HyperonicX Posted August 9, 2018 Posted August 9, 2018 Devious Rubber Masks: Rebirth! View File Devious Rubber Masks: Rebirth! [ DESCRIPTION ] A redone version of Devious Rubber Masks created for the new DD framework, with extra masks/suits that weren't in the original mod! It was created because Nothing Doing had sorta abandoned the original Devious Rubber Masks mod, and because of this, I had taken over the project, with his blessing. The other reason was due to his custom scripts being incompatible with the new DD framework. [DESCRIPTION FROM NOTHING DOING] Devious Rubber Masks comes from my realization that a playermodel is basically a rubber costume that your character puts on and then runs around pretending to be someone else. If we can have costumes, why not just a mask? If we can have masks, why not bondagey masks? So I grabbed a few playermodels uploaded by lovely people here (see Credits), trimmed them down to the head pieces, and integrated them into the Devious Devices framework. [ WHAT YOU GET ] - Rubber masks for Disney princesses, characters from from Mass Effect, and several others. - Lockable items removable with standard Devious Devices keys. - Rubber bodysuits to match the masks, vaginal/anal plugs and devious corsets - When worn together, the bodysuits prevent the masks from being removed with either keys or lockpicks until the bodysuit is removed. - Masks cannot be removed when wearing a collar. Remove the collar first to remove the mask. - Special powers granted by the Disney items - Will be implemented on a later date. [ HOW TO GET ] Use Additemmenu to obtain the masks or by using the console search "rubber mask", then you can "player.additem" them directly into your inventory. [ INSTALLATION ] After downloading, open the .7z file with the FOMOD-supporting mod organizer of your choice. [ REQUIREMENTS ] The latest versions of - Devious Devices Assets - Devious Devices Integration - Devious Devices Expansion - SexLab Framework - SexLab Aroused Redux - Zaz Animation Pack [ KNOWN ISSUES ] I tested these with the UNPB body and with the UUNP-UNPB body, and some of the mask necks can't quite be made to line up with the body's chest, leaving some empty space. I'm not a modeller, so I cannot fix this. Custom scripts have been abandoned, because I do not know how to create and/or modify them. Any help on this would be appreciated! [TO DO LIST] - Add more masks + suits when I can. - Fix any bugs that may occur. [TRANSLATIONS] Chinese translation by tcswadam: https://pan.baidu.com/s/1S496x5XcSo3k7H-2sG3Bxw [ CREDITS ] - User619 for a vast majority of the masks, and some full suits. ( - diegoforfun for some player models EXCEPT Diana Allers (http://www.loverslab.com/topic/15232-wipreldiegoforfun-modsplayermodelsweaponsarmors-v2) - LordVandheer for the Diana Allers player model -(http://www.loverslab.com/topic/17012-rel-lordvandheers-mods-armors-playermodels/) - LT@3DM for the Hatsune Miku mask. - Shadowtroop for the Tali armor. - Nothing Doing for his original mod! - SelosTeef for the awesome screenshots and the pony mask resizing. Submitter HyperonicX Submitted 08/09/2018 Category Other Requires Devious Devices Assets, Devious Devices Intergration, Devious Devices Expansion, Sexlab Framework, Sexlab Aroused Redux, Zaz Animation Pack Special Edition Compatible No 6
naaitsab Posted August 9, 2018 Posted August 9, 2018 What kind of scripting help are you looking for?
steelmagpie Posted August 9, 2018 Posted August 9, 2018 Great to see this mod get a new lease of life.. was a lot of fun back when it kind of worked.. Hopefully it will now get a chance to grow and shine once more.. Thanks for dusting it off and taking the time to polish it ..
HyperonicX Posted August 9, 2018 Author Posted August 9, 2018 14 hours ago, naaitsab said: What kind of scripting help are you looking for? Nothing as of yet, but I do wish to reimplement the old custom text that Nothing Doing once used one day. 7 hours ago, steelmagpie said: Great to see this mod get a new lease of life.. was a lot of fun back when it kind of worked.. Hopefully it will now get a chance to grow and shine once more.. Thanks for dusting it off and taking the time to polish it .. No probs. I loved the mod myself, which is why I took it upon myself to maintain the mod. 3 hours ago, monsta88 said: See? I told you it was easy. Yeah, it was. Once I found the answer in the FAQs of the site, I just followed the instructions, which were a tad out of date, but that was no problem. Heck, even linking the MEGA link was easy! XD! 1
naaitsab Posted August 9, 2018 Posted August 9, 2018 26 minutes ago, HyperonicX said: Nothing as of yet, but I do wish to reimplement the old custom text that Nothing Doing once used one day. That's not that hard to do. Just right click on the script attached to an item and select 'edit source'. Than edit the dialogue you want. It's probably something like Debug.Notification("Text goes here") just be careful you let the "" in place. Afterwards save the script and let it compile(build button). If you need help with more adjustments just drop a PM.
HermausMoron Posted August 22, 2018 Posted August 22, 2018 I'd like to make a costume recommendation, Ashlotte from Soul Caliber: http://modtype.doorblog.jp/archives/43158557.html Alternately, this: https://steamcommunity.com/sharedfiles/filedetails/?id=482426969 Thinking something along the lines of the Tali gear set.
HyperonicX Posted August 23, 2018 Author Posted August 23, 2018 7 hours ago, HermausMoron said: I'd like to make a costume recommendation, Ashlotte from Soul Caliber: http://modtype.doorblog.jp/archives/43158557.html Alternately, this: https://steamcommunity.com/sharedfiles/filedetails/?id=482426969 Thinking something along the lines of the Tali gear set. I might be able to work with that. Shouldn't be a problem. I'll get right to it!
mangalo Posted August 23, 2018 Posted August 23, 2018 Some screenshots in the first post would really help to show what the mod contains
HermausMoron Posted August 23, 2018 Posted August 23, 2018 17 hours ago, HyperonicX said: I might be able to work with that. Shouldn't be a problem. I'll get right to it! Hehe, thanks
HyperonicX Posted August 23, 2018 Author Posted August 23, 2018 4 hours ago, mangalo said: Some screenshots in the first post would really help to show what the mod contains That is on my to-do list. Of course, if anyone has any screenshots already, that would be awesome.
SelosTeef Posted August 24, 2018 Posted August 24, 2018 Hey just asking, how difficult would it be to port the pony masks that were on the previous mod? Because here they work just fine (I can equip and unlock them, etc) with the current version of DD and they only stop working when I combine them with this one instead (I rename this esp it thinks this one is the master).
HyperonicX Posted August 24, 2018 Author Posted August 24, 2018 4 hours ago, SelosTeef said: Hey just asking, how difficult would it be to port the pony masks that were on the previous mod? Because here they work just fine (I can equip and unlock them, etc) with the current version of DD and they only stop working when I combine them with this one instead (I rename this esp it thinks this one is the master). Quite easy, actually. I can make a new mod with this mod as a master. I'll get it done as soon as I can. 8 hours ago, HermausMoron said: Hehe, thanks Quick question: Did you want the whole thing to be in 4 separate parts, or just the body with boots, gloves in one whole suit with the mask separate?
SelosTeef Posted August 24, 2018 Posted August 24, 2018 6 hours ago, HyperonicX said: Quite easy, actually. I can make a new mod with this mod as a master. I'll get it done as soon as I can. Quick question: Did you want the whole thing to be in 4 separate parts, or just the body with boots, gloves in one whole suit with the mask separate? That was fast ^^ Another question though: When (or if, you never know) you get around to it, would it be too difficult for me to resize the heads in Blender or some other program? Because I don't really like how large they are, so what I always do is downsize my character's actual head using RaceMenu instead to make the pony mask have a normal size (so the mask looks like the dragonborn's actual head). I'm not asking you to do this, it's just that you created all of these new masks so you probably know how easy or difficult it is to resize them. Btw, thank you very much. You know, I'm new to this site and I know the infamous reputation it has, but so far the community here seems very pleasant (even if some mods are a bit extreme for me).
HyperonicX Posted August 24, 2018 Author Posted August 24, 2018 1 hour ago, SelosTeef said: That was fast ^^ Another question though: When (or if, you never know) you get around to it, would it be too difficult for me to resize the heads in Blender or some other program? Because I don't really like how large they are, so what I always do is downsize my character's actual head using RaceMenu instead to make the pony mask have a normal size (so the mask looks like the dragonborn's actual head). I'm not asking you to do this, it's just that you created all of these new masks so you probably know how easy or difficult it is to resize them. Btw, thank you very much. You know, I'm new to this site and I know the infamous reputation it has, but so far the community here seems very pleasant (even if some mods are a bit extreme for me). I actually didn't create the pony stuff. They were converted by somebody (somepony) else from some gmod stuff to Skyrim. As for resizing, I believe it can be done in nifskope, or blender as you said, but since I'm not familiar with the latter, I really have no idea. But I will get on making the separate mod soon. Luckily I kept the files backed up.
SelosTeef Posted August 24, 2018 Posted August 24, 2018 3 hours ago, HyperonicX said: I actually didn't create the pony stuff. They were converted by somebody (somepony) else from some gmod stuff to Skyrim. As for resizing, I believe it can be done in nifskope, or blender as you said, but since I'm not familiar with the latter, I really have no idea. But I will get on making the separate mod soon. Luckily I kept the files backed up. Oh I see. Hopefully it's not too difficult. No need to rush, and thank you again.
HyperonicX Posted August 24, 2018 Author Posted August 24, 2018 2 hours ago, SelosTeef said: Oh I see. Hopefully it's not too difficult. No need to rush, and thank you again. Resizing shouldn't be too difficult, but if you want them resized, then you'll have to do it yourself.
SelosTeef Posted August 25, 2018 Posted August 25, 2018 1 hour ago, HyperonicX said: Resizing shouldn't be too difficult, but if you want them resized, then you'll have to do it yourself. No prob.
HyperonicX Posted August 25, 2018 Author Posted August 25, 2018 New version is up! Added 2 new full bodysuits, as well as the Ashlotte suit and mask. I also added, for those who wanted it, the MLP masks/hooves, etc. There were more then what I added in this file, but the CK kept crashing, so I decided to forgo those and stick with what works.
HyperonicX Posted August 25, 2018 Author Posted August 25, 2018 1 hour ago, AkiKay said: Mh. Wow . Im surprised to find this here. How did you come to this Idea ? You know... Disney Princess Rubber Suits. I really wonder. -Aki Btw.. I dunno if you´re planning on doing Stuff that kind of fits Skyrim, but how about a Vault Boy Rubber Suit ? It wasn't originally my idea. The original idea was by another user called Nothing Doing, but he unintentionally abandoned the project, and I just happened to pick up the project and took it over since I liked the idea so much. If you can find something along those lines, then maybe. I do prefer to stick to female characters if I can help it.
Yorik Posted August 26, 2018 Posted August 26, 2018 Wow, great news for me! Thank you for your work. How about cursed loot mod integration? I know one way to gameplay integration with mod SurpriseEquip 0.2.0 but I do not know how to write mod
HyperonicX Posted August 26, 2018 Author Posted August 26, 2018 6 minutes ago, Yorik said: Wow, great news for me! Thank you for your work. How about cursed loot mod integration? I know one way to gameplay integration with mod SurpriseEquip 0.2.0 but I do not know how to write mod Unfortunately, that stuff is beyond my capabilities as I do not understand scripting in the slightest. I don't understand that whole parameter thing, which SurpriseEquip seems to utilize, so that throws that out of the window. As for a patch for DCL, I'm not comfortable asking kimy about how to make such a thing. I'm fairly certain that it utilizes something similar to SE involving scripts and perimeters. But thank you for your feedback!
HyperonicX Posted August 28, 2018 Author Posted August 28, 2018 2 hours ago, AkiKay said: This Mod is way better than i thought. How about Elisabeth from Bioshock ? If you have a link to a converted player model, then I can easily do it.
SelosTeef Posted August 28, 2018 Posted August 28, 2018 Hey, I took a little while but thanks for the pony masks! I also like how you ported the tails and wings (which weren't usable in the original). I was actually able to resize them (two for now) so they don't look gigantic now. It doesn't show it here but I also fixed the major clipping that occured on the back side of the neck of the mask whenever you wore a collar. I didn't actually need (couldn't) use either NifSkope nor Blender (NifSkope can't resize helmets properly and Blender can't save .nif) Only Bodyslide's Outfit Studio did the job nicely. The bad thing is that it's a little more time consuming than I thought. In Outfit Studio you have to repaint the bone weights every time otherwise the game will CTD whenever you wear a pony mask. I have found two bugs though: 1) You can unlock the mask without a key. 2) Pinkie's inventory preview shows Lyra. Once I resize them all I can send you the .nifs if you want.
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