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Deviously Cursed Loot SE 9.0 (2021-03-09)


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Posted (edited)
26 minutes ago, Elsidia said:

Sorry i miss second picture. Yes it uses armbinder animation and in idle position there must be i think armbinder animation too. If not, there is script lag, or fnis mods conflict. What is name of this thing to i can test it in game? I think there must be armbinder position in idle position too.

 

It's... erm... I already out of them by quest, so... Some rope binders... They are after Chloe quest, you done courier in chains, then you have quest to go and learn about rope binding.

Simple wrist bindings maybe?

It was first, "easy" binding, then were other but they have positioning correct (after some seconds, or after jump).

 

But, now I finished rope learning and...

Erm...

1) Why I'm so slow?

2) Why I can see through my legs?

 

I'll try to recreate bodyslide for extreme rope bindings ok, there's no separate bodyslide. What one should I try to recreate?

Edited by Gh0sTG0
Posted
On 5/15/2021 at 2:07 AM, delgathar said:

Ok, trying to make DCL and SLS work together in a Devious playthrough.  So I still want to be able to play through the content, but with the occasional mishap along the way that isn't completely debilitating.  I'e., if I get a set back, I want to have a reasonable chance of resolving it before the next setback.  At default settings for both mods this is simply impossible.  One set back pushes me into another, which leads to another, and then I'm in a full set and can't seem to ask for help without making things worse. 

 

I use the Devious Lore struggle mechanic for this exact reason it makes escaping restraints much more reasonable in my opinion 

Posted (edited)
55 minutes ago, Gh0sTG0 said:

Why I'm so slow?

2) Why I can see through my legs?

1) Leg bindings makes you slow as you can't walk fast with ropes on legs

2)  This costume is mad efor LE version and in SE need add calves to this. In xedit. Then legs will be visible.

 

I was right. For you it was script lag or you have installed mods what's conflict with DD animations this is pose without struggle:

Spoiler

ScreenShot52.jpg.97ce01916a11bc6dbc20d343376919fe.jpg

 

UPD: There in xedit:

Spoiler

Clipboard.jpg.3b58e17ed5a453b61451065cf3ea28b6.jpg

 

Edited by Elsidia
Posted (edited)
16 minutes ago, Elsidia said:

1) Leg bindings makes you slow as you can't walk fast with ropes on legs

2)  This costume is mad efor LE version and in SE need add calves to this. In xedit. Then legs will be visible.

 

I was right. For you it was script lag or you have installed mods what's conflict with DD animations this is pose without struggle:

  Reveal hidden contents

ScreenShot52.jpg.97ce01916a11bc6dbc20d343376919fe.jpg

 

UPD: There in xedit:

  Hide contents

Clipboard.jpg.3b58e17ed5a453b61451065cf3ea28b6.jpg

 

 

TY for help.

BTW it happens only with simple rope, hope it will be only with it.

Add changes, will test them tomorrow (late time for me).

Edited by Gh0sTG0
Posted

Ok, I will apologize if this has already been addressed. Having an issue with some assets (not all) being invisible. Let me give a brief rundown.

 

1) I am using MO2

2) DD5.1 and DCL 9, both downloaded yesterday from the download links

3) I have not found nor applied any "patches" (though I didn't really look to see if there were any patches in the forum for either DD5.1 or DCL 9)

4) Bodyslide is set to run from MO2, and I believe it is working because regular outfits have been overwritten by the CBBE stuff and I have had DD and DCL outfits load.

5) I am not getting any CTD's

6) I have checked https://www.loverslab.com/topic/100032-deviously-cursed-loot-se-90-2021-03-09/?do=findComment&comment=3077954 and it looks like I have done everything correctly.

 

If there is something I missed, I will apologize ahead of time, but any help would be appreciated.

 

Thank you!

Posted

Some of the stuff that I have been able to identify as missing includes the Premium Catsuit, Premium Chastity Bra/Belt, but the Premium gloves and boots show up.

Posted

I am in the midst of Chloe's quest (the part where you make deliveries), so I haven't been able to ID some of the other stuff I had noticed like on one of the 15 bound girls.

Posted

I can confirm that the regular rope bindings and the rope harness are also invisible, and I know that I have built these pieces since they show up in my overwrite folder for Bodyslide meshes

Posted (edited)
39 minutes ago, lax4ever said:

they show up in my overwrite folder for Bodyslide meshes

Then probably your overwrite folder is wrong. Or you forgot enable override folder for Skyrim. MO is difficult to use. All those items show up after build in bodyslide. I use Vortex and no problem.

Edit :also you sure that those items is equipped and not only look as equipped? With no enchantments restriction mod that can happen.

Edited by Elsidia
Posted
45 minutes ago, lax4ever said:

I am not sure that is the issue because other items from the same and other mods work. 

Those items can have prebuild meshes and don't need build in bodyslide.

Posted

Ok, so while not the problem, I was able to rubber duck from that point to the issue, and that was the file path for some of the items was incorrect. I had to make sure all the meshes were in a separate mod with the root folder of "meshes".

Posted
20 minutes ago, Mr. Sunshine said:

Hi, please tell me, is it normal that the DD and DCL plugins for SE are form 43 plugins?

Answer in 100 times: yes it's normal, but if you want you can convert to form 44 by herself and take all responsibility of bugs to you.

Posted
18 minutes ago, Elsidia said:

Answer in 100 times: yes it's normal, but if you want you can convert to form 44 by herself and take all responsibility of bugs to you.

Thanx ?

Posted

I think I need to add the form version issue to the FAQ, right up there with Bodyslide! :D

Posted (edited)

Awesome mod, but v.9 up breaks my Riverwood. Could the hangout, sorry - bohemian establishment in Riverwood be moved out of the settlement in future updates?

Edited by zubr4444444
Posted (edited)
On 5/28/2021 at 1:03 AM, Elsidia said:

UPD: There in xedit:

  Hide contents

Clipboard.jpg.3b58e17ed5a453b61451065cf3ea28b6.jpg

 

 

Sorry for disappearing, didn't have enough time for games =(

I finally have some time and find that:

If you use SkyFem you should edit this in skyfem NPC.esp too!

All works for me now ?

Edited by Gh0sTG0
Posted (edited)

So, non-bug related, but is there a mod or setting that can force the big O, like if wearing a plug or something?

Edited by lax4ever
Posted

kind of embarrassing, but how exactly do you make bandit women your prisoner to sell to the slave trader? i have yet to figure this out

Posted (edited)
2 hours ago, nenwar said:

kind of embarrassing, but how exactly do you make bandit women your prisoner to sell to the slave trader? i have yet to figure this out

Spoiler

1) by enabling combat surrender there is chance to women NPC surrender. If you hit second time, she stops surrender.

2) Using Dollmaker sword after hit women NPC, she is restrained. Also after second hit dialogue disappears.

3) Using Dollmaker spell "Touch of control" on women NPC tied her up. Also if after you not hit her dialogue appears.

 

Edited by Elsidia

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