XNukacharlieX Posted April 25, 2020 Share Posted April 25, 2020 18 hours ago, epidemius said: Yes of course It’s been 2 weeks that the animations are no longer functional before all was good i don"t understand I hate to say this buy try rebuilding your AAF build. Wipe it clean and start with a clean save. I've never had that issue before. The problem is i have launch a new game and of course i delete all save game after. Link to comment
SavageCabbage Posted April 25, 2020 Author Share Posted April 25, 2020 Next release should be soon, not too much new stuff this update as it was mainly focussed on bringing older animations to use the new skeleton but I've added more variety of options to play around with, here's a preview of new things you can expect in the next update: Spoiler More regular human-on-human stuff too, but I didn't take any pictures. 11 Link to comment
Evilhomer Posted April 25, 2020 Share Posted April 25, 2020 6 hours ago, SavageCabbage said: Next release should be soon, not too much new stuff this update as it was mainly focussed on bringing older animations to use the new skeleton but I've added more variety of options to play around with, here's a preview of new things you can expect in the next update: Reveal hidden contents More regular human-on-human stuff too, but I didn't take any pictures. *not much new stuff* procedes to show a whole bunch of awesome looking animations lol, looking forward to it ? 4 Link to comment
Nebuchadnezzer2 Posted April 26, 2020 Share Posted April 26, 2020 20 hours ago, Evilhomer said: *not much new stuff* procedes to show a whole bunch of awesome looking animations lol, looking forward to it ? Classic case of "Undersell, Overdeliver" 1 Link to comment
Vel W Posted April 26, 2020 Share Posted April 26, 2020 On 4/25/2020 at 12:38 PM, SavageCabbage said: Next release should be soon, not too much new stuff this update as it was mainly focussed on bringing older animations to use the new skeleton but I've added more variety of options to play around with, here's a preview of new things you can expect in the next update: Reveal hidden contents More regular human-on-human stuff too, but I didn't take any pictures. That is a lot of good content in my opinion! Thank you for the preview! I do notice several new creature types, though. This is very good. If there's any new dependencies or updates for other mods that we have to install to get these working, I'd love to get a early start on that. Link to comment
Plaguetard Posted April 27, 2020 Share Posted April 27, 2020 On 4/25/2020 at 7:59 PM, Evilhomer said: *not much new stuff* procedes to show a whole bunch of awesome looking animations lol, looking forward to it ? Exactly what I was thinking lol Link to comment
Doubledude Posted April 28, 2020 Share Posted April 28, 2020 Hey pal i love your work best animations so far keep up :>. Link to comment
Guest Posted April 29, 2020 Share Posted April 29, 2020 On 6/26/2018 at 12:55 AM, riot_punch said: i've been getting this bug since the beginning and would like to help out as well. *Fallout4.esm *DLCRobot.esm *DLCWorkshop01.esm *DLCCoast.esm *DLCWorkshop02.esm *DLCWorkshop03.esm *DLCNukaWorld.esm *Unofficial Fallout 4 Patch.esp *NPCScaling.esm *Arbitration - Resources.esm *HUDFramework.esm *Snap'n Build.esm *ArmorKeywords.esm *NAC.esm *TortureDevices.esm *Homemaker.esm *AAF.esm *Immersive Wasteland Grass.esl *CoAFanaticsGirl.esl *FemaleSynthBody.esl *TheKite_Railroad_Handmaiden.esp *CROSS_CryoLance.esp *HiPolyFaces.esp *CROSS_BrotherhoodRecon.esp *CROSS_MojaveManhunter.esp *CROSS_InstituteExpeditionarySuit.esp *CROSS_CourserStrigidae.esp *Brotherhood of Steel Kit.esp *DeadBodyCollision.esp *Lots More Female Hairstyles.esp *Yona_Weapon_DefenseGun.esp *Arbitration - Button Lowered Weapons.esp *PlayerComments.esp *CompanionIvy.esp *Armorsmith Extended.esp *AzarPonytailHairstyles.esp *AWKCR - Color Swap Mod Slot Hider.esp *Better Locational Damage.esp *EPO_LowHDR.esp *Armorsmith All DLCs Patch.esp *Radiant Clouds and Fogs.esp *CBBE.esp *MiscHairstyle.esp *EnclaveX02.esp *SlowTime.esp *Scopes.esp *FO4LaserBolts - InstituteWhite.esp *Classic Combat Armor.esp *CROSS_GoreCrits.esp *CROSS_GoreCrits_FarHarborPatch.esp *CrimeTown.esp *Stm_DiamondCityExpansion.esp *Immersive HUD.esp *Snap'n Build - Modules.esp *CompanionWhistle.esp *TheKite_CaitSet.esp *Crimsomrider's 1950s Feminine Outfits.esp *LMBTOverlays.esp *Laser Weapon Sound FIX.esp *Stm_DiamondCityExpansion_x_LowerVolume.esp *TheEyesOfBeauty.esp *WM Heavy Machine Gun - Standalone.esp *NAC-FarHarbor.esp *NAC-NukaWorld.esp *NAC-FW_patch.esp *Pip-Boy Flashlight.esp *PIP-Pad.esp *LooksMenu Customization Compendium.esp *CROSS_RugerMkV.esp *Insignificant Object Remover.esp *BLD - Leveled Lists - DLC.esp *FO4LaserBolts.esp *RaiderOverhaul.esp *SuperMutantOverhaul.esp *DCEnhancedSecurity.esp *LessAnnoyingHangmansAlley.esp *CF_AtomicWarlord.esp *EFF.esp *WET.esp *ABundleofTape.esp *Eli_Hangman's Home.esp *KSHairdos.esp *LegendaryModification.esp *LegendaryModificationMisc.esp *VintageSubmachineGun.esp *IncreasedSettlerPopulation50.esp *CWSS Redux.esp *Thematic and Practical.esp *Thematic and Practical - DLC.esp *Barricades.esp *CREAtiveClutter.esp *DD_AIO_I_Hate_You_All.esp *dinoshelf.esp *dinoshelf_extra_ammo.esp *g2m_Workshop_Nexus.esp *DD_Khassar_De_Templari_Increased_build.esp *OCDecorator - No Experience.esp *OCDecorator.esp *OCDecoratorDLC.esp *OCDispenser.esp *CleanPoweredDoors.esp *MsRae_BinsOStuff.esp *OCD FarHarborDLC.esp *BetterJunkFences.esp *DD_All_the_COncrete.esp *Northland Diggers New.esp *Pack Attack NPC.esp *PIP-Pad_LMCC.esp *WaitAnywhere.esp *EasyHacking.esp *PIP-Pad_Pip-BoyFlashlight.esp *CF_AtomicWarlord_CBBE.esp *LookingStranger.esp *KSHairdos_oel.esp *NMC Bundle MEDIUM.esp *LooksMenu.esp *Wasteland Heroines Replacer All in One_1.0.0.esp *FRDZ_Piper.2F1E.esp *TransferSettlements.esp *ColonyOfBirdmen-OutfitOnly.esp *F4NVServiceRifleRedux.esp *WattzLaserGun.esp *Tomacuzi9.esp *AlexMakarovPistol.esp *Eli_Bunker.esp *AKM_AKMS.esp *AKM_AKMS_NWPatch.esp *ESPExplorerFO4.esp *Friendly CoA.esp *Rusty Face Fix.esp *EyesoftheUniverse.esp *GetDirty.esp *Sneak Rank 5 Perk - Subtle Effect.esp *Prisoner Shackles.esp *DnxTattoos.esp *NightTimeGodRaysAllinOne.esp *Faded Glory - Soundtrack Expansion.esp *Hellfirenew.esp *woodysWastelandStuff.esp *SSEX.esp *Allow Companions Into The Institute.esp *CROSS_BreakActionLaser.esp *LAER.esp *LeeEnfieldNo4MkI.esp *FO4 NPCs Travel.esp *DynamicInteriorFogRemoval.esp *FO4_AnimationsByLeito.esp *Atomic Lust.esp *Rufgt's Animations.esp *Mutated Lust.esp *Realistic_conversations.esp *SavageCabbage_Animations.esp *PlayerCommentsCWSSPatch.esp *PlayerComments_UFO4P_Patch.esp *Better VATS - 0.75.esp *Better Perks.esp *Better Locational Damage - DLC_Automatron.esp *LegendaryModification - DLC Far Harbor.esp *Better Locational Damage - DLC_WWorkshop.esp *Better Locational Damage_ Raider Overhaul_Patch.esp *Better Locational Damage - DLC_Far_Harbor.esp *Better Locational Damage - DLC_Nuka_World.esp *Vivid Fallout - All in One - 2k.esp *Synthoverlay.esp *AmazingFollowerTweaks.esp So I am missing "rufgt's animations.esp" and can't for the life of me find the .esp or its files. I have googled and googled for the last day and a half to no avail. Would you be willing to post your copy in the reply spot, or send me the files privately? Link to comment
Nebuchadnezzer2 Posted April 29, 2020 Share Posted April 29, 2020 Spoiler 7 hours ago, Archmedusa86 said: So I am missing "rufgt's animations.esp" and can't for the life of me find the .esp or its files. I have googled and googled for the last day and a half to no avail. Would you be willing to post your copy in the reply spot, or send me the files privately? Under Atomic Lust's downloads, misc files I believe. Link to comment
SavageCabbage Posted April 30, 2020 Author Share Posted April 30, 2020 On 4/27/2020 at 12:55 AM, Vel W said: That is a lot of good content in my opinion! Thank you for the preview! I do notice several new creature types, though. This is very good. If there's any new dependencies or updates for other mods that we have to install to get these working, I'd love to get a early start on that. Thanks, d ependencies haven't changed. You can run with just AAF if you want but you might be missing certain meshes, the One Patch will sort that out but just load my mod afterwards or you'll get errors. On 4/28/2020 at 8:05 PM, Doubledude said: Hey pal i love your work best animations so far keep up :>. Thanks! On 4/26/2020 at 9:02 PM, Nebuchadnezzer2 said: Classic case of "Undersell, Overdeliver" I should say I'm gonna take 30 years between updates then haha. 3 Link to comment
Nebuchadnezzer2 Posted April 30, 2020 Share Posted April 30, 2020 54 minutes ago, SavageCabbage said: I should say I'm gonna take 30 years between updates then haha. Nah, just say "added one new anim for X, Y and Z", post it, and watch people lose their minds when you actually added 3-4, plus furniture, plus this and that ? 2 Link to comment
Guest Posted May 2, 2020 Share Posted May 2, 2020 On 4/29/2020 at 4:22 AM, Nebuchadnezzer2 said: Reveal hidden contents Under Atomic Lust's downloads, misc files I believe. thanks, been bugging the livin shit out of me. Debug mode kept on spamming the message "'rufgt's animations.esp' is not present" Link to comment
Popular Post SavageCabbage Posted May 3, 2020 Author Popular Post Share Posted May 3, 2020 Good day all, newest update is released! v1.2 First things first, this update was mainly done for the sake of making full use of the Extended Skeleton by ZaZ so make sure you have that installed. It's even made full use of the MANUAL animated bounce effect, so if you don't have the automated bouncing body parts, you will see my animated handiwork on the breasts, butt etc. Most of my time has been spent upgrading older animations to make use of that skeleton and bringing the standards of some stiffer looking stuff to look more like the most recent things I've made. Here and there, I've added new animations when I got the inspiration to do so, including new types of participants: Super Mutant Behemoths Mutant Hounds Gorillas Protectrons Mr. Handy/Gutsys There're also more animations for the already supported types. Some sequences have been finished, some new ones have been started. Additional furniture support has been added for Homemaker, Settlement Supplies Expanded and Workshop Rearranged. Thanks to @CGi for the FOMOD, and those that tested beforehand. INSTALLATION - PLEASE READ BEFORE ASKING QUESTIONS For now, make sure to put my mod after any other AAF mods in the load order and delete any older patch file XMLs that affect my pack, as you'll get errors. They'll be located in the Fallout 4/Data/AAF folder, just delete the ones relating to my pack directly and that should pre-emptively stop any errors. I'd also advise uninstalling any previous versions, such as 1.1. ABOUT ROBOTS - READ THIS Robots behave in funny ways that I haven't been able to figure out the solution to yet, so you will likely experience some oddities regarding their animations. Mr. Handy won't transition properly and the Protectron won't loop properly. Please don't post about this unless you have a solution, thanks. TROUBLESHOOTING/BUGS Other than the robots mentioned above, I don't know of any issues. Hopefully there are none. Behemoth and other creature parts available here. Take care all. Enjoy. 22 Link to comment
RogueMage Posted May 3, 2020 Share Posted May 3, 2020 Thanks for the update. Just a question: The 'SettlementKeywords.esm' is a required master now. Looking at my settlement mods I am not sure if it will work so well tegether. Is it possible to get a version without this requirement? Link to comment
SavageCabbage Posted May 3, 2020 Author Share Posted May 3, 2020 Very odd, I'll check it out. Link to comment
Guest Posted May 3, 2020 Share Posted May 3, 2020 Il y a 53 minutes, RogueMage a déclaré: Merci pour la mise à jour. Juste une question: le 'SettlementKeywords.esm' est un maître requis maintenant. En regardant mes mods de règlement, je ne sais pas si cela fonctionnera si bien. Est-il possible d'obtenir une version sans cette exigence? Merci pour la mise à jour pareil ici Link to comment
SavageCabbage Posted May 3, 2020 Author Share Posted May 3, 2020 9 minutes ago, RogueMage said: Thanks for the update. Just a question: The 'SettlementKeywords.esm' is a required master now. Looking at my settlement mods I am not sure if it will work so well tegether. Is it possible to get a version without this requirement? Just re-uploaded, this .esp shouldn't have that requirement now. I think it most likely came from when I was adding more furniture support for SSEX (which requires Settlement Keywords) and forgot to unload that .esp after making final changes to my .esp, so it added it as a master. Lemme know if it works. Link to comment
serhiodrubuzan Posted May 3, 2020 Share Posted May 3, 2020 Just now, SavageCabbage said: Just re-uploaded, this .esp shouldn't have that requirement now. I think it most likely came from when I was adding more furniture support for SSEX (which requires Settlement Keywords) and forgot to unload that .esp after making final changes to my .esp, so it added it as a master. Lemme know if it works. Running 1.1 in 1.2 stand still animation doesnt happen Link to comment
RogueMage Posted May 3, 2020 Share Posted May 3, 2020 Thanks for the quick fix regarding the master. I just finished cleaning my error messages away in AAF but get a whole bunch after installing the update. Any suggestions? savage.bmp Link to comment
SavageCabbage Posted May 3, 2020 Author Share Posted May 3, 2020 12 minutes ago, RogueMage said: Thanks for the quick fix regarding the master. I just finished cleaning my error messages away in AAF but get a whole bunch after installing the update. Any suggestions? savage.bmp 2.69 MB · 3 downloads Yeah, that's probably due to influence from another patch you have that affects my pack. You'll have to find those XMLs and delete them. If you don't have a patch, probably make sure you fully uninstalled the older version before installing this one. Link to comment
RogueMage Posted May 3, 2020 Share Posted May 3, 2020 6 minutes ago, SavageCabbage said: Yeah, that's probably due to influence from another patch you have that affects my pack. You'll have to find those XMLs and delete them. If you don't have a patch, probably make sure you fully uninstalled the older version before installing this one. OK. Thank you. I will remove the XMLs from the patch. Link to comment
isanchez Posted May 3, 2020 Share Posted May 3, 2020 I have a problem. If I want to start the animation manually, no robot appears on the list of possible sex partners. How can that be? 1 Link to comment
stas2503 Posted May 3, 2020 Share Posted May 3, 2020 @SavageCabbage Hi, there is an error in FOMOD. Instead of cceejfo4002-nuka.esl, cceejfo4002-nuka.esm is specified Spoiler Link to comment
DeadSoldierBoy Posted May 3, 2020 Share Posted May 3, 2020 Is there some other mod you need for the Behemoth "dongs"? 1 Link to comment
stas2503 Posted May 3, 2020 Share Posted May 3, 2020 Fix timing animations for comatibility AAF 121b and higher. SavageCabbage_animationData_Dog.xml SavageCabbage_animationData_BG.xml SavageCabbage_animationData.xml Link to comment
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