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Posted
10 minutes ago, killer905 said:

Yes, and idk "why" now have inside tits. Just very strange...

 

indeed. Arghj, I can't upload a pict to show you how it looks...

 

 

Capture.PNG

Posted
10 minutes ago, Delzaron said:

 

indeed. Arghj, I can't upload a pict to show you how it looks...

 

 

Capture.PNG

Well, i think i find problem so if you add to mod. Just take meshes files from DEM Ritual CBBE HDT Bodyslide.zip 

Posted

Wonderful. I'll resuse that for NMM and TID !

 

I cancelled to use vampire chains, too complex. I'll use gatti jewel instead.

Capture2.PNG

Posted

Question, would you recommend a new save for a new version, or is there an update procedure? For example "don't load a save made inside the modded cell," or anything similar? Or am I good to just replace and play?

Also a suggestion, since you added basic follower support; would it be possible to create two additional offshoots of the VIP job, which selects either the player's follower, or both the player and their follower, much like how the customer can select the player and/or Simza? Currently it looks as though you can just sell followers to the restaurant, putting them in the cells, but otherwise not interacting. It'd be nice if the mod could support current followers, as well.

Posted
23 minutes ago, Felidae0 said:

Question, would you recommend a new save for a new version, or is there an update procedure? For example "don't load a save made inside the modded cell," or anything similar? Or am I good to just replace and play?

Also a suggestion, since you added basic follower support; would it be possible to create two additional offshoots of the VIP job, which selects either the player's follower, or both the player and their follower, much like how the customer can select the player and/or Simza? Currently it looks as though you can just sell followers to the restaurant, putting them in the cells, but otherwise not interacting. It'd be nice if the mod could support current followers, as well.

 

For LE, i didn't started a new game sinces a year now...

Just talke a save outside fort naemirr.

 

That's complex to do so. For VIP_impaler, the choice of the meatgirls is entirely on the player, so you can choose your ex followers if you want (its the way I sued to impale Falari, who is a follower I found on LL). For VIP, it"s a script which select the slaves, but I could replace it by letting the player select the meat girls herself.

I would let the question to the mod users.

Yes, for now you can just sell followers. They are stripper form the follower faction, so doomed to become meat.

 

The mod was not managed to manage current followers, and doesn't need any follower, so I don't know how and if I'll manage that.

There is also the problem of packages competition (I got that in TID, when I tryied to set followers as slaves with package slinked to the slave alias : follower package were prioritized, so the slaves one were never applied).

Posted
2 hours ago, Delzaron said:

Wonderful. I'll resuse that for NMM and TID !

 

I cancelled to use vampire chains, too complex. I'll use gatti jewel instead.

Capture2.PNG

❤️

 

Forehead bug also fixed? I sends some pic.

 

And also i find mod where NPC left fort so  "My Home Is Your Home" have piority quest set on 98. So i change piority for all Ravenous quest to 100 where Follower NPC can be used and works all fine :3 

 

And one thigs to add. Follower sold to mistress not have "buthcer" or fuck dialogue.

 

I have already mentioned this

Quote

 

"An interesting addition would be the addition of 'special' dialogues for the follower as they are in the cell, when choosing an appetizer and main course or implante.

So is it my time? Right.
It's nice to know you're the one eating me *smiles*."

 

But I also came up with the idea of additional dialogues if we want to sell Aela the werewolf or Serana the vampire

Aela - Mistress can refuse to accept her as meat because she is a werewolf and she knows it. Just like it was with the werewolf we recruit for the restaurant. But she can recruit her as a "meat hunter" 

Serana - Same as above, but only if Serana has not been cured. If she is still a vampire then she can be recruited as an employee or let go.

Posted
1 hour ago, killer905 said:

❤️

 

Forehead bug also fixed? I sends some pic.

 

And also i find mod where NPC left fort so  "My Home Is Your Home" have piority quest set on 98. So i change piority for all Ravenous quest to 100 where Follower NPC can be used and works all fine :3 

 

And one thigs to add. Follower sold to mistress not have "buthcer" or fuck dialogue.

 

I have already mentioned this

But I also came up with the idea of additional dialogues if we want to sell Aela the werewolf or Serana the vampire

Aela - Mistress can refuse to accept her as meat because she is a werewolf and she knows it. Just like it was with the werewolf we recruit for the restaurant. But she can recruit her as a "meat hunter" 

Serana - Same as above, but only if Serana has not been cured. If she is still a vampire then she can be recruited as an employee or let go.

 

forehead is fixed in CK, but not in game... the problem is only on LE, not in SE.

It"s specific for ravenous, I don't have that problem on other mods.

 

Noted the priority, I should test it.

 

Noted also for Aela and Serana : no werewolf or vampire. But not as employee, staff is complete.

 

Yes, I met the probme with absence of interaction with meatslaves, factions are missing. I fixed that, it will be available in next update (3.23bis).

Posted (edited)
5 hours ago, Delzaron said:

 

forehead is fixed in CK, but not in game... the problem is only on LE, not in SE.

It"s specific for ravenous, I don't have that problem on other mods.

Hmm, i generated facegem and for me looks now good. So i send "my" facegeom face so you can check it.

Spoiler

20240327014109_1.jpg.fb8d99c5d420a860e1fca042307ebb6c.jpg

 

 

 

5 hours ago, Delzaron said:

Noted also for Aela and Serana : no werewolf or vampire. But not as employee, staff is complete.

OK... how about a mini task with a choice to cure Aela and Seran or not?


Cure:
Aela - I think you could add a body from the Glenmoril Witch Head near the entrance (or other location) of the Glenmoril Coven "dead" and give to Mistress in order to cure
Serana - Acquire the Black Soul Gem by any means and give to Mistress for healing

Since Mistress had to cure first then we get a smaller payment for the companion meat.

 

Not healing:
Simple... Follower leaves the fort or follows us as if nothing had happened.

 

It can also be done in other ways e.g. a big orgy? Aela wolf orgy, and Serana with the wapir dogs?

 

Problem?

1) I see I didn't mention this, but if I don't use the dialogue to make the follower stop following me then after the dialogue with Mistress is over she continues to follow me naked and I can't get rid of her because she also loses the dialogue "Time to separate" or something similar.
It's possible that it's not working properly because I'm using the "Nether's Follower Framework"?

As long as during the conversation between Follower and Mistress. PC tells Follower to leave, then all is well. I can actually send a Video of what it looks like.

 

2) Sometimes NPCs stand on a table in the main room or in the VIP room. Nevmash too close?

3) Tree Stump NPC sometimes walks into this facility. Nevmash too close?

 

zRavenous.esp.zip

Edited by killer905
Posted
9 hours ago, killer905 said:

 

Problem?

1) I see I didn't mention this, but if I don't use the dialogue to make the follower stop following me then after the dialogue with Mistress is over she continues to follow me naked and I can't get rid of her because she also loses the dialogue "Time to separate" or something similar.
It's possible that it's not working properly because I'm using the "Nether's Follower Framework"?

As long as during the conversation between Follower and Mistress. PC tells Follower to leave, then all is well. I can actually send a Video of what it looks like.

 

 

 

Not had a chance to test the latest version myself but that one sounds like the follower framework needs its own version of the dismiss command in the script and isn't reacting properly to the one in the mod. I should hopefully get a chance to test today with  Extensible Follower Framework and see how that goes.

Posted
13 hours ago, killer905 said:

Problem?

1) I see I didn't mention this, but if I don't use the dialogue to make the follower stop following me then after the dialogue with Mistress is over she continues to follow me naked and I can't get rid of her because she also loses the dialogue "Time to separate" or something similar.
It's possible that it's not working properly because I'm using the "Nether's Follower Framework"?

As long as during the conversation between Follower and Mistress. PC tells Follower to leave, then all is well. I can actually send a Video of what it looks like.


I did some brief testing with NFF and it worked fine for me - the follower got properly unassigned from the framework and went on to their cell.

I did however encounter some issues with selling them to the restaurant, as Carnificina would not talk to them - the follower would just talk to themselves, and then get sold after their lines ended. This could however be due to me not trying it out on a new save? Also, the new cells (well, cages) don't seem to be working for me - I can buy more slaves than previously, but they'll just stand in the middle of the jail, instead of going to the cages. Again, possibly could get fixed with a fresh save, but I haven't had the time to try that yet.

Also, is there like, some known issue with Camille not actually getting new slaves when asked? I remember encountering that on last version of the mod as well. Buying them manually from the slaver in Ragged Flagon does the trick.

Posted
15 minutes ago, Meekr0 said:


I did some brief testing with NFF and it worked fine for me - the follower got properly unassigned from the framework and went on to their cell.

I did however encounter some issues with selling them to the restaurant, as Carnificina would not talk to them - the follower would just talk to themselves, and then get sold after their lines ended. This could however be due to me not trying it out on a new save? Also, the new cells (well, cages) don't seem to be working for me - I can buy more slaves than previously, but they'll just stand in the middle of the jail, instead of going to the cages. Again, possibly could get fixed with a fresh save, but I haven't had the time to try that yet.

Also, is there like, some known issue with Camille not actually getting new slaves when asked? I remember encountering that on last version of the mod as well. Buying them manually from the slaver in Ragged Flagon does the trick.

Hmm, I'll have to check it out.

Support with companions I checked on the old save, hmm (didn't have time for the new save)

4 should be in the main room with the clients (3 in cages and one on a pole(?))

Posted
3 hours ago, Meekr0 said:


I did some brief testing with NFF and it worked fine for me - the follower got properly unassigned from the framework and went on to their cell.

I did however encounter some issues with selling them to the restaurant, as Carnificina would not talk to them - the follower would just talk to themselves, and then get sold after their lines ended. This could however be due to me not trying it out on a new save? Also, the new cells (well, cages) don't seem to be working for me - I can buy more slaves than previously, but they'll just stand in the middle of the jail, instead of going to the cages. Again, possibly could get fixed with a fresh save, but I haven't had the time to try that yet.

Also, is there like, some known issue with Camille not actually getting new slaves when asked? I remember encountering that on last version of the mod as well. Buying them manually from the slaver in Ragged Flagon does the trick.

Yeah you have right. Now work good. idk maybe older version had bug or too low priority? But important thing is work now good.

Posted

so far ( kinda by passed setting up the shop as done so many times , A MCM option to do this would be great ) 

 

talk to the vip to start the scene works great gave the meat enough time to get into position. 

 

selling follower , after discussion she would head on out the door , maybes back to my home.  have my home is your home installed.  

 

will test a bit more later tonight 

 

 

Posted (edited)

had a quick idea for a work around , so just tried it, 

 

sett followers home to the dungeon before i sold her and it worked  kinda . 

She went to cells , but now i dont have option to select her for any event. 

 

 

 

Edited by megger35
Posted
5 hours ago, Meekr0 said:


I did some brief testing with NFF and it worked fine for me - the follower got properly unassigned from the framework and went on to their cell.

I did however encounter some issues with selling them to the restaurant, as Carnificina would not talk to them - the follower would just talk to themselves, and then get sold after their lines ended. This could however be due to me not trying it out on a new save? Also, the new cells (well, cages) don't seem to be working for me - I can buy more slaves than previously, but they'll just stand in the middle of the jail, instead of going to the cages. Again, possibly could get fixed with a fresh save, but I haven't had the time to try that yet.

Also, is there like, some known issue with Camille not actually getting new slaves when asked? I remember encountering that on last version of the mod as well. Buying them manually from the slaver in Ragged Flagon does the trick.

 

Yeah, that scene have problems I don't understand. For me, they go inside the vip room...

 

I got that camille problem too is slave number is bellow 8. I'll modify the script to be sure she'll get slaves if stock is between 0 and 8.

 

 

5 hours ago, killer905 said:

Hmm, I'll have to check it out.

Support with companions I checked on the old save, hmm (didn't have time for the new save)

4 should be in the main room with the clients (3 in cages and one on a pole(?))

 

Indeed.

 

35 minutes ago, megger35 said:

so far ( kinda by passed setting up the shop as done so many times , A MCM option to do this would be great ) 

 

talk to the vip to start the scene works great gave the meat enough time to get into position. 

 

selling follower , after discussion she would head on out the door , maybes back to my home.  have my home is your home installed.  

 

will test a bit more later tonight 

 

 

 

About followers, it's a quests priorities conflict.

The thinjk I could is to add a removeallpackages, but it won't solve the alias attributed packages.

 

32 minutes ago, megger35 said:

had a quick idea for a work around , so just tried it, 

 

sett followers home to the dungeon before i sold her and it worked  kinda . 

She went to cells , but now i dont have option to select her for any event. 

 

 

 

 

Yeah, problem know. Fix in new update.

 

 

By the way, maybe I should wait Pama new update (the electric chair ?) before doing Namira day ?

Posted

I forgot : before you ask, don't go in Paris.

 

The JO will be a galactic scale failure... I only regret it's done with our money.

Posted
1 hour ago, megger35 said:

selling follower , after discussion she would head on out the door , maybes back to my home.  have my home is your home installed.  

It's because of the quest piority "my home is your home", because it has 98 and the quest in Ravenous has 55. Changing the CK to 100 will fix this situation.

Posted (edited)
1 hour ago, Delzaron said:

About followers, it's a quests priorities conflict.

The thinjk I could is to add a removeallpackages, but it won't solve the alias attributed packages.

This is because of the priority of the quest. I wrote about this. change 100 will fix this problem.
 

1 hour ago, Delzaron said:

By the way, maybe I should wait Pama new update (the electric chair ?) before doing Namira day ?

It will be a long time before this content is 'public'. Also, there is currently no point in waiting for this content from pama. And this electic chair will not be on LE.

Edited by killer905
Posted (edited)

SOOOOO
I got a magic ctd again remembered to keep the crash logs though.
It happens at a certain time again this time after doing nothing with maya.
Can someone more versed in the dark magic of skyrim crash reports help me out.
Sorry for just dumping a bunch of crash reports here.

i can also put them in as plaintext if that is prefered.

 

And @Delzaron did the exam go well?

crash-2024-03-27-20-42-18.log crash-2024-03-27-20-44-54.log crash-2024-03-27-20-52-47.log crash-2024-03-27-21-07-16.log crash-2024-03-27-14-24-03.log crash-2024-03-27-20-35-35.log

Edited by MuellerMat
Posted (edited)
4 minutes ago, MuellerMat said:

SOOOOO
I got a magic ctd again remembered to keep the crash logs though.
It happens at a certain time again this time after doing nothing with maya.
Can someone more versed in the dark magic of skyrim crash reports help me out.
Sorry for just dumping a bunch of crash reports here.

i can also put them in as plaintext if that is prefered.

 

 

Small addendum I am trying a new save tomorrow so maybe this will fix it.
I also had a small bug in the new VIP quest but I am pretty sure the not loading a new save is to be blammed. The VIP clients kept bunching up in a corner of the room. Wich was hilarious.

Edited by MuellerMat
Posted

ok yep uninstalled my home  is your home and all worked fine with follower . 

 

Vip Impaler found that if player is picked or player and simza then stage wont set to 35 or 50 .

Also found that if simza is impaled and you butcher her for steaks , the stage to bring her back to life does not happen .

 

Also just a side a note , personally would like to see client say something , "who ever moans the most wins"  then all 4 impaler's turn on  , with one lucky winner. 

maybe in case fucking time a little as well.

 

again talking to vip to start the scene works well . 

 

nice work 

 

Posted
1 hour ago, megger35 said:

Vip Impaler found that if player is picked or player and simza then stage wont set to 35 or 50 .

Also found that if simza is impaled and you butcher her for steaks , the stage to bring her back to life does not happen .

 

Also just a side a note , personally would like to see client say something , "who ever moans the most wins"  then all 4 impaler's turn on  , with one lucky winner. 

maybe in case fucking time a little as well.

 

Absolutely agreed, a random chance of "all four victims get impaled" would be great, though some animations might need to be extended so everyone isn't in perfect sync.

 

More suggestions for follower interactions: the post-story VIP dinner, where the player is the VIP, that could be expanded in some really fun ways! Either the player can ask while setting it up to have their follower as the meat for the meal, or they can have their follower as the VIP and they sign up to be meat themselves. In either case, horny/willing reactions from the follower are always appreciated; one of my favorite things is "eagerly willing victims," which this mod has but for which there can always be more room.

 

On a related note, actually, has anyone here offered to do proof-reading through the mod? It's generally fine, but I notice little bits here and there, and it's easy enough to do a sweep for grammar and clarification, if you'd be willing.

Posted

Hello, I like this mod very much, but when I served the customer, the customer said that I wanted to cut off my labia, but after I talked with simza, I took off my clothes, and simza didn't do anything. The task suggested that I should "bend down". How should I operate to make my PC "bend down"? (English is not my mother tongue)

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