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Deviously Cursed Loot SE 9.0 (2021-03-09)


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12 minutes ago, Elsidia said:

It's very simple just need recompile. Not it can't be toss to Kimy. Because LE and SE use the same morph but with different values. In LE version valuable decrease and breasts increase, but in SE version (at least in CBBE body what i use) this  value decrease and breast decrease) Only if you know how to check what Skyrim is running and for SE version use different value.

There is two procedures: for followers and for player.

Function for followers not used and disabled from Kimy as possible CTD if mod skeleton is outdated. I fix it too but not necessary:

Script: dcur_clocktickScript

 

Followers function:

  Reveal hidden contents

Function BreastResizeFollowers()
    Actor Follower
    ActorBase FBase    
    Float minsize = dcumenu.breastminsize
    Float maxsize = dcumenu.breastmaxsize    
    Float buttminsize = dcumenu.buttminsize
    Float buttmaxsize = dcumenu.buttmaxsize    
    int i = dclibs.dcur_followerlist.GetSize() - 1    
    while i >= 0
        Follower = dclibs.dcur_followerlist.GetAt(i) As Actor        
        FBase = Follower.GetActorBase()
        If (Follower.GetDistance(libs.playerref) < 1000.0) && dclibs.isValidFollower(Follower) && FBase.GetSex() == 1 && !Follower.WornHasKeyword(libs.zad_DeviousBra) && !libs.IsAnimating(Follower)
            ; we got a valid girl follower
            Float arousal = (libs.aroused.GetActorArousal(Follower) As Float / 100)
            if arousal > 0.25 && dcumenu.enablefollowersupport
                Float size = ((arousal * (maxsize - minsize)) + minsize) / 2
                Float butt = ((arousal * (buttmaxsize - buttminsize)) + buttminsize) / 1.5
                SetMorphValue(Follower, size, "Breasts")  ; in original was SetMorphValue(Follower, -size, "Breasts")
                SetMorphValue(Follower, size/2, "BreastsSH")                
                SetMorphValue(Follower, size/2, "DoubleMelon")
                SetMorphValue(Follower, size/2, "BreastsFantasy")
                SetMorphValue(Follower, size/2, "BreastWidth")
                SetMorphValue(Follower, size/4, "PushUp")
                SetMorphValue(Follower, size, "BreastGravity")
                SetMorphValue(Follower, size/4, "BreastHeight")
                SetMorphValue(Follower, size, "NippleSize")
                SetMorphValue(Follower, size, "NippleAreola")
                SetMorphValue(Follower, butt, "Butt")                  ; in original was SetMorphValue(Follower, -butt, "Butt")
                
SetMorphValue(Follower, butt/2, "BigButt")
                SetMorphValue(Follower, butt, "RoundAss")
                SetMorphValue(Follower, butt/2, "Thighs")
                SetMorphValue(Follower, butt, "Waist")    
            Else
                SetMorphValue(Follower, 0.0, "Breasts")
                SetMorphValue(Follower, 0.0, "BreastsSH")                
                SetMorphValue(Follower, 0.0, "DoubleMelon")
                SetMorphValue(Follower, 0.0, "BreastsFantasy")
                SetMorphValue(Follower, 0.0, "BreastWidth")
                SetMorphValue(Follower, 0.0, "PushUp")
                SetMorphValue(Follower, 0.0, "BreastGravity")
                SetMorphValue(Follower, 0.0, "BreastHeight")
                SetMorphValue(Follower, 0.0, "NippleSize")
                SetMorphValue(Follower, 0.0, "NippleAreola")
                SetMorphValue(Follower, 0.0, "Butt")
                SetMorphValue(Follower, 0.0, "BigButt")
                SetMorphValue(Follower, 0.0, "RoundAss")
                SetMorphValue(Follower, 0.0, "Thighs")
                SetMorphValue(Follower, 0.0, "Waist")    
            EndIf
        endif
        i -= 1
    EndWhile
EndFunction

 

And for player (what is necessary to fix):

 

  Reveal hidden contents

Function breastresize()    
    ; 8.4: This function can cause noticable stuttering when people have an outdated skeleton. Probably not worth it... Disabled for now.
    ; maybe experiment with calling this function only when the character is idle (not sneaking, not running, not animating etc.)
    ; BreastResizeFollowers()    
    if libs.playerRef.WornHasKeyword(libs.zad_DeviousBra) || libs.IsAnimating(libs.playerref) ;|| !br_resetdone
        return
    Endif    
    Float arousal = (libs.aroused.GetActorArousal(libs.PlayerRef) As Float / 100)
    bool isEligible = false
    if arousal > 0.25
        isEligible = True        
    Endif    
    Float minsize = dcumenu.breastminsize
    Float maxsize = dcumenu.breastmaxsize    
    Float buttminsize = dcumenu.buttminsize
    Float buttmaxsize = dcumenu.buttmaxsize    
    if isEligible && !hasbeenbreastenlarged && dcumenu.breastresize        
        libs.notify("Your erotic fantasies make your body voluptuous!")
        hasbeenbreastenlarged = true
    Endif    
    If isEligible && hasbeenbreastenlarged         
        Float size = (arousal * (maxsize - minsize)) + minsize
        Float butt = (arousal * (buttmaxsize - buttminsize)) + buttminsize
        ;Float curve = 1.0 - (arousal * 0.4)
        SetMorphValue(libs.playerref, size, "Breasts")                   ; in original was SetMorphValue(libs.playerref, -size, "Breasts") 
        SetMorphValue(libs.playerref, size/2, "BreastsSH")
        ;SetMorphValue(libs.playerref, size/4, "BreastsSSH")
        SetMorphValue(libs.playerref, size/2, "DoubleMelon")
        SetMorphValue(libs.playerref, size/2, "BreastsFantasy")
        SetMorphValue(libs.playerref, size/2, "BreastWidth")
        SetMorphValue(libs.playerref, size/4, "PushUp")
        SetMorphValue(libs.playerref, size, "BreastGravity")
        SetMorphValue(libs.playerref, size/4, "BreastHeight")
        SetMorphValue(libs.playerref, size, "NippleSize")
        SetMorphValue(libs.playerref, size, "NippleAreola")
        SetMorphValue(libs.playerref, butt, "Butt")                       ; in original was SetMorphValue(libs.playerref, -butt, "Butt")   
        SetMorphValue(libs.playerref, butt/2, "BigButt")
        SetMorphValue(libs.playerref, butt, "RoundAss")
        SetMorphValue(libs.playerref, butt/2, "Thighs")
        SetMorphValue(libs.playerref, butt, "Waist")        
    Endif            
    if (!isEligible || !dcumenu.breastresize) && hasbeenbreastenlarged
        SetMorphValue(libs.playerref, 0.0, "Breasts")
        SetMorphValue(libs.playerref, 0.0, "BreastsSH")
        ;SetMorphValue(libs.playerref, 0.0, "BreastsSSH")
        SetMorphValue(libs.playerref, 0.0, "DoubleMelon")
        SetMorphValue(libs.playerref, 0.0, "BreastsFantasy")
        SetMorphValue(libs.playerref, 0.0, "BreastWidth")
        SetMorphValue(libs.playerref, 0.0, "PushUp")
        SetMorphValue(libs.playerref, 0.0, "BreastGravity")
        SetMorphValue(libs.playerref, 0.0, "BreastHeight")
        SetMorphValue(libs.playerref, 0.0, "NippleSize")
        SetMorphValue(libs.playerref, 0.0, "NippleAreola")
        SetMorphValue(libs.playerref, 0.0, "Butt")
        SetMorphValue(libs.playerref, 0.0, "BigButt")
        SetMorphValue(libs.playerref, 0.0, "RoundAss")
        SetMorphValue(libs.playerref, 0.0, "Thighs")
        SetMorphValue(libs.playerref, 0.0, "Waist")        
        libs.notify("Your body reverts to its normal proportions.")                
        hasbeenbreastenlarged = false
    Endif
    if (!isEligible || !dcumenu.breastresize)        
        hasbeenbreastenlarged = false
    endif    
EndFunction

 

Green is how it must be for SE version and red comment is what was original in this script. Sign "-" what is difference between LE and SE i left white. Other values seems is the same for both versions.

 

 

Thanks, I'll get that added if it can't be fixed for both versions. Version might be as simple as adding a racemenu check here. like in other places where we check for nio and skee.

 

@Kimy would it be possible to add this fix in if another racemenu check was added?

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@zarantha if we start talking about inflation and you plan fix it in future i look more carefully on my body CBBE sliders.

I found more differences between my CBBE body and LE version. When made new changes for me in game and test with 100 arousal:

1) breast enlarge a lot more (i think even for me it's to much size, but it can reduce by MCM).

2) Nipples go bigger in size

3) Nipples areola got bigger

4) There was some more sliders change, but visually it can't recognized.

 

But it must be check by you. When you have a time, load into outfit studio your body CBBE reference and check slider names. If you have names as in original, then i have specific or old CBBE body. I use CBBE special body, what includes into original CBBE SE mod.

 

Here we go:

LE:                                      SE:                                  CBBE SE Morph                                                                              CBBE SE demorph                         

 

BreastsSH                           BreastsNewSH               SetMorphValue(libs.playerref, size/2, "BreastsNewSH")                     SetMorphValue(libs.playerref, 0.0, "BreastsNewSH")

BreastGravity                      BreastGravity2              SetMorphValue(libs.playerref, size, "BreastGravity2")                        SetMorphValue(libs.playerref, 0.0, "BreastGravity2")

NippleSize                           NippleSize                     SetMorphValue(libs.playerref, -size, "NippleSize")           leave default value. In my CBBE SE nipple size decrease when slider increase, because there need put minus sign to "erect" nipples.

NippleAreola                       AreolaSize                     SetMorphValue(libs.playerref, size, "AreolaSize")                               SetMorphValue(libs.playerref, 0.0, "AreolaSize")

 

And that's all. Now it's finish version.

 

PS: I can't believe....     I remember i compile dcur_clocktickScript easily in CK. But now when i try to compile it it found errors in sexlab scripts. But there no error! And i nothing change into Skyrim! Then i read a internet i found: CK gives compilation errors if you regional settings is different as English (US) - when i change to it, scripts was compiled normally. Even original CK!!!   This is insane...

 

For all. If you play modded Skyrim SE and sexlab with DCL - set your regional settings to English (US). I hope it will prevent no necessary errors and CTD if even CK can't compile scripts with different regional settings)

 

Tag: Hint=011   

Edited by Elsidia
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13 minutes ago, xyzfs said:

Where can i find the source code?

Script dcur_clocktickScript.psc

Function breastresize()

 

Basically you need change only one: remove minus sign before size and butt in SetMorphValue(libs.playerref, -size, "Breasts") and SetMorphValue(libs.playerref, -butt, "Butt")

But read my post for zarantha above, there i found for me more wrong sliders. Just check into outfit studio your default body reference. If it not have those sliders as in post LE size, but have sliders as in SE size then there is full script modify.

Also if you increase nipples slider and and nipples go small then too you need use my full fix:

 

Spoiler

Function breastresize()    
    ; 8.4: This function can cause noticable stuttering when people have an outdated skeleton. Probably not worth it... Disabled for now.
    ; maybe experiment with calling this function only when the character is idle (not sneaking, not running, not animating etc.)
    ; BreastResizeFollowers()    
    if libs.playerRef.WornHasKeyword(libs.zad_DeviousBra) || libs.IsAnimating(libs.playerref) ;|| !br_resetdone
        return
    Endif    
    Float arousal = (libs.aroused.GetActorArousal(libs.PlayerRef) As Float / 100)
    bool isEligible = false
    if arousal > 0.25
        isEligible = True        
    Endif    
    Float minsize = dcumenu.breastminsize
    Float maxsize = dcumenu.breastmaxsize    
    Float buttminsize = dcumenu.buttminsize
    Float buttmaxsize = dcumenu.buttmaxsize    
    if isEligible && !hasbeenbreastenlarged && dcumenu.breastresize        
        libs.notify("Your erotic fantasies make your body voluptuous!")
        hasbeenbreastenlarged = true
    Endif    
    If isEligible && hasbeenbreastenlarged         
        Float size = (arousal * (maxsize - minsize)) + minsize
        Float butt = (arousal * (buttmaxsize - buttminsize)) + buttminsize
        ;Float curve = 1.0 - (arousal * 0.4)
        SetMorphValue(libs.playerref, size, "Breasts")
        SetMorphValue(libs.playerref, size/2, "BreastsNewSH")  ;;;;
        ;SetMorphValue(libs.playerref, size/4, "BreastsSSH")   
        SetMorphValue(libs.playerref, size/2, "DoubleMelon")
        SetMorphValue(libs.playerref, size/2, "BreastsFantasy")
        SetMorphValue(libs.playerref, size/2, "BreastWidth")
        SetMorphValue(libs.playerref, size/4, "PushUp")
        SetMorphValue(libs.playerref, size, "BreastGravity2")  ;;;
        SetMorphValue(libs.playerref, size/4, "BreastHeight")
        SetMorphValue(libs.playerref, -size, "NippleSize")      ;;;;
        SetMorphValue(libs.playerref, size, "AreolaSize")        ;;;;
        SetMorphValue(libs.playerref, butt, "Butt")
        SetMorphValue(libs.playerref, butt/2, "BigButt")
        SetMorphValue(libs.playerref, butt, "RoundAss")
        SetMorphValue(libs.playerref, butt/2, "Thighs")
        SetMorphValue(libs.playerref, butt, "Waist")        
    Endif            
    if (!isEligible || !dcumenu.breastresize) && hasbeenbreastenlarged
        SetMorphValue(libs.playerref, 0.0, "Breasts")
        SetMorphValue(libs.playerref, 0.0, "BreastsNewSH")      ;;;;;
        ;SetMorphValue(libs.playerref, 0.0, "BreastsSSH")
        SetMorphValue(libs.playerref, 0.0, "DoubleMelon")
        SetMorphValue(libs.playerref, 0.0, "BreastsFantasy")
        SetMorphValue(libs.playerref, 0.0, "BreastWidth")
        SetMorphValue(libs.playerref, 0.0, "PushUp")
        SetMorphValue(libs.playerref, 0.0, "BreastGravity2")    ;;;;;;
        SetMorphValue(libs.playerref, 0.0, "BreastHeight")
        SetMorphValue(libs.playerref, 0.0, "NippleSize")
        SetMorphValue(libs.playerref, 0.0, "AreolaSize")       ;;;;;;
        SetMorphValue(libs.playerref, 0.0, "Butt")
        SetMorphValue(libs.playerref, 0.0, "BigButt")
        SetMorphValue(libs.playerref, 0.0, "RoundAss")
        SetMorphValue(libs.playerref, 0.0, "Thighs")
        SetMorphValue(libs.playerref, 0.0, "Waist")        
        libs.notify("Your body reverts to its normal proportions.")                
        hasbeenbreastenlarged = false
    Endif
    if (!isEligible || !dcumenu.breastresize)        
        hasbeenbreastenlarged = false
    endif    
EndFunction

 

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Ok, trying to make DCL and SLS work together in a Devious playthrough.  So I still want to be able to play through the content, but with the occasional mishap along the way that isn't completely debilitating.  I'e., if I get a set back, I want to have a reasonable chance of resolving it before the next setback.  At default settings for both mods this is simply impossible.  One set back pushes me into another, which leads to another, and then I'm in a full set and can't seem to ask for help without making things worse. 

 

Which is fine if I'm just want to play devious scenario to devious scenario.  But I'm shooting to somehow play a misogynistic devious play-through and win anyway.

 

I got rid of all other mods that force equip DD except for DCL to eliminate mod conflicts, and I am using DCL rape because it seems to work better than submit, but even with the settings very turned down, I still keep finding myself in a full set of over 10 Devices in the middle of nowhere even though I turned Rape/Get Restrained to 0.0 just as a test.  Chance to get tied to 0.0.  High Security Restraints to 0.0.  Etc. I turned a lot of the trap options down too, Merciful dungeons is on, Always force full set is off.  Arousal threshold for full set is 101.  I realize that these trap options don't seem to apply to the rape options, but it would be nice if they did.

 

The goal is not to keep them off, but turn them back on once I get the rape force equip under control.   I'd like to eventually put them back on at some low setting, 1-5%, for example, but being slammed in a full set is something I want to make extremely rare, but it happens way too often. 

So, is there a way to limit DCL rape to only 1-2 DD per rape and make a full set very very rare?  I set high security devices to zero and still got stuck with an unlock able arm binder, in a dungeon.  So rape force equipping seems to ignore this setting.  I guess the next step is to turn off DCL rape and use submit instead or maybe I can use Devious Captures again if I can't limit DCL the way I want.

Thank you,

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1 hour ago, delgathar said:

Ok, trying to make DCL and SLS work together in a Devious playthrough.  So I still want to be able to play through the content, but with the occasional mishap along the way that isn't completely debilitating.  I'e., if I get a set back, I want to have a reasonable chance of resolving it before the next setback.  At default settings for both mods this is simply impossible.  One set back pushes me into another, which leads to another, and then I'm in a full set and can't seem to ask for help without making things worse. 

 

Which is fine if I'm just want to play devious scenario to devious scenario.  But I'm shooting to somehow play a misogynistic devious play-through and win anyway.

 

I got rid of all other mods that force equip DD except for DCL to eliminate mod conflicts, and I am using DCL rape because it seems to work better than submit, but even with the settings very turned down, I still keep finding myself in a full set of over 10 Devices in the middle of nowhere even though I turned Rape/Get Restrained to 0.0 just as a test.  Chance to get tied to 0.0.  High Security Restraints to 0.0.  Etc. I turned a lot of the trap options down too, Merciful dungeons is on, Always force full set is off.  Arousal threshold for full set is 101.  I realize that these trap options don't seem to apply to the rape options, but it would be nice if they did.

 

The goal is not to keep them off, but turn them back on once I get the rape force equip under control.   I'd like to eventually put them back on at some low setting, 1-5%, for example, but being slammed in a full set is something I want to make extremely rare, but it happens way too often. 

So, is there a way to limit DCL rape to only 1-2 DD per rape and make a full set very very rare?  I set high security devices to zero and still got stuck with an unlock able arm binder, in a dungeon.  So rape force equipping seems to ignore this setting.  I guess the next step is to turn off DCL rape and use submit instead or maybe I can use Devious Captures again if I can't limit DCL the way I want.

Thank you,

 

I've never been able to find a set of sane settings for DCL.  The defaults end up with you fully bound and then nonstop raped pretty much before you can even open MCM to turn things down, whereas I'm of the opinion that everything should be turned off by default so that you can enable things one at a time and slowly to get it where you want.

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I just had an extremely unusual sequence of events occur.  As I was exploring a dungeon I shot a Falmer with my crossbow, killed him and was notified that I found myself in an ultra-tight straightjacket.  I did not search anything.  Simply shot the Falmer and "pow" right into an ultra-tight straightjacket dress.  Fortunately, I had keys on me so after 7 game hours I finally got out of the ultra-tight straightjacket dress and was immediately put into an ultra-tight straightjacket leg-binder.  Before this only the dress showed in my inventory ... now I have the dress and the leg-binder.  Got our of the ultra-tight straightjacket leg-binder and immediately into an ultra-tight straightjacket catsuit, which had not been shown previously in my inventory.  Keep in mind that all I have been doing by this time is spending the last 10 real-time minutes going into my inventory, selecting the device, selecting to unlock, watching the animation, hit the key to rest for 1 hour and then repeat.  Eventually, I got free and was able to redress and continue playing but not until I had been equipped into and escaped from every version of the red ultra-tight straightjacket.  I now have a regular ultra-tight straightjacket, an open ultra-tight straightjacket to go with the dress, leg-binder, and catsuit versions that I mentioned earlier.  Bug or some super-secret ultra-tight straightjacket event that nobody has ever mentioned?  Arousal was only 42 and it was not a full-set just straightjackets one immediately after the other.

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16 minutes ago, Robmonster13 said:

I just had an extremely unusual sequence of events occur.  As I was exploring a dungeon I shot a Falmer with my crossbow, killed him and was notified that I found myself in an ultra-tight straightjacket.  I did not search anything.  Simply shot the Falmer and "pow" right into an ultra-tight straightjacket dress.  Fortunately, I had keys on me so after 7 game hours I finally got out of the ultra-tight straightjacket dress and was immediately put into an ultra-tight straightjacket leg-binder.  Before this only the dress showed in my inventory ... now I have the dress and the leg-binder.  Got our of the ultra-tight straightjacket leg-binder and immediately into an ultra-tight straightjacket catsuit, which had not been shown previously in my inventory.  Keep in mind that all I have been doing by this time is spending the last 10 real-time minutes going into my inventory, selecting the device, selecting to unlock, watching the animation, hit the key to rest for 1 hour and then repeat.  Eventually, I got free and was able to redress and continue playing but not until I had been equipped into and escaped from every version of the red ultra-tight straightjacket.  I now have a regular ultra-tight straightjacket, an open ultra-tight straightjacket to go with the dress, leg-binder, and catsuit versions that I mentioned earlier.  Bug or some super-secret ultra-tight straightjacket event that nobody has ever mentioned?  Arousal was only 42 and it was not a full-set just straightjackets one immediately after the other.

 

That should be a bug. if you have a papyrus log of that time, it might help.

 

that could be related to the multiple item thing that others have been discussing from time to time too. there's an untested patch, if you're willing to be a guinea pig, and you can repeat that or similar scenarios. i'd rather not have loose patches around until they're validated, but i do recognize that people have to use them to test. @abcdefghilmn has the patch that needs testing. I asked him not to attach it for now, but he could share it if you need it.

https://www.loverslab.com/topic/100032-deviously-cursed-loot-se-90-2021-03-09/?do=findComment&comment=3376754

https://www.loverslab.com/topic/33986-deviously-cursed-loot-le-90-2021-03-09/?do=findComment&comment=3377046

 

 

if it's not happening all the time, just keep an eye out for it.

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2 hours ago, delgathar said:

Ok, trying to make DCL and SLS work together in a Devious playthrough.  So I still want to be able to play through the content, but with the occasional mishap along the way that isn't completely debilitating.  I'e., if I get a set back, I want to have a reasonable chance of resolving it before the next setback.  At default settings for both mods this is simply impossible.  One set back pushes me into another, which leads to another, and then I'm in a full set and can't seem to ask for help without making things worse. 

 

Which is fine if I'm just want to play devious scenario to devious scenario.  But I'm shooting to somehow play a misogynistic devious play-through and win anyway.

 

I got rid of all other mods that force equip DD except for DCL to eliminate mod conflicts, and I am using DCL rape because it seems to work better than submit, but even with the settings very turned down, I still keep finding myself in a full set of over 10 Devices in the middle of nowhere even though I turned Rape/Get Restrained to 0.0 just as a test.  Chance to get tied to 0.0.  High Security Restraints to 0.0.  Etc. I turned a lot of the trap options down too, Merciful dungeons is on, Always force full set is off.  Arousal threshold for full set is 101.  I realize that these trap options don't seem to apply to the rape options, but it would be nice if they did.

 

The goal is not to keep them off, but turn them back on once I get the rape force equip under control.   I'd like to eventually put them back on at some low setting, 1-5%, for example, but being slammed in a full set is something I want to make extremely rare, but it happens way too often. 

So, is there a way to limit DCL rape to only 1-2 DD per rape and make a full set very very rare?  I set high security devices to zero and still got stuck with an unlock able arm binder, in a dungeon.  So rape force equipping seems to ignore this setting.  I guess the next step is to turn off DCL rape and use submit instead or maybe I can use Devious Captures again if I can't limit DCL the way I want.

Thank you,

 

That sounds pretty close to what i have, except i left some events on and only got rid of the most debilitating, and i'm not using SLS. maybe tweak the base loot chance, the arousal modifier and the arousal weight? Increase the trap cooldown will limit how often it will trigger. Max is 24 hours. Turn off loss of control and self bondage. For rape, turn down the chance to get tied up. I have the min/max items per container set to 1/3, and the restraints threshold to 4, and progressive bondage enabled. It usually takes a quest, some work or a lot of bad luck for me to get in a full set. Make sure you're using the frigid wash. it helps that i hoard lucky charms too. others have said they're too common for a reason.

 

Anything else will probably need to be tweaked in SLS. I'd expect you want to try with just one of the mods for a while, get it tuned to your liking, then enable the other mod and tweak again. I'm pretty sure the goal of SLS is to keep you tied up all the time, and DCL is not far behind.

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3 hours ago, zarantha said:

 

That should be a bug. if you have a papyrus log of that time, it might help.

 

that could be related to the multiple item thing that others have been discussing from time to time too. there's an untested patch, if you're willing to be a guinea pig, and you can repeat that or similar scenarios. i'd rather not have loose patches around until they're validated, but i do recognize that people have to use them to test. @abcdefghilmn has the patch that needs testing. I asked him not to attach it for now, but he could share it if you need it.

https://www.loverslab.com/topic/100032-deviously-cursed-loot-se-90-2021-03-09/?do=findComment&comment=3376754

https://www.loverslab.com/topic/33986-deviously-cursed-loot-le-90-2021-03-09/?do=findComment&comment=3377046

 

 

if it's not happening all the time, just keep an eye out for it.

Unfortunately, I do not know how to get a papyrus log.  Also, since I have played quite a bit since the "bug" happened, would the log still be of value?  If someone can give me directions on getting a papyrus log, I will keep an eye out and if the event happens again, I will definitely send you the information.  As for being a guinea pig, I am always willing to help, but let me play around and see if I can get the event to repeat first.  I completely understand not wanting untested patches floating around.  Also, looking at the thread you linked ... I also have seen multiple items popping into my inventory from a single event (usually arm and leg cuffs).  Haven't been too worried about it as it's really just a gold making opportunity ... gives me lots of items to sell to the Dollmaker or at Laura's Bondage Shop.

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10 minutes ago, Robmonster13 said:

Unfortunately, I do not know how to get a papyrus log.  Also, since I have played quite a bit since the "bug" happened, would the log still be of value?  If someone can give me directions on getting a papyrus log, I will keep an eye out and if the event happens again, I will definitely send you the information.  As for being a guinea pig, I am always willing to help, but let me play around and see if I can get the event to repeat first.  I completely understand not wanting untested patches floating around.  Also, looking at the thread you linked ... I also have seen multiple items popping into my inventory from a single event (usually arm and leg cuffs).  Haven't been too worried about it as it's really just a gold making opportunity ... gives me lots of items to sell to the Dollmaker or at Laura's Bondage Shop.

 

Papyrus logs rotate pretty quickly, and usually need to be enabled first. If you aren't able to get it to repeat, then all you can do is enable in case it happens again. Four are kept by default, and they rotate with each time the game is launched.

 

https://www.nexusmods.com/skyrim/articles/368

 

Logs will be in C:\Users\<username>\Documents\My Games\Skyrim Special Edition\Logs\Script

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5 hours ago, Robmonster13 said:

Got our of the ultra-tight straightjacket leg-binder and immediately into an ultra-tight straightjacket catsuit,

This part work as intended. Ultra tight jacket is ultimate restraint item. When you free from one you got next item on. It's made as say you cut off some straps off and then you can access to next straps. Why jacket left into inventory? Don't know. Maybe because if you want left it in collection? Or maybe it's bug.

 

UPD: about you shoot palmer with bow and jacket appears. it can be script lag. Before you shoot palmer you open a chest, trigger a ultra tight jacket and you go deeper into dungeon. And at the moment, when you shoot palmer script from chest resolves and bind you in jacket.

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6 hours ago, zarantha said:

 

Papyrus logs rotate pretty quickly, and usually need to be enabled first. If you aren't able to get it to repeat, then all you can do is enable in case it happens again. Four are kept by default, and they rotate with each time the game is launched.

 

https://www.nexusmods.com/skyrim/articles/368

 

Logs will be in C:\Users\<username>\Documents\My Games\Skyrim Special Edition\Logs\Script

 

Thanks.  Got it all setup and will let you know if I can get it to repeat or if it happens again.

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11 hours ago, Robmonster13 said:

I just had an extremely unusual sequence of events occur.  As I was exploring a dungeon I shot a Falmer with my crossbow, killed him and was notified that I found myself in an ultra-tight straightjacket.  I did not search anything. 

 

This reminds me of my own unusual sequence.  This often happens shortly after a new game creation, but not every time so I can't seem to reproduce it but it is a DCL bug.

I'll be in Helgen or some other place usually within the first thirty minutes of play when I'll open a cupboard or something and get a message, "You place a collar/armbinds/whatever on a bound girl.

 

Of course there are no bound girls near me and I figure the game engine is just populating bound girls somewhere in the world, but it is wierd that I get a message that I personally put the girl in binds.

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4 hours ago, delgathar said:

 

This reminds me of my own unusual sequence.  This often happens shortly after a new game creation, but not every time so I can't seem to reproduce it but it is a DCL bug.

I'll be in Helgen or some other place usually within the first thirty minutes of play when I'll open a cupboard or something and get a message, "You place a collar/armbinds/whatever on a bound girl.

 

Of course there are no bound girls near me and I figure the game engine is just populating bound girls somewhere in the world, but it is wierd that I get a message that I personally put the girl in binds.

 

that's a known issue. nothing to do about it as far as i remember. you can disable bound girls in the mcm if it bugs you a lot.

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8 hours ago, zarantha said:

 

that's a known issue. nothing to do about it as far as i remember. you can disable bound girls in the mcm if it bugs you a lot.

Ahh, if it's known then it's all good.  Only happens once in a blue moon and it doesn't really affect gameplay much. 

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2 hours ago, polska said:

First time using Special Edition version and everything works except the Gags. All gags are a few cm below the mouth. anyone know why? i know how to use bodyslide but i probably missed something...

1) what body do you use?

2) try to check this post, maybe here you will find something about your mods build

3) maybe some screenshoots?

PS Today Nostradamus is not online, sorry. Maybe giving more info will help in getting answer.

 

BTW do you use https://www.nexusmods.com/skyrimspecialedition/mods/11669 ?

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22 minutes ago, Gh0sTG0 said:

CBBE should work cool with standart bodyslide build... And I'm really surprised that this fix is not in req list o__0

 

mfgfix fixed it. wow

 

so easy. thank you very much.

 

i agree.  it should be in the "recommended" modlist

 

 

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1 minute ago, polska said:

 

mfgfix fixed it. wow

 

so easy. thank you very much.

 

i agree.  it should be in the "recommended" modlist

 

 

BTW its in that post that I send you:

Quote

Required for DD 5.0 / 5.1

@Kimy when you have some free time, please, add mfg into any dd req list, maybe here or in main dd.

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