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About This File

Bad Dog's Immersive Creature Addon

 

Purpose
This mod adds genitalia to all the new creatures from the Skyrim Immersive Creature Mod on Nexus.

 

V3 supports More Nasty Critters SLAL version 11+.

 

SSE version here

 

Status

 

The base mod sexes up the SIC creatures.

 

There's also a SkyTEST patch to sex up the few creatures SkyTEST adds and to apply the SkyTEST behavior to the SIC animals, and to apply privy members to the SkyTEST animals. A patch exists on Nexus to make SkyTEST compatible with SIC--my patch duplicates that work so you don't need both. Note that USLEEP steps all over the SkyTEST behavior--my patch includes the USLEEP fixes and puts the SkyTEST behavior back.

 

Warning: I had some trouble with the SIC rieklings. If you have trouble getting them to re-dress, let me know.

 

Installation

 

Load, in this order

 

Enjoy. You know you have to run FNIS and turn on Creatures in SL. Look at the SL install instructions if you don't know what that means.

 


Reset your animations in SexLab to get the new creature animations. 

 

Run the "Reset Mods" option in Creature Framework if the new creatures aren't being equipped with junk.

 

Werewolves

 

If you're using Sexlab Werewolves, Mighty Beasts and HDT Werewolves, load them after this mod. They have their own werewolf meshes. You may also need to reinstall the XP32 skeleton after this mod--if you end up with a mesh explosion (werewolf gets smeared everywhere) that's the problem.

 

You can elect either SOS werewolf schlongs or Creature Framework schlongs. Turn off the werewolf options in SOS if you're using CF, and vice versa. Note that the SOS werewolf schlongs won't match the colors of the SIC werewolf variants--nothing I can do about that because SOS doesn't know about different skins.

 

Good to have with this mod

  • SkyTEST
  • SexLab Aroused Redux (or the original, but redux works fine for me)
  • SexLab Wear and Tear (ouch! ouch!)
  • SexLab Cumshot
  • SexLab Matchmaker
  • Defeat with the creature option turned on
  • Untamed is sick fun with this mod, too.


And of course the body replacer of your choice.

 


Reporting problems:

 

Reporting problems in useful way is a gift to your modder. I want this stuff to work, but if you don't provide details I'm working in the dark.

 

Always give me the last screen or two of your papyrus log and any animal or sex mods in your load order (or the whole thing dumped from MO). Spoiler tags, please, if you load them here.

 

CTD: There haven't been any reports of crashes, but hey. You may find CTDs that don't seem to be part of your normal Skyrim experience </snark>. One scenario that would not surprise me is that you're running across the landscape and suddenly CTD with no warning and nothing special in the log. If that happens, tell me exactly where in the Skyrim world you were and what time it was (Skyrim time) and I'll try to track it down. (Exactly as in, "The slope above the lake south of Riverwood just above where that bear is always fishing.")

 

Misbehaving creatures: Tell me what it's doing and try to get me the baseID. Hit, ~ , click on the creature, read the baseID off the screen. Then hit ~ again and get the fuck out of there before he nails you. Useful also to report where you were in Skyrim. I've had a problem with draugr legs disappearing--reporting like this will help me solve it.

 

Credits
This mod contains very little original work. It's all mix and match of stuff made by other people. All credit goes to them:

 

lifestorock - Skyrim Immersive Creatures (http://www.nexusmods.com/skyrim/mods/24913/)
dentarr - More Nasty Critters http://www.loverslab.com/topic/32953-more-nasty-critters/
lordescobar666 - SexLab Nude Creatures http://www.loverslab.com/files/file/441-sexlab-nude-creatures/
Ep1cL3w7z - Creature Framework http://www.loverslab.com/files/file/1622-creature-framework/
Dayelyte, Gone, Panicforever, Xandero - animations
diarawr, Gone, Leito86, Shocky, SkyMoMod - models
Leito86 - Strapons (http://www.loverslab.com/topic/19260-skyrim-strap-ons/)

MadMansGun - Help with the patch and all the work on MNC

Edited by Bad Dog


What's New in Version V3.0

Released

  • 3.0 - MNC SLAL V11 compatibility
  • 2.0 - MNC 10 support


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