ASlySpyDuo Posted December 10, 2019 Posted December 10, 2019 11 minutes ago, Raydric said: I wanted to know if some noses in your game have a small bird's beak. Only this type of nose I don't have the problem Can't say I noticed them if they are there, all the noses seemed to be fine.
Blaze69 Posted December 10, 2019 Posted December 10, 2019 I also gave a quick shot at bat pics. Pretty crappy because they were very quick and also because my Skyrim-screenshot-fu is pretty rusty after all the FO4'ing I've been doing, so apologies in advance. (Gods how much have I missed the FEP ring and Bad Dog's morphs/expressions, though). Spoiler No wings because there doesn't seem to be any Animated Dragon Wings version (yet?) and the Real Flying ones look a bit like crap when not flying, unfortunately (and thus are a bitch to pose). Also I don't know if I will be able to run much testing on them, but if I am I'll make sure to post all I can find. 3
TheLastKhajiit Posted December 10, 2019 Posted December 10, 2019 I like the birds better without the wings to be honest
Blaze69 Posted December 11, 2019 Posted December 11, 2019 @Bad Dog, got some bugs to report about the bats: Feet meshes still have the digi bone transforms even though AFAIK the base file is meant to be planti. Would have to remove those and simply include nifs with the transforms in the Digi file instead. Female feet textures are wrong, the normal map is the YA paw one instead of the proper Cellan/Bat one (that's also what causes the feet bug Sly posted). Female hand nif have the wrong shader data (male values instead of female ones). Sly already mentioned this issue in the YA thread, and since the bat hands are the same as the YA ones, seems like they have this problem as well. Bats get a ton of Bird head parts they shouldn't. I see no reason for this unless maybe giving them the neck ruff too, but I'd say it would make more sense to duplicate those specific records instead of just having useless/mismatched bird hairs and parts cluttering the race menu. There's no vampire version of the race. I kinda get this for birds, but for bats... c'mon. You can even do some fancy stuff with the vampire morphs if you want to fine-tune them instead of using the default YA fox head ones. Also I saw there was a "BatRaceController" script but there doesn't seem to be a quest, or at least it's not working because the race isn't added to the Khajiit head parts list. I assume the quest and script won't be properly implemented until the vampire race variant is done? Some head morphs/sliders seem to affect the (leaf) nose for some reason even though I assume they aren't supposed to. Most notably the Eye sliders, but the Mouth and Chin ones may do it too. Also just some random thoughts on them: I like their current face tints but I think it would still be nice to have more options. Could try giving them the YA/Lykaios paints too, shouldn't take much plugin work to add them and the more customization options, the better. They definitely need some hair. If you wanted to make some new hairs for them based on references or whatever (for example, the "sidehawk" on the bat from the "Diner" pic in the set I linked earlier), that could be nice. Though to be honest IMO just giving them the Lykaios hairs should be more than enough, at least for now. I don't know if you are planning to do an "Animated Dragon Wings" variant of their wings, but it would be nice to have. The "Real Flying" version may be the best for actual flying, but as I've stated already they look like crap when doing anything that isn't flying so at this point wings are more of a liability for me, for example. Aaaand one last suggestion. I like both nose options available right now (flying fox/"standard canine snout" and leaf-nosed bat), but IMO it would be nice to have a third option that was a mix of the two. Basically similar to the standard canine snout, but the tip is pointy and goes up like a spade (just like the leaf nose does). Unfortunately I haven't been able to find any clear/ideal example of what I mean so these pics will have to do for now if you want references (NSFW, by the way): Spoiler Source: privvys-art Source: chunie 1
Kuroyami Posted December 11, 2019 Posted December 11, 2019 2 minutes ago, Blaze69 said: Unfortunately I haven't been able to find any clear/ideal example of what I mean so these pics will have to do for now if you want references (NSFW, by the way): Probably obvious I'd say it, but I'd definitely like it if the uncut schlong was made an option for at least the bats in this mod. Then again, it isn't as if images don't exist for Avians with foreskin too - Omari. Also, I want something with a lime flavor for some reason. *shrug*
Rockat Posted December 11, 2019 Posted December 11, 2019 @Bad Dog Just letting you know that the Bat schlongs have the exclamation mark of doom when used in an animation (and they won't go erect outside of one). All files appear to be where they should as far as I can tell (double checked MO's virtual directory). 1
ASlySpyDuo Posted December 11, 2019 Posted December 11, 2019 8 hours ago, Blaze69 said: No wings because there doesn't seem to be any Animated Dragon Wings version (yet?) and the Real Flying ones look a bit like crap when not flying, unfortunately (and thus are a bitch to pose). The only way I could get the flying wings presentable enough to show off was to jump on random things until they got confused and got stuck in flying animation. I really don't get why anton thought that the flying wings should compress into weird backpack when he had perfectly fine idle with animated wings. 6 hours ago, Blaze69 said: They definitely need some hair. If you wanted to make some new hairs for them based on references or whatever (for example, the "sidehawk" on the bat from the "Diner" pic in the set I linked earlier), that could be nice. Though to be honest IMO just giving them the Lykaios hairs should be more than enough, at least for now. +1 here, the big bat ears also help since they get to poke under pretty much any hairstyle. I tried out with one SMP wig I have lying around for another character and even with all the clipping etc., the difference to 'bald' one is pretty stark. 1
Bad Dog Posted December 11, 2019 Author Posted December 11, 2019 Get the latest version - schlongs should be good at least in my testing. Hairstyles in the next version and I'll fool with more nose shapes. I wasn't sure (still am not sure) how to make the different noses work with the tints, since the leaf nose pulls in more faces. But adding a tint slider or two will probably help with that. Latest version has both "bat wings" (folds decently, animations for sneak, jump, attack) and "flying bat wings" for flying, so use the former for screenshots.
Blaze69 Posted December 11, 2019 Posted December 11, 2019 1 hour ago, Bad Dog said: Latest version has both "bat wings" (folds decently, animations for sneak, jump, attack) and "flying bat wings" for flying, so use the former for screenshots. Unless you updated the GDrive file in, like, the last few hours, nope it does not. The only bat wings in there right now are the Real Flying ones, there's no standard/ADW variant. That's the first I checked ingame when I saw the RF ones were the default and I couldn't find anything, and after checking the files I didn't find the ADW bat wings nif either, just the RF one.
Blaze69 Posted December 11, 2019 Posted December 11, 2019 Also, on the topic of anthro bats in Elder Scrolls, turns out there's a fan-made lore project called the Uutak Mythos centered on a sparsely-developed place in Nirn (the island of Yneslea) and its native bat-like inhabitants, the Echmer. Some of the information can be found on the UESP page for the Mythos. Also, as listed in the UESP page there may be some sneaky references to them included in ESO, so while still not official canon or anything like that, some kind of bats in ES lore wouldn't be that far off now thanks to them. I mention this because while the main Echmer design seems to focus on bat-like elves instead of anthro bats (even if they aren't actually supposed to be real elves as per their lore), some of the original concept art actually seems to depict something closer to what we have here: Spoiler So if we wanted to try and give them a more firm implementation in-lore, we could grab some cues from the Mythos or even just call them Echmer altogether. Just my two cents, though. (In other news, the Mythos also mentions "the Terenjoe – an enigmatic subterranean shark-like people". With Yneslea being right between Tamriel and Akavir, I sense some great opportunity here to throw Selachii into the lore mix too somehow, lol. Will have to look further into this matter ).
Bad Dog Posted December 11, 2019 Author Posted December 11, 2019 1 hour ago, Blaze69 said: Unless you updated the GDrive file in, like, the last few hours, nope it does not. Bugger. I must not have rebuilt the zip. You can get 4.3B from here. (Make sure you get the right version.) I like the Echmer idea. Not sure how much okay it is to just steal their ideas. Might do a lightweight reference for those who know.
Blaze69 Posted December 11, 2019 Posted December 11, 2019 7 minutes ago, Bad Dog said: I like the Echmer idea. Not sure how much okay it is to just steal their ideas. Might do a lightweight reference for those who know. I'd say as long as you make it clear it's an interpretation of it/it's inspired by the original Mythos and it's not meant to be "official" or whatever, you'd be in the clear. Seems like the whole thing is getting rebooted soon-ish so chances are the existing/old lore will be fair game anyway. And even then if you want to do some CYA-ing you could contact the author(s) and make sure they would be fine with it just in case (I guess I would be willing to take care of that myself if you want me to). In any case, it's your call so if you want to stick to lightweight references only instead that should be alright too, I guess.
ASlySpyDuo Posted December 11, 2019 Posted December 11, 2019 Back to birds for a moment because I realized I completely forgot to post this very lore friendly bird who cares about your health insurance. Also I'm curious what kind of birds and bats people have made so far. Post pics. 2
TheLastKhajiit Posted December 11, 2019 Posted December 11, 2019 I've never tried to pose a bird before, I'll give it a try and post the results
TheLastKhajiit Posted December 11, 2019 Posted December 11, 2019 I was gonna start taking some screen shots when I noticed my male eagle has a missing texture purple slit on the latest version
Bad Dog Posted December 11, 2019 Author Posted December 11, 2019 3 hours ago, ASlySpyDuo said: Back to birds for a moment because I realized I completely forgot to post this very lore friendly bird who cares about your health insurance. OMG I LOLed. Everyone in this pub is staring at me. She's fabulous. I'll look at the purple slit thing but I didn't touch the schlongs. You sure the problem isn't on your end?
TheLastKhajiit Posted December 11, 2019 Posted December 11, 2019 I've tried everything I can think of, so I'm not sure what it could be. I had a similar problem before related to an MMG texture I don't have
Slyghos95 Posted December 11, 2019 Posted December 11, 2019 14 hours ago, Rockat said: @Bad Dog Just letting you know that the Bat schlongs have the exclamation mark of doom when used in an animation (and they won't go erect outside of one). All files appear to be where they should as far as I can tell (double checked MO's virtual directory). I have the same problem
Rockat Posted December 11, 2019 Posted December 11, 2019 12 hours ago, Bad Dog said: Get the latest version - schlongs should be good at least in my testing. Hairstyles in the next version and I'll fool with more nose shapes. I wasn't sure (still am not sure) how to make the different noses work with the tints, since the leaf nose pulls in more faces. But adding a tint slider or two will probably help with that. Latest version has both "bat wings" (folds decently, animations for sneak, jump, attack) and "flying bat wings" for flying, so use the former for screenshots. I have the latest everything though: ESP loaded last (with real flying and animated dragon wings afterwards).
ASlySpyDuo Posted December 12, 2019 Posted December 12, 2019 2nd attempt at female bat. I'll probably need to add some hair to her but I think this looks better than the previous attempt(s). 4
TheLastKhajiit Posted December 12, 2019 Posted December 12, 2019 This is the problem I'm having with the latest version of the Birds Spoiler It won't erect with spells or console command either Load order, if it helps Spoiler 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 HearthFires.esm 04 Dragonborn.esm 05 Unofficial Skyrim Legendary Edition Patch.esp 06 BSAssets.esm 07 BSHeartland.esm 08 ClimatesOfTamriel.esm 09 Schlongs of Skyrim - Core.esm 0A RaceCompatibility.esm 0B Shark Race.esp 0C LykaiosReborn.esp 0D BadDogSchlongCore.esm 0E HighResTexturePack01.esp 0F HighResTexturePack02.esp 10 HighResTexturePack03.esp 11 RaceMenu.esp 12 RaceMenuPlugin.esp 13 AMatterOfTime.esp 14 SkyUI.esp 15 Immersive Sounds - Compendium.esp 16 immersive roads.esp 17 MoreBanditCamps(Explorer'sEdition).esp 18 Hothtrooper44_ArmorCompilation.esp 19 aMidianborn_Skyforge_Weapons.esp 1A Chesko_WearableLantern.esp 1B WetandCold.esp 1C HairsBeastRace.esp 1D CatRaces.esp 1E CatRaceSchlongs.esp 1F Skyrim Realistic Archery.esp 20 Shark Race - Followers.esp 21 HandHammers.esp 22 Smooth Argonians.esp 23 Dr_Bandolier.esp 24 Hothtrooper44_Armor_Ecksstra.esp 25 KatixasRefillablePotions.esp 26 ArgonianFins.esp 27 Inigo.esp 28 Sea Cottage.esp 29 StaticMeshImprovementMod.esp 2A Riverwood BridgeHouse Lite.esp 2B FelNin_Eng.esp 2C SexyStartingOptions.esp 2D ClimatesOfTamriel-Dungeons-Hazardous.esp 2E ClimatesOfTamriel-Interiors-Warm.esp 2F ClimatesOfTamriel-Nights-Level-2.esp 30 ClimatesOfTamriel-Dawnguard-Patch.esp 31 ClimatesOfTamriel-Dragonborn-Patch.esp 32 FNIS.esp 33 Shark Race - SOS Sheath.esp 34 SOS - Leito Addon.esp 35 BRB_BeastRaceBodypaints.esp 36 Saeri_Khajiit_Hair.esp PedssMannequinsKhajiit.esp rrhairargonian.esp 37 RaceMenuMorphsUUNP.esp 38 Baltimore Weapons.esp
ASlySpyDuo Posted December 13, 2019 Posted December 13, 2019 Mohawk, maybe? Spoiler Or maybe even a big tiddy goth bat gf? Spoiler 4
Blaze69 Posted December 13, 2019 Posted December 13, 2019 1 hour ago, ASlySpyDuo said: Mohawk, maybe? I feel that's fitting theme-wise, but it still looks a bit too bare. Then again the first thing I did with my bat was to slap the Mane™ on her so I may be biased Quote Or maybe even a big tiddy goth bat gf? Well, that was bound to happen... and it's great. lol
ASlySpyDuo Posted December 13, 2019 Posted December 13, 2019 2 hours ago, Blaze69 said: I feel that's fitting theme-wise, but it still looks a bit too bare. That might be because the cheekbones are a bit too wide and/or eyes too small, now that I look at it again. Lots of unused space, especially around sides, which makes the face look empty.
2Snowblind Posted December 13, 2019 Posted December 13, 2019 I need help getting this mod working. I'm brand new here to Skyrim modding. After a friend gifted me the vanilla game on Steam and I came across this mod (I love Avians, thank you for making this at all) I decided to try and learn the ropes of modding by getting this working. I've spent the last few days getting though all the setup and making sure all of this mod's requirements are working, and they all are, but once I add this mod itself, the game is crashing on startup...
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