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Deviously Cursed Loot SE 9.0 (2021-03-09)


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Posted

The rape function doesn't work in VR. If you enable it it freezes all MCM settings. If you then save, restart the game and reload the game every MCM works again except Cursed Loot. That just shows a blank page.

I've seen reports of simillar effects in DCL 8.5 but 8.4 worked fine for me. Might be that a new function was used that isn't available in Skyrim VR.

Also can someone send me 8.4 REV 4? I lost my copy after a windows reinstall.

Posted

Is there any way to completely disable the Prison overhaul of this mod? I don't know if it's broken or not right now... I have a bounty of 240 in Falkreath,  and all the guards just say "wait... I know you" repeatedly. No dialogue options, no paying off the fine, nothing. They don't even try to arrest or jail me, or any other 'normal' act... just sit there, looking like idiots.

Posted
On 5/27/2021 at 2:30 AM, zarantha said:

 

Edit your post and put that in a spoiler please, not a quote. or attach the file. That's too much text to not hide.

 

Get the netscriptframework crash logs. Papyrus is usually useless for diagnosing CTDs.

https://www.nexusmods.com/skyrimspecialedition/mods/21294

 

But, since it did mention equipping prisoner chains, build the no HDT version of the prisoner chains. Some people have problems with them even with HDT SMP working.

I got nothing in the NetScriptFramework log. It doesn't make any crash log. It's loading because it made its general log. What chains dose it apply? I have used additemmenu and tried on everything with chains in the name from this mod, and they all work.

 

Spoiler

[03 Jun 2021 22:22:22.894] Initializing framework version 10.
[03 Jun 2021 22:22:22.897] Loaded configuration file.
[03 Jun 2021 22:22:22.898] Preparing .NET code hooking.
[03 Jun 2021 22:22:22.901] Loading game library.
[03 Jun 2021 22:22:23.572] Loaded game library for `The Elder Scrolls V: Skyrim Special Edition` (14).
[03 Jun 2021 22:22:23.572] Running game version is 1.5.97.0
[03 Jun 2021 22:22:26.624] Loading plugins.
[03 Jun 2021 22:22:26.624] Path to plugins: "Data\NetScriptFramework\Plugins".
[03 Jun 2021 22:22:26.626] Checking file "BugFixesSSE.dll"...
[03 Jun 2021 22:22:26.629] Plugin found and loaded.
[03 Jun 2021 22:22:26.641] Finished loading 1 plugin.
[03 Jun 2021 22:22:26.641] Finished framework initialization.

 

Posted
2 hours ago, ionstorm66 said:

I got nothing in the NetScriptFramework log.

Crash log is in Skyrim Special Edition\Data\NetScriptFramework\Crash

Named as Crash_2021_3_18_1-10-56.txt where is today's data and index.

 

Posted
On 6/3/2021 at 11:10 PM, l1nkler said:

The rape function doesn't work in VR. If you enable it it freezes all MCM settings. If you then save, restart the game and reload the game every MCM works again except Cursed Loot. That just shows a blank page.

I've seen reports of simillar effects in DCL 8.5 but 8.4 worked fine for me. Might be that a new function was used that isn't available in Skyrim VR.

Also can someone send me 8.4 REV 4? I lost my copy after a windows reinstall.

 

After furhter testing turns out it just doesn't work at all in VR. MCM just freezes after some time.

Posted
On 5/14/2021 at 10:12 PM, zarantha said:

 

That sounds pretty close to what i have, except i left some events on and only got rid of the most debilitating, and i'm not using SLS. maybe tweak the base loot chance, the arousal modifier and the arousal weight? Increase the trap cooldown will limit how often it will trigger. Max is 24 hours. Turn off loss of control and self bondage. For rape, turn down the chance to get tied up. I have the min/max items per container set to 1/3, and the restraints threshold to 4, and progressive bondage enabled. It usually takes a quest, some work or a lot of bad luck for me to get in a full set. Make sure you're using the frigid wash. it helps that i hoard lucky charms too. others have said they're too common for a reason.

 

Anything else will probably need to be tweaked in SLS. I'd expect you want to try with just one of the mods for a while, get it tuned to your liking, then enable the other mod and tweak again. I'm pretty sure the goal of SLS is to keep you tied up all the time, and DCL is not far behind.

Thank you.   I'll give that a try.

Posted

I have an odd bug with the "learning the ropes" quest. 

It's impossible to get out of the regular rope harnass because I constantly get "You can't struggle with your wrists tied" (which makes no sense). 

In fact, every option is basically "you can't <insert option> with your wrists tied". 

 

This makes it impossible to complete the quest because the whole point of this quest is to keep struggling until you get out of it. 

Posted (edited)
14 hours ago, Windu191 said:

"You can't struggle with your wrists tied"

Mghm, there's some hands binding closer to bottom of list, did you struggle from it first? For me it helps, and after I was free from them struggling from body harness was not too hard.

Edited by Gh0sTG0
Posted (edited)

So for ppl wondering how to turn off jail dialogue, you can add a condition that applies a random percentage chance in xEdit to the arrest quest. Then set that percentage to something like 1%. No more annoying arrest dialogue from this mod, where you only get arrested.

 

I got annoyed by this long time ago, and tried that and it worked.

 

Now for my question, in v9.0 were a lot of options removed?

Like options for turning off bondage dialogue. Options for consequences when asking NPCs to help you out of your bondage.

 

I don't like getting sent randomly on a little bondage adventure, and older versions had options to disable this when asking for NPCs for help.

 

Ok, nvm my question. I found the answer in the other thread.

 

Edited by ssskn
Posted (edited)
6 hours ago, Gh0sTG0 said:

Mghm, there's some hands binding closer to bottom of list, did you struggle from it first? For me it helps, and after I was free from them struggling from body harness was not too hard.

 

I've loaded an earlier save and restarted that part of the quest several times, it doesn't appear to matter in what order I pick the options.

Examine, pick lock, struggle, cut open... all the options lead to nowhere.

I even tried spawning all the keys in the mod in the hope that one of them would work, but none did. 

Of course I already tried console commands, but DD is resistant against that.

Also tried asking for help from a blacksmith, no luck there either. 

 

I'm completely out of options here, absolutely nothing seems to be able to remove this damn thing. 

 

Honestly I always hated that DD has measures against console commands.

They are primarily debugging tools to help get past bugs just like this one.

 

Is there another way to get rid of this thing so I can continue the quest? 

Edited by Windu191
Posted
2 hours ago, ssskn said:

So for ppl wondering how to turn off jail dialogue, you can add a condition that applies a random percentage chance in xEdit to the arrest quest. Then set that percentage to something like 1%. No more annoying arrest dialogue from this mod, where you only get arrested.

 

I got annoyed by this long time ago, and tried that and it worked.

 

 

That "solution" works if you don't mind killing half a dozen crime related DCL features together with that dialogue. :S

 

The reason why I absolutely HATE people posting dirty hacks like this is that it will inevitably get applied by people mistakenly believing that it will be a clean change, when it's not. All sorts of stuff in DCL will break or at least no longer function correctly if you follow this "advice". And then obviously people will wonder why some features will no longer work and post bug reports here for me to figure out why a feature that's known to work perfectly well, suddenly doesn't.

 

To anyone intentionally breaking DCL features in this or similar ways: Do not, and I repeat, do NOT post ANY bug reports about DCL in this thread, EVER. If I find out that the reason for the problems is because you intentionally butchered features of the mod without really knowing what you're doing, my response will NOT be subtle.

 

Thanks for understanding.

Posted
12 minutes ago, Windu191 said:

Honestly I always hated that DD has measures against console commands.

 

It doesn't.

Posted
21 minutes ago, Windu191 said:

I'm completely out of options here

First set filter show up all equipped devices on you and post a screenshot because from your hot monologue i don't understand anything.

Posted (edited)
9 minutes ago, Kimy said:

 

It doesn't.

 

Odd, I always assumed there was because none of the console commands work. player.removeitem does nothing, but I do hear the 'unequipping sound effect' whenever I try so I always assumed a script would just re-equip the item whenever you tried to remove it with commands. Removeallitems removes everything except the DD devices.

 

Is there another command I can use? I'm at my wit's end here. 

Edited by Windu191
Posted
2 minutes ago, Windu191 said:

 

Odd, I always assumed there was because none of the console commands work. player.removeitem does nothing, but I do hear the 'unequipping sound effect' whenever I try so I always assumed a script would just re-equip the item whenever you tried to remove it with commands. Removeallitems removes everything except the DD devices.

 

Is there another command I can use? I'm at my wit's end here. 

 

Well, that DD doesn't actively prevent console usage doesn't mean it's going to work. ;)

 

Your first idea was actually the correct one: Check for the required key, spawn that using the console, and unlock the item cleanly with it. If the item is totally broken, follow instructions in the readme. Mind you that many DCL items use specific keys, and some use keys that aren't available in the game. When really in doubt, I guess xEdit is a good tool to figure out which key is needed.

Posted (edited)
8 minutes ago, Elsidia said:

First set filter show up all equipped devices on you and post a screenshot because from your hot monologue i don't understand anything.

 

I'm afraid I don't know what you mean, what filter? 

Do you mean the "devices underneath" screen in the MCM menu?

 

Quote

Your first idea was actually the correct one: Check for the required key, spawn that using the console, and unlock the item cleanly with it. If the item is totally broken, follow instructions in the readme. Mind you that many DCL items use specific keys, and some use keys that aren't available in the game. When really in doubt, I guess xEdit is a good tool to figure out which key is needed.

 

Very well I'll try that :) 

Edited by Windu191
Posted (edited)
1 hour ago, Kimy said:

 

Well, that DD doesn't actively prevent console usage doesn't mean it's going to work. ;)

 

Your first idea was actually the correct one: Check for the required key, spawn that using the console, and unlock the item cleanly with it. If the item is totally broken, follow instructions in the readme. Mind you that many DCL items use specific keys, and some use keys that aren't available in the game. When really in doubt, I guess xEdit is a good tool to figure out which key is needed.

 

No luck there either I'm afraid, I used the Additemmenu mod to spawn every single key in DCL and DD (a few dozen in total). 

None worked, I still get "you cannot unlock the rope harnass with your wrists tied".

 

I also wasn't able to find anything to help me in the readme. 

Could you maybe tell me what the questid of "learning the ropes" is? Then I can use the setstage command to just skip this part of the quest altogether.

 

disregard that, it works now. Turns out I'm an idiot and I Completely overlooked the fact there was a second restraint that needed to be unlocked first. 

Thanks for the help and sorry for wasting your time. ?

 

Edited by Windu191
Posted (edited)
1 hour ago, Windu191 said:

Do you mean the "devices underneath" screen in the MCM menu?

I mean that filter from screenshot, then all equipped devices will show on upper menu and can be included in screenshot. Also in that way you can see device equipped what you misses and this device prevent unequip.

Spoiler

ScreenShot55.jpg.91fbf0c40e678dd28cd66ba6a01eb1a8.jpg

 

 

 

 

Edited by Elsidia
Posted
6 minutes ago, Elsidia said:

I mean that filter from screenshot, then all equipped devices will show on upper menu and can be included in screenshot. Also in that way you can see device equipped what you misses and this device prevent unequip.

  Reveal hidden contents

ScreenShot55.jpg.91fbf0c40e678dd28cd66ba6a01eb1a8.jpg

 

 

It wasn't until using the filter that I noticed there was a second device that needed to be unlocked first. My inventory was quite full and it was listed all the way at the bottom, which is probably why I didn't notice it at first. I feel like such an idiot lol. 

Thanks for the help! :)

Posted (edited)
13 minutes ago, xianpiaolin said:

This patch does not work on DD5.1 and dcl9.0

in DD 5.1 and DCL 9.0 this patch is included into installation. If for you it's not work with patch and without patch then problem is another place. Probably Racemenu not installed or ddl not work. Also publish boots name what's not work to i can compare with patches and DD 5.1. And name must be in format what i can find in Skyrim SE. not maybe name is "boots".

Edited by Elsidia
Posted
1 hour ago, Elsidia said:

in DD 5.1 and DCL 9.0 this patch is included into installation. If for you it's not work with patch and without patch then problem is another place. Probably Racemenu not installed or ddl not work. Also publish boots name what's not work to i can compare with patches and DD 5.1. And name must be in format what i can find in Skyrim SE. not maybe name is "boots".

dcur_leon_boots[080766CC]、dcur_Prison_boots_Inventory[080F9BD3]、dcur_sf_Boots_Inventory[081177BF]、In Leon's mission, look for four DCL gear,The “dcur_leon_boots” Boots cannot be equipped

Posted
1 hour ago, Elsidia said:

in DD 5.1 and DCL 9.0 this patch is included into installation. If for you it's not work with patch and without patch then problem is another place. Probably Racemenu not installed or ddl not work. Also publish boots name what's not work to i can compare with patches and DD 5.1. And name must be in format what i can find in Skyrim SE. not maybe name is "boots".

My RACEMENU version is 4.16

Posted

Under the section, 'Public Indecency', is public nudity illegal when the box is checked or unchecked. I always thought if it was checked nudity was illegal, but nothing ever happened, but when i unchecked the box, citizens started to report nudity to the guards, which is not what i expected...

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