SingleForLife Posted November 11, 2020 Posted November 11, 2020 3 hours ago, techshaman said: just because humpshrooms are cheap doesn't mean you shouldn't be able to grow them. I have searched ALL of the neighboring villages and the ONLY humpshroom product I've found was a single stack of 20 fertility pills. meanwhile we can grow cocaine and sell it at our leisure. Who the fuck outlaws horny mushrooms in a sex mod? you need to grow them in hydroponics in darkness it's kinda annoying, but it's doable
FrogFrozen Posted November 12, 2020 Posted November 12, 2020 Any royalty-specific RJW quests or plans for them? For example, an important individual in the Empire comes along to request shelter and specifically asks to be sexually satisfied, maybe even asking for a specific pawn. Perhaps that same thing, but as a Decree from your colony's Royal. Ā Or one of those pawn request things where you send a specifically requested pawn away, but for sexual favors and they come back with various changes. Such as new scars, stretching, addictions, tattoos, piercings, pregnancy, etc. Ā 1
vmanicv Posted November 12, 2020 Posted November 12, 2020 I seem to have the issue where anyone who has breasts at all is given the maximum sized ones and it's interfering with combat
Orange_Slime_ Posted November 12, 2020 Posted November 12, 2020 2 minutes ago, vmanicv said: I seem to have the issue where anyone who has breasts at all is given the maximum sized ones and it's interfering with combat I've got this as well
spaceman1829 Posted November 14, 2020 Posted November 14, 2020 Throwing this out there because I'm dicking around with code in VS2017. How in the hell do you rebuild the solution? Every time it keeps erroring out on two modules, the SexPartTypeExtension and RaceGroupDef. Know I'm doing something wrong, but figured instead of fighting with my own ineptitude, might as well ask.
Ed86 Posted November 14, 2020 Posted November 14, 2020 17 hours ago, spaceman1829 said: Throwing this out there because I'm dicking around with code in VS2017. How in the hell do you rebuild the solution? Every time it keeps erroring out on two modules, the SexPartTypeExtension and RaceGroupDef. Know I'm doing something wrong, but figured instead of fighting with my own ineptitude, might as well ask. upgrade to vs19+? Ā Post edited by moderator Let's keep the insults off the forum. Ā that wasnt insult!, i thought everyone code with buttplugs, are they not? xD
Yanslana Posted November 15, 2020 Posted November 15, 2020 My married pawns had children and I decided to let them age naturally, so they're stuck in the hospital bed for 4 years, I guess? It's not an issue but one of the girl keeps falling out of it or something, and I get the colonist needs rescue warning a lot. Anyone know what's causing that and how to make it go away? I've had other pawns go "rescue" her and put her back in bed, but sometimes she'll fall out again. There are 5 children currently and she's the only one who does that. Ā EDIT: Figured it out. Had another mod that added body parts that gave a high consciousness, apparently that caused the issue.
johndough6666 Posted November 15, 2020 Posted November 15, 2020 Having an issue with the insect breeding, eggs. It seems like the game errors out whenever the eggs are about to hatch and they never give birth. Not sure what is doing this. No spawn is ever created https://gist.github.com/62963e3209992611c082b1077bd4f4e3
lonelynight Posted November 15, 2020 Posted November 15, 2020 found bug here, RJW both latest and 4.4.1.2 version somehow conflict with latest SOS2 version. After pawn capture a prisoner and place it to bed, right clicking didn't work anymore on any pawn except on item and during drafting. Here's loghttps://gist.github.com/0122010457555b993bbb13e5b0707720
steer-chan Posted November 16, 2020 Posted November 16, 2020 Would it be possible to ask for a menu in mod settings to select what each pawnĀ uses for their genitals?Ā Autopopulated with the default settings forĀ any detected races/animals. I understand this might be way out of the scope of the mod, or something that you simply don't want to implement, but it would be helpful to "fix" any discrepancies between the end user's idea of what a race/animal should have and the modder's idea. Also I guess people could use it to set everything but humans to dickgirls for their wild fantasies?
asdroth Posted November 17, 2020 Posted November 17, 2020 I know this is only somewhat related to RJW, but does anyone know if Garam Race Addon is still causing the issues it used to? I'd really like to use some of their races, but I don't want incompatibilities with this, and every other mod in my mod list.
Ed86 Posted November 17, 2020 Posted November 17, 2020 11 hours ago, steer-chan said: Would it be possible to ask for a menu in mod settings to select what each pawnĀ uses for their genitals?Ā Autopopulated with the default settings forĀ any detected races/animals. I understand this might be way out of the scope of the mod, or something that you simply don't want to implement, but it would be helpful to "fix" any discrepancies between the end user's idea of what a race/animal should have and the modder's idea. Also I guess people could use it to set everything but humans to dickgirls for their wild fantasies? ask - yes have - no i .. uhhh hate rw ui and dont want to spend weeks trying to figure out how it works useĀ race support mod
Soronarr Posted November 17, 2020 Posted November 17, 2020 On 11/10/2020 at 1:39 PM, Ed86 said: 4.5.0 allow birthing to be done if pawn dies due to pain during contractions stage added natural parts resize (for kids growing) based on bodysize, probably broken af if you try transplant it until pawn fully grown... or not... who knows changed masturbation in bed on happen in owned bedroom/prison cell, (prison)barracks now need frustrated for exhibitionist quirk merged masturbation spot finder with quickies changed quick sex target finder scores: -added per door bonus/penalty for sexspot searching? so corridors or rooms with lots of doors would be less desirable, unless exhibitionistĀ -necrophiles now gain bonus from nearby corpses +20Ā -removed prisoner cell bonusĀ -added +5 bonus to cells that has bedsĀ -added -100 score penalty to doorways, unless exhibitionistĀ -added -10 penalty to Barracks, Laboratory, RecRoom, DiningRoom, Hospital, PrisonBarracks, PrisonCell cells unless pawn is exhibitionist, then +10 hide already added quirks from quirk add menu fix got_anal_bred not being removed when pawn become zoo Merge branch 'AddTips' into 'Dev' Ā RJW-4.5.0.7z 2.18 MB Ā· 81 downloads What the prisoner cell bonus you speak off? How bad are ll the penalties you added? I have nice prison cells that are like royal rooms. Ā
Ed86 Posted November 17, 2020 Posted November 17, 2020 5 hours ago, Soronarr said: What the prisoner cell bonus you speak off? How bad are ll the penalties you added? I have nice prison cells that are like royal rooms. Ā PrisonCellĀ Ā = prisoner room with 1 bed it had same +10 bonus as bedrooms
Jade514 Posted November 18, 2020 Posted November 18, 2020 Hello so i am having a bunch of issues with my game one of the body's is just a face from facial animations and also the space station start i have is broken so i am unsure what is causing the issue i have played with all these mods before without issues so i believe it may be a load order issue here is my mod manager modlist please if someone could help me fix this mess that would be great thank you. also here is a my debug log if this helps any.Ā https://gist.github.com/HugsLibRecordKeeper/ff499697028dfb6f051b2f0d6750962f Singleplayer.xml
SingleForLife Posted November 18, 2020 Posted November 18, 2020 4 hours ago, johnathon648 said: Hello so i am having a bunch of issues with my game one of the body's is just a face from facial animations and also the space station start i have is broken so i am unsure what is causing the issue i have played with all these mods before without issues so i believe it may be a load order issue here is my mod manager modlist please if someone could help me fix this mess that would be great thank you. also here is a my debug log if this helps any.Ā https://gist.github.com/HugsLibRecordKeeper/ff499697028dfb6f051b2f0d6750962f Singleplayer.xml 11.4 kB Ā· 0 downloads RJW and it's addons should be moved all the way to the bottom of the load order, see if that fixes your issues
Hidden User Posted November 20, 2020 Posted November 20, 2020 Hi everyone. Quick question. Ā I have a slave, and one of my pet insectoids laid a largeĀ egg inside her, and she has also been mated by a male insect. Ā The slave hasn't been cocooned, andĀ seems to be mostly normal bar the fact she has an egg in her. Ā Does the egg ever hatch normally on it's own, or.......how does this work? I find it quite confusing. Ā (Edit, I should also mention that she is sterilized, does that make a difference?)
spaceman1829 Posted November 21, 2020 Posted November 21, 2020 On 11/14/2020 at 12:29 PM, Ed86 said: upgrade to vs19+? Ā Post edited by moderator Let's keep the insults off the forum. Ā that wasnt insult!, i thought everyone code with buttplugs, are they not? xD Man, I missed it. Ah well, insult or not, doesn't bother me. But that actually worked using VS19, and taught me that turning animals into whores is fucking annoying. It's totally doable with pawnmorpher, though. Base animals, yeah, gonna require more dicking around with code than I care to do. Still though, thanks!
Ed86 Posted November 21, 2020 Posted November 21, 2020 6 hours ago, spaceman1829 said: Man, I missed it. Ah well, insult or not, doesn't bother me. But that actually worked using VS19, and taught me that turning animals into whores is fucking annoying. It's totally doable with pawnmorpher, though. Base animals, yeah, gonna require more dicking around with code than I care to do. Still though, thanks! surprisingly moderators visit this thread and interrupt inĀ me lewding people and there wasnt a fight yet 2
PICKLE RIIIICK Posted November 21, 2020 Posted November 21, 2020 Are colonist animals the only animals that can rape?
Zdun Posted November 21, 2020 Posted November 21, 2020 Hi Ā I just wanted to share my impressions. In general I think it is really good mod. It adds additional mechanics and does it well and it is Stable. I miss a little help or documentation. Ā For example I enabled nymphomaniacs raid(easy) and some other options( like pernament manhunter packs and disabled abductions). I did not expect that nymphomaniacs raid will have 100 participanta vs my 4 member colony(AI raids before were max 3 members, one tribal raid was 4 members) I think the pernament manhunter forced nymph raid to not leave. Additionally there was like 4 rapes during 5 days of occupation(my 2 pawns starved to death on ground) and a lot of cannibalism, food poisoning and other stuff. I was expecting more sex from 100 nymphs and their 2 victims. Ā Other than that I find this mod really fun. One feature I do not like is that sex focus blocks nature focus(pawn with nature and sex cannot meditate by the tree to grow anima grass). I would expect that these anima trees should work well with sex.
Captain Action Posted November 21, 2020 Posted November 21, 2020 41 minutes ago, Zdun said: Ā I would expect that these anima trees should work well with sex. Ā That would be a use forĀ the plant lover quirk.
Zdun Posted November 22, 2020 Posted November 22, 2020 11 hours ago, Captain Action said: Ā That would be a use forĀ the plant lover quirk. Lol, good one. I was just thinking about old traditional mating rituals. The nature beliefs often have fertility goddess and honored her with sexual orgy and great ammount of alkohol or other drugs. Typical pagan party.
Captain Action Posted November 22, 2020 Posted November 22, 2020 18 hours ago, PICKLE RIIIICK said: Are colonist animals the only animals that can rape? In wild mode every non-tamed male animal can. They tend to prefer their own kind, but will go for any female pawn if there is a lackĀ females within their search distanceĀ
Vladelian Posted November 22, 2020 Posted November 22, 2020 please make patch for horny animals.sry my english to bad
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