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psword

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About psword

  • Birthday 04/01/1968

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  1. Good job. On Nvidia latest drivers, it works perfectly and gives a good boost to FPS even with a very demanding ENB. For Snapdragon: [PROXY] EnableProxyLibrary=true InitProxyFunctions=true //ProxyLibrary=d3d9_smaa.dll ProxyLibrary=dvxk.dll=d3d9_smaa.dll
  2. Sometimes bug 1 (maybe not strictly a bug...) can happen because some other mod tries to make the whipper take another action. Spank that Ass is one or DCL rape function... Bug 2 is something really annoying, either it marks all your items as stolen or it empties your inventory and never give anything back, incluting quest items. It already happened a few times to me in different playthroughs. Maybe implement a flag in MCM to disable the inventory function would be a nice quick fix...
  3. Hello! Does anyone know if this LL Mod has already been converted to Skyrim LE UUNP? ... or is anyone interested to convert it?
  4. I have a similar issue with FG and I think is related to radmorphing redux. As soon as my char radiation level goes up and even the smallest body morph is applied, all animations change the female body to a much larger one. I don't have any unique player/body installed though... Any idea what may cause this issue?
  5. Hmmm... it doesn't seem to work. With only two mods registered by SLIF, Hormones and SLIF itself, my character changes shape (nodes increase) as soon as the registration occurs. Setting the preset for any mod to 1 doesn't change a thing, setting to 2 makes the nodes increase by a larger amount. The problem seems to be that the original shape of the body in bodyslide/racemenu is based on nodes being 0 and not 1, so as soon as SLIF registers any mod, the nodes are moved from 0 to 1 and the shape automatically increase, That or I am doing something very wrong...
  6. Hello. If you have Skyrim Legendary Edition, double check that DCL and ALL its requirements are for LE, if you have SE check that DCL and ALL its requirements are for SE. Then, since you are using Mod Organizer, check that on the LEFT window all DD mods are in the correct order: DDa 3.0e, DDi 4.2, DDx 4.2 and last DCL latest version. All their requirements should be before DD mods, with the exception of XPMSE which goes to the bottom just before the overwrite folder or the manually created ones, if you needed any (I usually make 2 folders just to put inside FNIS created animations and SKSE things plus Bodyslide .tri files). After all this has been double checked, run LOOT launching it from the MO menu, it will adjust your right window load order (don't move things around after this). Finally run Bodyslide to create meshes (check Build Morphs and press batch build) and FNIS. If you did all this and still have a problem, re-download all mods and their requirements, then reinstall everything overwriting when asked and go back to step 1 of this post. ... might even work
  7. Sorry to quote myself, but I wanted to share my post on the SLIF thread about this issue. May be useful to Kimi, since it's not only a problem with DCL (for me at least). /Quote on It doesn't seem to be related to DCL only, tough. I've made a few tests with DCL and SGO3 just to try and pinpoint the problem. I'm going to rate stuttering from 0 = no stuttering to 10 = freeze for more than 2 seconds. Node update set to instantaneous. Case 1 - No Followers ----> SGO3 Stuttering = 2 when it updates nodes (all at the same time). DCL Stuttering = 4 all nodes update at a much slower speed. Case 2 - 1 Follower -----> SGO3 Stuttering = 4 (I synchronized my char and follower so it updates both at the same time. DCL Stuttering = 4 without follower support. Case 3 = 4 Followers ----> SGO3 Stuttering = 10 unplayable with intermittent freezing until it updates everything (and it takes a long time). DCL Stuttering = 4 without follower support. I'm using the latest XPMSE skeleton and replaced all of my followers skeleton and meshes with those I use with my character. It is an issue related to the updating of nodes, that's for sure, but I don't recall I had it with much older versions of SLIF. On the other hand, when I was using older versions of SLIF I was also using older versions of SGO, DCL and XPMSE, so I wrote all of this just to find out I have no idea why it happens and what mod is causing it... LOL ? /Quote off
  8. Yes, thank you. I posted in the DCL thread too before noticing this issue was pointed out there already. It doesn't seem to be related to DCL only, tough. I've made a few tests with DCL and SGO3 just to try and pinpoint the problem. I'm going to rate stuttering from 0 = no stuttering to 10 = freeze for more than 2 seconds. Node update set to instantaneous. Case 1 - No Followers ----> SGO3 Stuttering = 2 when it updates nodes (all at the same time). DCL Stuttering = 4 all nodes update at a much slower speed. Case 2 - 1 Follower -----> SGO3 Stuttering = 4 (I synchronized my char and follower so it updates both at the same time. DCL Stuttering = 4 without follower support. Case 3 = 4 Followers ----> SGO3 Stuttering = 10 unplayable with intermittent freezing until it updates everything (and it takes a long time). DCL Stuttering = 4 without follower support. I'm using the latest XPMSE skeleton and replaced all of my followers skeleton and meshes with those I I use with my character. It is an issue related to the updating of nodes, that's for sure, but I don't recall I had it with much older versions of SLIF. On the other hand, when I was using older versions of SLIF I was also using older versions of SGO, DCL and XPMSE, so I wrote all of this just to find out I have no idea why it happens and what mod is causing it... LOL ?
  9. Hello folks, I have a question about DCL body morphs. Does anyone have a significantly reduced frame rate and stuttering for a few seconds while using SLIF and Deviously Cursed Loot? I've also tried without the SLIF patch, but the stuttering gets even worse. I didn't experience this problem with other mods causing boobs, belly and butt morphs (with or without SLIF)... Any ideas? Ooops, it seems that I just had to look a few pages back to find out this problem has already been pointed out, sorry. ?
  10. Hi, possibly because after registering mods with SLIF, the default values change from the original 0 to 1. This may cause a slight permanent inflation on you character and everyone else registered with SLIF too, of course. You could adjust your bodyslide morphs with racemenu after registering all the mods causing inflation to solve the problem, or create a new body with proportionally reduced boobs, belly and butt in bodyslide, so that after registering all the mods connected with SLIF the body looks okay. Since I'm typing, I have a question too. Does anyone have a significantly reduced frame rate and stuttering for a few seconds while using SLIF and Deviously Cursed Loot? I also tried without the SLIF patch, but the stuttering gets even worse.
  11. Small bug with Fenris. Should have dwf_werewolf_ancient when spawning. ?
  12. haha don't worry, took me 10 minutes just to figure out if putting yes meant the condition was returning true or false. At 2 AM. On a Monday morning it would have been 1 hour though... and to do it all wrong anyway ?
  13. hmm... testing ? Maybe is_female should be yes... seems to be okay after the modification
  14. Update: Starting as Countess (Lolth), everything works fine. Getting a new county/usurping the duchy title made impossible to appoint females as council members (priest and diplo positions seem to work though). edit: New game was with V.1.10.1
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