Jump to content

Deviously Cursed Loot SE 9.0 (2021-03-09)


Recommended Posts

Posted
1 hour ago, Elsidia said:

in DD 5.1 and DCL 9.0 this patch is included into installation. If for you it's not work with patch and without patch then problem is another place. Probably Racemenu not installed or ddl not work. Also publish boots name what's not work to i can compare with patches and DD 5.1. And name must be in format what i can find in Skyrim SE. not maybe name is "boots".

dcur_leon_boots[080766CC]、dcur_Prison_boots_Inventory[080F9BD3]、dcur_sf_Boots_Inventory[081177BF]、In Leon's mission, look for four DCL gear,The “dcur_leon_boots” Boots cannot be equipped

Posted
1 hour ago, Elsidia said:

in DD 5.1 and DCL 9.0 this patch is included into installation. If for you it's not work with patch and without patch then problem is another place. Probably Racemenu not installed or ddl not work. Also publish boots name what's not work to i can compare with patches and DD 5.1. And name must be in format what i can find in Skyrim SE. not maybe name is "boots".

My RACEMENU version is 4.16

Posted

Under the section, 'Public Indecency', is public nudity illegal when the box is checked or unchecked. I always thought if it was checked nudity was illegal, but nothing ever happened, but when i unchecked the box, citizens started to report nudity to the guards, which is not what i expected...

Posted
1 hour ago, xianpiaolin said:

dcur_sf_Boots_Inventory[081177BF]

uses dcur_nonremovablegenericitemScript.psc what not check even netimerse equip problem. There error is another place.

 

1 hour ago, xianpiaolin said:

dcur_leon_boots[080766CC]、dcur_Prison_boots_Inventory[080F9BD3]

Uses standard zadSlaveBootsScript.psc from DD 5.1 what is fixed by DD 5.1

 

You sure that is netimerse equip problem not other?

 

You must see menu with text and need press ok

 

This device Obsidian Slave boots requires NetImmerse Override, which you do not have installed.

<<<Button Ok>>>

 

If you don't see this menu - then problem is another. Maybe you have equipped other boots?

 

i add here those scripts for this boots, need put into Skyrim SE script folder.

Also if after you put it in boots works - then you have damaged DD 5.1 and DCL 9.0 installed version.

zadSlaveBootsScript.pex dcur_nonremovablegenericitemScript.pex

Posted (edited)

I'm doing "Rubber Arrears", but somehow the quest does not finish when I turn Sally in to the Dollmaker. I have her in chains and always sappered her when she refused to walk.  What do I have to do to trigger the end of this quest?

 

Running Deviously Cursed Loot SE 9.0.7

 

EDIT: Nevermind. Saving, Quitting and re-loading the save fixed it.

Edited by gerroth
Posted

hi, i'm having issue with "Supply and Demand" quest. I get to the end, but once I return to dollmaker and talk to her - nothing happens. I'm not unlocked, quest doesn't finish, no recommendation letter or something like that is added. Is there a way to force-end the quest?

Posted
5 minutes ago, bbdbbzkur said:

Is there a way to force-end the quest?

Exit to skyrim, load skyrim again, load a autosave before end quest and try again. If not, something is wrong configured in mods list. Or missing necessary mods like papurys util mod

Posted
10 minutes ago, Elsidia said:

Exit to skyrim, load skyrim again, load a autosave before end quest and try again. If not, something is wrong configured in mods list. Or missing necessary mods like papurys util mod

 

mod description doesn't list papyrusutilmod under requirements... Adding it changed nothing. Reloading skyrim changed nothing. Checked the incompatibility list and it doesn't seem that any of the mods I have is on it either. Any way to run ending script from the console? I've tried enabling logging from debug menu of Cursed Loot to both console and screen but no messages popup. All the other quests to this point worked without issue. 

Posted
1 hour ago, bbdbbzkur said:

debug menu of Cursed Loot

In DCL 9.0 supply and demand quest is tied into Bound to Skyrim quest line and use diferent variables to end it, because there is no legal way to complete it by console.

As for me that quest ends normal. But i run  DCL with almost minimal requirements. No any other mods as only for DCL.

 

What DCL version you run?  Installed all Skyrim SE engine fixes? It's probably not guilty, but.... How it looks? If i remember correct, when you complete this quest there must be special dialogue line to end this. if this line not seen, then probably due to high modded skyrim need wait time into dialogue to update new dialogue /scroll dialogue up and down some time/. Also can help exit from dialogue and reenter again. If still not this line for quest end then probably some mod conflict with this and rewrite DCL dialogue line.

Posted
1 hour ago, bbdbbzkur said:

Reloading skyrim changed nothing

There is a little possibility if you enter in shop in night time, this dialogue not appear because shop is closed. Skyrim in night time removes some dialogue lines. If that so try to wait outside to day time and try again.

 

Posted (edited)

Ok , just confirming.  I started a new load with DCL the only mod that adds restraints to my character to be sure it was DCL.

 

I have Rape Restraints - 0, but I'm still getting at least three restraints added no matter what ending scenario I get.  Also would be nice if they had the more standard ignore the player long enough to run away option.  I sorta get a restrained then re-attacked a couple times, each time adding more restraints until they finally walk away.

 

would be nice if there were more bondage sellers/buyers than just the one in dawnstar.

Edited by delgathar
Posted
15 minutes ago, delgathar said:

Ok , just confirming.  I started a new load with DCL the only mod that adds restraints to my character to be sure it was DCL.

 

I have Rape Restraints - 0, but I'm still getting at least three restraints added no matter what ending scenario I get.  Also would be nice if they had the more standard ignore the player long enough to run away option.  I sorta get a restrained then re-attacked a couple times, each time adding more restraints until they finally walk away.

 

Will check into that.

 

15 minutes ago, delgathar said:

 

would be nice if there were more bondage sellers/buyers than just the one in dawnstar.

 

9.0 added a lot of bondage related vendors with the new Inn.

Posted (edited)
33 minutes ago, Kimy said:

 

Will check into that.

 

 

9.0 added a lot of bondage related vendors with the new Inn.

 

Thank you.

 

Also, That's great.  I just need to find them then.  I keep trying to sell to people but they don't buy.  Maybe talking to the wrong people. 


Riften Kennel was full of guards when I went down tonight.  Maybe they were all looking for a show.

I don't know if it is standard behavior or not, but the DD timed chastity belt and bra added from the rape, that shouldn't have added anything anyway, but I digress, had a 7 and 8 hour timer on.  So I slept in the kennel, when I woke up they had a 10 and 11 hour timer, so I dunno if something about the kennel resets these DDs?

Edited by delgathar
Posted (edited)

suggestion - Shopping quest - Please have the shopping quest ask if I'm willing to do the run.  The pc interface sucks and I keep end up clicking on one thing and it somehow selects another, it doesn't help that I'm on a ship and my mouse won't stay still.  The only way to get out of the shopping quest if I somehow select it is to reload.

 

Also, the toll collectors have never accepted anything other than gold to let me out.  If I talk to them they tell me to just pay at the box.  Would like to find alternative ways to pay the toll since it's pretty hard to save right now.

 

edit - wrong mod. sorry.

Edited by delgathar
Posted

2 issues. I'm now having a similar problem in the Whip and Chain inn where the decoration girls aren't in wall mounted  devices. The devices just don't spawn. I haven't gone there in a while so I don't have a papyrus log.  

 

2nd issue, my frigid washes aren't working. I don't get the message "your desires are satisfied" and they maybe remove a couple points of arousal. The most I've seen removed was 14. I have a basic idea about when they broke, but I didn't realize it for a couple days of playtime.

 

What would be useful in diagnosing the problem? Drinking one and then posting a papyrus log? Something else? Tell me what you need and I'll do it. (I can work around by disabiling arousal in Sexlab aroused, reading the skill book, or turning in the quest with skill point rewards and then re-enabling arousal.)

Posted
26 minutes ago, delgathar said:

Also, the toll collectors have never accepted anything other than gold to let me out.  If I talk to them they tell me to just pay at the box.  Would like to find alternative ways to pay the toll since it's pretty hard to save right now.

+1

Posted (edited)
1 hour ago, Starphyre said:

2nd issue, my frigid washes aren't working. I don't get the message "your desires are satisfied"

This isn't Frigid wash problem, but your arousal. Arousal is made from two parts: (red and green from picture) Frigid wash takes of exposure to zero. But don't touch Time arousal. If you long time doesn't have orgasm and time rate is high then your arousal always be 100 by time arousal (you don't have orgasm a long time and can't be not aroused). Practically how it can happen? You have many sex acts in short row (each act raises time rate by 5). Then you put on belt and don't have long time orgasm (says 14 days) Each day time rate lowers a bit. But if you have high time rate then result you got similar as 14 days without orgasm multiple to 30 timerate = 420 arousal. I just take very extreme example and as you see timerate can be much lower if you 14 days are without orgasm to get 100 arousal.

About inn problem is there too many objects and NPC and Skyrim saves a memory not to load a devices. You can disable all decorative NPC, then found all decorative references from those decorative furniture's and enable it. Then enable again NPC and when you return back in inn furniture's will load after time (take to 5 minutes to load depend on your PC and mod count). Then some time will be good while again memory is overload.

 

Spoiler

ScreenShot58.jpg.8c9dea072ba17b8eeda2fe2b46e61ef4.jpg

 

Edited by Elsidia
Posted

I really enjoy this mod but I had a few issues so far. I'm using Skyrim LE and I have only installed the mods necessary to run this mod. Entering the "Whip and Chain Inn" always caused a CTD or hanging loading screen. It was fixed by tweaking the memory settings for SKSE. Maybe it would make sense to include this in the installation instructions? These are the settings in Skyrim/Data/SKSE/SKSE.ini that work for me:

 

[Memory]
defaultHeapInitialAllocMB=2048
scrapHeapSizeMB=256

 

Posted
18 hours ago, Elsidia said:

uses dcur_nonremovablegenericitemScript.psc what not check even netimerse equip problem. There error is another place.

 

Uses standard zadSlaveBootsScript.psc from DD 5.1 what is fixed by DD 5.1

 

You sure that is netimerse equip problem not other?

 

You must see menu with text and need press ok

 

This device Obsidian Slave boots requires NetImmerse Override, which you do not have installed.

<<<Button Ok>>>

 

If you don't see this menu - then problem is another. Maybe you have equipped other boots?

 

i add here those scripts for this boots, need put into Skyrim SE script folder.

Also if after you put it in boots works - then you have damaged DD 5.1 and DCL 9.0 installed version.

zadSlaveBootsScript.pex 1.33 kB · 0 downloads dcur_nonremovablegenericitemScript.pex 2.91 kB · 0 downloads

thank u 

This script is in effect

Can I forward this mod to Chinese forum
I can make Chinese translation

And I will indicate the source?

Posted
12 minutes ago, xianpiaolin said:

Can I forward this mod to Chinese forum
I can make Chinese translation

This you must ask to mod author Kimy.

 

Posted
18 hours ago, Elsidia said:

There is a little possibility if you enter in shop in night time, this dialogue not appear because shop is closed. Skyrim in night time removes some dialogue lines. If that so try to wait outside to day time and try again.

 

I get the dialog, but dialog finishes and nothing happens (in the screenshot it's the last text I see, trying to talk to her again brings up same dialog).

 

  

18 hours ago, Elsidia said:

In DCL 9.0 supply and demand quest is tied into Bound to Skyrim quest line and use diferent variables to end it, because there is no legal way to complete it by console.

As for me that quest ends normal. But i run  DCL with almost minimal requirements. No any other mods as only for DCL.

 

What DCL version you run?  Installed all Skyrim SE engine fixes? It's probably not guilty, but.... How it looks? If i remember correct, when you complete this quest there must be special dialogue line to end this. if this line not seen, then probably due to high modded skyrim need wait time into dialogue to update new dialogue /scroll dialogue up and down some time/. Also can help exit from dialogue and reenter again. If still not this line for quest end then probably some mod conflict with this and rewrite DCL dialogue line.

 

I downloaded all the mods couple of weeks ago, so all are the newest version. I have engine patches added, etc. No errors in any logs found. This really frustrates me and frankly I don't know what to do. I'd be willing to remove some mods and try again, but not knowing which ones to remove, playing and getting stuck on same place would probably make me rage quit. I also was dumb enough to disable the "safeword" in configuration, so now I'm completely stuck. I'd be willing to just let this questline go and do quests from other mods, but now my char is completely helpless. Any way to re-enable safeword from console?

 

Spoiler


Loading plugin list:
    (0 -> 0)    Skyrim.esm
    (1 -> 1)    Update.esm
    (2 -> 2)    Dawnguard.esm
    (3 -> 3)    HearthFires.esm
    (4 -> 4)    Dragonborn.esm
    (5 -> 5)    Unofficial Skyrim Special Edition Patch.esp
    (6 -> 6)    CreatureFramework.esm
    (7 -> 7)    paradise_halls.esm
    (1040384 -> 1040384)    paradise_halls_farengars_study.esl
    (8 -> ?  SexLab.esm
    (9 -> 9)    Devious Devices - Assets.esm
    (10 -> 10)    SexLabAroused.esm
    (11 -> 11)    Devious Devices - Integration.esm
    (12 -> 12)    ZaZAnimationPack.esm
    (13 -> 13)    daymoyl.esm
    (14 -> 14)    ITortureFramework.esm
    (15 -> 15)    Devious Devices - Expansion.esm
    (16 -> 16)    Devious Devices - Contraptions.esm
    (17 -> 17)    ApachiiHairFemales.esm
    (18 -> 18)    ApachiiHair.esm
    (1040385 -> 1040385)    Toys.esm
    (19 -> 19)    SkyUI_SE.esp
    (20 -> 20)    UIExtensions.esp
    (21 -> 21)    AddItemMenuSE.esp
    (22 -> 22)    MoreNastyCritters.esp
    (1040386 -> 1040386)    BakaFactoryABC.esp
    (23 -> 23)    KS Hairdo's.esp
    (24 -> 24)    paradise_halls_SLExtension.esp
    (25 -> 25)    DD_Helpers.esp
    (26 -> 26)    Relationship Dialogue Overhaul.esp
    (27 -> 27)    Shout Like a Virgin.esp
    (28 -> 28)    MoreBanditCamps.esp
    (29 -> 29)    CBBE.esp
    (1040387 -> 1040387)    3BBB.esp
    (30 -> 30)    mcgDwarvenDeviousCuirass.esp
    (31 -> 31)    Joy of Perspective.esp
    (32 -> 32)    SexLab-Parasites.esp
    (33 -> 33)    Slaverun_Reloaded.esp
    (34 -> 34)    DeviousRegulations.esp
    (35 -> 35)    EstrusChaurus.esp
    (36 -> 36)    SLAdventures.esp
    (37 -> 37)    Devious Armor DI, DE, DR.esp
    (38 -> 38)    sanguinesDebauchery.esp
    (39 -> 39)    Deviously Cursed Loot.esp
    (40 -> 40)    Devious Devices For Him.esp
    (41 -> 41)    Pahe_Dwarven_Devious_suits.esp
    (1040388 -> 1040388)    Devious Devices SE patch.esp
    (42 -> 42)    Devious Dremora - Primal Arenas.esp
    (43 -> 43)    DeviousFollowers.esp
    (44 -> 44)    Laura's Bondage Shop.esp
    (45 -> 45)    pahe_lakeview_manor_cell.esp
    (1040389 -> 1040389)    DeviousBanditCaptives.esp
    (46 -> 46)    Devious Dremora - Summons.esp
    (47 -> 47)    Deviously Enslaved.esp
    (48 -> 48)    paradise_halls_fellglow_slave_camp.esp
    (49 -> 49)    ToyStory.esp
    (50 -> 50)    The Facility.esp
    (51 -> 51)    dD Enchanted Chests.esp
    (52 -> 52)    DeviousMimicClothes.esp
    (53 -> 53)    DeadlyMutilation.esp
    (54 -> 54)    RaceMenu.esp
    (55 -> 55)    RaceMenuPlugin.esp
    (56 -> 56)    RaceMenuMorphsCBBE.esp
    (57 -> 57)    XPMSE.esp
    (58 -> 58)    FNISspells.esp
    (59 -> 59)    FNIS.esp
    (60 -> 60)    Alternate Start - Live Another Life.esp
    (61 -> 61)    Deviously Cursed Loot LAL AddOn.esp
    (62 -> 62)    Pahe_AltStartLAL.esp

 

20210608103420_1.jpg

Posted

Surrender in Defeat has all potential actors in one small area, and already sorted for suitability for MCM settings.

 

Surrender in Cursed Loot (and rape) scans a broader area and has to check each potential actor for what you have setup in Cursed LOOT MCM, and then gather them at the scene of the crime so to speak.

 

Bugs me too, but it's the only game in town.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...