Monoman1 Posted November 25, 2018 Author Posted November 25, 2018 42 minutes ago, Amrovich said: Suddenly bathing in skyrim with latest tweak doesn't apply tattoos anymore (I don't use your slave tats tweak since you are saying it has a critical issue on the mod page) I don't know what happened but I suspected multiple reasons and tried the following. 1- I thought I might have many applied tattoos from apropos and other stuff so I removed all tattoos and tried getting dirty but nothing. It tells me I am filthy but no tattoos are being applied. 2- I remember increasing the body overlays count in nioverride.ini to about 12 but not sure if that would cause the issue. 3- tried rolling back the BIS tweak to a previous one or two versions but still nothing worked. 4- created a new character as I suspected the save might be corrupt but no tattoos were applied to the new character also. 5- maybe last tweak update had something that caused it not to work ?! 6- If I try and remove the BIS tweak the dirt is applied as effect and not as tattoo but it does get applied. I loved the feature of the dirt being a tattoo and not a spell effect and that's why I have been using the tweak but I can't seem to get it to work lately. Any thoughts would be appreciated. Try 14 overlay slots. And I've been using the newest slavetats tweak without issue for some time now. 1
Dirty Noodle Posted November 25, 2018 Posted November 25, 2018 Hello, Monoman. I`m loving your tweaks really makes a huge and awesome difference in my game. Thank you! For some reason cum overlays is only detecting 1 set in mcm even though I have 33+ dds. in sets 2, 3 and 4. Not sure what i`m doing wrong. PLEASE HELP ME MONOMAN! ?
Monoman1 Posted November 25, 2018 Author Posted November 25, 2018 3 minutes ago, Razghar said: Hello, Monoman. I`m loving your tweaks really makes a huge and awesome difference in my game. Thank you! For some reason cum overlays is only detecting 1 set in mcm even though I have 33+ dds. in sets 2, 3 and 4. Not sure what i`m doing wrong. PLEASE HELP ME MONOMAN! ? Take a look at your papyrus log after running re-detect sets. Search 'SCO_'. Should help. If you still cant figure out whats wrong send me the papyrus log.
Nymra Posted November 25, 2018 Posted November 25, 2018 Little feedback in between. Have more, but this is just maybe me beeing stupid?! I updated SexLeb Cum Overlays to 2.3. I then copied the textures from old version to the new 2.3 But 2.3 MCM only detects 1 set in MCM. At the same time it seems to apply cum from other sets still... Any suggestion on how to fix it? EDIT: oh, just saw others have the same problem. Will try to get a log later, too. Just wanted to add, that the latest install did not have the "texture" folder included. I had to create one. LOL, you are faster than light... will try the latest version
Dirty Noodle Posted November 25, 2018 Posted November 25, 2018 9 minutes ago, Monoman1 said: Take a look at your papyrus log after running re-detect sets. Search 'SCO_'. Should help. If you still cant figure out whats wrong send me the papyrus log. It`s all mumbo jumbo to me so i`ll let you have a look. Much appreciated sir. Spoiler Papyrus.0.log
Monoman1 Posted November 25, 2018 Author Posted November 25, 2018 10 minutes ago, Razghar said: It`s all mumbo jumbo to me so i`ll let you have a look. Much appreciated sir. Hide contents Papyrus.0.log "ERROR: Static function FileExists not found on object MiscUtil. Aborting call and returning None stack:" I think you're either missing or using an old version of PapyrusUtil. Get the newest version here: https://www.loverslab.com/files/file/484-papyrusutil/ If you're using MO make sure this version is overwriting everything. Sexlab (and campfires I think) contain a version of PapyrusUtil but I'm not sure they're using the latest version.
Dirty Noodle Posted November 25, 2018 Posted November 25, 2018 11 minutes ago, Monoman1 said: "ERROR: Static function FileExists not found on object MiscUtil. Aborting call and returning None stack:" I think you're either missing or using an old version of PapyrusUtil. Get the newest version here: https://www.loverslab.com/files/file/484-papyrusutil/ If you're using MO make sure this version is overwriting everything. Sexlab (and campfires I think) contain a version of PapyrusUtil but I'm not sure they're using the latest version. Yes sir that was the problem. Many thanks my good man you are a gentleman and a scholar! ✌️
donttouchmethere Posted November 25, 2018 Posted November 25, 2018 7 hours ago, Monoman1 said: I downloaded the file from the site and it installed ok for me with MO. The other FoMods install ok for you? Anyone else have the same problems with it? In any case you can install it manually if need be: Copy the scripts and SKSE folder and the esp file If you use frostfall copy the scripts folder from the 'Conditional\Active' folder. If you don't use frostfall copy the scripts folder from the 'Conditional\Inactive' folder Yes all other* Tweak FOMODs work well, without me modifing anything before the install with NMM (*using all monomanTweaks now incl Rape Tats/Fade Tats tweak) thx for the manual install instruction, I dont use frostfall, so I will just rezip the folders/files I need and add them to NMM 7 hours ago, Monoman1 said: 'Limit Cum To Body/Face' will try that right away
Asertyp Posted November 25, 2018 Posted November 25, 2018 Sexlab - Cum Overlays v2.4 - You can change a bit the option "Limit Cum To Body/Face" so that with maximum cum coverage overlays are also applied to the hands/feet. I think not suitable for all cum-textures, but for these suits well. Spoiler In Function BeginOverlay Change string: If Areas[i] == "Body" || (Areas[i] == "Face" && StringUtil.Find(DdsFile, "Oral") != -1) to: If Areas[i] == "Body" || (Areas[i] == "Face" && StringUtil.Find(DdsFile, "Oral") != -1) || (StringUtil.Find(DdsFile, "Vaginal2Oral2Anal2") != -1) I tried to do it for myself. It looks good. - Probably worth returning to the original state of Magic Effects (flags, shaders): SexLabCumVaginalEffect SexLabCumVaginalOralEffect SexLabCumVaginalAnalEffect SexLabCumVaginalOralAnalEffect SexLabCumOralEffect SexLabCumAnalEffect SexLabCumOralAnalEffect For compatibility with some mods that still use them. - Possible for some Magic Effects "SexLab*Effect" incorrectly unset Flag "No Death Dispel" (most effects have this flag, some effects are not). Bathing In Skyrim Tweaked v2.3 I liked the option "Shyness". Now we need to find for a quiet place for bathing. - But it is not working correctly with followers like Sofia. She is shy of herself. ☺️ Sofia: You're joking right? I'm not bathing in front of Sofia. Although of course I can make Sofia an exhibitionist in Sexlab Aroused. - The MCM is not displayed option "Interval:" from "Sex" section. If I uncheck "Fade Dirt During Sex", then the option "Interval:" displayed (but inactive), if checked, it is not displayed.
Monoman1 Posted November 25, 2018 Author Posted November 25, 2018 1 hour ago, AkiKay said: The Aroused Nips Tweak creates errors. NMM says: The Contents of the Element "optionalFileGroups" is incomplete. The Element "group" was expected in the list. The Mod was not installed Ok I will install Nmm later and see if I get the problem too. (Never too late to switch to MO ) In the mean time, you can install it manually if you want. See the instructions I gave DTMT - On the bottom of the previous page. 1 hour ago, Asertyp said: - You can change a bit the option "Limit Cum To Body/Face" so that with maximum cum coverage overlays are also applied to the hands/feet. I think not suitable for all cum-textures, but for these suits well. So you think Anal/Vaginal cum should apply to hands and feet as well? I guess it really depends on the texture itself really. Not sure that I will be able to make everyone happy in this regard. 1 hour ago, Asertyp said: - Probably worth returning to the original state of Magic Effects (flags, shaders): Right, I will remove the overrides on those records and double-check the flags next update. 1 hour ago, Asertyp said: I liked the option "Shyness". Now we need to find for a quiet place for bathing. - But it is not working correctly with followers like Sofia. She is shy of herself No problem. Should be able to fix that. Problem is sofia doesn't use vanilla follower factions. 1 hour ago, Asertyp said: - The MCM is not displayed option "Interval:" from "Sex" section. Ok I must have set the wrong position in the Mcm. I'll check these out. Thanks 3 hours ago, Razghar said: Yes sir that was the problem. Many thanks my good man you are a gentleman and a scholar! Good
Asertyp Posted November 25, 2018 Posted November 25, 2018 2 hours ago, Monoman1 said: So you think Anal/Vaginal cum should apply to hands and feet as well? I guess it really depends on the texture itself really. I agree, most textures are not suitable for hands and feet (with some exceptions). Although body textures are compatible with foot textures. Hands need their own textures. Ideally, need 3 sets of textures: -Body+feet (body zone and foot zone on one texture) -Head -Hands
Monoman1 Posted November 26, 2018 Author Posted November 26, 2018 12 hours ago, Asertyp said: I agree, most textures are not suitable for hands and feet (with some exceptions). Although body textures are compatible with foot textures. Hands need their own textures. Ideally, need 3 sets of textures: -Body+feet (body zone and foot zone on one texture) -Head -Hands I know this is true for normal textures but remember these textures were made for magic effect shaders. And I'm not sure how skyrim applies them to be honest. If what you say is true then I should just not apply any textures to the feet.
Amrovich Posted November 26, 2018 Posted November 26, 2018 23 hours ago, Monoman1 said: Try 14 overlay slots. And I've been using the newest slavetats tweak without issue for some time now. Used the slave tats tweak and put the overlay count to 14 and the new cum overlays and cleaned overlays and it worked like a charm. Thanks Monoman ^_^ 1
Lugubrious0ne Posted November 26, 2018 Posted November 26, 2018 Hey Monoman, thanks for your continued work on these tweaks. They are truly gamechanging. By the way, for you Bathing in Skyrim tweaks, there are very high quality head-body-hands-feet dirt textures available as part of Frecklemania 2 (over on the Nexus) that would be just perfect for your use. They can currently be used as racemenu tattoos, but if you could find a way of applying them through BiS instead of the dirt.fx/filth.fx files, I guess it would look awesome. Anyway, just wanted to letcha know.
Monoman1 Posted November 26, 2018 Author Posted November 26, 2018 29 minutes ago, Lugubrious0ne said: Hey Monoman, thanks for your continued work on these tweaks. They are truly gamechanging. By the way, for you Bathing in Skyrim tweaks, there are very high quality head-body-hands-feet dirt textures available as part of Frecklemania 2 (over on the Nexus) that would be just perfect for your use. They can currently be used as racemenu tattoos, but if you could find a way of applying them through BiS instead of the dirt.fx/filth.fx files, I guess it would look awesome. Anyway, just wanted to letcha know. Yup. I know about it but the script would need to be changed. Both because they are separate textures for hands/body/head and because there is no 'filthy' texture. I'm considering dumping the separate textures for dirty/filthy altogether. It seems a little redundant now that dirt fades in - there isn't much need for a filthy texture anymore. But BiS was kind of built around having a dirty/filthy switch-over so it's a bit tricky. I don't suppose anyone would be interested in converting the existing BiS textures to separate hands/body/head textures? Maybe not the vanilla texture as it's kind of bad (no offense whoever did it. Better than anything I could do) but the replacer texture included with BiS is pretty good. It would make my life a lot easier rather than having two different methods for applying and removing two different texture types.
Lugubrious0ne Posted November 26, 2018 Posted November 26, 2018 30 minutes ago, Monoman1 said: Yup. I know about it but the script would need to be changed. Both because they are separate textures for hands/body/head and because there is no 'filthy' texture. I'm considering dumping the separate textures for dirty/filthy altogether. It seems a little redundant now that dirt fades in - there isn't much need for a filthy texture anymore. But BiS was kind of built around having a dirty/filthy switch-over so it's a bit tricky. I don't suppose anyone would be interested in converting the existing BiS textures to separate hands/body/head textures? Maybe not the vanilla texture as it's kind of bad (no offense whoever did it. Better than anything I could do) but the replacer texture included with BiS is pretty good. It would make my life a lot easier rather than having two different methods for applying and removing two different texture types. That's a bummer. I would volunteer, but I really don't have the know-how. Wouldn't even know where to begin It's such a shame because right now, everything is working great but as soon as the filth texture comes on I get a really noticeable mismatch between head and body dirt (using UUNP). Your tweak is so darn good, we just need the texture files to match. Also, definitely agree that having dirtfx and filthfx as separate things is redundant with the fade-in.
Monoman1 Posted November 26, 2018 Author Posted November 26, 2018 28 minutes ago, Lugubrious0ne said: That's a bummer. I would volunteer, but I really don't have the know-how I might try to do it myself eventually. I suspect all I'd have to to is overlay the dirt texture over the body texture and remove anything that doesnt overlap. But in all honesty, what would take me hours of fumbling around in gimp would probably take someone with the know-how 20mins.
Lugubrious0ne Posted November 26, 2018 Posted November 26, 2018 34 minutes ago, Monoman1 said: I might try to do it myself eventually. I suspect all I'd have to to is overlay the dirt texture over the body texture and remove anything that doesnt overlap. But in all honesty, what would take me hours of fumbling around in gimp would probably take someone with the know-how 20mins. Well, good on you if you make the effort. I'm just wondering if it would be worth contacting tetrodoxin (the author of FM2) to ask if you could just straight up use his textures instead of the BiS ones. There seem to be four levels of dirt for the body, and at least 2 for head-hands-feet, so it would be possible to have a 'filthy' set and a 'dirty' set separately. The textures are better than even the hi-res replacers for BiS, and it's not like you would need to use the whole of his mod - just a small part of it. Forgive me if this is a dumb question
Nymra Posted November 26, 2018 Posted November 26, 2018 As for the texture problems: - change the script to allow head/body/handy/feet seperatly - people can then chose between the classic textures and the separate ones (just need to rename the files) - remove the stages and just use the fade in for that as you said. so no more separate textures needed Another thing: Since upgrading my save to Cum Overlays 2.4 I only detect one set of textures anymore... Tried downgrading to 2.2 again (was the last version that worked on the save). Cleaned the save, nothing. I attach my Papyrus log. I have not the slightest idea what to read out of it, tho. I hit "redetect sets" at the very end, just before saving and exiting skyrim. Papyrus.0.log
Monoman1 Posted November 26, 2018 Author Posted November 26, 2018 16 minutes ago, Nymra said: change the script to allow head/body/handy/feet seperatly I don't like that idea to be honest. BiS is already complex enough, shoe-horning the overlay code as it is was enough. If I start adding 2 ways of adding/removing overlays things could get really messy. 18 minutes ago, Nymra said: Since upgrading my save to Cum Overlays 2.4 I only detect one set of textures anymore... "error: Unbound native function "FileExists" called" It looks like a problem with PapyrusUtil. Are you sure the version you're using is up to date? Also make sure it has not been overwritten by anything else: https://www.loverslab.com/files/file/484-papyrusutil/ I must add a check for that. 1 hour ago, Lugubrious0ne said: Forgive me if this is a dumb question Not at all. I can't see permissions being a big problem. You can just download the textures yourself if it is. 1
Nymra Posted November 26, 2018 Posted November 26, 2018 1 hour ago, Monoman1 said: It looks like a problem with PapyrusUtil. Are you sure the version you're using is up to date? Also make sure it has not been overwritten by anything else: https://www.loverslab.com/files/file/484-papyrusutil/ I checked and yeah... damned equipable lanterns mod was overwriting some of Papyrus... But: now it detects the sets (all 5), but it still applies only the standard sexlab cum?! EDIT: now with latest log. Towards the end I removed all cum and then redetect sets, too. Papyrus.0.log
Monoman1 Posted November 26, 2018 Author Posted November 26, 2018 8 minutes ago, Nymra said: I checked and yeah... damned equipable lanterns mod was overwriting some of Papyrus... But: now it detects the sets (all 5), but it still applies only the standard sexlab cum?! If the character in question was already initialized with a 'cum state' the mod will attempt to continue using the same texture set for consistency's sake. So you either need to wait for the current effect to expire or use 'Remove all cum overlays' in the Mcm.
Nymra Posted November 26, 2018 Posted November 26, 2018 8 minutes ago, Monoman1 said: If the character in question was already initialized with a 'cum state' the mod will attempt to continue using the same texture set for consistency's sake. So you either need to wait for the current effect to expire or use 'Remove all cum overlays' in the Mcm. I removed all cum overlays and then got into scenes, still got only vanilla cum applied.. hmm... Will try again later. Any other advice on how to update the mod more savely? Remove Mod Load Game Save Game Install new Mod Load Game Something like this? just wonder because usually all ur patches update without any problems until now, hehe.
Monoman1 Posted November 26, 2018 Author Posted November 26, 2018 24 minutes ago, Nymra said: Any other advice on how to update the mod more savely? The only thing I can think of is if you uninstalled without 'Removing all overlays' then there's a possiblity that there are still storageutil variables attached to the actor. So you'd have to get into a scene to be re-added to the mod and then remove all overlays to clear the variables and then try getting into another scene. Keep in mind that the texture set is random so you could be very unlucky and get the same random set a number of times in a row. Search for the line "SCO_: Random cum set " in your papyrus log. That's a line from the mod that will tell you for sure that a random texture set was selected. If you still have problems send me another log. 1
Nymra Posted November 27, 2018 Posted November 27, 2018 Something different in the meantime: Would it be possible to detect different creatures and add different colors to the cum textures depending on the creature race? For example dwemer machines could produce black cum (oil), falmers could add blueish glowing cum and so on. And well, not my fetish, but even red cum maybe for some... customizeable!?! Any idea?
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