Tooneyman23 Posted March 6, 2019 Posted March 6, 2019 On 1/18/2019 at 2:19 AM, poblivion said: I thought, because you are very experienced in creating a slider, it would be a great help if you wanted to participate in this project. We could use all the help we could get. We need people who can help use create sliders since we're basically at that level now with UNPR. BME will be there shortly. The big thing is smoothing out Sliders while transforming the mesh. I noticed. TBD has a lot of issues with this. It's a great mod, but a lot of the sliders break the body and badly.
MayDayCray Posted March 7, 2019 Posted March 7, 2019 On 3/5/2019 at 7:37 PM, danime91 said: So what I did was go into BodySlide's RefTemplates.xml file, add UUNP Special + JB as a reference, then go into Outfit Studio, load whatever body/outfit you want to add the sliders to, and load the JB body as a reference. Then you conform sliders, tweak individual sliders to fit, then save it as a project, and voila. BTW, I've been unable to actually play the game for months because I've been converting basically every vanilla outfit and mod outfit I've got to work with JaneBod, and it's taking a while. Oh goody.. How should the line read for when I insert "UUNP Special + JB"? <Template sourcefile="SliderSets\UnifiedUNP.xml" set="Unified UNP HDT + Jane Bod" shape="UUNP">Unified UNP HDT + Jane Bod</Template>
danime91 Posted March 8, 2019 Posted March 8, 2019 3 hours ago, MayDayCray said: Oh goody.. How should the line read for when I insert "UUNP Special + JB"? <Template sourcefile="SliderSets\UnifiedUNP.xml" set="Unified UNP HDT + Jane Bod" shape="UUNP">Unified UNP HDT + Jane Bod</Template> I have it like this: <Template sourcefile="SliderSets\UUNPSpecial+JB.xml" set="UUNP JaneBody" shape="UUNP">Unified UNP Special</Template> Using the same name "Unified UNP Special" because that's what the actual body shape file references, I believe, and I just remember that it's the second one on the list. I could change it, but it would require going and changing the name in another file and I'm lazy.
isupernoob Posted March 12, 2019 Posted March 12, 2019 On 3/7/2019 at 7:03 PM, danime91 said: I have it like this: <Template sourcefile="SliderSets\UUNPSpecial+JB.xml" set="UUNP JaneBody" shape="UUNP">Unified UNP Special</Template> Using the same name "Unified UNP Special" because that's what the actual body shape file references, I believe, and I just remember that it's the second one on the list. I could change it, but it would require going and changing the name in another file and I'm lazy. I've done this, and whenever I try to load JaneBod as a reference in outfit studio, I get an error saying it can't find the slider set. It's also looking for it in the skyrim install folder and not the MO directory where bodyslide is installed. Thoughts on what I'm doing wrong?
danime91 Posted March 13, 2019 Posted March 13, 2019 17 hours ago, isupernoob said: I've done this, and whenever I try to load JaneBod as a reference in outfit studio, I get an error saying it can't find the slider set. It's also looking for it in the skyrim install folder and not the MO directory where bodyslide is installed. Thoughts on what I'm doing wrong? Are you launching BodySlide/Outfit Studio from within MO? Also, make sure that the JaneBody mod is in the same folder structure as all the other BodySlide mods.
isupernoob Posted March 15, 2019 Posted March 15, 2019 On 3/12/2019 at 5:11 PM, danime91 said: Are you launching BodySlide/Outfit Studio from within MO? Also, make sure that the JaneBody mod is in the same folder structure as all the other BodySlide mods. I am, yes, and it is.
danime91 Posted March 15, 2019 Posted March 15, 2019 2 hours ago, isupernoob said: I am, yes, and it is. Hmm, well I'm not sure what the issue would be. Maybe some folder structure somewhere has to be renamed or something, but I'm better with hands-on troubleshooting. The looking in Skyrim data folder thing is normal, though, that's just how Outfit Studio works. It's looking at the virtual Skyrim Data folder created by MO. Keep messing around with it, I guess? I had to tinker with the files and Outfit Studio settings a bit before I could get it to work properly, but it's been so long I've forgotten all the steps.
Guest Posted April 13, 2019 Posted April 13, 2019 Hello ! I don't know what I did wrong when installing, but I have two of each slider when opening my racemenu UUNP morph ! All new sliders added by your awesome mod are fine ! Thank you for enlightening me !
Azazellz Posted April 13, 2019 Author Posted April 13, 2019 2 hours ago, mertinlad said: I don't know what I did wrong when installing, but I have two of each slider when opening my racemenu UUNP morph ! This happens because my mod already have UUNP data inside racemenu script. So, use only my plugin for racemenu morphs. Or you can try this version (but it will require save file without my plugin enabled, or "clean save" procedure). RaceMenuMorphsUUNP-JB v1.2b.7z (I hope it will work, because I'm not tested it ingame).
Guest Posted April 13, 2019 Posted April 13, 2019 Hello again ! Thank you so much, I disabled racemenu plugin and it works ! but I obviously have to rebuild all morphs again on my character and my followers (because I'm using EFF), I assume ... is there any way to apply them wihout having to do so ? Thank you again sir !
Azazellz Posted April 13, 2019 Author Posted April 13, 2019 11 minutes ago, mertinlad said: is there any way to apply them wihout having to do so ? Have no idea. Personally I prefer ECE over Racemenu, so I can't say is there a way to save your current body sliders preset and load it again.
Azazellz Posted May 29, 2019 Author Posted May 29, 2019 2 hours ago, GrievousReborn said: this makes my pc very slow Yes. Looks like this is how BodySlide works. On my old PC (7 years old, Intel i5 2500k and 960GTX) with Win7 all works fine, but on my new PC (7 months old, with much more performance - Rysen 5 2600 and 2070RTX) with Win10 BodySlide literally can freeze whole system for a minute. Have no idea how to fix this (besides reducing slider count).
Findri Posted June 2, 2019 Posted June 2, 2019 Spoiler TY Aza! This mod is what I've been waiting for so long! The sliders are so versatile, I even gave male looking pecs to my PC, something I've always struggled with on regular UUNP. BodySlide studio lags a bit, but it isn't a big deal, it is absolutely worth it. The generated meshes are gorgeous. I thought I was going to use regular UUNP forever, but this, this is the future! TY again! Never stop modding Aza! 3
cooldown1337 Posted September 15, 2019 Posted September 15, 2019 Does anyone get neck seams with this body? What head mods are you using if not?
Azazellz Posted September 15, 2019 Author Posted September 15, 2019 1 hour ago, cooldown1337 said: Does anyone get neck seams with this body? What head mods are you using if not? Try to use 1.1 version. Looks like something wrong with neck area in 1.2.
cooldown1337 Posted September 15, 2019 Posted September 15, 2019 7 hours ago, Azazellz said: Try to use 1.1 version. Looks like something wrong with neck area in 1.2. It's not perfect but it's much better, thanks for tip!
gurugeorge Posted September 16, 2019 Posted September 16, 2019 Hey Azazellz, just curious (and anticipatory ) are you still going to be adding some of these sliders to the UNP-R body as was suggested above?
danime91 Posted November 16, 2019 Posted November 16, 2019 So after finally making the jump to Skyrim SE, I don't want to have to lose the muscle conversions I've painstakingly made. TBD is nice, but sadly lacking when it comes to muscle options. So I want to take advantage of the new higher-poly bodies. How would I go about converting these sliders to work with the new CBBE or TBD body?
Azazellz Posted November 16, 2019 Author Posted November 16, 2019 2 hours ago, danime91 said: So after finally making the jump to Skyrim SE, I don't want to have to lose the muscle conversions I've painstakingly made. TBD is nice, but sadly lacking when it comes to muscle options. So I want to take advantage of the new higher-poly bodies. How would I go about converting these sliders to work with the new CBBE or TBD body? There is no difference between making outfit conversion and making body sliders conversion. You should know how BodySlide work. Only one thing is critical here - the more the geometry of the reference and the target coincides, the more accurate the result will be. Also, it's better to use original JB body and sliders for making stuff like this.
danime91 Posted November 16, 2019 Posted November 16, 2019 9 hours ago, Azazellz said: There is no difference between making outfit conversion and making body sliders conversion. You should know how BodySlide work. Only one thing is critical here - the more the geometry of the reference and the target coincides, the more accurate the result will be. Also, it's better to use original JB body and sliders for making stuff like this. Alright, I'll try giving it a shot. If I'm anywhere near successful, I'll let you know.
JohnyBungalow1 Posted January 19, 2020 Posted January 19, 2020 The new CBBE 3BBB, so do so-called BHUNP released recently. How to transfer the sliders from Skyrim Jane bod to these?
Azazellz Posted January 20, 2020 Author Posted January 20, 2020 10 hours ago, Nevermind1337 said: The new CBBE 3BBB, so do so-called BHUNP released recently. How to transfer the sliders from Skyrim Jane bod to these? On 11/16/2019 at 6:20 PM, Azazellz said: There is no difference between making outfit conversion and making body sliders conversion. You should know how BodySlide work. Only one thing is critical here - the more the geometry of the reference and the target coincides, the more accurate the result will be. Also, it's better to use original JB body and sliders for making stuff like this.
JohnyBungalow1 Posted January 20, 2020 Posted January 20, 2020 5 hours ago, Azazellz said: I tried to imort tri mods to this new body, but the thing is that in game some sliders are distorted (a few like tigersan morph and fitness in this case, as far as I know). Actually I was talking about why wouldn't U update this mod for this new body? BHUNP aside from new physics like thighs and calves and, well, genital ones, it really has more polygons all over the body. I think it's really crucial for a mod like this.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now