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[mod] RimJobWorld


Skömer

AI  

628 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      185
    • Only a Handful of times
      157
    • Once a month
      34
    • Every week
      101
    • Daily
      151
  2. 2. Where do you use them?

    • It's part of my job
      128
    • For getting internet search results
      279
    • As a dictionary/for quick information
      177
    • For writing code/generating sprites
      117
    • For fun
      336
    • As a personal companion/partner
      73
    • For making art
      83


Recommended Posts

Posted

Hello,

 

first thanks for the good work to the MOD team.

 

I have an issue with a pawn (21 years old). He is very picky (direct control) and it seems to be related to age (difference) since all other factor threshold are set low.

In older version there was a parameter to set the max difference age for younger pawn.

I looked in age config and tried to tweak the "rigidity" value, but it did not solve the problem (18 , 1 instead of 16, 0.1).

When I select age legacy in MOD settings, the sliders don´t appear contrary to previous version.

 

Another pawn 26 years old as well as older pawn don´t have this issue.

THe 21y pawn can only romance older pawns.

 

Thanks for a solution

Posted (edited)
5 hours ago, MarsOdissey said:

Hello,

 

first thanks for the good work to the MOD team.

 

I have an issue with a pawn (21 years old). He is very picky (direct control) and it seems to be related to age (difference) since all other factor threshold are set low.

In older version there was a parameter to set the max difference age for younger pawn.

I looked in age config and tried to tweak the "rigidity" value, but it did not solve the problem (18 , 1 instead of 16, 0.1).

When I select age legacy in MOD settings, the sliders don´t appear contrary to previous version.

 

Another pawn 26 years old as well as older pawn don´t have this issue.

The 21y pawn can only romance older pawns.

 

Thanks for a solution

the sliders never really worked and the new solution based on lifestages streamlines a lot. Direct control is not meant for normal play regardless, that's why its in the debug settings.

21 hours ago, Deady1 said:

Been using this mod since 1.0 and for the first time ever I'm getting some kind of bug with it. All sex interactions last only for a few seconds (up to 10 points of the orgasm meter, I've noticed). This leads to sex need never being fulfilled. Please help, thank you.

update your mods and post hugslog if it happends again

23 hours ago, DudelyDude said:

No reply, so I'll just ask here. What are the requirements for whoring/soliciting? I got the specific submod, but am unsure how to proceed.

i doubt anything changed first spoiler

Edited by Skömer
Posted (edited)

Thanks for the answer and your work.

 

I thought lifestage were like 4, 13, 18 (or 20). So I still dont get why a 21-22 years pawn seems to have age restriction (only want same age like 20-23), when a 25-26y pawn or older do not care about age difference.

Is there an XML to change that no age difference restriction above 18 or 20 a.k.a full adult lifestage ? Thanks.

It is not easy to have pawns with very close age.

 

I am playing multi-generational medieval run with fast aging and therefore need lot of children from young adults before they dies... With the standard romance system, this is hard to achieve or lead to a colony full of only siblings after 2 generations...

With v1.3 and sliders consent/age gap at 18, it was working before.

Edited by MarsOdissey
update
Posted

Hey, I'm having these errors on load:

[RJW] Failed to patch PregnancyChanceForWoman: Could not find `pawn.GetStatValue(StatDefOf.Fertility)`
[RJW] Failed to patch PregnancyChanceForPartnersWithoutPregnancyApproach: Could not find `pawn.GetStatValue(StatDefOf.Fertility)`

Maybe it's related to the latest (today's) update to RimWorld 1.4.

Posted
On 11/20/2022 at 9:38 AM, MarsOdissey said:

In older version there was a parameter to set the max difference age for younger pawn.

there was no such setting

limiter is applied to teen pawns => growth < 100%

for humans 13(reproductive)-18(growth = 100%), limiter is ~2.5% life expectancy aka 2 years

 

Posted
32 minutes ago, NuttySquabble said:

Hey, I'm having these errors on load:

[RJW] Failed to patch PregnancyChanceForWoman: Could not find `pawn.GetStatValue(StatDefOf.Fertility)`
[RJW] Failed to patch PregnancyChanceForPartnersWithoutPregnancyApproach: Could not find `pawn.GetStatValue(StatDefOf.Fertility)`

Maybe it's related to the latest (today's) update to RimWorld 1.4.

I came here today to ask the very same question.  

 

Here's a link to my debug log, if it's of help.  The errors are showing on line 985 and 988.  I've pasted the details I get when clicking on the errors under spoilers below.  

 

Spoiler

[RJW] Failed to patch PregnancyChanceForWoman: Could not find `pawn.GetStatValue(StatDefOf.Fertility)`
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
rjw.ModLog:Error (string)
rjw.Various_GetStatValue/<UseRjwFertilityInstead>d__1:MoveNext ()
System.Collections.Generic.List`1<HarmonyLib.CodeInstruction>:.ctor (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
System.Linq.Enumerable:ToList<HarmonyLib.CodeInstruction> (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase)
HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&)
HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo)
HarmonyLib.PatchClassProcessor:ProcessPatchJob (HarmonyLib.PatchJobs`1/Job<System.Reflection.MethodInfo>)
HarmonyLib.PatchClassProcessor:BulkPatch (System.Collections.Generic.List`1<System.Reflection.MethodBase>,System.Reflection.MethodBase&)
HarmonyLib.PatchClassProcessor:Patch ()
HarmonyLib.Harmony:<PatchAll>b__10_0 (System.Type)
HarmonyLib.CollectionExtensions:Do<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Action`1<System.Type>)
HarmonyLib.Harmony:PatchAll (System.Reflection.Assembly)
rjw.First:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

 

Spoiler

[RJW] Failed to patch PregnancyChanceForPartnersWithoutPregnancyApproach: Could not find `pawn.GetStatValue(StatDefOf.Fertility)`
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
rjw.ModLog:Error (string)
rjw.Various_GetStatValue/<UseRjwFertilityInstead>d__1:MoveNext ()
System.Collections.Generic.List`1<HarmonyLib.CodeInstruction>:.ctor (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
System.Linq.Enumerable:ToList<HarmonyLib.CodeInstruction> (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase)
HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&)
HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo)
HarmonyLib.PatchClassProcessor:ProcessPatchJob (HarmonyLib.PatchJobs`1/Job<System.Reflection.MethodInfo>)
HarmonyLib.PatchClassProcessor:BulkPatch (System.Collections.Generic.List`1<System.Reflection.MethodBase>,System.Reflection.MethodBase&)
HarmonyLib.PatchClassProcessor:Patch ()
HarmonyLib.Harmony:<PatchAll>b__10_0 (System.Type)
HarmonyLib.CollectionExtensions:Do<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Action`1<System.Type>)
HarmonyLib.Harmony:PatchAll (System.Reflection.Assembly)
rjw.First:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()


Thanks for all of your hard work on such an awesome mod, by the way!  

Posted

So I have my prisoners set to be bred by insects, and at the beginning of my playthrough everything worked fine. Only female insects needed, they'd lay eggs in the prisoners, and when the eggs were laid again they'd hatch into more insects. I don't know what I've done differently or wrong, but now instead I always get the "egg dead" notif instead? I think it started happening after I quit and reloaded the save, but I'm not sure. Spawning in new insects doesn't help though, they always have "egg dead" eggs too. Does anyone know how to fix this/stop this from happening?

Posted
14 hours ago, pyro_boi said:

I came here today to ask the very same question.  

 

Here's a link to my debug log, if it's of help.  The errors are showing on line 985 and 988.  I've pasted the details I get when clicking on the errors under spoilers below.  

 

  Reveal hidden contents

[RJW] Failed to patch PregnancyChanceForWoman: Could not find `pawn.GetStatValue(StatDefOf.Fertility)`
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
rjw.ModLog:Error (string)
rjw.Various_GetStatValue/<UseRjwFertilityInstead>d__1:MoveNext ()
System.Collections.Generic.List`1<HarmonyLib.CodeInstruction>:.ctor (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
System.Linq.Enumerable:ToList<HarmonyLib.CodeInstruction> (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase)
HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&)
HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo)
HarmonyLib.PatchClassProcessor:ProcessPatchJob (HarmonyLib.PatchJobs`1/Job<System.Reflection.MethodInfo>)
HarmonyLib.PatchClassProcessor:BulkPatch (System.Collections.Generic.List`1<System.Reflection.MethodBase>,System.Reflection.MethodBase&)
HarmonyLib.PatchClassProcessor:Patch ()
HarmonyLib.Harmony:<PatchAll>b__10_0 (System.Type)
HarmonyLib.CollectionExtensions:Do<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Action`1<System.Type>)
HarmonyLib.Harmony:PatchAll (System.Reflection.Assembly)
rjw.First:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

 

  Reveal hidden contents

[RJW] Failed to patch PregnancyChanceForPartnersWithoutPregnancyApproach: Could not find `pawn.GetStatValue(StatDefOf.Fertility)`
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
rjw.ModLog:Error (string)
rjw.Various_GetStatValue/<UseRjwFertilityInstead>d__1:MoveNext ()
System.Collections.Generic.List`1<HarmonyLib.CodeInstruction>:.ctor (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
System.Linq.Enumerable:ToList<HarmonyLib.CodeInstruction> (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase)
HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&)
HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo)
HarmonyLib.PatchClassProcessor:ProcessPatchJob (HarmonyLib.PatchJobs`1/Job<System.Reflection.MethodInfo>)
HarmonyLib.PatchClassProcessor:BulkPatch (System.Collections.Generic.List`1<System.Reflection.MethodBase>,System.Reflection.MethodBase&)
HarmonyLib.PatchClassProcessor:Patch ()
HarmonyLib.Harmony:<PatchAll>b__10_0 (System.Type)
HarmonyLib.CollectionExtensions:Do<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Action`1<System.Type>)
HarmonyLib.Harmony:PatchAll (System.Reflection.Assembly)
rjw.First:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()


Thanks for all of your hard work on such an awesome mod, by the way!  

 

Yep. Definitely getting this error too as of the update... I'm not sure what to do about it or how much it matters, either. I'm going to try playing it anyway to see if it's still functioning at least... but I've got a feeling that it's a little borked.

Posted
On 11/19/2022 at 7:49 AM, DudelyDude said:

No reply, so I'll just ask here. What are the requirements for whoring/soliciting? I got the specific submod, but am unsure how to proceed.

You set the pawn to whore, when visitors come by she/he will walk up to them and solicit.  By default they will take customers to their own bed but you can also mark a better bed 'allow anyone to whore' (or similar).  Or at least that's how it used to work--i haven't used the submod in 1.4.   Whoring explains all of those visitors that come and hang around doing nothing for a day; they're sex tourists.

Posted

I keep suffering extreme slowdowns when some pawns gave sex, despite both having no slowdown and smart speed mod. I narrowed the problem to be related to non human races but it never had this problem before 1.4.

Posted (edited)
1 hour ago, loker123 said:

I keep suffering extreme slowdowns when some pawns gave sex, despite both having no slowdown and smart speed mod. I narrowed the problem to be related to non human races but it never had this problem before 1.4.

Same problem.
After update 1.4, I updated all my favorite mods, updated all RJW mods, etc. Created a new save. I suffered for a long time with the fact that when loading everything starts at 60 frames per second, but then, after about two or three minutes, drawdowns sharply appeared, first to 15 frames per second, then to 9 (approximate numbers)
Deleted all mods, leaving RJW and its add-ons, created a new save - nothing changed
Then he turned his attention to the animals. As soon as they decided to have sex, FPS drops immediately began; as soon as they finished - returned 60 fps. Проверил на своих пешках - то же самое

 

Sorry if I'm wrong in the words - my English is bad and I translated using Google

 

I want to add that I also have a lot of errors from the [RJW Menstruation Cycle] mod, as I understand it, related to the fact that the mod cannot find different genitals. I'm bad at finding the right error lines, so I can't properly identify the cause of these errors...

 

Spoiler

image.png.92dd4317483e9ba370f5cbc77d6b74ae.png

Edited by Vomos
Posted (edited)

I see that the cum hediffs are a separate mod now and I miss those sloppy messes terribly. I installed the cum mod and noticed it isn't updated for 1.5. I seem to have been mistaken in thinking 1.5 was the latest version. Still, it has a 1.4 folder but the game says it is outdated and installing it anyways has the mod plain not work. Does anybody know anything about this? I want my girls to be turned into sloppy messes again.

Edited by Pyreite
Posted

Does non-rape bestiality ever happen naturally?

 

First of all, thank you everyone for making this mod happen.

 

I'm playing with a canine-looking human pawn (biotech) that's married to a canine (marriage collar).

 

I've also installed the Sexperience mod which has a Bestiality ideoligion and I've noticed that when using the hero mode you can choose to perform a bestiality action instead of "breeding". Bestiality action seems to be non-rapey and is available even when rape is disabled.

 

However, I've noticed that it never happens naturally without hero mode. I've used the "let pets sleep in your bed" and have had no luck either.

 

Do you know if there's any way to make bestiality by a person with the zoophile trait to be non-rapey?

 

Thank you!

Posted

Latest Update is causing Issues with Pregnancy and yes RJW Menstruation Cycle is also having issues causing Pregnancy errors, any idea when a update for this latest patch will be available.

Posted
On 11/19/2022 at 12:43 AM, IrisNetwork said:

Thank you. It was disabled in the settings. 

Where was this setting? Ive been looking for an hour and cant see anything that shows the buttons.

Posted
6 hours ago, RimworldAnimal said:

Does non-rape bestiality ever happen naturally?

 

First of all, thank you everyone for making this mod happen.

 

I'm playing with a canine-looking human pawn (biotech) that's married to a canine (marriage collar).

 

I've also installed the Sexperience mod which has a Bestiality ideoligion and I've noticed that when using the hero mode you can choose to perform a bestiality action instead of "breeding". Bestiality action seems to be non-rapey and is available even when rape is disabled.

 

However, I've noticed that it never happens naturally without hero mode. I've used the "let pets sleep in your bed" and have had no luck either.

 

Do you know if there's any way to make bestiality by a person with the zoophile trait to be non-rapey?

 

Thank you!

 

Hello again,
Just to add a bit more info to this.

I've been going through the code. I have never modded rimworld but did a bit of reading and then went through the files.
Here's what I noticed:

 

JobGiver_Bestiality.cs

There is an early return that forces characters to rape an animal if they can. Only if they can't rape will the BestialityForFemale/BestialityInBed happen (which is what I wanted to happen).

 

ThinkNode_ChancePerHour_Fappin.cs

Checks the maps for others paws, but only for humans even if the pawn in a zoophile.

 

All this might be why for a male pawn:
A) They resort to rape when enabled

B) If rape is not enabled they try to fap instead.

 

I haven't yet been able to create a situation in which my male pawn would rather do "BestialityInBed" instead of raping, when available, or fappin.

 

Is there any support we could have a game with rape but where a zoophile character (especially one bonded to a size-adequate trainable animal) would opt for the "BestialityInBed" option?

 

Thank you!

Posted
On 11/21/2022 at 10:02 PM, pyro_boi said:

I came here today to ask the very same question.  

 

Here's a link to my debug log, if it's of help.  The errors are showing on line 985 and 988.  I've pasted the details I get when clicking on the errors under spoilers below.  

 

  Hide contents

[RJW] Failed to patch PregnancyChanceForWoman: Could not find `pawn.GetStatValue(StatDefOf.Fertility)`
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
rjw.ModLog:Error (string)
rjw.Various_GetStatValue/<UseRjwFertilityInstead>d__1:MoveNext ()
System.Collections.Generic.List`1<HarmonyLib.CodeInstruction>:.ctor (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
System.Linq.Enumerable:ToList<HarmonyLib.CodeInstruction> (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase)
HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&)
HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo)
HarmonyLib.PatchClassProcessor:ProcessPatchJob (HarmonyLib.PatchJobs`1/Job<System.Reflection.MethodInfo>)
HarmonyLib.PatchClassProcessor:BulkPatch (System.Collections.Generic.List`1<System.Reflection.MethodBase>,System.Reflection.MethodBase&)
HarmonyLib.PatchClassProcessor:Patch ()
HarmonyLib.Harmony:<PatchAll>b__10_0 (System.Type)
HarmonyLib.CollectionExtensions:Do<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Action`1<System.Type>)
HarmonyLib.Harmony:PatchAll (System.Reflection.Assembly)
rjw.First:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

 

  Hide contents

[RJW] Failed to patch PregnancyChanceForPartnersWithoutPregnancyApproach: Could not find `pawn.GetStatValue(StatDefOf.Fertility)`
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
rjw.ModLog:Error (string)
rjw.Various_GetStatValue/<UseRjwFertilityInstead>d__1:MoveNext ()
System.Collections.Generic.List`1<HarmonyLib.CodeInstruction>:.ctor (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
System.Linq.Enumerable:ToList<HarmonyLib.CodeInstruction> (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase)
HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&)
HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo)
HarmonyLib.PatchClassProcessor:ProcessPatchJob (HarmonyLib.PatchJobs`1/Job<System.Reflection.MethodInfo>)
HarmonyLib.PatchClassProcessor:BulkPatch (System.Collections.Generic.List`1<System.Reflection.MethodBase>,System.Reflection.MethodBase&)
HarmonyLib.PatchClassProcessor:Patch ()
HarmonyLib.Harmony:<PatchAll>b__10_0 (System.Type)
HarmonyLib.CollectionExtensions:Do<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Action`1<System.Type>)
HarmonyLib.Harmony:PatchAll (System.Reflection.Assembly)
rjw.First:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()


Thanks for all of your hard work on such an awesome mod, by the way!  

I tried to look at the code, and I suspect that the problem is at PawnCapacityWorker_Fertility:CalculateCapacityLevel, which calls pawn.GetStatValue(StatDefOf.Fertility). This call (line 44 of PawnCapacityWorker_Fertility.cs) is in fact overriden by Harmony (class Various_GetStatValue, lines 392-434 of patch_pregnancy.cs), and it may cause the error. I may be wrong of course, because RJW is such a beast.

Posted
2 hours ago, pastreloks said:

It seems prostitution is broken. I installed whoring addon, but it doesn't work. I can build beds, but pawns can't be assigned as prostitutes.

 

Click the RJW menu, Designators button > Brothel and you should be able to set it from there.

Posted (edited)
12 hours ago, Charindy said:

 

Click the RJW menu, Designators button > Brothel and you should be able to set it from there.

Thanks, but apparently I noticed that after adding whoring mod, consensual interactions between pawns are gone. I always enable direct interactions, but I don't have any sex interaction available between pawns anymore.
UPD: Ok, figured it out. It seems interactions aren't available for pawns under 18 yo. Is there a way to set at which age they can start sexually interact with others?

Edited by pastreloks
Posted
On 11/16/2022 at 3:38 PM, Ed86 said:

the problem is that people dont understand what 1.4 biotech gives, all that biotech genotypes shit doesnt mean anything, 1.4 didnt add aliens to game, its just new layer of cosmetics/mechanics/complexity over same old human pawns

 

yeah, 1.4 didn't add any aliens, but it did add XenotypeDef, something which rjw.RaceGroupDef currently doesn't recognize.

Biotech's Highmates doesn't have any pawnKindDef, so rjw.RaceGroupDef can't help that xenotype.

 

there are already several xenohuman mods, and likely there will be more to come.

 

Oh well, the regular transition phase.

 

Thanks for keeping RJW alive for years.

Posted (edited)

so will this bug out on me if I don't have the new DLC (or any DLC?)

I see people saying it has issues with the DLC, so I am wondering if that would be the same if I don't have them.

 

love this mod and it's why I am asking

 

also wanted to ask about the old "Feeling Broken" mood buff that would happen after a while of getting constantly raped, I had a prisoner that wouldn't get it no mater how much they were raped was that Moodlet and status removed?

 

least I think that was the name, it gave a large Mood buff and it was the very last stage of being mind broken by rape... can't remember if it was a add o mod or the main mod, but was pretty sure it was a main mod but please correct me if I am wrong

Edited by Sosina

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