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What sort of features would you like in a (new) Combat Rape mod?


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11 hours ago, Finc said:

When I play as an aggressor, my over enthusiastic followers too often kill my prey even after I tagged her/him for rape on defeat.  It sure would be nice if that didn't happen, at least not so much.  Perhaps a MCM setting for probability of not killing target?

I'll make sure that doesn't happen, but I probably won't go with the command system Defeat used. I'll allow you to configure some general rules about follower as aggressor, like gender allowed, creature allowed, chance of follower knocking down enemy instead of killing them, and what happens after the enemy is knocked down. I'll also add some sort of NPC surrender system but I didn't get to that yet.

 

4 hours ago, Uriel123 said:

Something that Goubo wanted to add in Defeat but didn't, stalkers and basically enemies that try to sneak up on PC and knock out from the back via special anim.

Yes this is something I wanted to do (in a seperate Mod)

But over the last few weeks this evolved into a bit more than just a combat rape mod, so I'll just make it a modular megamod with completely optional features, because I still want to keep the bloat low, so disabled features ideally are actually completely disabled. I currently have a control quest set up and each "module" is it's own quest I can disable / enable. This will be doable through the MCM. So yeah, if I manage to do that I'll add it, maybe just not at first release.

 

1 hour ago, Ytheria said:

I would like more variety in triggers, e.g. spells or shouts knocking down the PC.  Wearing devious devices should make the PC more vulnerable (but not make rape automatic, as with Deviously Helpless).  I would like an option for the follower to rape the PC, either because they're forced to do so by the enemies or because they betray the PC (which might lead to a post-defeat quest where the follower nicks the PC's stuff).

I'll make sure to cover each and every situation that can happen. Shouts are a good idea, probability to knock the player down, altough they don't really happen a lot in vanilla.

The follower raping the player because the baddies told him to that I like, I may add that. The whole betrayal thing I'm not interested in, sorry.

 

 

To give you guys a general update, I'm kind of switching my attention between this and a little adult sandbox I'm working on in Unity, but I don't have too much time in general currently. The mod in it's current state has working defeat and (player) surrendering. Followers are currently not yet handled and will just stand by or possibly break it as I didn't test it with followers yet. Gender selection is in, creature selection is in, although I'm still working on a white / blacklist feature. Not really much in the sense of scenarios currently, you get a little speech before the rape and some comments afterwards, the aggressors are calmed for 30 seconds which will allow you to run away afterwards. I'll still have to make it so that it removes the calm if the player draws any weapon, because they'll currently not fight back in that 30 second window. I can't really give you an ETA yet, if I push out just the rape "module" it could be quite soon, but I want to add some other stuff I've been missing for years, so I don't know, this year probably.

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I always thought it would be a interesting mod, if after you were defeated the pc or npc was slowly morphed into something similar to what people refer to as a bimbo.  Loose a fight , have the animations kick in and as a parting gift, the pc has their hair turned blond.  Of course every time you loose a battle, the breasts would get bigger, or the butt.  You could even do slutty tattoos, big lips etc.  Not even close to lore friendly, but hell, didn't we throw out lore a long time ago.? lol.

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21 hours ago, nufndash said:

I always thought it would be a interesting mod, if after you were defeated the pc or npc was slowly morphed into something similar to what people refer to as a bimbo.  Loose a fight , have the animations kick in and as a parting gift, the pc has their hair turned blond.  Of course every time you loose a battle, the breasts would get bigger, or the butt.  You could even do slutty tattoos, big lips etc.  Not even close to lore friendly, but hell, didn't we throw out lore a long time ago.? lol.

This would give the Flesh sculptor in riften alof of new customers :D

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Having the followers kill the target is annoying, an MCM option to change their attack style would help.

Change from kill to knock down only would help the mod greatly.

I'd also like the chance to be able to remove the opponent's clothes in battle, MCM options to change how it's done.

Example an option to randomly remove an armour piece during combat or destroy an armour piece.

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4 hours ago, alcurad90 said:

I's there any possible way to make  the characters under sex scene can't be hurt at all?

will do

 

7 hours ago, corrupt said:

defeat + werewolf/vampire lord rape support. I would start playing skyrim again if there is a mod like this.

I'll look into this

 

7 hours ago, riicky83 said:

Having the followers kill the target is annoying, an MCM option to change their attack style would help.

Change from kill to knock down only would help the mod greatly.

I'd also like the chance to be able to remove the opponent's clothes in battle, MCM options to change how it's done.

Example an option to randomly remove an armour piece during combat or destroy an armour piece.

Armor break is something I have been considering, but It doesn't really lend itself well to Skyrims one piece armor system...

The followers thing I already adressed above and will do

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Honestly, I'd be happy if someone just updated Defeat so it doesn't crash every time a scene gets interrupted. It's the only reason my Skyrim ever crashes any more.

 

Things I'd like in a mod like this:

Multiple follower support. My favorite thing now is to bring like 5 followers into a tough dungeon and everybody gets beat down and abused by the enemy. Related: one of the things that annoys me about Defeat is how I'll get knocked down, then my followers, then most of the enemies surround me and ignore the followers. All these helpless girls on the ground and the enemies are just standing around me waiting for sloppy seconds? Spread the love around ffs.

 

Ability to easily disable all animations/scenes with chosen creatures. Draugr and Falmer are fine, but horse and dragon porn isn't my thing and I don't like spending an hour hunting down every individual animation to toggle it off.

 

A tie-in with Simple Slavery. And optionally, having the enemies tie me/followers up and keep us around until we can escape before they do send us off to Simple Slavery.

 

A quick "end all queued scenes" function. When I've had my fun, I just want to get back to playing the game normally and not fight with the mod to make it stop running.

 

Stalker / ambushers. NPCs who ambush you and try to drag you off to a nearby bandit camp or something if they beat you. SL Kidnapped does this, but in a ridiculous way where NPCs just appear out of nowhere and knock your lvl80 superwarrior down in one hit.

 

NPC vs NPC. NPCs fight each other whether I'm around or not. No reason why bandits shouldn't snatch some unarmored merchant wandering by their camp to have fun with them, whether I'm involved or not.

 

Guard support. By which I mean if a guard defeats you, first they assault you and then arrest you after. Then they (and other prisoners) have their fun with you in jail too.

 

Soldier support. Like, if you're a Stormcloak and get defeated by Imperial soldiers, they assault you, then you fade out and wake up in Solitude's prison. Or maybe tied up in the nearest military camp as entertainment for the troops.

 

Surrender. Just a hotkey so I can surrender without 20 bandits chopping on me for five minutes.

 

Capture. Where you can tie up an enemy in bleedout and throw them in a bag, just like in Defeat.

 

On 9/13/2018 at 3:41 PM, Pigeon the Feathered said:

Yes, the essential stuff is generally pretty wonky and especially buggy so I'm using an alternative approach. The player won't be set to essential but will still not die once he reaches 0HP. Won't trigger a bleedout or anything either so I've got full control over what I do once X hp is reached.

 

Regarding mid combat rape, how would you guys like it to work? If I make it too stat based you'll either permanently lose the dice roll until level X, and then pretty much always win, or I'll make some sort of minigame but there isn't exactly a lot you can do in that regard with Papyrus and it also can't really be timing based or anything because Papyrus is so slow that that'll lead to more frustration than fun.

 

I always just toggle immortal mode (TIM) when I start playing. Other than DAYMOYL, I've yet to find an alternate death-type feature in any mod that works correctly. And I refuse to ever run DAYMOYL again, because it's a bloated mess that just fights with my other mods.

 

Also, please god no minigames. Just make it based on health and/or stamina and/or bleedout.

 

On 9/25/2018 at 8:57 AM, corrupt said:

defeat + werewolf/vampire lord rape support. I would start playing skyrim again if there is a mod like this.

Those are already supported by Sexlab creature support. Defeat triggers them. Some of the animation loader (SLAL) packs have extra animations for them.

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I'd like some options for assailants to randomly have assault be their goal from the start. For example:

  • Rieklings decide to use slowing darts that accumulate until paralysis and surrender;
  • bandits demand surrender (while encircling?); etc.
  • Set random chance for these assault encounters in an MCM AND/OR put scripted encounters in various alleys/etc. throughout Skyrim.

I'd also like unique options for brawling (one or more of following):

  •  "I bet 100 gold. Or 200 if we sweeten the deal: you lose, you give it up. 300 if you give it up in front of everyone."
  • Flirt brawling/wrestling (replace the brawling animations): strip (self or other), pinch, grope, stroke; each successful attack adds Arousal; first person to hit 100 Arousal auto-surrenders

Finally, along the lines of both the above, I'd like to see some combat spells or powers that can accumulate in effect or randomly cause a sex-surrender, e.g.:

  • catcall/flirt
  • seductive strip/flash
  • grope
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I forgot to mention earlier... Some bugs in Defeat that it would be great if they weren't repeated in its replacement:

Conjured/resurrected creatures/NPCs need to be excluded as aggressors and victims. With Defeat, I can't conjure a Dremora lord and have NPC vs NPC turned on because the horny bastard tries to bang everything in sight.

When an NPC is knocked down but the scene doesn't start for some reason, other nearby NPCs sometimes attack that NPC for no apparent reason. My guess is Defeat is screwing up faction relations in an attempt to stop combat and backfiring.

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One thing I haven't seen proposed yet is a bad end trigger. Post-rape consequences vary, from drugging to theft to enslavement, but one I've always wanted was simply 'death.' Maybe not snuff (though I personally wouldn't object) but just a 'you died, reload to last save' like what happens when you normally die. 

It could even be a configurable chance. "What happens upon scene completion? A. Theft B. Enslavement C. They 'take care' of you." Sorta deal.

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  • 2 weeks later...

Features from Defeat when the Player can be defeated even by weak creatures (skeever, skeleton) if she isn't carefull enough. Above all, I mean hit from behind and knockdown by 2H weapons. Or somethink similar.

 

All funcions that make continuation harder/slower/punishing should be completely optional.

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On 9/6/2018 at 1:03 PM, Pigeon the Feathered said:

As you probably know, Combat Rape is something that has long been covered and done, however, most of the Combat Rape mods are ancient and not updated and or upgraded anymore.

If a new Combat Rape mod was to come out sometime soon, what sort of features or options, aside of better performance, would you like to see?

 

With Combat Rape I refer to mods such as Submit or Defeat.

Unlike defeat I like it to work lol. 

Main thing it needs is all in one loading no clean save crap eather .

If other mods are needed a full list with there download links . 

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I'd like a post-rape scenario very similar to DAYMOYL's Captured addon, where, if the PC was defeated by bandits, they'd keep her around for 24 hours while waiting for ransom money.

 

Only in this version, she'd be locked naked in a cage or exposed in a Zaz furniture. As in prison, you'd advance time, though the increased arousal in nearby bandits might lead to interruptions/rape scenes. After 24 hours, it'd all end in either the PC's release and debt to the jarl, or her being sold into slavery because she hadn't settled an earlier debt.

 

That would keep it fairly short, and would make for somewhat of a money sink if the PC gets defeated often.

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Is there any possible way to make  the characters under sex scene can't be hurt at all?

 

I actually disagree. Having a rape scene interruptible by combat is actually fun - There have been numerous times when my character was rescued from a rape in Defeat by other (armed) travelers, and I've stopped a few in return.

 

It just needs to be handled properly. Using Defeat as an example, NPCs should immediately transition to post-rape "exhausted" condition (which has a timer before they get up, or you can manually activate them and "revive"), and a PC victim should go into post-rape/inter-rape struggle mode, instead of just getting up like nothing happened (which IIRC is what happens in Defeat).

 

On 9/8/2018 at 7:13 PM, Pigeon the Feathered said:

Some good stuff so far, albeit I could see some of it being only fun once or twice, and then getting repetetive.

Is NPC on NPC support something that is very important to you guys?

Or do you usually only use Player as Victim and or Aggressor?

From my experience using Defeat, NPC on NPC is more of a "nice to have" immersion feature, to know that not only you (or your victims) are getting raped after defeat in the entire universe.

 

It'd be nice to have an optional quest marker pointing toward NPC on NPC action though. Defeat's notification system only leaves me confused when it's not happening right next to me.

 

On 10/3/2018 at 2:09 PM, coldravioli said:

One thing I haven't seen proposed yet is a bad end trigger. Post-rape consequences vary, from drugging to theft to enslavement, but one I've always wanted was simply 'death.' Maybe not snuff (though I personally wouldn't object) but just a 'you died, reload to last save' like what happens when you normally die. 

It could even be a configurable chance. "What happens upon scene completion? A. Theft B. Enslavement C. They 'take care' of you." Sorta deal.

 

Personally I find death to be... boring, and the exact opposite of "consequential" - You just reload the previous save and nothing that happened in between counted. Which AFAIK is also why death alternative mods exist (DAYMOYL, Defeat, Submit, or even simpler ones like Death Souls).

 

Wouldn't object to it being an option though.

 

What I'd like to see as a death alternative for this is something similar to Defeat's "Left For Dead" post-assault scenario, but with more penalties - Like starting with low health, empty stamina/magicka, and no regen of any kind until you take proper rest, visit a shrine, etc.

 

 

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Personally, I'd like to see more crowd action in general compared to Defeat and Submit.

 

On top of the already-mentioned Multi-Follower support and the already-in-Defeat gangbang mechanic, having Aggressors who are waiting for their turn masturbate to an ongoing rape would be a very nice change.

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I'd like to see some of the consequences fixed. Kidnapped is such a great idea for a mod but it its broken in a few ways, either doesn't work or isn't responding to mcm changes, both versions kinda aren't great to play. Simple slavery is another, but not all the mods that trigger the event and all the consequences aren't that great, not something you can fix. Also there is the idea of a less bloated and more simple defeat mod, one that doesn't tend to break.

 

I think there is a lot we still are missing from Oblivion, we can look there for inspiration. Devious frameworks lasso feature pales in comparison to getting captured before, breaking out now is less interesting, there were smaller but more focused mods when you were caputred, I remember being some guys maid, cleaning feeding. I feel like if you need some inspiration and feel like dealing with the headache of setting oblivion modding up, there is a lot to learn.

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Actual freaking rape animations. I haven't found a mod that I like due to this. They don't look like they're trying to escape. They look like it's actual consensual sex. Legit the normal sex looks like the rape sex. That shouldn't be how it goes. Consensual should look consensual, and rape should look like rape. Just because you're doing bondage doesn't mean it's non-consensual. People like that stuff for consensual play. 

 

To me, the sexlab defeat needs more work when it comes prior to rape.. Everything else is fine for me tbh.

 

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6 hours ago, acenewton2 said:

Actual freaking rape animations. I haven't found a mod that I like due to this. They don't look like they're trying to escape. They look like it's actual consensual sex. Legit the normal sex looks like the rape sex. That shouldn't be how it goes. Consensual should look consensual, and rape should look like rape. Just because you're doing bondage doesn't mean it's non-consensual. People like that stuff for consensual play. 

 

To me, the sexlab defeat needs more work when it comes prior to rape.. Everything else is fine for me tbh.

 

Download FunnyBizness' animations, ZAZ's animation pack and, if you want some aggressive m/m animations, M2M Animations.

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Being able to select animtags/position before engagement with a popup box,  Don't want some bandit balls-deep in my character before even deciding he's worthy.

And perhaps an option to order your companion (person/beast) to take your place.  A pull-out button would be cool too. Combined with seperate orgasms it'd add a nice risk of  how much satifsfaction you can squeeze out of your victim while denying orgasm.

 

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4 hours ago, auronkun said:

I really want the amputator framework to gain some more attention.

 

Rape associated with amputation-vulnerable status. Similar to how having DDs on causes the player to be vulnerable.

Good idea! I don't use the framework because there's not enough support for it.

 

The PC could get defeated by bandits, who'd cut off her hands and feet, possibly up to the knees, forcing her into the crawl animation, and keep her around as a sex slave. They could also lock her up behind bars or in a cage. With no hands, she'd have to wait for a horny bandit (driven by any vulnerability mod) to unlock the door for her.

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