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Posted

So finally got a chance to go through the latest updates to this:

 

Namira day was nice, one bug in that Sabile Stentor was not there at all, couldn't see here, no dialogue appeared for her, suspect that might have been the cause of a few hangs that had to be advanced with the T key.

 

Camile won't fill the cells, keep reading them as full, took them down to empty, so zero is stock and asked her how many we had, she said zero but when asked to get some, got the message that she didn't hunted as cells were full (I am on SE).

 

Couldn't sell my follower, not sure why, picked the dialogue on Mistress to ask about it, plays and then nothing, am I missing something here or is this bugging out, I did have a female follower with me.

Posted
3 hours ago, Leavira said:

So finally got a chance to go through the latest updates to this:

 

Namira day was nice, one bug in that Sabile Stentor was not there at all, couldn't see here, no dialogue appeared for her, suspect that might have been the cause of a few hangs that had to be advanced with the T key.

 

Camile won't fill the cells, keep reading them as full, took them down to empty, so zero is stock and asked her how many we had, she said zero but when asked to get some, got the message that she didn't hunted as cells were full (I am on SE).

 

Couldn't sell my follower, not sure why, picked the dialogue on Mistress to ask about it, plays and then nothing, am I missing something here or is this bugging out, I did have a female follower with me.

 

Namira day : I got that problem too. Solved when I reloaded the mod before goind the first time into the fort.

 

Camille... why ? I added a else condition which provides 4 slaves. I don't identified the problem...

 

Talk to your follower before, you need to register her in a specific alias to allow selling her to mistress.

 

 

Posted (edited)

I have only just started this mod just finished buy 6 meat slaves and now off to the jarl to negotiate a 

business  licence. So far its enormous fun .

 

Does your mistress turn you into a vampire? I having being  put off becoming a vamp for the moment in case  i miss something in the mod and/or break it .

 

 Bug  but with the butcher knife? You can infinitely butcher something so if you want 30 human

heart just butcher one human 30 times. 

Edited by liniul
Posted (edited)
18 hours ago, Delzaron said:

Camille... why ? I added a else condition which provides 4 slaves. I don't identified the problem...

 

I have 7 so  i have filled only cells 12, 11, 10, 9, 8, 7 and 6. So she wonlt fill any cells.

 

Spoiler

20240415175747_1.jpg.40e9ce5ef65b74b3631529b2015e1dfa.jpg20240415175755_1.jpg.a343702e529a02b57c72f0f57adc6527.jpg

 

In that case, which cell should fill this one?

Spoiler

20240415175804_1.jpg.70651c9d30e3917aa99b1148f757658b.jpg

 

Ore this?

Spoiler

20240415175814_1.jpg.fd9da32280ca90255eb62185f631bdbf.jpg

 

Also mistress love stuck here

Spoiler

20240415175956_1.jpg.24e7fbccb10fe8ef27917ebbcc5c78f5.jpg

 

Edited by killer905
Posted
50 minutes ago, liniul said:

I have only just started this mod just finished buy 6 meat slaves and now off to the jarl to negotiate a 

business  licence. So far its enormous fun .

 

Does your mistress turn you into a vampire? I having being  put off becoming a vamp for the moment in case  i miss something in the mod and/or break it .

 

 Bug  but with the butcher knife? You can infinitely butcher something so if you want 30 human

heart just butcher one human 30 times. 

Currently, Mistress does not turn you into a vampire, but in older versions there was this option.

Posted
34 minutes ago, killer905 said:

 

I have 7 so  i have filled only cells 12, 11, 10, 9, 8, 7 and 6. So she wonlt fill any cells.

 

  Reveal hidden contents

 

In that case, which cell should fill this one?

  Reveal hidden contents

 

Ore this?

  Reveal hidden contents

 

Also mistress love stuck here

  Reveal hidden contents

 

 

 

I didn't understand why Camille script don't work... the debug.notification play as intended, so the script is called.

 

Here the script, maybe you'll find something I did'n't spotted.

 

 

Function CamilleFurnish()
    debug.notification("Camille captured some meatgirls.")

    int CaptureSet = Utility.RandomInt(0, 3)

    if StockSlave.length <= 16

    ;there is place for 4 slaves
    
        if captureSet == 0
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl7_breton)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl8_argonian)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl9_khaajit)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl10_imperial)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)
    
        elseif captureSet == 1
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl11_highelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl12_breton)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl14_woodelf)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)

        elseif captureSet == 2
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl11_highelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl12_breton)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl14_woodelf)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)

        elseif captureSet == 3
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl15_darkelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl16_redguard)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl18_nord)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl10_imperial)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)
        endif


    elseif StockSlave.length == 13

    ; there is place for 3 slaves
        if captureSet == 0
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl7_breton)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl8_argonian)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl9_khaajit)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
    
        elseif captureSet == 1
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl11_highelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl12_breton)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)

        elseif captureSet == 2
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl11_highelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl12_breton)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)

        elseif captureSet == 3
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl15_darkelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl16_redguard)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl18_nord)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
        endif


    elseif StockSlave.length == 14

    ; there is place for 2 slaves
        if captureSet == 0
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl7_breton)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
    
        elseif captureSet == 1
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl11_highelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl10_imperial)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)

        elseif captureSet == 2
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl12_breton)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)

        elseif captureSet == 3
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl15_darkelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl16_redguard)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
        endif


    elseif StockSlave.length == 15

    ; there is place for 1 slave
        if captureSet == 0
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl7_breton)

            AddSlave(TheSlave1)
    
        elseif captureSet == 1
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl10_imperial)

            AddSlave(TheSlave1)

        elseif captureSet == 2
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)

            AddSlave(TheSlave1)

        elseif captureSet == 3
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl16_redguard)

            AddSlave(TheSlave1)
        endif

    elseif StockSlave.length == 16
        debug.notification("Camille didn't hunted a slave, because the cells are all full.")

    else
        ;just for debug
        ;there is place for 4 slaves
    
        if captureSet == 0
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl7_breton)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl8_argonian)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl9_khaajit)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl10_imperial)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)
    
        elseif captureSet == 1
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl11_highelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl12_breton)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl14_woodelf)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)

        elseif captureSet == 2
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl11_highelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl12_breton)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl14_woodelf)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)

        elseif captureSet == 3
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl15_darkelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl16_redguard)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl18_nord)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl10_imperial)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)
        endif

    Endif

EndFunction

 

27 minutes ago, killer905 said:

Currently, Mistress does not turn you into a vampire, but in older versions there was this option.

 

Indeed, no more vampire turning. I had difficulties to script it, it not worked well. So, i prefered to focused on player as meat girl.

Posted
9 minutes ago, Delzaron said:

 

 

I didn't understand why Camille script don't work... the debug.notification play as intended, so the script is called.

 

Here the script, maybe you'll find something I did'n't spotted.

 

Spoiler

Function CamilleFurnish()
    debug.notification("Camille captured some meatgirls.")

    int CaptureSet = Utility.RandomInt(0, 3)

    if StockSlave.length <= 16

    ;there is place for 4 slaves
    
        if captureSet == 0
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl7_breton)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl8_argonian)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl9_khaajit)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl10_imperial)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)
    
        elseif captureSet == 1
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl11_highelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl12_breton)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl14_woodelf)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)

        elseif captureSet == 2
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl11_highelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl12_breton)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl14_woodelf)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)

        elseif captureSet == 3
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl15_darkelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl16_redguard)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl18_nord)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl10_imperial)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)
        endif


    elseif StockSlave.length == 13

    ; there is place for 3 slaves
        if captureSet == 0
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl7_breton)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl8_argonian)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl9_khaajit)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
    
        elseif captureSet == 1
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl11_highelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl12_breton)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)

        elseif captureSet == 2
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl11_highelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl12_breton)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)

        elseif captureSet == 3
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl15_darkelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl16_redguard)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl18_nord)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
        endif


    elseif StockSlave.length == 14

    ; there is place for 2 slaves
        if captureSet == 0
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl7_breton)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
    
        elseif captureSet == 1
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl11_highelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl10_imperial)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)

        elseif captureSet == 2
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl12_breton)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)

        elseif captureSet == 3
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl15_darkelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl16_redguard)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
        endif


    elseif StockSlave.length == 15

    ; there is place for 1 slave
        if captureSet == 0
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl7_breton)

            AddSlave(TheSlave1)
    
        elseif captureSet == 1
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl10_imperial)

            AddSlave(TheSlave1)

        elseif captureSet == 2
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)

            AddSlave(TheSlave1)

        elseif captureSet == 3
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl16_redguard)

            AddSlave(TheSlave1)
        endif

    elseif StockSlave.length == 16
        debug.notification("Camille didn't hunted a slave, because the cells are all full.")

    else
        ;just for debug
        ;there is place for 4 slaves
    
        if captureSet == 0
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl7_breton)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl8_argonian)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl9_khaajit)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl10_imperial)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)
    
        elseif captureSet == 1
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl11_highelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl12_breton)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl14_woodelf)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)

        elseif captureSet == 2
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl11_highelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl12_breton)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl13_nord)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl14_woodelf)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)

        elseif captureSet == 3
            Actor TheSlave1= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl15_darkelf)
            Actor TheSlave2= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl16_redguard)
            Actor TheSlave3= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl18_nord)
            Actor TheSlave4= a1RMeat_PlaceMeatGirlsSpotREF.PlaceActorAtMe(a1R_Slave_MeatGirl10_imperial)

            AddSlave(TheSlave1)
            AddSlave(TheSlave2)
            AddSlave(TheSlave3)
            AddSlave(TheSlave4)
        endif

    Endif

EndFunction

 

 

Indeed, no more vampire turning. I had difficulties to script it, it not worked well. So, i prefered to focused on player as meat girl.

 

Sadly i not read in this so this is dark magic for me ;/

 

And mistress still not have texture ;/ And yes i have latest version 3.23fix

Spoiler

20240415183401_1.jpg.adb456617f137c3761f3f34eee025a4a.jpg

 

Posted
16 minutes ago, killer905 said:

 

Sadly i not read in this so this is dark magic for me ;/

 

And mistress still not have texture ;/ And yes i have latest version 3.23fix

  Hide contents

20240415183401_1.jpg.adb456617f137c3761f3f34eee025a4a.jpg

 

 

do Lamiae dress have texture ?

Posted
1 hour ago, killer905 said:

 

Also mistress love stuck here

  Reveal hidden contents

20240415175956_1.jpg.24e7fbccb10fe8ef27917ebbcc5c78f5.jpg

 

Not sure how I forgot to mention that, yes the nav mesh looks like it didn't get changed to account for the stump being added, as such they try to walk through there and get stuck.

Posted (edited)
3 hours ago, Delzaron said:

 

do Lamiae dress have texture ?

Yes, she have.You can see on right. She stand there. So Mistress not have texture but lamiae have. And another problem in Bath mistress quest she never undress during bath but if i did on her disable and enable she get finally undress.

Edited by killer905
Posted (edited)
1 hour ago, killer905 said:

Yes, she have.You can see on right. She stand there. So Mistress not have texture but lamiae have. And another problem in Bath mistress quest she never undress during bath but if i did on her disable and enable she get finally undress.

 

the bath quest have a line with give the nude outfit to carnificina. It seems to not working. I'll add an unequipall.

 

I don't know why Lady ritual dress don't work for carnificina...

 

edit : here what I have in Ravenous SE.

Capture.PNG

Edited by Delzaron
Posted (edited)

Ok I'm despair. I put version 2.23fix on it and the game closes as soon as I enter the fort. If I take version 3.20 which I still take, everything works. I don't even get the two outfits, they just don't have a mesh, But the meshes are stored in the folder ...... I am probably too stupid for. Or I forgot something from PA I have the current version of the Discord for Subs.  I also tried to start the base of Char Mods. The same result, I hang the report from the crash logger on it maybe someone can do something with

crash-2024-04-15-20-47-42.log

Edited by Mellenia
Posted
50 minutes ago, Mellenia said:

Ok I'm despair. I put version 2.23fix on it and the game closes as soon as I enter the fort. If I take version 3.20 which I still take, everything works. I don't even get the two outfits, they just don't have a mesh, But the meshes are stored in the folder ...... I am probably too stupid for. Or I forgot something from PA I have the current version of the Discord for Subs.  I also tried to start the base of Char Mods. The same result, I hang the report from the crash logger on it maybe someone can do something with

crash-2024-04-15-20-47-42.log 44.85 kB · 0 downloads

 

ok...

 

first : do your avatar is a skyrim character using skyrim mod outfits ? If yes, can you tell me the mods in question, please.

 

If I interpret correcly your crash log, you're facing a problem with the bandit hanged on the pole in the kitchen. I guess it's the oufit she wear which cause problem.

 

A simple solution to try is just deleting her from the cell in CK or just change her outfit, save, and see what happen.

Try this, I just changed the outfit of the hanged bandit.

zRavenous.esp

Posted
18 minutes ago, Delzaron said:

 

ok...

 

first : do your avatar is a skyrim character using skyrim mod outfits ? If yes, can you tell me the mods in question, please.

 

If I interpret correcly your crash log, you're facing a problem with the bandit hanged on the pole in the kitchen. I guess it's the oufit she wear which cause problem.

 

A simple solution to try is just deleting her from the cell in CK or just change her outfit, save, and see what happen.

Try this, I just changed the outfit of the hanged bandit.

zRavenous.esp 1.06 MB · 0 downloads

First of all thanks

 

The avatar is made with DAZ. I think that is also the basis for the ritual outfit and that's why I also asked for the outfit I like that :) In DAZ or Poser it is called "RDNA Pro Kali". I don't know. How well you can convert the asset into a Skyrim suitable, maybe someone wants to try that I can hang the original picture on it.

Mellenia AC Neu.png

Posted

I may have found a reason for the outfit problem. Apparently the model is not stored in all "race". I also had to activate the mesh for my Kitsunerace. That could also be the problem with the "bathroom"

beispiel 2.png

beispiel 1.png

beispiel 3.png

Posted
29 minutes ago, Mellenia said:

I may have found a reason for the outfit problem. Apparently the model is not stored in all "race". I also had to activate the mesh for my Kitsunerace. That could also be the problem with the "bathroom"

beispiel 2.png

beispiel 1.png

beispiel 3.png

 

thx for all these details. Once I'll post new FTD update, I'll take care of this.

 

I don't think I can do something with your kitsune race. Maybe you'll need to add it in CK manually each time...

Hum, i should look into TID... I don't remeber how I manage to set the custom outfits, but I don't think I added TIDfalmerRace into the additional races.

Posted

It was just an example that what doesn't fit. Kitsune Race takes defaultrace setting.

If necessary, I adapt that. I know now where the problem is

Posted (edited)
5 hours ago, Delzaron said:

 

the bath quest have a line with give the nude outfit to carnificina. It seems to not working. I'll add an unequipall.

 

I don't know why Lady ritual dress don't work for carnificina...

 

edit : here what I have in Ravenous SE.

 

Capture.PNG

On my side:

ee.PNG.40e52444c76532fab2aba7739adcff6e.PNG

 

 

Did you uninstall DEM Ritual? And i check this on LE

 

I checked the NIF files and they point to textures other than Ravenous. But it's even more strange because it works for Lamiae, but not for Mistress...

 

kjjk.PNG

Edited by killer905
Posted (edited)
4 minutes ago, coronelwirs said:

a1RModManagementQuest how its work? console command just tell me: not found. 

 

it's normal, there is no stage. It's just the quest which hold all the mod scripts.

 

For example, when you ask a slave to go one of the cells, it calls a script inside a1rModManagementQuest. Explore it in CK for further details.

Edited by Delzaron
Posted (edited)
53 minutes ago, Delzaron said:

 

it's normal, there is no stage. It's just the quest which hold all the mod scripts.

 

For example, when you ask a slave to go one of the cells, it calls a script inside a1rModManagementQuest. Explore it in CK for further details.

And I thought this was a list of all the quests of the mod. Can you please then name the sidequest waitress, as usual, Simza did not want to cut dovakin. Is only the vagina still available? No breasts? and then they are in the list of things for mod, so I thought)...

I watched Namira's Day. It's cool, of course, but I broke the quest with a crash, and downloading from quicksave completely broke everything. And so everything started well, I reached the gallows and hello desktop. In general, so far the mod needs to be passed without saves inside, otherwise the mistress or her friend the bard will get stuck in one place.

I can confirm that carni really takes a bath dressed, it's easy to explain here, because all NPCs are dressed by default. Therefore, the bath should be scripted like the bathhouse in Dovakin's Riverwood house. Leaf, he undresses everyone there when you approach the water. But just forget it. 

A real trifle and no difference at all. You came up with a funny idea with namira, when the questions about lore came up, I dropped out altogether. I don't know much about TES at all. I only understand star wars and star trek, and then you made me go leaf through the directory. Funny.

Edited by coronelwirs
Posted (edited)
1 hour ago, coronelwirs said:

And I thought this was a list of all the quests of the mod. Can you please then name the sidequest waitress, as usual, Simza did not want to cut dovakin. Is only the vagina still available? No breasts? and then they are in the list of things for mod, so I thought)...

I watched Namira's Day. It's cool, of course, but I broke the quest with a crash, and downloading from quicksave completely broke everything. And so everything started well, I reached the gallows and hello desktop. In general, so far the mod needs to be passed without saves inside, otherwise the mistress or her friend the bard will get stuck in one place.

I can confirm that carni really takes a bath dressed, it's easy to explain here, because all NPCs are dressed by default. Therefore, the bath should be scripted like the bathhouse in Dovakin's Riverwood house. Leaf, he undresses everyone there when you approach the water. But just forget it. 

A real trifle and no difference at all. You came up with a funny idea with namira, when the questions about lore came up, I dropped out altogether. I don't know much about TES at all. I only understand star wars and star trek, and then you made me go leaf through the directory. Funny.

 

For waitress, yes, on;y vagina It was a request, but due to the bad comments I got after release it, I decide to not develop it further.

 

You just need to activate the table (a zaz furniture) when asked to do it, The scene will follow.

 

Namira day... I struggled to make it functionnal. It can break easily, specially during the hanging game part, but there is nothing I can do.

I didn't get CTD.

 

Ah, Carni... I just added a unequipall line to the code, I'll see if it will help.

 

Namira is one of the daedric princes. it's the one of death and decay. Their adepts involves in cannibalism as workshiping actions.

Carnificina and Simza are both workshipers of Namira. In Skyri, you have the quest in Markarth involving Eola.

So, i believed a quest about a contest of death and get the honnor to be sacrificed on the altar and being eaten would be nice.

 

I also set the ladyritual armor from argonian to defaultrace.

 

I'll also integrate the pack of scripts I send some days ago.

 

 

I really hope Pama will make a oven and a boiler someday, will be nice additions. If I was richer, I could pay him to design it.

 

Edited by Delzaron
Posted
42 minutes ago, Delzaron said:

 

For waitress, yes, on;y vagina It was a request, but due to the bad comments I got after release it, I decide to not develop it further.

 

You just need to activate the table (a zaz furniture) when asked to do it, The scene will follow.

 

Namira day... I struggled to make it functionnal. It can break easily, specially during the hanging game part, but there is nothing I can do.

I didn't get CTD.

 

Ah, Carni... I just added a unequipall line to the code, I'll see if it will help.

 

Namira is one of the daedric princes. it's the one of death and decay. Their adepts involves in cannibalism as workshiping actions.

Carnificina and Simza are both workshipers of Namira. In Skyri, you have the quest in Markarth involving Eola.

So, i believed a quest about a contest of death and get the honnor to be sacrificed on the altar and being eaten would be nice.

 

I also set the ladyritual armor from argonian to defaultrace.

 

I'll also integrate the pack of scripts I send some days ago.

 

 

I really hope Pama will make a oven and a boiler someday, will be nice additions. If I was richer, I could pay him to design it.

 

No no no, there was a question about some kind of rebellion in Morrowind at the end of the third era. I know about daedra, Eola is my favorite in general, I often put her as the main bride in my harem. With a cool replacement, she's generally a beauty. I do not understand the lore of the universe as such, I understand more or less what is happening in the game. I closed all the quests in the game once. In general, the quiz is interesting, especially about the capital of Morrowind, I answered at random and got there.

By the way, I saw the voice acting on the mod, of course not everything is there, but a lot. You know, you need this dude - arthurioBoomer, Write to him, maybe he will consider your mod and do the voiceover. I downloaded some from him, it's really cool, especially Sub Lola. I know for sure he won't take on big ones, but ravenous is still a standard mod and relatively few dialogues. 

If Pamatronic had brought the amputator framework back to life, we would have carried it on our hands. That's how many opportunities all the mod authors would have at once. A real walking field.

 

Posted

I suceed to make Carnificina being naked in her bath !

The problem is due to her outfit. I created a special nude outfit for her, with the lady ritual amulet.

And it worked !

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