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Posted
8 minutes ago, xarvenius said:

iam just standing up, reltivly

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then thx for keeping up to fix it and take the time you need, better a working fix that needs soem time than a fix that makes it worse and is fast made

It's technically not broken. It should work on a save load, for whatever reason it's not registering on startup, so I'll figure out why it's not.

Posted

have done a bit of testing regarding the infobutton. really seams like there is a hicup inside the button instead of a broke, save and then load after starting a new game or loadingĀ  a save from the main menu works but once i get into the temple of dibella it refuses to work again until i make again a save load cycle, the same seams also to happen when i enter the temple of mara, the temple in whiterun or the temple of the divines.

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hope this helps to find the problem

Posted

Intresting concept for a mod !

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Sadly I've encountered problem with clothing skimpiness system. It appears that once you wearĀ an outfit it's status is rembembered forever in magic effects.

Posted
10 hours ago, xarvenius said:

have you tried to regulate your graphic settings down?

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which version of the mod have you used?

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have you fps probs in other games that where not there and have changed the graphics driver since then, if that is the case then just revert to an older graphics driver because soemtimes they getĀ  a hicup inside that slows fps in certain hard/softwar combinations.

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just closed skyrim and i had 40-60 fps depending on situation on my old but trusty gtx-660

I have a I7 5820k with 16Go RAM, GTX 1060 6G i have no problem with all the game i play and with Skyrim without this mod.

Now i have a question : Did i need all the soft requierement or it's just optinal?

Posted
1 hour ago, LAL_Narvi said:

I have a I7 5820k with 16Go RAM, GTX 1060 6G i have no problem with all the game i play and with Skyrim without this mod.

Now i have a question : Did i need all the soft requierement or it's just optinal?

All soft requirements are optional. But, what version did you have installed that you had the FPS issue with?

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5 hours ago, ashani said:

Intresting concept for a mod !

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Sadly I've encountered problem with clothing skimpiness system. It appears that once you wearĀ an outfit it's status is rembembered forever in magic effects.

The issue with the spells should be fixed in V0.55, if not let me know.

10 hours ago, xarvenius said:

have done a bit of testing regarding the infobutton. really seams like there is a hicup inside the button instead of a broke, save and then load after starting a new game or loadingĀ  a save from the main menu works but once i get into the temple of dibella it refuses to work again until i make again a save load cycle, the same seams also to happen when i enter the temple of mara, the temple in whiterun or the temple of the divines.

Ā 

hope this helps to find the problem

Ok, so, I moved it to another script. Let me know if its fixed for you. I loaded multiple areas and it has worked without fail so hopefully it's fixed. ^^

Posted
11 hours ago, SkyLover37 said:

All soft requirements are optional. But, what version did you have installed that you had the FPS issue with?

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I tried 053, 054 and i ll try 055 now and i ll tell you.....

Posted
15 hours ago, SkyLover37 said:

Ok, so, I moved it to another script. Let me know if its fixed for you. I loaded multiple areas and it has worked without fail so hopefully it's fixed. ^^

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i tried to start a new saveline with the 0.55 version als also load it into an existing saveline but in both cases i just get a ctd after leaving the main menu inside the first loadingscreen

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papyruslog and loadorder

Papyrus.0.log loadorder.txt

Posted
9 hours ago, xarvenius said:

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i tried to start a new saveline with the 0.55 version als also load it into an existing saveline but in both cases i just get a ctd after leaving the main menu inside the first loadingscreen

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papyruslog and loadorder

Papyrus.0.log 91.61 kB Ā· 0 downloads loadorder.txt 6.43 kB Ā· 1 download

I am not crashing myself, and I play with a very similar load order. Do you have crashfixes/continuegame no crash?

Posted
On 2/28/2019 at 8:31 PM, SkyLover37 said:
On 2/28/2019 at 2:59 PM, ashani said:

Intresting concept for a mod !

Ā 

Sadly I've encountered problem with clothing skimpiness system. It appears that once you wearĀ an outfit it's status is rembembered forever in magic effects.

The issue with the spells should be fixed in V0.55, if not let me know.

Outfit status is now changing, but it seems that only Pasties, Micro Armor, and one statusĀ else is changing. So for example if you were wearing pasties, and then changed into normal armor, then pasties status is still active. Only way to change it is to equip micro armor or that one other status.

Posted
2 hours ago, SkyLover37 said:

I am not crashing myself, and I play with a very similar load order. Do you have crashfixes/continuegame no crash?

i use the crashfixes mod from https://www.nexusmods.com/skyrim/mods/72725/

have already ruled out mod conflicts so far by just loadign the barebone requirements and 0.54 loads without probs.

the only ones that i wasnt able to fully rule out where the crashfixes mod and the skse plugin preloader from https://www.nexusmods.com/skyrim/mods/75795/

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i never have doen any mod myself but its relativly clear that there was soemthign changed fro m0.54 to 0.55 that is now messing things up and i hope that it is not a prob with the mod and outgame things like a driver or so

Posted
53 minutes ago, ashani said:

Outfit status is now changing, but it seems that only Pasties, Micro Armor, and one statusĀ else is changing. So for example if you were wearing pasties, and then changed into normal armor, then pasties status is still active. Only way to change it is to equip micro armor or that one other status.

Ok, so its actually fixed this time.

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23 minutes ago, xarvenius said:

i use the crashfixes mod from https://www.nexusmods.com/skyrim/mods/72725/

have already ruled out mod conflicts so far by just loadign the barebone requirements and 0.54 loads without probs.

the only ones that i wasnt able to fully rule out where the crashfixes mod and the skse plugin preloader from https://www.nexusmods.com/skyrim/mods/75795/

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i never have doen any mod myself but its relativly clear that there was soemthign changed fro m0.54 to 0.55 that is now messing things up and i hope that it is not a prob with the mod and outgame things like a driver or so

I guess try the newest version, V0.551, I changed a few things in a rather intensive startup function, but other than that I didnt doĀ anything from 0.54 to 0.55 that should result in a crash.

Posted
13 hours ago, SkyLover37 said:

I guess try the newest version, V0.551, I changed a few things in a rather intensive startup function, but other than that I didnt doĀ anything from 0.54 to 0.55 that should result in a crash.

sadly it had quite the opposite effect, the ctd happens now even faster :(

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any other data that you need than a papyrus log and the loadorder to help find the cause of the error?

Papyrus.0.log loadorder.txt

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edit:

seams the 0.551 has completly roasted my skyrim isntall and i need to make a complete reinstall

Posted
5 hours ago, xarvenius said:

sadly it had quite the opposite effect, the ctd happens now even faster :(

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any other data that you need than a papyrus log and the loadorder to help find the cause of the error?

Papyrus.0.log 92.23 kB Ā· 0 downloads loadorder.txt 6.43 kB Ā· 0 downloads

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edit:

seams the 0.551 has completly roasted my skyrim isntall and i need to make a complete reinstall

Unless anyone else is having this same issue, I am beginning to doubt it's specifically my mod causing this issue. Especially since I doubt my changes even have the capability to break a skyrim install entirely XD. If anyone else has any thought on the issueĀ feel free to chime in.

Posted
2 hours ago, SkyLover37 said:

Unless anyone else is having this same issue, I am beginning to doubt it's specifically my mod causing this issue. Especially since I doubt my changes even have the capability to break a skyrim install entirely XD. If anyone else has any thought on the issueĀ feel free to chime in.

Updating script mods without starting a new game always has the potential to break Skyrim, so that would be my first guess.

Posted

iam just saying that it ripped my skyrim to pieces not that it was the rootcause of it.

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atm iam still trying to get my skyrim running again, because i cant even get a freshly isntalled vanilla skyrim to run i would say that you mod was just the trigger and the prob lies somewhere in my system.

Posted
11 hours ago, xarvenius said:

iam just saying that it ripped my skyrim to pieces not that it was the rootcause of it.

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atm iam still trying to get my skyrim running again, because i cant even get a freshly isntalled vanilla skyrim to run i would say that you mod was just the trigger and the prob lies somewhere in my system.

Ah, sorry I misunderstood. I hope you get it working again.

Posted

i got my skyrim runnind again, seams as if it didnt liekd the isntalled graphics driver :(

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0.551 runs fin so far, but sadly i found a small problem with the ankle chains in combination with an armbinde you cant stand back up again and keep sitting forever or until they get removed. i was falling over it while playing the leon/lea quest from dcl

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Posted

break animations are still activating in the middle of animations for me?

Posted
12 minutes ago, SkyLover37 said:

By animations you mean sexlab animations?

yes

Posted
1 hour ago, restrict said:

A silly question, how do I change my armor to different state or reset Armor Skimpiness System? I couldn't find them.

Not silly at all. What IS silly is that I never added an option in the first place. Already made an option for it, upload it soon.

Posted
1 hour ago, SkyLover37 said:

Not silly at all. What IS silly is that I never added an option in the first place. Already made an option for it, upload it soon.

LOL... thought I can delete the set though some .jsonĀ  file.

Posted
2 hours ago, restrict said:

LOL... thought I can delete the set though some .jsonĀ  file.

Well, you CAN. But I feel an MCM option is more user friendly XD. Also, it saves it at a long number instead of the name, but hey, if you know what large number is the armor you want. More power to ya.

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