SavageCabbage Posted May 8, 2020 Author Share Posted May 8, 2020 Just deleted 1.04 from downloads, 1.1 will stay up for now. 1 Link to comment
Hallows-Slayer Posted May 8, 2020 Share Posted May 8, 2020 0 0 Fallout4.esm 1 1 DLCRobot.esm 2 2 DLCworkshop01.esm 3 3 DLCCoast.esm 4 4 DLCworkshop02.esm 5 5 DLCworkshop03.esm 6 6 DLCNukaWorld.esm 7 7 AAF.esm 254 FE 0 AAFThemes.esl 254 FE 1 WashOutThatCum.esl 8 8 unlockedsettlementobjects.esm 9 9 TortureDevices.esm 254 FE 2 TBOS-RaiderNormalFixMale.esl 254 FE 3 TBOSBodyTalk2LooksMenu.esl 10 a HUDFramework.esm 11 b TrueStormsFO4.esm 12 c ArmorKeywords.esm 13 d Devious Devices.esm 254 FE 4 tssmsr.esl 14 e RSE_II_Resources.esm 15 f SavageCabbage_Animations.esp 16 10 CBBE.esp 17 11 Deathclaw_nude.esp 18 12 Custom Moans.esp 19 13 VIO_Strap-On.esp 20 14 MCS.esp 21 15 AllSetsExtended.esp 22 16 Mechanist Lair Overhaul.esp 23 17 Boston Breeder.esp 24 18 FPAttributes.esp 25 19 MysticPinesRetirementSettlement.esp 26 1a Armorsmith Extended.esp 27 1b clothingoverhaul.esp 28 1c clean starlight drive in.esp 29 1d unlockedsettlementobjectssp.esp 30 1e castlewallsrepaired 3.esp 31 1f SettlementContainers_NoRespawn.esp 32 20 sanctuary pre-walled.esp 33 21 NightstrikerCreatureMod.esp 34 22 cheatterminal.esp 35 23 Beggar_Whore.esp 36 24 Boston Devious Helper.esp 37 25 AAF_BadEnd_Animations.esp 38 26 rxl_bp70_animations.esp 39 27 FPEAddonPack.esp 40 28 RSE_II_CSA.esp 41 29 Hospitality.esp 42 2a GrayUserBPAnimations.esp 43 2b GetDirty.esp 254 FE 5 AAF_Dirty_Sex.esp 44 2c DangerousNights.esp 254 FE 6 DD_LegAnimOverride.esp 45 2d FO4_AnimationsByLeito.esp 46 2e FO4_Leito_Voicefix.esp 47 2f ZaZOut4.esp 48 30 indarello_synthclampon.esp 49 31 AAF_GrayAnimations.esp 50 32 AAF_SEU.esp 51 33 AAF_Violate.esp 254 FE 7 AAF_Violate_DLC_Patch.esp 52 34 Vadermania[AAF_anims].esp 254 FE 8 AAF_Violate_Feral_Animations.esp 254 FE 9 AAF_Violate_Nightstriker_Patch.esp 53 35 FPEDogAddon.esp 54 36 FPEAIOCreatureAddon.esp 55 37 FPESuperMutantAddon.esp 56 38 Mutated Lust.esp 57 39 AAF_CreaturePack02DLC.esp 58 3a Rufgt's Animations.esp 59 3b Atomic Lust.esp 60 3c AAF_CreaturePack01.esp 61 3d Factor.esp 62 3e FrenchMaidFO4-CBBE.esp 254 FE a CROSS_BrotherhoodRecon.esp 63 3f WaitAnywhere.esp 64 40 Headcrab_Bunny.esp 65 41 FP_FamilyPlanningEnhanced.esp 66 42 FPE_BabyAddons.esp 254 FE b FPE_Impregnation_ArmorKeywords_CBBE.esp 67 43 bos_usarmy.esp 68 44 modern firearms.esp 69 45 3dscopes.esp 70 46 fixedlair.esp 71 47 Extended Mechanist's Lair.esp 72 48 EFF.esp 73 49 LooksMenu.esp 74 4a Companion Infinite Ammo.esp 75 4b TrueStormsFO4-EarlierSunsets.esp 76 4c TrueStormsFO4-FarHarbor.esp 77 4d TrueStormsFO4-EarlierSunsetsFH.esp 78 4e IncreasedSettlerPopulation50.esp 79 4f LongerPowerLines3x.esp 80 50 PIP-Pad.esp 81 51 LooksMenu Customization Compendium.esp 82 52 PIP-Pad_LMCC.esp 83 53 ClothingOverhaulSP_XB1_PC.esp 84 54 SSEX.esp 85 55 azarponytailhairstyles.esp 86 56 lovingcait.esp 87 57 the eyes of beauty.esp 88 58 uso_awkcr_patch.esp 89 59 fallout 76 - country roads, take me home (official).esp 90 5a skkunlockcompanions.esp 91 5b nb_buildlimitremover.esp 92 5c lovingpiper.esp 93 5d RU556.esp 94 5e uso_boost_patch.esp 95 5f SettleObjExpandPack.esp 96 60 CWSS Redux.esp 97 61 DansesWearableHolotags_v01-2.esp 98 62 CumNWealth.esp 99 63 CumNWealth_mutant.esp 100 64 Zaz Particles.esp 101 65 indarello_animations.esp 102 66 Scrap Everything - Ultimate Edition.esp 103 67 osm_alternatestart_protocol-infiniteanswer.esp Link to comment
Hallows-Slayer Posted May 8, 2020 Share Posted May 8, 2020 Just now, Hallows-Slayer said: 0 0 Fallout4.esm 1 1 DLCRobot.esm 2 2 DLCworkshop01.esm 3 3 DLCCoast.esm 4 4 DLCworkshop02.esm 5 5 DLCworkshop03.esm 6 6 DLCNukaWorld.esm 7 7 AAF.esm 254 FE 0 AAFThemes.esl 254 FE 1 WashOutThatCum.esl 8 8 unlockedsettlementobjects.esm 9 9 TortureDevices.esm 254 FE 2 TBOS-RaiderNormalFixMale.esl 254 FE 3 TBOSBodyTalk2LooksMenu.esl 10 a HUDFramework.esm 11 b TrueStormsFO4.esm 12 c ArmorKeywords.esm 13 d Devious Devices.esm 254 FE 4 tssmsr.esl 14 e RSE_II_Resources.esm 15 f SavageCabbage_Animations.esp 16 10 CBBE.esp 17 11 Deathclaw_nude.esp 18 12 Custom Moans.esp 19 13 VIO_Strap-On.esp 20 14 MCS.esp 21 15 AllSetsExtended.esp 22 16 Mechanist Lair Overhaul.esp 23 17 Boston Breeder.esp 24 18 FPAttributes.esp 25 19 MysticPinesRetirementSettlement.esp 26 1a Armorsmith Extended.esp 27 1b clothingoverhaul.esp 28 1c clean starlight drive in.esp 29 1d unlockedsettlementobjectssp.esp 30 1e castlewallsrepaired 3.esp 31 1f SettlementContainers_NoRespawn.esp 32 20 sanctuary pre-walled.esp 33 21 NightstrikerCreatureMod.esp 34 22 cheatterminal.esp 35 23 Beggar_Whore.esp 36 24 Boston Devious Helper.esp 37 25 AAF_BadEnd_Animations.esp 38 26 rxl_bp70_animations.esp 39 27 FPEAddonPack.esp 40 28 RSE_II_CSA.esp 41 29 Hospitality.esp 42 2a GrayUserBPAnimations.esp 43 2b GetDirty.esp 254 FE 5 AAF_Dirty_Sex.esp 44 2c DangerousNights.esp 254 FE 6 DD_LegAnimOverride.esp 45 2d FO4_AnimationsByLeito.esp 46 2e FO4_Leito_Voicefix.esp 47 2f ZaZOut4.esp 48 30 indarello_synthclampon.esp 49 31 AAF_GrayAnimations.esp 50 32 AAF_SEU.esp 51 33 AAF_Violate.esp 254 FE 7 AAF_Violate_DLC_Patch.esp 52 34 Vadermania[AAF_anims].esp 254 FE 8 AAF_Violate_Feral_Animations.esp 254 FE 9 AAF_Violate_Nightstriker_Patch.esp 53 35 FPEDogAddon.esp 54 36 FPEAIOCreatureAddon.esp 55 37 FPESuperMutantAddon.esp 56 38 Mutated Lust.esp 57 39 AAF_CreaturePack02DLC.esp 58 3a Rufgt's Animations.esp 59 3b Atomic Lust.esp 60 3c AAF_CreaturePack01.esp 61 3d Factor.esp 62 3e FrenchMaidFO4-CBBE.esp 254 FE a CROSS_BrotherhoodRecon.esp 63 3f WaitAnywhere.esp 64 40 Headcrab_Bunny.esp 65 41 FP_FamilyPlanningEnhanced.esp 66 42 FPE_BabyAddons.esp 254 FE b FPE_Impregnation_ArmorKeywords_CBBE.esp 67 43 bos_usarmy.esp 68 44 modern firearms.esp 69 45 3dscopes.esp 70 46 fixedlair.esp 71 47 Extended Mechanist's Lair.esp 72 48 EFF.esp 73 49 LooksMenu.esp 74 4a Companion Infinite Ammo.esp 75 4b TrueStormsFO4-EarlierSunsets.esp 76 4c TrueStormsFO4-FarHarbor.esp 77 4d TrueStormsFO4-EarlierSunsetsFH.esp 78 4e IncreasedSettlerPopulation50.esp 79 4f LongerPowerLines3x.esp 80 50 PIP-Pad.esp 81 51 LooksMenu Customization Compendium.esp 82 52 PIP-Pad_LMCC.esp 83 53 ClothingOverhaulSP_XB1_PC.esp 84 54 SSEX.esp 85 55 azarponytailhairstyles.esp 86 56 lovingcait.esp 87 57 the eyes of beauty.esp 88 58 uso_awkcr_patch.esp 89 59 fallout 76 - country roads, take me home (official).esp 90 5a skkunlockcompanions.esp 91 5b nb_buildlimitremover.esp 92 5c lovingpiper.esp 93 5d RU556.esp 94 5e uso_boost_patch.esp 95 5f SettleObjExpandPack.esp 96 60 CWSS Redux.esp 97 61 DansesWearableHolotags_v01-2.esp 98 62 CumNWealth.esp 99 63 CumNWealth_mutant.esp 100 64 Zaz Particles.esp 101 65 indarello_animations.esp 102 66 Scrap Everything - Ultimate Edition.esp 103 67 osm_alternatestart_protocol-infiniteanswer.esp what mod is causing my aaf not to work it only stops working after updateing to most current savagecabbage and aaf theme. what is conflict. Link to comment
EgoBallistic Posted May 8, 2020 Share Posted May 8, 2020 43 minutes ago, Hallows-Slayer said: what mod is causing my aaf not to work it only stops working after updateing to most current savagecabbage and aaf theme. what is conflict. It's not one of your plugins. It's one of the animation patches you have installed, that has not been updated for these new animations. You need to uninstall this mod, then reinstall the patches in correct order, then install this mod again after the patches. Link to comment
Hallows-Slayer Posted May 8, 2020 Share Posted May 8, 2020 47 minutes ago, EgoBallistic said: It's not one of your plugins. It's one of the animation patches you have installed, that has not been updated for these new animations. You need to uninstall this mod, then reinstall the patches in correct order, then install this mod again after the patches. I have tried running it without mod below and still would not work is it a different one besides this that is causing my issue Link to comment
Mark Antony Posted May 8, 2020 Share Posted May 8, 2020 The new animations are fantastic, thank you! 3 Link to comment
ZI0MATRIX Posted May 8, 2020 Share Posted May 8, 2020 2 hours ago, EgoBallistic said: It's not one of your plugins. It's one of the animation patches you have installed, that has not been updated for these new animations. You need to uninstall this mod, then reinstall the patches in correct order, then install this mod again after the patches. Would stuff like Vortex dependencies feature fix this? Like telling vortex to load "one Patch to bang them all" before or after the newest SavageCabbages animation pack? I downloaded also the newest version and have the same issue like the dude before. I know that I was troubleshooting some time ago to figure out what was wrong. I think it had something to do with an AAF XML because AAF seems to have by default a limited actor options(maybe I am wrong). That being said I now went back to the older animation pack because I can t find my spreadsheet for fixing the issue. Link to comment
serhiodrubuzan Posted May 8, 2020 Share Posted May 8, 2020 5 hours ago, SavageCabbage said: Только что удалил 1.04 из загрузок, 1.1 останется на данный момент. Everything work fine and AAF 121 Thank you for the update You as the autor of the mod create the best animations On request for you is create working penises for the Super Mutant to the Gula Dogs that are in your animations Link to comment
scarebear2403 Posted May 8, 2020 Share Posted May 8, 2020 2 hours ago, ZI0MATRIX said: Would stuff like Vortex dependencies feature fix this? Like telling vortex to load "one Patch to bang them all" before or after the newest SavageCabbages animation pack? I downloaded also the newest version and have the same issue like the dude before. I know that I was troubleshooting some time ago to figure out what was wrong. I think it had something to do with an AAF XML because AAF seems to have by default a limited actor options(maybe I am wrong). That being said I now went back to the older animation pack because I can t find my spreadsheet for fixing the issue. I don't know much about vortex. But I do know that installing animations packs and patches in order from oldest to newest works for me. - First up the packs that haven't been updated in forever (leito, crazy. vadermania,, 50 shades) - Then One patch to bang them all - Then the packs that have been updated since the last one patch released (BP70, Creature pack, Atomic lust, Mutated Lust) - Then I install Indarellos patch - Finally this pack since it just got an update. I was using a manual install from when I bought the game at release until I tried to get AAF to run. The install order woes were doing my head in so I stopped being lazy and migrated FO4 to MO2. 1 Link to comment
Verasmile2 Posted May 8, 2020 Share Posted May 8, 2020 What's the difference from the newest (9 hours ago) and the ones from monday? Link to comment
EgoBallistic Posted May 8, 2020 Share Posted May 8, 2020 7 minutes ago, Verasmile2 said: What's the difference from the newest (9 hours ago) and the ones from monday? The mod has not changed from Monday. SavageCabbage removed the old 1.0.4 version from the downloads, which caused the site to announce the mod had been updated. 4 Link to comment
Arcturus7777 Posted May 10, 2020 Share Posted May 10, 2020 Great animations thank you for all the hard work. And finally I see one for Cogsworth nice. One suggestion if interested. The flamethrower tank could be used as a dildo in the current animation and used on her mouth. Or later in a different animation. Just a suggestion, I do not know if it would work. 2 Link to comment
Arcturus7777 Posted May 10, 2020 Share Posted May 10, 2020 On 5/8/2020 at 8:21 AM, scarebear2403 said: I don't know much about vortex. But I do know that installing animations packs and patches in order from oldest to newest works for me. - First up the packs that haven't been updated in forever (leito, crazy. vadermania,, 50 shades) - Then One patch to bang them all - Then the packs that have been updated since the last one patch released (BP70, Creature pack, Atomic lust, Mutated Lust) - Then I install Indarellos patch - Finally this pack since it just got an update. I was using a manual install from when I bought the game at release until I tried to get AAF to run. The install order woes were doing my head in so I stopped being lazy and migrated FO4 to MO2. Vortex asks during the install, for every file overwriting other files, whether to install the mod currently being installed before or after, each file with something being changed.. And you can change this any time you want with out uninstalling and reinstalling. It also tells you when a mod has all of its files overwritten by other mods, so you can deactivate it or remove it. easy peasy. 1 Link to comment
michelita Posted May 11, 2020 Share Posted May 11, 2020 I am confused by this quote from the update description: "It's even made full use of the MANUAL animated bounce effect, so if you don't have the automated bouncing body parts, you will see my animated handiwork on the breasts, butt etc." I am not getting any bounce at all and I have extended skeleton with fusion girl and working CBP. I even put this at the end of load order and updated AAF. What are these automated bouncing body parts that I missed? Link to comment
serhiodrubuzan Posted May 11, 2020 Share Posted May 11, 2020 On 08.05.2020 at 14:46, serhiodrubuzan said: Все работает отлично и AAF 121 Спасибо за обновление Вы как автор мода создаете лучшие анимации По запросу вы создаете рабочие пенисы для Супер Мутантов для Собак Гула, которые есть в ваших анимациях What i wrote to you recently did Ulbreth and Behemoth animations from you mod today also work only with the Ulbreth mod Could you add them to your animations your self All of Ulbrets work cause me poor AAF work and constant crashes to the desktop And not only with me If you Best animations so why do we need Ulbret ??? Link to comment
SavageCabbage Posted May 11, 2020 Author Share Posted May 11, 2020 21 hours ago, Arcturus7777 said: Great animations thank you for all the hard work. And finally I see one for Cogsworth nice. One suggestion if interested. The flamethrower tank could be used as a dildo in the current animation and used on her mouth. Or later in a different animation. Just a suggestion, I do not know if it would work. Cheers, I think inserting a working flamethrower into one's body might be dangerous though, that's why I went with the pincers ;) 5 hours ago, michelita said: I am confused by this quote from the update description: "It's even made full use of the MANUAL animated bounce effect, so if you don't have the automated bouncing body parts, you will see my animated handiwork on the breasts, butt etc." I am not getting any bounce at all and I have extended skeleton with fusion girl and working CBP. I even put this at the end of load order and updated AAF. What are these automated bouncing body parts that I missed? Automated bounce is CBP, as in it jiggles when you move around based on physics. Manual stuff is animated by an animator. ZeX has breast bones for both. I've animated the breasts for those that don't use the physics stuff, but you have to have a compatible body still. 4 hours ago, serhiodrubuzan said: What i wrote to you recently did Ulbreth and Behemoth animations from you mod today also work only with the Ulbreth mod Could you add them to your animations your self All of Ulbrets work cause me poor AAF work and constant crashes to the desktop And not only with me If you Best animations so why do we need Ulbret ??? Ulfberth released a separate file that contains all creature bodies without any AAF stuff. Called AAF Creature Patch I think. 1 Link to comment
sullivan Posted May 11, 2020 Share Posted May 11, 2020 fantastic animations, especially the Behemoth ones! Hope you will do even more with them in the future:) Thank You! Link to comment
mashup47 Posted May 11, 2020 Share Posted May 11, 2020 Loving the New animations thank you Link to comment
Yankeesakida Posted May 11, 2020 Share Posted May 11, 2020 Hello, when I use AAF for the Handy and Protectron animations, the actors do not show up. I've reinstalled AAF, deleted all other animation packs and it seems that two of those robots don't appear in the AAF selection menu. All other animations are working as intended and also wanted to see if anyone has the same problem as me. Link to comment
Krazyone Posted May 12, 2020 Share Posted May 12, 2020 Brilliant... Mr Handy, and Protectron's. What next, Tankbot's... Link to comment
Guest Posted May 12, 2020 Share Posted May 12, 2020 Hello savage i must have a problem with your mod certainly the xml files. all the animations work correctly except those of the robots. indeed the robot animations start well but only the "tease" animation is correct the other animations also work but the mr handy does not position himself in relation to the animation but my character does the animation anyway. no error in aaf admin menu just ms warning Do you know where the problem may come from? cordially Link to comment
justforcensor Posted May 12, 2020 Share Posted May 12, 2020 ok, I don't know is anyone report this already, here is the issue: when I install it first, it worked but, not realy alighned like previous version+animationsAddonsandfixes. so I reinstal animationsAddonsandfixes over it and then some error stoped aaf to load on 30%. so I reinstalled all AAF depended mods like in the posted instruction using this new 1.2 version of savage cabage animation pack. the aaf load normaly but this time I can't open the wizard+not a single animation triggers by Violate or SEU. when I deleted 1.2 version and installed 1.1 it works like before. I did it all yesturday evening redownloading 1.2 version from the site in case it was already fixed and updated. I realy like this animation pack the most and this new features of 1.2 is what I was waiting for long time, and I hope it gona work. Thank you! Link to comment
EgoBallistic Posted May 12, 2020 Share Posted May 12, 2020 2 hours ago, justforcensor said: ok, I don't know is anyone report this already, here is the issue: when I install it first, it worked but, not realy alighned like previous version+animationsAddonsandfixes. so I reinstal animationsAddonsandfixes over it and then some error stoped aaf to load on 30%. so I reinstalled all AAF depended mods like in the posted instruction using this new 1.2 version of savage cabage animation pack. the aaf load normaly but this time I can't open the wizard+not a single animation triggers by Violate or SEU. when I deleted 1.2 version and installed 1.1 it works like before. I did it all yesturday evening redownloading 1.2 version from the site in case it was already fixed and updated. I realy like this animation pack the most and this new features of 1.2 is what I was waiting for long time, and I hope it gona work. Thank you! The patches need to be updated for this mod. So you need to uninstall this mod, reinstall the patches and all that, and install this mod last. Link to comment
EgoBallistic Posted May 12, 2020 Share Posted May 12, 2020 2 hours ago, hkheung said: indeed the robot animations start well but only the "tease" animation is correct the other animations also work but the mr handy does not position himself in relation to the animation but my character does the animation anyway. This is a known proble, SavageCabbage mentioned it in the post he made about the new version: ABOUT ROBOTS - READ THIS Robots behave in funny ways that I haven't been able to figure out the solution to yet, so you will likely experience some oddities regarding their animations. Mr. Handy won't transition properly and the Protectron won't loop properly. Please don't post about this unless you have a solution, thanks. Link to comment
Guest Posted May 12, 2020 Share Posted May 12, 2020 5 minutes ago, EgoBallistic said: This is a known proble, SavageCabbage mentioned it in the post he made about the new version: ABOUT ROBOTS - READ THIS Robots behave in funny ways that I haven't been able to figure out the solution to yet, so you will likely experience some oddities regarding their animations. Mr. Handy won't transition properly and the Protectron won't loop properly. Please don't post about this unless you have a solution, thanks. hello ego thank you for your answer Sorry I missed this info because of the google translator sometimes it compresses the scriptures I'll be more careful next time Link to comment
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