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Posted
57 minutes ago, golovkoleonid041 said:

Could you tell me, please what skin to these bodies be appropriate.

Any UNP (UUNP) based should work fine.

Posted
17 minutes ago, poblivion said:

I thought, because you are very experienced in creating a slider, it would be a great help if you wanted to participate in this project.

Since JaneBod is an open-source project - I can try to convert all sliders from JB to this "new UNP" body.

 

Posted
1 hour ago, Azazellz said:

Since JaneBod is an open-source project - I can try to convert all sliders from JB to this "new UNP" body.

 

Thanks ! It would be great. 

Posted
21 hours ago, Azazellz said:

Since JaneBod is an open-source project - I can try to convert all sliders from JB to this "new UNP" body.

 

I've seen your post on this thread about Bazinga's chinese UUNP body. How do I convert JB sliders to new bodys?

 

On 8/19/2018 at 10:51 PM, Azazellz said:

Body with high-poly nipples?

No.

You should make conversion of this slider for that body.

Posted
6 minutes ago, Warmongerer said:

I've seen your post on this thread about Bazinga's chinese UUNP body. How do I convert JB sliders to new bodys?

My english is too bad to describe it right.

But all works identical to making common outfit conversions.

The main problem is to adust the forms so that they match with each other (original JB and Skyrim CBBE\UUNP, for example).

 

  • 5 weeks later...
Posted

So I'm noticing that some of the sliders cause significant jagged bulging near the wrist and ankle seams. Not sure which sliders exactly cause them yet, but the Tigersan Bodybuilder and Forearm Size sliders seem to contribute to them. Are you planning on releasing an update with some slider tweaks? And if not, what would be the best way to fix this?

 

image.png.3fc81f00896a1f531540b1855b6a4843.png

image.png.8d735e8798cb830e288cefdf27c55d10.png

Posted
1 hour ago, danime91 said:

So I'm noticing that some of the sliders cause significant jagged bulging near the wrist and ankle seams. Not sure which sliders exactly cause them yet, but the Tigersan Bodybuilder and Forearm Size sliders seem to contribute to them. Are you planning on releasing an update with some slider tweaks? And if not, what would be the best way to fix this?

This will require doing all the work again, but this time including models of hands and feet.

And even then this bug may appear - but in other places.

 

I'll think that I can do.

 

  • 2 weeks later...
Posted

1.2b is here.

Accidentaly set the path in .xml to the non-HDT body.

Now all should work fine.

40 minutes ago, MayDayCray said:

I like these sliders.. but I use COCO's Vagina body. How can I adapt these sliders to another body/outfit?

Depends on the base shape of this body.

But you should learn how sliders and projects in BS works.

Posted

Skyrim SE...

 

 

02:35 gameplay

 

 

Posted
3 hours ago, Azazellz said:

1.2b is here.

Accidentaly set the path in .xml to the non-HDT body.

Now all should work fine.

Depends on the base shape of this body.

But you should learn how sliders and projects in BS works.

It's a higher poly UNP based body with an attached HDT vagina. 
Do you know how to attach JB sliders to another outfit or body? Is there a study guide available? I would love to give this a shot

Posted
6 hours ago, MayDayCray said:

It's a higher poly UNP based body with an attached HDT vagina. 
Do you know how to attach JB sliders to another outfit or body? Is there a study guide available? I would love to give this a shot

No, there is no guide.

All I can say with my bad english - in F4 bodyslide projects you can find sliders for cross-conversion: JB -- F4 CBBE -- Skyrim CBBE\UUNP.

So you can convert default flat JB body to skyrim body, and then use it as reference to make new project with your body.

Posted
23 hours ago, MayDayCray said:

It's a higher poly UNP based body with an attached HDT vagina. 
Do you know how to attach JB sliders to another outfit or body? Is there a study guide available? I would love to give this a shot

So what I did was go into BodySlide's RefTemplates.xml file, add UUNP Special + JB as a reference, then go into Outfit Studio, load whatever body/outfit you want to add the sliders to, and load the JB body as a reference. Then you conform sliders, tweak individual sliders to fit, then save it as a project, and voila.

 

BTW, I've been unable to actually play the game for months because I've been converting basically every vanilla outfit and mod outfit I've got to work with JaneBod, and it's taking a while.

Posted

Thanks for this conversion. I've been using it steadily since it was released.

 

One minor issue I have noticed it is a little ridge at the tailbone area.. a couple examples:

Spoiler

enb-2018_12_04-00_40_17_51.jpg.2c47b98bc3a32c98006d31e73cf3083d.jpg

 

enb-2018_09_30-00_49_10_57.jpg.996a22ade326f29ca79c1cfd0d464fff.jpg

 

Is this a problem with the body mesh or would it be caused by the animations and poses? I am at default sliders for all body parts except the breasts.

 

Posted
1 hour ago, modal said:

Is this a problem with the body mesh or would it be caused by the animations and poses? I am at default sliders for all body parts except the breasts.

Yes, it's a problem with original UUNP body.

All vertices controlled through skeleton bones, and in this area they have slightly incorrect weights, so in some poses or animations this "ass spike" may appear.

Posted

Special Edition Compatible
     Yes

Posted
38 minutes ago, Kokan said:

Special Edition Compatible
     Yes

No.

Or this mod will be banned by Ousnius, original creator of UUNP.

But you can convert it yourself. Use SSE Nif Optimizer from Nexus.

Posted
On 3/4/2019 at 11:29 PM, Kokan said:

Skyrim SE...

 

 

02:35 gameplay

 

 

Works without conversion...I understand this is because of copyright.

Posted
20 minutes ago, Kokan said:

Works without conversion...I understand this is because of copyright.

Oh. Right. My mod does not have any meshes, so if you use already converted to SSE UUNP body - it will work.

But IIRC there is no official conversion of UUNP to SSE.

Posted

I noticed you sent me a link to this thread. We're building a UNP body from scratch and we're creating sliders from scratch for Skyrim SE. At this time I have no clue if I'll bring it to F04, but it's not really my intention. @Kokan

 

I've already created some sliders for UNPR.. I've just created the body with UNPR and have a working UUNP conversion.  If anyone is interested. I could use some help with the UNPR sliders and body morphs. We're almost done with the body, but I need to fix up a few more things. You don't have to have good english to be apart of my discord. I just need someone who might be able to help me create sliders and smooth them out a bit. 
 

I don't know if you're aware as well. We're creating more than just a UNP hi-poly mesh with sliders. We're also creating a full on malebody for Skyrim SE and making sliders for it as well. We've gotten it completely compatible. I definitely would like to bring over BME to Fallout 4 when I'm done building it for Skyrim SE. However, that'll be a while since I'm still building the body. If someone is good at sculpting. I need a bit of help with the neck lining. Other than that the body is almost done. We're going to have a custom genitalia both cut and uncut if we can. It's compatible with SOS full and light for Skyrim SE. 

 

I wouldn't mind if BME is brought over to FO4. However, UNPR is a different story. We kind of want to keep it SE exclusive. 

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