (adjust in options) female pawns can only rape others when their vulnerability is lower then the threshold defined in the settings Rape can be triggered in multiple ways: Extreme mental break: Desperate pawns might see no other option but to satisfy themselves even without their partners' consent. Random rape: Pawns with the Rapist trait fill their sex need by rape whenever they are low. Designated victims: (Comfort Rape) To designate your hero, prisoners, slaves or masochist colonists for comfort rape (free use onahole) just disable their consent: Note: Screenshot is outdated, find the highlighted toggle under the RJW Infotab active inactive refuses Might lead to a lot of pawns becoming rapists in your colony due to the automatic trait gain described in ⇒Traits, you can disable rapist gain in the debug settings. By enemies: Hostile horny creatures might try to rape their defeated (downed) enemies after a successful raid. Submitting might save your pawns life, but probably not their anus(es). To surrender a drafted pawn use the submission button: The prostrating effect lasts as long as the victim is raped, but at least 1-2 hours. Bestiality Enable in mod options. Animals can join zoophiles into their bed for sex so make sure the animal can access it, pasture animals may require you to move the bed into the pasture, animal flaps can help there. For any other human-on animal sex you need rape enabled as well. Zoophiles will prefer animal sex partners over humans. Animals with high wildness might try to flee or attack, when molested. Animals with high wildness, predators or greatly different size are less likely to be chosen as sex partner - stoned/high pawns might still do it. Animals might attack or flee if they don't consent. You can enable animal-human pregnancies. Bestiality Horny zoophiles will search for animal partners, while preferring animals of similar size as them and low wilderness. Raping humans Hostile animals might use downed (vulnerable) humanlikes for pleasure, just like raiders. Breeding You can mark prisoners or zoophile colonists and animals to breed (male animals only if they're tamed): Note: Screenshot is outdated, find the highlighted toggle under the RJW Infotab active (human) inactive (human) active (animal) inactive (animal) refuses initiator active (animals mount animals) initiator inactive Insect Egging The Incubator (downed victim, of a different faction than the insect) gets put into a cocoon, which heals wounds and feeds the host. Eggs produced by pawns with female ovipositors can be fertilized by male pawns and/or implanted into incubator and then fertilized by males. So for wild insects scheme should be like: get incubator -> produce egg -> implant egg -> fertilize egg -> lay egg -> repeat. Depending on race/setting this might change. Cocoon can be surgically removed, the eggs hatch after a while or if the host dies. Eggs will terminate any other pregnancy and prevent new ones, slow your pawn down. Their numbers are capped, depending on the size of the race (pawn fits more with Incubator quirk or ovipositor). When its time to hatch the unfertilized eggs hatch as insect jelly, fertilized produce offspring. Most spawn will be hostile, but if the host has high psychic sensitivity the offspring might be tameable. Mechanoids Rape by mechanoids impregnates females with hostile seeds which will destroy their hosts torso on hatching unless you discover the parasite (Determine Pregnancy operation) and surgically remove them in time with 10 Glittertech medicines. Hacking mechanoid pregnancy makes offspring friendly if you have the Biotech DLC, otherwise neutral, Mechanitors can hack without performing surgery. In-between different species Enable inter-species-animal-sex to make colony animals mate with other colony animals of similar size and wildness while ignoring their species. Wild Animal Sex You can activate wild animal sex in the settings. Wild animals of the same species will bang and eventually populate the entire map if you aren't careful, beware of exponentially growing (boom)rat swarms. Pregnancy & Children If you have the Biotech DLC active I recommend to let RJW use their pregnancy and children mechanics for maximum compatibility with other mods.The Biotech toggle for pregnancy approach modifies the likelihood of vaginal sex acts. RJWs own pregnancy system: Pregnancies can happen when two fertile pawns engage in vaginal sex (chances/pregnancy mode adjustable). Pregnancies last for the creatures gestation time - 3 trimesters for humans (breeder trait reduces gestation time) and will be invisible for the first few weeks, how long depends on body type. If you successfully "check pregnancy" early you can abort the baby. Miscarriages can happen if mother gets injured/sick/malnourished. 'Simple' humanlike babies can't move or do any work until they are of age (4). Colony animal babies will be born tamed. Prisoner children have to be recruited to be part of the colony. Most traits and bodyparts can be inherited. Some races like zombies or androids can't get pregnant. Slimes only get pregnant from sex with penises (not slime tentacles). Children inherit the status (colonist/slave/prisoner) of their mother at their creation, if the mother gets recruited after, the child will still be born a slave/prisoner. Enable fantasy pregnancy in mod settings to make everything progress faster. Necrophilia Once enabled, necrophiles will be able to use corpses for pleasure, somebody desperately horny might try as well. Body Changes Body parts Hediff visibility can be disabled. RJW adds four new bodyparts to every creature & gender: Breasts, Genitals, Anus, Flank Genitals can have various types like bionic, generic, equine, etc. and sizes relative to their owners body, so a dragon penis that is large if attached to a human might be tiny if you attach it to a proper dragon. Hydraulic parts can be crafted on machining bench, bionics at fabrication bench - after research. Archotech parts are only available through trade and missions. The Peg dick is craftable at the crafting spot. Archotech parts can be toggled in the ⇒RJW Infotab between contraceptive and fertility mode which makes any pawn 100% fertile, decreases egg gestation time by 50% and pregnancy gestation time by 25%. Slime Races can change their bodyparts at will at the cost of food need. Flanks are there to attach udders. Surgery You can change various bodyparts through surgery. install peg arm install ... - installs this bodypart attach penis/vagina - replaces current genitals with selected one add penis/vagina - adds penis/vagina to the genitals (makes futas, or other monstrosities) sterilize - makes pawn infertile check pregnancy - shows you the type of pregnancy (if pregnant) abortion - once you checked pregnancy you can abort it remove ... - removes that thing and drops it as an item to be sold or reattached somewhere else Sex-change If you replace genitals (penis & vagina) with one of the other gender you change the gender of your pawn. The pawns will be horrified at first but get used to their new body after a while (~1 year). Note: Rimworld only has males, females (and genderless), that means if you want 2 female futas to voluntarily fuck another they need to be gay or bisexual. Feeling Broken Repeated non-consensual intercourse (rape) slowly breaks a pawn: in a trance -> broken -> extremely broken with worsening penalties to consciousness. They will loose their rapist trait (if present) and gain masochist trait at the final stage (5% chance for each additional rape). After a few days without any rape the broken pawn should slowly begin to recover. Items Drugs, Consumables Humpshroom - eating it reduces sex need, grows wild in caves, cultivatable only in hydroponic basin in darkness, addiction adds hypersexual trait and reduces satisfaction gain from sex, has no effect if used as food ingredient, can be used to meditate and restore focus (Royalty DLC) Aphrodisiac - made out of humpshrooms in drug lab Contraception pill - reduces max Fertility to 10% for 15 days, crafted in drug lab Condom - only for baby-safe whoring, made in Drug Lab, used for whoring when near bed, or in inventory Used Condom - yummy, made with action Fertility Pill - makes more fertile for a while, crafted in drug lab Apparel Hololock - required to craft bondage devices, made on fabricator bench Holokey - spawns when pawn attaches any bondage device, the key with the exact same ID as the locked device is required to undress it again, cant be used while wearing Armbinder. If the key gets lost you have to remove devices with surgery! The chance to find another key with the same ID is ~1 : 3.4*1038 (impossible) Chains - shackle your victims, prevents manipulation and moving, made on Machining table, right click on them to put them on somebody Events Nymph Raids Raid type with lots of horny, naked women, difficulty adjustable in settings Stats (some are visible in the Rimworld "i" status window of each pawn) description shamelessly stolen from here Sex Need The main driver behind most mechanics added by RJW. You should try to keep the sex need bar filled to keep your pawns happy. Having a low sex need will result in negative moods like Horny or Sexually Frustrated, while having a filled sex need bar will result in positive moods like Sexually Satisfied. Sex Drive This is similar to Hunger Rate or Rest Rate in the base game. It affects how fast the sex need goes down. Having a higher sex drive means a pawn's sex need will go down faster and they will want sex more often. Conversely, having a low sex drive means the pawn can go for longer without sex and remain happy. Blood Pumping (minor influence) Consciousness Fertility Manipulation Metabolism (minor influence) Moving Sight (minor influence) Sex Satisfaction (Added in RJW 4.4.6) This is almost the inverse of Sex Ability. Sex Satisfaction is how much enjoyment a pawn gets out of sex, regardless of their partner's abilities. Having a high Sex Satisfaction will result in a pawn's sex need filling up more from sex, making them more likely to get positive mood buffs after sex. Conversely, having a low Sex Satisfaction means that a pawn has a hard time being satisfied by sex, and will not have their need filled as easily. Sex Satisfaction is affected by the following base values: Blood Pumping Consciousness Rest Need Vulnerability This represents how easy it is for a pawn to be taken advantage of sexually. A high Vulnerability will mean a pawn is more likely to be the target of rape and less able to resist it. Conversely, a low Vulnerability value means a pawn will be targeted by rapists less often. Females can only rape if their vulnerability is lower then the limit set in the settings. Vulnerability is affected by the following base values: (These values are inverted, meaning a higher value gives a lower vulnerability score) Melee Skill Consciousness Manipulation Moving Sight Food Need (Not Inverted) Rest Need (Not Inverted) Fertility Represents how likely a pawn is to get pregnant or impregnate a partner during sex. This is affected by part health and some health conditions, like IUDs and various drugs. Always zero for bug ovipositors to prevent issues. Installation: Delete previous version Unpack the zipped file of the mod into "...steam/steamapps/common/rimworld/mods/" - I recommend programs like 7-Zip Make sure your mod files aren't nested! .../Rimworld/mods/"Mod Folder Name"/[all mod files] is mandatory, example: Start Rimworld or a mod manager Activate the mod and required mods in the right ⇒Load Order example: Accept mod list changes and restart Rimworld Load Order (Required/Optional) Harmony (has to be the very first mod) Core (that's the game) Rimworld DLCs Hugslib Other Mods RimJobWorld (put as low as possible in your mod list) RJW Add-Ons Performance mods Troubleshooting Make sure Rimworld and your mods are correctly installed and up-to-date, follow every step in ⇒Installation in order If you want to report an issue post a detailed description of your problem to the ⇒RJW Community RJW Community RJW Discord RJW Git RJW Loverslab Other Links FAQ RJW Add-on Link List Incompatible Mods Change log Legal With the use of Rimworld you have to accept the Rimworld EULA Special Thanks to: Git master Ed86 And to the many contributors: 40kg Mouse, 420san, a flock of birds, ADHD_Coder, Alanetsai, amevarashi, anon, anon18392, AntiJaoi Artrer, Asdiky, bearlyalive, Bucky, CaufendraSunclaws, Crow, Cypress, dastardlii, DegenerateMuffalo, divineDerivative, Dubs670, ekss, Endismic, exoxe, FlirtyNymph, Funky7Monkey, Gargule, geoper, ghostclinic3YTB, gmasterslayer, GoldenTamango, gterl, Haseiliu, Hydrogen, jhagatai, KeirLoire, klorpa, luythen, Mewtopian, Mitt0, motd1233, mwcr, Nabber, NamingIsHard, NEPH, NLSHD, nuganee, nugerumon, Pantheress, Pestdoktor, PinkysBrain, Primarx, randomtyping, RatherNot, rwmeow, semigimp, Skömer, SlicedBread, StarlightG, Superhotsausage, Taleir, TDarksword, TheSleeplessSorclock, Tirem12, Toastee, Tory187, turkler, Twonkie, Valorantplayer993, Vegapnk, Void Main, XenoMorphie, Zaltys, Zsar, Zweifel Submitter Skömer Submitted 11/02/2018 Category Rimworld
Neane93 Posted July 24, 2024 Posted July 24, 2024 (edited) My discord is Ne1993 neane1993 And I got randomly kicked from the Rimjobworld for no reason and can't join. I think it was because I might have been thought for spam when I posted something from a website. Edited July 24, 2024 by Neane93
Skömer Posted July 24, 2024 Author Posted July 24, 2024 7 hours ago, Gp_ultrasam said: How do I make the character become a prostitute? I don't know how to do that. A little guide? Either get rjw whoring or rjw Brothel colony Then choose your whores in the heart icon rjw tab at the bottom of your screen 3 hours ago, Neane93 said: My discord is Ne1993 neane1993 And I got randomly kicked from the Rimjobworld for no reason and can't join. I think it was because I might have been thought for spam when I posted something from a website. Ask @sidfu1
vicky234 Posted July 24, 2024 Posted July 24, 2024 (edited) On 7/23/2024 at 3:55 PM, Ed86 said: replace with old game do i replace it with old build of 1.5 or with 1.4? Edited July 24, 2024 by vicky234
Arara Posted July 24, 2024 Posted July 24, 2024 Hello. I'm back playing rimworld after some time (more than 1 year), and this is a needed mod for sure. I remember we could choose some new ideologies intruduced by this mod. This feature doesn't exist anymore or am I doing something wrong? I'm playing 1.5 with anomaly on.
Ed86 Posted July 24, 2024 Posted July 24, 2024 8 hours ago, vicky234 said: do i replace it with old build of 1.5 or with 1.4? idk? replace with working one?
vicky234 Posted July 25, 2024 Posted July 25, 2024 11 hours ago, Ed86 said: idk? replace with working one? Nevermind, i got it working by downloading from git. Thanks for replying tho
Fos Roh Didnt Posted July 25, 2024 Posted July 25, 2024 Not sure why but the main dowload link (rjw_master.zip) donwloads a version with support up to 1.3, is this the wrong link?
Fos Roh Didnt Posted July 25, 2024 Posted July 25, 2024 Solved, dont know how but not a problem anymore
BurningWheat Posted July 25, 2024 Posted July 25, 2024 The coverage of human body part would exceed 100% in CE environment, and I got an error: 'Added injury to Torso but it should be impossible to hit it.' I've tweaked some values. <?xml version="1.0" encoding="utf-8"?> <Patch> <Operation Class="PatchOperationFindMod"> <mods> <li>Combat Extended</li> </mods> <match Class="PatchOperationSequence"> <!-- Humans --> <operations> <li Class="PatchOperationReplace"> <xpath>Defs/BodyDef[defName="Human"]/corePart/parts/li[def="Shoulder"]/coverage</xpath> <value> <coverage>0.065</coverage> </value> </li> <li Class="PatchOperationReplace"> <xpath>Defs/BodyDef[defName="Human"]/corePart/parts/li[def="Leg"]/coverage</xpath> <value> <coverage>0.1</coverage> </value> </li> <li Class="PatchOperationReplace"> <xpath>Defs/BodyDef[defName="Human"]/corePart/parts/li[def="Chest"]/coverage</xpath> <value> <coverage>0.074</coverage> </value> </li> <li Class="PatchOperationReplace"> <xpath>Defs/BodyDef[defName="Human"]/corePart/parts/li[def="Flank"]/coverage</xpath> <value> <coverage>0.054</coverage> </value> </li> </operations> </match> </Operation> </Patch> BTW, I got the same issue with Anomaly's Metalhorror. Hopefully, it will be fixed.
WingyRe Posted July 26, 2024 Posted July 26, 2024 Are there any plans for content with monsters from the anomaly?
McLovin3 Posted July 26, 2024 Posted July 26, 2024 (edited) On 7/24/2024 at 5:45 PM, Bingusasdf said: Uploading a humpshroom mod to steam? This feels like nothing compared to a gene addon for a goblin xenotype in which the genes are mostly meant for raping with rjw as the xenotype is all male and considered so ugly there's no chance at vanilla romance pregnancy. https://steamcommunity.com/sharedfiles/filedetails/?id=3269428259 update: Oh looks like he recently made a feature that added female goblins if rjw is not installed. Point still stands as there's a mod on steam of a gene that boosts RJW stats and adds the Rapist trait Edited July 26, 2024 by McLovin3
RAAMPEAK Posted July 27, 2024 Posted July 27, 2024 hmm for some reason I can't have my pawns breed tamed pets only wild.
Arara Posted July 28, 2024 Posted July 28, 2024 The option of have prisioners raped moved to some add on? I can't find this option anymore.
Soup6000 Posted July 28, 2024 Posted July 28, 2024 (edited) I can only make colonists bang other colonists. The option doesn't appear with anyone outside of the colony. I have both hero mode assigned and direct control enabled in the debug options. Takes away a big part of the game for me. Edited July 28, 2024 by Soup6000
Linda red Posted July 31, 2024 Posted July 31, 2024 @SkömerIts Linda Redbloom, I'm calling here for reason that's "Cumflationg Graphics" addon for rimnude being listed as 1.5 compatible thing is, in 1.5 version it uses 1.4 syntax, that's nowhere is compatible, plus, rimnude already in 1.5 have its own inbuild pregnancy/cumflation graphics, making this mod essentially obsolete so, can you please list it as 1.4 max and not compatible with 1.5?
Skömer Posted July 31, 2024 Author Posted July 31, 2024 9 hours ago, Linda red said: @SkömerIts Linda Redbloom, I'm calling here for reason that's "Cumflationg Graphics" addon for rimnude being listed as 1.5 compatible thing is, in 1.5 version it uses 1.4 syntax, that's nowhere is compatible, plus, rimnude already in 1.5 have its own inbuild pregnancy/cumflation graphics, making this mod essentially obsolete so, can you please list it as 1.4 max and not compatible with 1.5? why does he claim it works then? https://www.loverslab.com/files/file/19022-cumflation-graphics/
playertech1234 Posted August 1, 2024 Posted August 1, 2024 (edited) Call me an idiot, get it out of your system, but I don't know how to enable/edit the settings available for the RJW archotech stuff. Presumably, it's the massive gaping hole of a box with the "?" when the pawn is clicked on, but all it says is "This space is reserved for optional RJW blah blah blah, check the FUCKING options blah blah blah" I know "Mod options" exists, and I can click on the five menus for this mod, but.... Which options. Which settings does it affect. I can't check the FUCKING options and magically know which ones it's referring to that it has decided to hide away, and put under an obscure sentence. So, all I'm asking for, is a bit of patience, lewd handholding, and telling me where the heck the settings to toggle how the archotech body parts are modified are located. Sent via voice from Horny Jail Edited August 1, 2024 by playertech1234
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