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Costume Customizer Mod (v2.5.2) - Added Yukino Support, plus skin/shadow fixes and additional menu.ini fixes


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Posted

 

 

This mod does not work for me. I copied it as instructed into the correct folder and whenever I go into picture mode and Press F3 nothing happens. Do I need a different girl selected for it to work? Not sure why it does not show up when I open my game up.

Posted
45 minutes ago, pure11 said:

 

 

This mod does not work for me. I copied it as instructed into the correct folder and whenever I go into picture mode and Press F3 nothing happens. Do I need a different girl selected for it to work? Not sure why it does not show up when I open my game up.

Are you using the correct swimsuit to make the mod work? 

 

Replaced Suit:

ReplacedSuit.png.7be1af9c75b134de21a91c396048b133.png

 

Posted

I'd appreciate it, just noticed you were the one that made the banner graphic for avenger for the Mod Manager which I really like how that turned out. Anyhow, basically this would serve a similar purpose to that graphic, which primary purpose would be used for where the logo is placed below, just only for Costume Customizer.

info.png

 

For the most part its primarily just a logo graphic w/ the mod name and a graphic design to go with tit. It's up to your discretion, but I would probably aim to not be too similar to the game logo and more go for either a original look that someone relates it to mix-n-match outfits (hard difficulty) since that's the purpose of the mod that or recreating a modified version of something else from the game such the Outfit Button (a bit easier) with different text.

 

Potential designs

Something similar to the DOAXVV Costume Contest for something reminiscent of old Kisekae games (KiSS)

Spoiler

Ripped graphics from Swimsuit Contest 1 & 2 for DOAXVV (DMM)

title_wp.png

title_wp.png

title.png

title_en.pngtitle.png

 

 

 

Mimic the design of the Outfit button

image.png.2f7b5c36bd10a165bcc9c3fc96fae0f3.png

 

Ideally with the general theme going from the graphic, I'll make a mock up the 2nd preview in a similar color scheme/font selection but with a info graphic on how to use the mod in a style similar to the event info graphics. But I should be fine with doing this part myself.

 

Examples:

9619cedbd6afc142257c2f5b51c9468f5d3d761b110154fc3e010706696905e4.png

or

0389455abd64173ad6346ca7bcf615f7e48ee312d91977b682a932bbf48cb276.png

 

 

Posted

I just posted on the main thread updates needed to d3dx.ini to get Costume Customizer back working in DMM. I'm not really familiar with how Ausgeek did his bytecode analysis last time to detect all the differences last time for all of the updated shaders. Keep in mind these changes are only required in DMM.

1 minute ago, KuroKaze78 said:

it seems like more shaders have been updated in the latest patch for DMM.

Upon inspection it looks like many more have been updated to utilize the gMaterialParam2 of the PS-CB2 resource.

 

Here's the updates that are needed to at least get CostumeCustomizer back up and working. I believe I properly matched them up with which ones they used to be. All of these are updates in the main d3dx.ini file. (DMM d3dx.ini only)

 

[ShaderOverrideClothesPS4]
; Halloween bikini frills
; Bytecode hash: 93b7f8cf - not found in 2018-12-06 update
; Bytecode hash: 3de8b0dc - Added gMaterialParam2 check
;hash = 2e475e8cc581dcba
;hash = 8ab8b0dcca924945
hash = 5ed99f004bf2fa7b

 

[ShaderOverrideClothesPS2-Old]
; e.g. Marie Rose Butterfly
; Bytecode hash: 64739f23
;hash = 0f90e32cbda59134
hash = 37d3e66b5d8a0361 
run = CommandListClothes


[ShaderOverrideSkinPS-20190425]
; Bytecode hash: 682c84f5
;hash = 3d6c93879b0d5a0f
hash = d4490acbf65bd5e3


[ShaderOverrideFingernailsPS-20190425]
;hash = 29c81a931743921b
hash = 3c779f31af0270f4
run = CommandListFingernailsEyes

 

Posted

@etsorhtt

I like the logo, but I'm not sure what the "Loading" graphic is for. I have a pretty high-spec PC, so do others encounter excessive load times when using CostumeCustomizer that I'm not aware of?

Posted
12 minutes ago, KuroKaze78 said:

@etsorhtt

I like the logo, but I'm not sure what the "Loading" graphic is for. I have a pretty high-spec PC, so do others encounter excessive load times when using CostumeCustomizer that I'm not aware of?

The loading one is something avenger requested of me for mod manager, not related to CC.

 

Alright. I'll try to make it a bit different for CC one, not just replacing text.

 

 

 

Posted

>>This mod replaces the Takao R suit and the Dewa SR suit.

 

if i changed style of one girl with  Takao R suit,other girls with this suit will display as the same style,right?

 

in fact, at the match it is true.

Posted

Updated Costume Customizer to version 1.9.5 1.9.6. Functionality updates include native support for Patty and Mod Manager integration.

 -- Thanks etsorhtt for the new logo graphic for Costume Customizer.

 

Use the vvmm_CostumeCustomizer_v1.9.6.zip if you use Mod Manager. Ideally it should be updated in the online db, It's been uploaded to the online db, but you can also install it via the local _zip folder.

Drop the vvmm_CostumeCustomizer_v1.9.6.zip into your Mods/_zip folder.

Launch Mod Manager.

Enable from the menu: Zip > Show .zip mod packs

Expand ".zip mod packs"

Right-Click CostumeCustomizer_v1.9.6.zip and select "Install"

 

 

Also, for the time being drop this into the same folder as the CCModPackGenerator to enable custom Patty skin support if you need it.

CCModPackGenerator.exe.config

 

 

 

FYI, looks like a bit more attention needs to be made into the new update script I included in CostumeCustomizer to support a wider variation of paths the game is installed in, if you have problems updating using the ModManager compatibile zip, please use the manual patches like before for the time being.

Updated to v1.9.6 to fix the issues with using the default steam path and should cover other paths with spaces and parentheses for Mod-Manager and running the included update.bat in general.

Posted

Pushed out a minor revision 1.9.6 that should correct the issues managing CostumeCustomizer in Mod Manager for the default Steam install path or other directories that included spaces and/or parentheses.

  • 2 weeks later...
Posted

woops... I forgot.

 

How can I change ModPack slot over 25 ?

 

  - Mod Packs 1-24
  - Mod Packs 25-48  <- I want to use these slots
  - Mod Packs 49-72
  - Mod Packs 73-96

Posted

@daisen - Press the same hotkey for the category you want to changes pages.

backtick ( ` ) - To switch to presets and cycle through the preset pages

CTRL + (1-9, 0) - To switch to individual categories and cycle through their respective pages.

Posted
2 hours ago, KuroKaze78 said:

@daisen - Press the same hotkey for the category you want to changes pages.

backtick ( ` ) - To switch to presets and cycle through the preset pages

CTRL + (1-9, 0) - To switch to individual categories and cycle through their respective pages.

Oh, KuroKaze78  thank you for your reply.

backtick ( ` ) , that's what I forgot.

Posted
Nice to meet you. I am a Japanese user.
 
I have used and always appreciated this wonderful costume customizer.
 
I have a question. When I put Takao on, he becomes naked, but the costume customizer does not start.
 
A lot of things went wrong when I moved the DOAXVVV folder on the C drive to the desktop and it hasn't worked properly since then.
 
Before this happened, it was starting up and working well.
 
What should I do?
 
I'm using AI translation, so sorry if it's funny English.
Posted

Press F3 to display the custom table, then move mouse on pictures and use number key to active chosen parts.
Although I don’t think that relocating the entire game file folder will make the game stuck.
The easiest way is to reinstall the game and MOD on the hard drive you want to store.

Posted
On 2020/7/7 at 午後1時3分, starash said:

F3を押してカスタムテーブルを表示し、画像上でマウスを動かし、数字キーを使用して選択したパーツをアクティブにします。
ゲームファイルフォルダー全体を移動するとゲームが行き詰まるとは思いませんが。
最も簡単な方法は、保存するハードドライブにゲームとMODを再インストールすることです。

The custom table does not appear when I press F3.
 
I reinstalled the game and mods on my desktop again, but the situation remained the same...
 
Speaking of which, I moved the game from the downloads folder on the C drive to the desktop after I moved it to the desktop. When you launch it, it says "Update DOAXVVV. When I launched it, I saw a notice saying "Update DOAXVVV".
 
Then I updated and all the mods I had installed disappeared and I couldn't use the costume customizer when I reinstalled it.
 
Is this related to something?
Posted

Basically, you just need to put the 3DFix related files into the game installation folder and put your MOD files into the MOD folder, 
then you can use the MOD.

I'm not sure what part of the process you went wrong on.

http://iroirogames.blog.jp/archives/23011553.html

Try this process out.
For Japanese speakers, maybe it's easier for you to ask for help directly from the blog administrator.

Posted
On 7/7/2020 at 12:38 PM, omamesan0 said:
I have a question. When I put Takao on, he becomes naked, but the costume customizer does not start.
 
A lot of things went wrong when I moved the DOAXVVV folder on the C drive to the desktop and it hasn't worked properly since then.

問題を2つに増やさずに、まずは、最初にインストールしたCドライブの場所で、CCが起動する状態までもって行ってみてはどうでしょうか?

(CCの導入が正しく出来ていないのではなく、単に起動の仕方が分からないだけのようにも聞こえるのですが。)

Posted
19 hours ago, starash said:

基本的に、3DFix関連のファイルをゲームインストールフォルダーに入れ、MODファイルをMODフォルダーに 
入れるだけで、MODを使用できます。

プロセスのどの部分で問題が発生したのかわかりません。

http://iroirogames.blog.jp/archives/23011553.html

このプロセスを試してください。
日本語を話す人なら、ブログの管理者に直接助けを求める方が簡単かもしれません。

Yes. I have properly installed the mod in that procedure, but it still did not start.
 
Thank you so much for your kind response
Posted
18 hours ago, 神無月 said:

問題を2つに増やさずに、まずは、最初にインストールしたCドライブの場所で、CCが起動する状態までもって行ってみてはどうでしょうか?

(CCの導入が正しく出来ていないのではなく、単に起動の仕方が分からないだけのようにも聞こえるのですが。)

はい。今の時間はメンテ中なので確認できませんが、もう一度元あった場所に戻してMODを再インストールしてみようと思います。
CCの導入も起動の仕方も分かります。こうなる前はきちんとCCを起動できてBP Boobs使って遊んでました。

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