Jump to content

SexLab TDF Prostitution and Pimping (the former "Aggressive Prostitution") 2023


Recommended Posts

Posted

Hello!

 

AS i doing PAHE testing in SE. I using with this mod SE legendary version. i expereinced some error message in papyrus logs:

 

 

This errors happen as i order a fallower/slave to work as prostitute and do some work.

 

to Exclude any other mod interfere any way this bugs happen i removed all non important or critical mods for this test.

Started new game using Live another life, patreon of inn in whiterun.

 

made 500 gold with "hard" work and recuited janessa as fallower to do this testing. simply offered jannesa to others in bannered mare, waited 2 client to finish the job then quited.

 

Load order in use:

 

I dont know this errors are critical or not. i hope this help fix the bugs if its important to get fixed. i like use this mod with PAHE :)

 

Full log if needed:

Papyrus.0.log

Posted (edited)
2 hours ago, Nonseen said:

Hello!

 

AS i doing PAHE testing in SE. I using with this mod SE legendary version. i expereinced some error message in papyrus logs:

 

 

This errors happen as i order a fallower/slave to work as prostitute and do some work.

 

to Exclude any other mod interfere any way this bugs happen i removed all non important or critical mods for this test.

Started new game using Live another life, patreon of inn in whiterun.

 

made 500 gold with "hard" work and recuited janessa as fallower to do this testing. simply offered jannesa to others in bannered mare, waited 2 client to finish the job then quited.

 

Load order in use:

 

I dont know this errors are critical or not. i hope this help fix the bugs if its important to get fixed. i like use this mod with PAHE :)

 

Full log if needed:

1.8 kB · 0 downloads Papyrus.0.log

did you enable the  'go to bed' option?

Well, I never checked the error logs, as long as everything is working as expected. 

Edited by Pfiffy
Posted
6 hours ago, Pfiffy said:

did you enable the  'go to bed' option?

Well, I never checked the error logs, as long as everything is working as expected. 

i not canged default SL framework options.

So npc cannot use beads.

i going to change this option to enabled and re run same tests.

Posted
5 hours ago, Nonseen said:

i not canged default SL framework options.

So npc cannot use beads.

i going to change this option to enabled and re run same tests.

No... The Hookers travel to bed option in TDF.

 

Posted
6 hours ago, Pfiffy said:

No... The Hookers travel to bed option in TDF.

 

I its enabled. By default it is enabled i not tuched it.

 

I run another ther thist time first client done as bead use option enabled.

 

saved game after work done.

disabled bead usage

 

find another client, do the job

 

save and quit

 

here is the result:

 

Spoiler

[11/04/2021 - 05:58:36PM] Papyrus log opened (PC)
[11/04/2021 - 05:58:36PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms)
[11/04/2021 - 05:58:36PM] Memory page: 128 (min) 512 (max) 153600 (max total)
[11/04/2021 - 05:58:52PM] VM is freezing...
[11/04/2021 - 05:58:52PM] VM is frozen
[11/04/2021 - 05:58:52PM] Reverting game...
[11/04/2021 - 05:59:09PM] Loading game...
[11/04/2021 - 05:59:12PM] VM is thawing...
[11/04/2021 - 05:59:13PM] error: Native static function GetNodeTransformScaleMode does not match existing signature on linked type NiOverride. Function will not be bound.
[11/04/2021 - 06:01:00PM] ERROR: Cannot set the faction rank with a None faction
stack:
    [ (000E1BA9)].WIDeadBodyCleanupScript.SetFactionRank() - "<native>" Line ?
    .AIBB_TIF__02002DE1.Fragment_2() - "AIBB_TIF__02002DE1.psc" Line ?
[11/04/2021 - 06:01:45PM] ERROR: Cannot call SetFactionRank() on a None object, aborting function call
stack:
    [ (0D00BA4A)].AIBB_SF_BB_ClientFollowsHooke_0300BA4A.Fragment_17() - "AIBB_SF_BB_ClientFollowsHooke_0300BA4A.psc" Line ?
[11/04/2021 - 06:04:05PM] VM is freezing...
[11/04/2021 - 06:04:05PM] VM is frozen
[11/04/2021 - 06:04:05PM] Saving game...
[11/04/2021 - 06:04:05PM] VM is thawing...
[11/04/2021 - 06:06:17PM] ERROR: Cannot set the faction rank with a None faction
stack:
    [ (000E1BA9)].WIDeadBodyCleanupScript.SetFactionRank() - "<native>" Line ?
    .AIBB_TIF__02002DE1.Fragment_2() - "AIBB_TIF__02002DE1.psc" Line ?
[11/04/2021 - 06:07:03PM] ERROR: Cannot call SetFactionRank() on a None object, aborting function call
stack:
    [ (0D00BA4A)].AIBB_SF_BB_ClientFollowsHooke_0300BA4A.Fragment_17() - "AIBB_SF_BB_ClientFollowsHooke_0300BA4A.psc" Line ?
[11/04/2021 - 06:09:47PM] VM is freezing...
[11/04/2021 - 06:09:47PM] VM is frozen
[11/04/2021 - 06:09:47PM] Saving game...
[11/04/2021 - 06:09:47PM] VM is thawing...
[11/04/2021 - 06:09:49PM] VM is freezing...
[11/04/2021 - 06:09:49PM] VM is frozen
[11/04/2021 - 06:09:50PM] Log closed 

 

The error show up no matter i turn on or off the bead usage for TDF NPC's.

 

To me seems evrything work as intended, my prositute do the job ( and hopefully make money ).

Posted

Hello, i wanted to know what are the requirements to get prostitutes, the mod works well; i have the mcm menu, my character can ask npc etc but the quest to find city prostitute doesnt locate anything, do i need to go further into the game, can something triggers it ? i really enjoy the mod, i hope someone can help ty

Posted (edited)
On 10/31/2021 at 3:14 PM, Pfiffy said:

That is the legendary part of TDF. In the original version only the 5 big cities were covered. I added Morthal, Falkreath, Dawnstar, Winterhold and Solstheim to the list of possible 'workspace' So you can have 30 girls working in the towns, 3 as companions, and another 15 working where ever you place them. (I think I added another 5, but I'm not sure if they really work.)

Note: If you collect the money from one city prostitute you will get the money that all prostitutes working in this town. So the the girl in the jarl's home has been quite busy in the time you walked from the Inn to the jarl's home.... 

Thank you for the reply.

Yes I worked that out when I returned to Falkreath as this time it was the other way around: the Jarl hooker gave me 43k while the inn one had 0 gold.

 

{However I still have a recurrence of the previous problem: I have only 2 mobile hookers.

I have backtracked to every hooker I went near since I had three "mobiles".

I even went back and repurchased the slave I had sold as a hooker but could not interact with her to see if any there was any hooker attachment to me left.

So, as this was a test only and I did not intend to keep any action, I killed her and it made no difference.

As a last ditch there I will go back to the three previous hooker slaves, all guards at Heljarchen Hall and check them.

If that does not work I guess that I must faction check(still working out how to do that) every non cellar slave and  recent follower.}

SOLVED!!!!!!
 

 

I have looked into SSEedit to obtain the faction codes for the three accompanying hookers but still cannot work out which ones apply to them.

If you know that or those it would be helpful

 

In addition from what I read in SSEedit the independent hookers should be 15 plus the five roaming that end up with a jarl = 20

(currently I am only missing the Winterhold Inn one as she was promoted to the Jarl

Plus the 5x5 city hookers = 25 for a sum of 45.

BUT are the city Jarl hookers part of each 5 or are they an extra making 50 hookers overall?

 

In addition (my apologies, but I am so confused here) as I only just purchased a city home (I had all 3 from the smaller towns)

I am starting up the Riften house brothel (Ingun and one soon to be relieved slave). I had Drifa working in the inn for months already as one of the independent hookers(amazing what a hair makeover did to her gold turnover as apparently NPCs like eye candy also) .

Does she now count as  City hooker or an independent? I ask as I am yet to reach Solstheim and Raven rock and have run out of independent hooker slots as I have one in all of the inns in Skyrim.

I guess that the only way I can find out in my game to is work out how to find their faction but then the codes in SSEedit are not very explicit in what they actually do or mean.

 

My Prostitution marker list has no jarl hookers listed but at the bottom has "city hooker" but map showed nothing and Drifa still has her independent marker so I guess that she  is still one of the 15.

So how do I move her from an independent to a city hooker?

Do the city hookers work in the inn as well?

Yes, I am confused  ?

Again my apologies for dumping this upon you but I have wasted days of game time trying to sort this all out.

 

Edited by Will55
Posted
23 minutes ago, Will55 said:

Thank you for the reply.

Yes I worked that out when I returned to Falkreath as this time it was the other way around: the Jarl hooker gave me 43k while the inn one had 0 gold.

 

However I still have a recurrence of the previous problem: I have only 2 mobile hookers.

I have backtracked to every hooker I went near since I had three "mobiles".

I even went back and repurchased the slave I had sold as a hooker but could not interact with her to see if any there was any hooker attachment to me left.

So, as this was a test only and I did not intend to keep any action, I killed her and it made no difference.

As a last ditch there I will go back to the three previous hooker slaves, all guards at Heljarchen Hall and check them.

If that does not work I guess that I must faction check(still working out how to do that) every non cellar slave and  recent follower.

I have looked into SSEedit to obtain the faction codes but still cannot work out which ones apply to the three mobile hookers.

If you know that or those it would be helpful

 

In addition from what I read in SSEedit the independent hookers should be 15 plus the five roaming that end up with a jarl = 20

(currently I am only missing the Winterhold Inn one as she was promoted to the Jarl

Plus the 5x5 city hookers = 25 for a sum of 45.

BUT are the city Jarl hookers part of each 5 or are they an extra making 50 hookers overall?

 

In addition (my apologies, but I am so confused here) as I only just purchased a city home (I had all 3 from the smaller towns)

I am starting up the Riften house brothel (Ingun and one soon to be relieved slave). I had Drifa working in the inn for months already as one of the independent hookers(amazing what a hair makeover did to her gold turnover as apparently NPCs like eye candy also) .

Does she now count as  City hooker or an independent? I ask as I am yet to reach Solstheim and Raven rock and have run out of independent hooker slots as I have one in all of the inns in Skyrim.

I guess that the only way I can find out in my game to is work out how to find their faction but then the codes in SSEedit are not very explicit in what they actually do or mean.

 

My Prostitution marker list has no jarl hookers listed but at the bottom has "city hooker" but map showed nothing and Drifa still has her independent marker so I guess that she  is still one of the 15.

So how do I move her from an independent to a city hooker?

Do the city hookers work in the inn as well?

Yes, I am confused  ?

Again my apologies for dumping this upon you but I have wasted days of game time trying to sort this out.

 

It is still 3 for every city where you became thane, no matter if they are working at the jarl's quartier or at the inn. So this is at max 30.

Whiterun, Windhelm, Solitude, Markarth and Rifton are covered by the original mod, Morthal, Falkreath, Dawnstar, Winterhold and Ravenrock are added by the legendary edition.

Winterhold is something special: You have to complete the Mage guild quest line, because there is no 'thane quest'. Then there are the 15 independent prostitutes, which are save to use and can be placed everywhere, So you have 45. The additional 5 are not save to use right now. I had a closer look at the scripts during the last few days and found out that I missed to make some edits and right now my system is so messed up that I can't compile scripts. Making the edits is copy and past for the most parts and you just have to change a few numbers, but as long as I can't compile the the scripts I'm pretty helpless. I might have to set up my LE version again and do it there.     

Posted (edited)
On 11/15/2021 at 7:52 PM, Pfiffy said:

It is still 3 for every city where you became thane, no matter if they are working at the jarl's quartier or at the inn. So this is at max 30.

Whiterun, Windhelm, Solitude, Markarth and Rifton are covered by the original mod, Morthal, Falkreath, Dawnstar, Winterhold and Ravenrock are added by the legendary edition.

Winterhold is something special: You have to complete the Mage guild quest line, because there is no 'thane quest'. Then there are the 15 independent prostitutes, which are save to use and can be placed everywhere, So you have 45. The additional 5 are not save to use right now. I had a closer look at the scripts during the last few days and found out that I missed to make some edits and right now my system is so messed up that I can't compile scripts. Making the edits is copy and past for the most parts and you just have to change a few numbers, but as long as I can't compile the the scripts I'm pretty helpless. I might have to set up my LE version again and do it there.     

Thank you for that: quite helpful. My independents are currently 15 + 4, the latter at the jarls Falkreath, Morphal, Dawnstar AND Winterhold.

 

 

I just noticed" "3 hookers for each city"????  I thought that it was 5 + ?1 for the jarl for the major cities and that the lesser towns were hooker staffed by independents?

 

So that I can now have 10x3 hookers in all urban areas, plus 15 independents plus 3 roaming hookers who travel with my char. My head is spinning here : )

 

Checked and proven to be correct: 10x3 TDF hookers

 

 

Edited by Will55
Posted

Okay this is really a Skyrim question: do you need to complete the Forsworn Conspiracy in order to be come thane?

That is about the only quest left there undone but I receive no offer to become thane.

I already have the Markath house and its 3 resident hookers one of whom tells me that she is "well in with the jarl".

I have a housecarl replacement mod and I wanted  a look at her(Arganna.) *sighs*.

Posted
20 minutes ago, Will55 said:

Okay this is really a Skyrim question: do you need to complete the Forsworn Conspiracy in order to be come thane?

That is about the only quest left there undone but I receive no offer to become thane.

I already have the Markath house and its 3 resident hookers one of whom tells me that she is "well in with the jarl".

I have a housecarl replacement mod and I wanted  a look at her(Arganna.) *sighs*.

Usually yo become thane after buying the house and speak to the Jarl again. 

Posted
47 minutes ago, Will55 said:

Okay this is really a Skyrim question: do you need to complete the Forsworn Conspiracy in order to be come thane?

That is about the only quest left there undone but I receive no offer to become thane.

I already have the Markath house and its 3 resident hookers one of whom tells me that she is "well in with the jarl".

I have a housecarl replacement mod and I wanted  a look at her(Arganna.) *sighs*.

 

The quest to become thane of markath/the reach comes from the jarl - https://elderscrolls.fandom.com/wiki/Thane_of_the_Reach

 

You have to go retrieve his fathers shield although maybe another similar quest is stopping it from appearing, seem to recall that can happen with the quests were you have to go kill/clear out a bandit area if you already have a quest to kill/clear out a bandit area from someone else

Posted
12 minutes ago, skyrimbelongstothenords69 said:

What is added in the update? Thanks

I did some polishing to things that didn't look so good in the CK, just to make sure that my additions work correctly. And its a bit of preparation for expanding the mod.

Posted (edited)
On 11/22/2021 at 3:18 AM, pinky6225 said:

 

The quest to become thane of markath/the reach comes from the jarl - https://elderscrolls.fandom.com/wiki/Thane_of_the_Reach

 

You have to go retrieve his fathers shield although maybe another similar quest is stopping it from appearing, seem to recall that can happen with the quests were you have to go kill/clear out a bandit area if you already have a quest to kill/clear out a bandit area from someone else

Thank you1

I have handed in the shield and I doubt that there is a Forsworn outpost/camp that my girls have not ravaged and I have finished every Markath quest bar the conspiracy one but there is no dialogue from the jarl about becoming thane. I guess that I have to just keep killing forsworn. A pity about those tattooed female faces : (

 

Addendum: I am really beginning to think that completing the Forsworn Conspiracy is the defining quest.

Edited by Will55
Posted
On 11/22/2021 at 4:21 AM, Pfiffy said:

I did some polishing to things that didn't look so good in the CK, just to make sure that my additions work correctly. And its a bit of preparation for expanding the mod.

Thanks and thats great to hear this mod has potential. Any chance to patch it for immersive wenches (never used to use it but now they look better with modpocalypse high poly addon for it)

Posted

This is mildly relevant I guess but still only my personal opinion. My current game is based upon prostitution and slavery and to a degree they conflict ingame.

NOT technically but in play.

The fun part of TDF etc. is pulling in the local NPCs to work as hookers and it is not always easy. Despite my char's speech of 105 there is no way Muiri and some others will work as such and finding the way is part of the fun. Simply using slaves as hookers is convenient but removes the necessity to employ locals and while efficient removes part of the glamour of being a real pimp as opposed to just a slaver boss.

 

WRT the numbers of hookers this is more complex also. The 5 large cities should have 5 hookers ( in my ideal game 3 would be NPCs (with some replacement at times by others if necessary) and 2 slaves). The four smaller towns FR, Mo, DS and RR should have 3 hookers (2 NPC & 1 slave ideal),.

Now WRT the other sites in my current game Dragonbridge, NightGate Inn , Rorikstead , Iverstead, Riverwood, Winterhold AND the College, all probably deserve 2 hookers (as my hookers had problems in getting out of the college so keen were the locals). The college hookers could be made up from locals but slaves would be more convenient (1 per tower) as would the Winterhold 2 hookers as there are just not enough locals unless you import some NPCs. The other 5 inn complexes could be made up of one of each again. Braidwood Inn and Old Hrodan  and Solitude castle(as below)just need one each with slave hooker less likely to whine.

 

So that would make 5x5 =25, plus 4x3 = 12, plus 7x 2= 14, plus 3x1 = 3 for a grand total of 54 hookers, made up of (ideally) of 30 NPcs and 24 slaves ....Solitude castle could easily handle its own hooker as both imperials and thalmor seemed pretty keen about my travelling hookers when I visited them hence that 24 slaves.

Over time the NPCs could be rotated  with other NPCs or replaced totally by slaves or even VV.

 

While the increase of 3 to 5 hookers in the cities is not crucial (so no need for extra work there : ))., I am going to mold my game around the above numbers using primarily NPCs and the slaves only to take up the slack. Immersive Wenches has been a good source of NPCs for hookers as most are real eye candy but really the locals should be first in line.

 

This is NOT a request for a modification of the mods as my game will continue as is but just an entree for thought.

 

Posted
5 hours ago, Will55 said:

This is mildly relevant I guess but still only my personal opinion. My current game is based upon prostitution and slavery and to a degree they conflict ingame.

NOT technically but in play.

The fun part of TDF etc. is pulling in the local NPCs to work as hookers and it is not always easy. Despite my char's speech of 105 there is no way Muiri and some others will work as such and finding the way is part of the fun. Simply using slaves as hookers is convenient but removes the necessity to employ locals and while efficient removes part of the glamour of being a real pimp as opposed to just a slaver boss.

 

WRT the numbers of hookers this is more complex also. The 5 large cities should have 5 hookers ( in my ideal game 3 would be NPCs (with some replacement at times by others if necessary) and 2 slaves). The four smaller towns FR, Mo, DS and RR should have 3 hookers (2 NPC & 1 slave ideal),.

Now WRT the other sites in my current game Dragonbridge, NightGate Inn , Rorikstead , Iverstead, Riverwood, Winterhold AND the College, all probably deserve 2 hookers (as my hookers had problems in getting out of the college so keen were the locals). The college hookers could be made up from locals but slaves would be more convenient (1 per tower) as would the Winterhold 2 hookers as there are just not enough locals unless you import some NPCs. The other 5 inn complexes could be made up of one of each again. Braidwood Inn and Old Hrodan  and Solitude castle(as below)just need one each with slave hooker less likely to whine.

 

So that would make 5x5 =25, plus 4x3 = 12, plus 7x 2= 14, plus 3x1 = 3 for a grand total of 54 hookers, made up of (ideally) of 30 NPcs and 24 slaves ....Solitude castle could easily handle its own hooker as both imperials and thalmor seemed pretty keen about my travelling hookers when I visited them hence that 24 slaves.

Over time the NPCs could be rotated  with other NPCs or replaced totally by slaves or even VV.

 

While the increase of 3 to 5 hookers in the cities is not crucial (so no need for extra work there : ))., I am going to mold my game around the above numbers using primarily NPCs and the slaves only to take up the slack. Immersive Wenches has been a good source of NPCs for hookers as most are real eye candy but really the locals should be first in line.

 

This is NOT a request for a modification of the mods as my game will continue as is but just an entree for thought.

 

Well, I have a different plan:

 

Right now I'm working on merging TDF and the add-on into one mod. (I have to make sure that every thing works afterwards) Increase the number of following Hookers to 6 and then make a separate independent version for Pahe Slaves. 

 Further work places are planned,...

 

Posted
3 hours ago, Pfiffy said:

Well, I have a different plan:

 

Right now I'm working on merging TDF and the add-on into one mod. (I have to make sure that every thing works afterwards) Increase the number of following Hookers to 6 and then make a separate independent version for Pahe Slaves. 

 Further work places are planned,...

 

Well you are the boss and I totally defer to you here obviously.

I can still fit my scheme into your mod without much of a problem as the combination of 30 + 15 will still work and I can use independent hookers for the minor villages , inn , college and castle.... assuming that they will work where I tell them to work WRT the latter two.

The potential increase of following hookers to 6 is really appreciated godsend as that has been a real bugbear in this game run.

Posted
39 minutes ago, Will55 said:

Well you are the boss and I totally defer to you here obviously.

I can still fit my scheme into your mod without much of a problem as the combination of 30 + 15 will still work and I can use independent hookers for the minor villages , inn , college and castle.... assuming that they will work where I tell them to work WRT the latter two.

The potential increase of following hookers to 6 is really appreciated godsend as that has been a real bugbear in this game run.

Merging the mod is Hell of a work. It will take time...

Posted

Ok: the merge is done, This will make it much easier to add Stuff. But before I do that, I need some ppl who are willing to wreck a save or two for testing....

 

Posted

Sending out a flatback on a new profile, as we speak, dressed in only a thong and ruby red stiletto heels  {tap your heels together 3 times and say; "Me so horny, me so horny.  500 septims, you go boom boom in pushy!  Me love you long time!  Cash money homey.  NO credit or freebies!"}.  Loading up the merged mod, a few quality of life support mods (Yogakiin! ?), and.... *singing in a festive holiday voice*   "We're off to screw the wizard.  The wonderful Wizard of Pfiff.  Because, because, because, because of the wonderful things he do." 

{ will use the PDF hook for Sexual Triggers, which turns on the dance/arousal buff upon orgasm.  Will maximize her exposure that way, as I will use SSX events to trigger the whole thing, and roll right into hooking after getting hammered during a sex event.  Will also load up SLEN to test the integration of the two, plus so she can quaff down an endless supply of aphrodisiacs.  Welcome to Winter Sexfest 2021! }

 

Anything in particularly you're interested in from callgirl testing?  I test better with clear test objectives, otherwise, this will be hours of mindless sex, sex, sex.  And more sex. ?

~
Happy holidays Pfiffy.  Thanks for your continued efforts to keep Skyrim sexy!

Posted
20 minutes ago, HardRaine said:

Sending out a flatback on a new profile, as we speak, dressed in only a thong and ruby red stiletto heels  {tap your heels together 3 times and say; "Me so horny, me so horny.  500 septims, you go boom boom in pushy!  Me love you long time!  Cash money homey.  NO credit or freebies!"}.  Loading up the merged mod, a few quality of life support mods (Yogakiin! ?), and.... *singing in a festive holiday voice*   "We're off to screw the wizard.  The wonderful Wizard of Pfiff.  Because, because, because, because of the wonderful things he do." 

{ will use the PDF hook for Sexual Triggers, which turns on the dance/arousal buff upon orgasm.  Will maximize her exposure that way, as I will use SSX events to trigger the whole thing, and roll right into hooking after getting hammered during a sex event.  Will also load up SLEN to test the integration of the two, plus so she can quaff down an endless supply of aphrodisiacs.  Welcome to Winter Sexfest 2021! }

 

Anything in particularly you're interested in from callgirl testing?  I test better with clear test objectives, otherwise, this will be hours of mindless sex, sex, sex.  And more sex. ?

~
Happy holidays Pfiffy.  Thanks for your continued efforts to keep Skyrim sexy!

For a horny tester i have new .esp... I need every feed back I can get. My hope is that I can get the merged version to work as the old 2 esp version, so it is worth the work on expanding it.  So recruit all girls or men you can and keep them customers satisfied...

SexLab TDF Aggressive Prostitution.esp

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...