Darkau Posted December 2, 2020 Posted December 2, 2020 Hi, noticed a bug today: I captured 3 slaves at Blackreach, they now are well trained, I left the 3 in a house then left outside. As soon as I am outside, I have a notification warning me I lost one slave, it's the last one I capture. I tried everything: rope her, use collar and leash spell, she disapear as soon as I am not with her. I tried to kill her and ressurect her, but when I do this she can't move anymore. I tried to free her and capture her again, but as I do that, I have a warning telling I just lost a slave even though I capturer her, and I have a blank instead of her name in the name list. I take it the npc is bugged, but is there a way to keep her?
CliftonJD Posted December 2, 2020 Author Posted December 2, 2020 48 minutes ago, Darkau said: I tried to free her and capture her again, but as I do that, I have a warning telling I just lost a slave even though I capturer her, and I have a blank instead of her name in the name list. I take it the npc is bugged, but is there a way to keep her? enslaving a slave should tell you a lost slave after telling a gained slave as a way of correcting itself, but normally the name should still exist. try renaming the slave from the blank slot. if that still fails, try clicking the slave count from the main mcm screen. that should clear any blank slots, but you'll need to look over the list for the changes and see if you can find the slot the slave gets moved to i'd need your papyrus log of the events to help any further than that with it
Darkau Posted December 2, 2020 Posted December 2, 2020 I am not used to papyrus but I can try, would you prefer one log where the slave disapears no matter what I do or when I try to enslave her again? By the way, when the name is blank it is totally bugged, for example it tells me it is a male etc. Edit: Here is my papyrus log in 2 part: First: I just let the the game load Second : I approach the bugged slave, rope her, enter the closest house. Once I am inside the house I wait for the slave count to go minus one then I close the game. Papyrus.0.log
CliftonJD Posted December 3, 2020 Author Posted December 3, 2020 22 hours ago, Darkau said: I am not used to papyrus but I can try, would you prefer one log where the slave disapears no matter what I do or when I try to enslave her again? By the way, when the name is blank it is totally bugged, for example it tells me it is a male etc. Edit: Here is my papyrus log in 2 part: First: I just let the the game load Second : I approach the bugged slave, rope her, enter the closest house. Once I am inside the house I wait for the slave count to go minus one then I close the game. Papyrus.0.log 83.6 kB · 0 downloads your best bet would be if you have a save from before enslaving to send me the log of the original enslavement...however if you don't have that we can try a log of re-enslaving the bugged slave the log you posted looks as tho the game thinks your slaves are random dust drop effects
Raya Posted December 5, 2020 Posted December 5, 2020 I would LOVE to have this in my load order... but after a while (usually a cell change) my slaves lose their name and I can't interact with them, not even by resetting them... It also causes followers to decide to stop using the follow package...
CliftonJD Posted December 5, 2020 Author Posted December 5, 2020 3 hours ago, Raya said: I would LOVE to have this in my load order... but after a while (usually a cell change) my slaves lose their name and I can't interact with them, not even by resetting them... It also causes followers to decide to stop using the follow package... most common cause for name loss is using this with mia's lair without the mia's lair patch. each slave also has a rename feature to rename those slaves if you still have trouble after adding the patch or if you don't have mia's lair, post a papyrus log of the slave losing its name
Raya Posted December 5, 2020 Posted December 5, 2020 1 hour ago, CliftonJD said: most common cause for name loss is using this with mia's lair without the mia's lair patch. each slave also has a rename feature to rename those slaves if you still have trouble after adding the patch or if you don't have mia's lair, post a papyrus log of the slave losing its name May also ba 'caus eI'm on Skyrim VR... But will try!
kohlteth Posted December 5, 2020 Posted December 5, 2020 6 hours ago, Raya said: May also ba 'caus eI'm on Skyrim VR... But will try! I have same issue still, even with Mias Lair patch and reinstalled PAHE too, I now have a companion who follows me and i cannot interact with them as their name has vanished, anyone know if you can rename someone via console to make them interactable again? (I freed her and she lost name when I did)
CliftonJD Posted December 6, 2020 Author Posted December 6, 2020 1 hour ago, kohlteth said: I have same issue still, even with Mias Lair patch and reinstalled PAHE too, I now have a companion who follows me and i cannot interact with them as their name has vanished, anyone know if you can rename someone via console to make them interactable again? (I freed her and she lost name when I did) oh you are using vr?
Raya Posted December 6, 2020 Posted December 6, 2020 17 hours ago, CliftonJD said: oh you are using vr? Aye, It seems to be fixed, now... I'll report if it fails again. Most things work in VR. Honestly, once you go VR, pancake is a bit... unsatisfying.
CliftonJD Posted December 6, 2020 Author Posted December 6, 2020 4 hours ago, Raya said: Aye, It seems to be fixed, now... I'll report if it fails again. Most things work in VR. Honestly, once you go VR, pancake is a bit... unsatisfying. ok, hopefully it was an old bug or a slave made in an older bugged version
bloodborne69 Posted December 7, 2020 Posted December 7, 2020 On 12/6/2020 at 4:06 PM, CliftonJD said: ok, hopefully it was an old bug or a slave made in an older bugged version I have this exact issue, name lost, think it due to Mia's lair, But i have the patch. what is the load order? pahe then mia then patch? I added 2 new followers to my game were set as leveled list npc? idk, but i have configurable real names for se and they were renamed upon rendering. after talking once, they lose their names.
Unspec Posted December 8, 2020 Posted December 8, 2020 For some reason, after any animation, my slaves don't keep their clothes on. After a cell change, they end up running around naked. Any idea what might be causing that? No "put your clothes back on" option either.
pinky6225 Posted December 8, 2020 Posted December 8, 2020 12 hours ago, bloodborne69 said: I have this exact issue, name lost, think it due to Mia's lair, But i have the patch. what is the load order? pahe then mia then patch? I added 2 new followers to my game were set as leveled list npc? idk, but i have configurable real names for se and they were renamed upon rendering. after talking once, they lose their names. Thats how i have it although some of the PAH esp's come after so its PAH .esm then Mia's Lair then ParadiseMia'sLair patch and then a couple of the option Pah .esp's like lakeview cell # Automatically generated by Vortex Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Special Edition Patch.esp CreatureFramework.esm ApachiiHair.esm ApachiiHairFemales.esm ZaZAnimationPack.esm ITortureFramework.esm SexLab.esm SexLabAroused.esm SexLab - Sexual Fame [SLSF].esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm Schlongs of Skyrim - Core.esm paradise_halls.esm SkyUI_SE.esp Obsidian Weathers.esp SMIM-SE-Merged-All.esp FemaleGuards.esp BVFE.esp Vidani's Bag of Holding.esp SLALAnimObjBillyy.esp MoreNastyCritters.esp Bijin Warmaidens.esp Bijin Wives.esp Relationship Dialogue Overhaul.esp Increased Enemy Spawns - 3x.esp paradise_halls_SLExtension.esp SexLab-AmorousAdventures.esp AmorAdvExtended.esp Remodeled Armor - Vanilla Replacer.esp SexLab-Stories.esp SexLab_Solutions.esp Particle Patch for ENB SSE.esp hydra_slavegirls.esp FurnitureMarkerSex.esp Sleep for Credit.esp Elephant'sScriptLatencyTester.esp SLSFFameComments.esp SlaveTatsEventsBridge.esp SlaveTats.esp SimplyKnock.esp Pahe_Dwarven_Devious_suits.esp Serana.esp Run For Your Lives.esp KS Hairdo's.esp COW_Girl.esp Spank That Ass.esp AnubAnimObj.esp No Killmoves, No Killcams, No Killbites.esp PAN_NPCs_DG.esp SOSRaceMenu.esp The Eyes Of Beauty - Elves Edition.esp dse-soulgem-oven.esp 3BBB.esp Joy of Perspective.esp HentaiCreatures.esp RaceMenu.esp XPMSE.esp RaceMenuPlugin.esp CBBE.esp RaceMenuMorphsCBBE.esp FNISSexyMove.esp SexLab UtilityPlus.esp Apropos2.esp Fresh Women.esp PAN_NPCs.esp AmazingFollowerTweaks.esp Increased Enemy Bosses - 2x.esp PAH_HomeSweetHome.esp PAH_AndYouGetASlave.esp SexLab_Dialogues.esp MiasLair.esp Veronica_Follower.esp CollegeDaysWinterhold.esp SexLab-StoriesDevious.esp paradise_halls_fellglow_slave_camp.esp The Manipulator.esp MF_RadiantProstitution.esp Bijin NPCs.esp The Paarthurnax Dilemma.esp Auto Unequip Ammo.esp CobaltAnimations.esp FNIS.esp JS Armored Circlets SE.esp FNISspells.esp SLAL_K4Anims.esp MFQAT.esp ParadiseHallsMiasLairPatch.esp NewmillerPiercings2.esp Player Blink Fix.esp SOS - Smurf Average Addon.esp SexlabAchievement.esp dD - Realistic Ragdoll Force - Realistic.esp JailRape.esp SexlabLightMeUp.esp SexLabDirtyTalk.esp SINful CBP.esp SLAL_ProxyAnimObjects.esp SLA Monitor Widget.esp SLAL_SHanimAnimObj.esp SLAL_AnimationsByLeito.esp SLAnimLoader.esp SexLab TDF Aggressive Prostitution.esp TDF_AP_IndHookersPlug_In.esp UIExtensions.esp NewmillerPiercings3.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp Schlongs of Skyrim.esp TheEyesOfBeauty.esp pahe-tdf-patch.esp PAHSlaveCart.esp SexLab Eager NPCs.esp pahe_lakeview_manor_cell.esp paradise_halls_farengars_study.esp aessmeltdown.esp RideSharing.esp Alternate Start - Live Another Life.esp ImmerSlave.esp Modern Brawl Bug Fix.esp
CliftonJD Posted December 8, 2020 Author Posted December 8, 2020 17 hours ago, bloodborne69 said: idk, but i have configurable real names for se and they were renamed upon rendering. after talking once, they lose their names. seems you may have found a new conflict with the renamer. by definition both mods do the same thing so its like a battle who's going to win the names. try disabling the auto-renamer in pahe in favor of the other mod and manually rename(from mcm slave info) any npc's that have already lost it 1
Shayk86 Posted December 8, 2020 Posted December 8, 2020 CliftonJD, quick question.... Which version of DD is the best to use with pahe version 7.4.7? I have DD 4.3 right now on the build I'm working on but just got this from Script Extender thru MO2 Plugin Failed to load. The failed plugins are: • DDiUtil version 1 (DeviousDevices.dll, Devious Devices) reported as incompatible during query. So should I try the new DD 5.0 or revert back to DD 4.1?
CliftonJD Posted December 9, 2020 Author Posted December 9, 2020 7 hours ago, Shayk86 said: CliftonJD, quick question.... Which version of DD is the best to use with pahe version 7.4.7? I have DD 4.3 right now on the build I'm working on but just got this from Script Extender thru MO2 Plugin Failed to load. The failed plugins are: • DDiUtil version 1 (DeviousDevices.dll, Devious Devices) reported as incompatible during query. So should I try the new DD 5.0 or revert back to DD 4.1? if your dll failed to load, you need to check that you have the correct sse and skse version, regardless of which dd version you run...i couldn't tell you how well 5.0 works, i run 4.3 but i run it with the dll that matches my sse and skse version. the difference is chosen during installation
Shayk86 Posted December 9, 2020 Posted December 9, 2020 43 minutes ago, CliftonJD said: if your dll failed to load, you need to check that you have the correct sse and skse version, regardless of which dd version you run...i couldn't tell you how well 5.0 works, i run 4.3 but i run it with the dll that matches my sse and skse version. the difference is chosen during installation Thank You for the fast response and the help! I installed 5.0 but my game keeps CTD now, so I'll reinstall 4.3 and double check I'm installing it right.
pinky6225 Posted December 9, 2020 Posted December 9, 2020 6 hours ago, Shayk86 said: Thank You for the fast response and the help! I installed 5.0 but my game keeps CTD now, so I'll reinstall 4.3 and double check I'm installing it right. Which SKSE version are you using 2.017 or 2.019 as .19 was released fairly recently (month or two ago) so i dont think all mods have been updated to it so i'm still using 2.017 which is available in the archive section of the SKSE page
TheRightDoorIsNotTheLeft Posted December 12, 2020 Posted December 12, 2020 [Note, this is for Skyrim SE -- not LE] Is there a way to get Convenient Horses to work on PAHE slaves? The "you should buy a horse" option doesn't appear, as it does with followers. I know, a "slave" isn't technically a "follower", but once I started to use Convenient Horses, I realized that using a horses doesn't suck balls, as it does in vanilla Skyrim. However, it also means the PAHE slaves I'm keeping with me as combat "help with benefits" followers are pretty much left in the dust, even before I start adding speed perk points to my horse. I even tried using The Manipulator by ffabris for SE 1.0.0, but there's no property to toggle. using Nether's Follower Framework to import the slave into a follower slot, but it still didn't offer a "you should buy a horse" option. Without using a horse, the slaves stay with me, but then I'm trudging across Skyrim slower than I could swim through a vat of molasses. Any ideas? thanks
danono Posted December 12, 2020 Posted December 12, 2020 1 hour ago, TheRightDoorIsNotTheLeft said: [Note, this is for Skyrim SE -- not LE] Is there a way to get Convenient Horses to work on PAHE slaves? The "you should buy a horse" option doesn't appear, as it does with followers. I know, a "slave" isn't technically a "follower", but once I started to use Convenient Horses, I realized that using a horses doesn't suck balls, as it does in vanilla Skyrim. However, it also means the PAHE slaves I'm keeping with me as combat "help with benefits" followers are pretty much left in the dust, even before I start adding speed perk points to my horse. I even tried using The Manipulator by ffabris for SE 1.0.0, but there's no property to toggle. using Nether's Follower Framework to import the slave into a follower slot, but it still didn't offer a "you should buy a horse" option. Without using a horse, the slaves stay with me, but then I'm trudging across Skyrim slower than I could swim through a vat of molasses. Any ideas? thanks Nethers dose not use that "buy a horse" choice, in the nethers mcm set that follower to have a horse spawn for her/him,
TheRightDoorIsNotTheLeft Posted December 12, 2020 Posted December 12, 2020 13 minutes ago, danono said: Nethers dose not use that "buy a horse" choice, in the nethers mcm set that follower to have a horse spawn for her/him, Loot and mod tell me to set riding support only instead of spawned horses.
pinky6225 Posted December 12, 2020 Posted December 12, 2020 11 hours ago, TheRightDoorIsNotTheLeft said: [Note, this is for Skyrim SE -- not LE] Is there a way to get Convenient Horses to work on PAHE slaves? The "you should buy a horse" option doesn't appear, as it does with followers. I know, a "slave" isn't technically a "follower", but once I started to use Convenient Horses, I realized that using a horses doesn't suck balls, as it does in vanilla Skyrim. However, it also means the PAHE slaves I'm keeping with me as combat "help with benefits" followers are pretty much left in the dust, even before I start adding speed perk points to my horse. I even tried using The Manipulator by ffabris for SE 1.0.0, but there's no property to toggle. using Nether's Follower Framework to import the slave into a follower slot, but it still didn't offer a "you should buy a horse" option. Without using a horse, the slaves stay with me, but then I'm trudging across Skyrim slower than I could swim through a vat of molasses. Any ideas? thanks You could try using ride sharing (https://www.nexusmods.com/skyrimspecialedition/mods/11734) And only give the share medallion to slaves as that does work for me, from the mod page sounds like its compatible long as you dont give a share medallion to a follower with a horse
CliftonJD Posted December 12, 2020 Author Posted December 12, 2020 13 hours ago, TheRightDoorIsNotTheLeft said: [Note, this is for Skyrim SE -- not LE] Is there a way to get Convenient Horses to work on PAHE slaves? The "you should buy a horse" option doesn't appear, as it does with followers. I know, a "slave" isn't technically a "follower", but once I started to use Convenient Horses, I realized that using a horses doesn't suck balls, as it does in vanilla Skyrim. However, it also means the PAHE slaves I'm keeping with me as combat "help with benefits" followers are pretty much left in the dust, even before I start adding speed perk points to my horse. I even tried using The Manipulator by ffabris for SE 1.0.0, but there's no property to toggle. using Nether's Follower Framework to import the slave into a follower slot, but it still didn't offer a "you should buy a horse" option. Without using a horse, the slaves stay with me, but then I'm trudging across Skyrim slower than I could swim through a vat of molasses. Any ideas? thanks convenient horses already have a fail-safe in play for that: Quote If there’s no dialogue option for a follower to buy a horse, then it’s not supported by the mod. some follower mods already support followers using additional player horses so we tried to toggle the horse option for slaves from within the pahe behavior packages but it was chaos. some slaves wouldn't get off the horse once on and some would take the horse indoors with them. i didn't think of this at the time, but i think if we were to try it again, we need a way to detect if the slave is riding a horse to then tell the slave to dismount before allowing it in the behavior hopefully this is a suitable alternative: 2 hours ago, pinky6225 said: You could try using ride sharing (https://www.nexusmods.com/skyrimspecialedition/mods/11734) And only give the share medallion to slaves as that does work for me, from the mod page sounds like its compatible long as you dont give a share medallion to a follower with a horse
TheRightDoorIsNotTheLeft Posted December 12, 2020 Posted December 12, 2020 9 hours ago, CliftonJD said: convenient horses already have a fail-safe in play for that: some follower mods already support followers using additional player horses so we tried to toggle the horse option for slaves from within the pahe behavior packages but it was chaos. some slaves wouldn't get off the horse once on and some would take the horse indoors with them. i didn't think of this at the time, but i think if we were to try it again, we need a way to detect if the slave is riding a horse to then tell the slave to dismount before allowing it in the behavior hopefully this is a suitable alternative: I took a look at Ride Sharing. Looks like the mod hasn't been updated since 2017 and there are 12 bugs that aren't addressed. The last sticky was also written in 2017. It doesn't give me much hope, but I'll give it a try. Thanks.
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