This is my current Project I am making a red/silver version of the Hunting Grounds Armor by Nimezis. I currently do not have permission to release this WIP so I will not entertain requests for the ESP Meshes or Textures.
I have added Pics of the Main chest.
Currently I am working on the textures and setting up their Meshes with proper texture paths after that is setting up the armor in CK<<---The Fun part
I've been debating what I should name the new A-Cup body. After some random thinking I was thinking FCRA but then I (made this mistake on the BTRA body) realized that tbh this body does have a round ass ofc but I think it is more plump so I decided on the name FCPA which is known as the Flat Chest Plump Ass . What I am debating on, is the release of this body with conversions of all my older works. With this it will allow for people who liked my work but did not like the booby bodies or liked th
Started alpha testing.
No faction restrictions and factions (outside framework factions that are generally neutral) are not handled by the framework. That's an area specific mods should handle to allow for rival gangs of slavers.
There isn't a % health threshold (unless you want one). For testing I am using slaver arrows that will knock out a NPC/Player only on a direct hit. A good center of mass shot will knock out the NPC/Player for 20 seconds. If a master (not necessarily the one that
okkkk, here a blog on fixes, started it simply casue search wasnt offering any help etc etc.
1) Photo Attached....skyrim V.
have a gap on neck , have tried diff skins head options etc. whats is the fix for it ,please?
2) have several many hairs, but there not showing up in skyrim what file should they be in?
3) is there a char menu in game? to change face design,lips etc etc..?
Well, I am now 7 animations deep into Group 2 (laying down). There are a total of 26 animations in group 2 and I am hopping to have all of them complete before the 20th of this month. After Group 2 is finished I'll move to Group 4 (oral). I won't be spending too much time on this group as many of the animations don't need much. Hopefully I'll have the 1st run at all the groups wrapped up before July is over. Then I plan on moving to updating some of the creature animations.
Just a quick post that will be shown on both blogs do to time constraints.
Here are some new shoes I've mad. I wanted to go for that cork and wooden look and it went well.
Hello all, I apologize for taking so long to post a new screenshot compilation. I've been recoloring and making changes to some outfits and experimenting with multiple enbs, so you'll see some of those shots as well as the typically obsessive nude shots. I'm amazed, grateful and humbled by the incredible response to my posts. Thank you and enjoy!
Moving right along. And yes I realize my pics are all in the same place, I just like the lighting here. I'll try to do some more variety later...and maybe even a new character.
Well. I just watched a NPC slave try to escape and 2 masters react and hunt the escaping slave down and capture her. And all I had to do with the framework was this.
Scriptname _sd2_debug_make_slave_run extends activemagiceffect _sd2_slavery_controller Property controller Autoevent OnEffectStart(Actor akTarget, Actor akCaster) if controller.IsSlave( akTarget ) controller.getActorsThread( akTarget ).SetActorAgenda( akTarget, controller.AGENDA_ESCAPE ) endIfendEvent
That was a big hurd
As of recently I have been so busy with school, but during my spare time I did try to squeeze some time for modding in. I've been mostly touching up and retexing. The results have been good. Also I my friend Skillz44 has done an excellent job of making the island better and better each time work has been done on it.
Anyway this is another thing planned to come in my future mod.
New Weapon type
As I've been playing I really liked how the movement mods I have made my 1 hand weapon work, so w
June 17th 2013 - Laws of Nature and Magic - Oblivion Screenshot Story
I just made a new screenshot project. This time its an actual story, with words and stuff!
Intro: Angela is in the Arcane University Library researching a spell for the Arena District when she is approached by two librarians, who use her presence after hours as a pretext for seduction.
Naturally, things don't go according to plan.
There is actually a part two, but I haven't finis
Well looks like you made it to my first post. So you want to see some boobs, well you came to the right place. First I want to get one thing out of the way, the mods I use, I'll give you a list and links if you are interested in having a body like this.
Body: https://mega.co.nz/#...gjv7cO9bkEh70xI Not sure what it is called. It was originally on the Nexus but Ledo4ek converted it to TBBP, I didn't like it at first but it grew on me quickly. I also recommend Ledo4ek's own body, Manga Body (th
So I'm creating a blog I guess. It was either this or E-hentai but I already love Loverslab and this nice little blog feature seems like a handy idea for what I want to do. So you guys know me, I like my characters with huge boobs, the bigger the better. I know some people when they hear huge boobs they think like maybe DD's or whatever, but in a fantasy universe where anything is possible and physics don't matter, huge boobs is an ultimately unanswerable question, since you can potentially go a
After dealing with a rough few weeks I've gotten back into my modding and with a Nice Big Ol Bang. Firstly I am sure you all remember how I talked about re-releasing the Sui Cup Body. (Which I will as a resource for the beach project probably) Well here is some GREAT news. I have finally re-weighted the Sui Cup body and now it seems the EXTRA BB Ass is compatible with old mods. So now my future mods that will feature an even more expressive ass will be compatible with my old Tops which include m
Thanks to the Awesome work being done in the Lovers Animations Workshop and the scripting work of Master WappyOne the Animated Penis Resource Pack and Base Pack have gone live in the downloads section.
On the animations front I finally have the completion of Group 1 (from behind) animations in sight. One more update will complete it. Then I a quick turn around for Group 3 (should only take a couple of days as there are only a handful of animations in this group) and then I start in on Group
I just want to know who was responsible for creating the Vault tileset and why they set up the windows in the high ceiling pieces in-between tiles so that it's impossible to have anything connected both to that window and the rest of the cell.
Arriving Home from a Day of fighting monster Kat comes come to get ready for her night Job
the Night was cold and snowy she walks around her house to make sure everything is okay
She opens the door and moves close tot he fire place sitting down and relaxing drinking a nice cold ale
She then moves upstairs and prays and the undresses to get ready for her night job
I've made the decision to tweak the mission setup of Tier 1 (again). I've decided to move Shaken, Not Stirred into Tier 2 and replace it with either Hot Pursuit or Hair Trigger. There are two major reasons for this, 1) I'm waiting for CK to write Shaken, Not Stirred for me and 2) Hot Pursuit and Hair Trigger are dungeon quests and there really should be one of those in every Tier.
There are also two things standing in my way, 1) Hot Pursuit really should have a new tileset (currently using
So here I am once again! School's finally out and I can return and pick up where I last left off. Working on the last mash-up left me a bit jaded and worn from trying to figure out those pesky skinning problems and body clipping issues. I decided to take a break from it for a bit so I can come back and tackle it with a fresh mind a bit later. On the flip side, I decided to do a random conversion for UNPB (non-BBP) of a TERA online armor I saw on the "What mod is this?" thread. I always find it i