OLOsin Posted December 25, 2012 Posted December 25, 2012 Just for those who have not seen the P7 body... Â Molly and my PC talking about the joys of motherhood and Bighorners. Â Â
achilles Posted December 25, 2012 Posted December 25, 2012 If you wear the deathclaw suit do the deathclaws not attack you and try to breed with you instead? What does the suit serve?
Halstrom Posted December 25, 2012 Posted December 25, 2012 I just had a look at the Santa suit meshes and there seems to be some sort of mesh error there, The outfit remains on when naked after dropping all the Santa outfits from the inventory, I can't even remove the outfit by loading a previous save game. Have restart the game to clear it, I also got a CTD when reequipping one of the inventory versions over the top of it.
OLOsin Posted December 25, 2012 Posted December 25, 2012 If you wear the deathclaw suit do the deathclaws not attack you and try to breed with you instead? What does the suit serve? Â It's part of the story line mostly. But when you have it on, you do get some good benefits.
Philosoraptor Posted December 25, 2012 Posted December 25, 2012 I just had a look at the Santa suit meshes and there seems to be some sort of mesh error there' date=' The outfit remains on when naked after dropping all the Santa outfits from the inventory, I can't even remove the outfit by loading a previous save game. Have restart the game to clear it, I also got a CTD when reequipping one of the inventory versions over the top of it. [/quote'] Â As I stated in the pregnancy thread, the P1 santa suit and P5 slave rags have both been exported with an export skeleton flag checked. Re-exporting then without the skeleton will fix this.
achilles Posted December 26, 2012 Posted December 26, 2012 If you wear the deathclaw suit do the deathclaws not attack you and try to breed with you instead? What does the suit serve? Â It's part of the story line mostly. But when you have it on' date=' you do get some good benefits. [/quote'] Â Like what benefits exactly? I found it on the floor in Doc Mitchell's house. It doesn't seem to do anything but make my character look like a partial deathclaw. Does it work like a disguise so deathclaws won't attack me? That would be pretty sweet!
Halstrom Posted December 26, 2012 Posted December 26, 2012 I just had a look at the Santa suit meshes and there seems to be some sort of mesh error there' date=' The outfit remains on when naked after dropping all the Santa outfits from the inventory, I can't even remove the outfit by loading a previous save game. Have restart the game to clear it, I also got a CTD when reequipping one of the inventory versions over the top of it.[/quote']Â As I stated in the pregnancy thread, the P1 santa suit and P5 slave rags have both been exported with an export skeleton flag checked. Re-exporting then without the skeleton will fix this. I saw your previous poost, thanks for checking that out, I know nothing of mesh/blender stuff myself, I only code stuff, I checked everything out I could at my end regardless. It's an interesting thing that you could add a skeleton permanently to a actor like that, probably handy for something if you can work out a way to remove it. I'd say User29's already checking out things at his end from your previous post.
OLOsin Posted December 26, 2012 Posted December 26, 2012 If you wear the deathclaw suit do the deathclaws not attack you and try to breed with you instead? What does the suit serve? Â It's part of the story line mostly. But when you have it on' date=' you do get some good benefits. [/quote'] Â Like what benefits exactly? I found it on the floor in Doc Mitchell's house. It doesn't seem to do anything but make my character look like a partial deathclaw. Does it work like a disguise so deathclaws won't attack me? That would be pretty sweet! Â I think the best thing is to do the death claw quests. Then you will not look at the suit as another item so much. It is a representation of a mutation from the events that take place in the story that user29 created. As an object, I don't think the skin does much in terms of benefits.
Guest user29 Posted December 26, 2012 Posted December 26, 2012 If you wear the deathclaw suit do the deathclaws not attack you and try to breed with you instead? What does the suit serve? Â It's part of the story line mostly. But when you have it on' date=' you do get some good benefits. [/quote'] Â Like what benefits exactly? I found it on the floor in Doc Mitchell's house. It doesn't seem to do anything but make my character look like a partial deathclaw. Does it work like a disguise so deathclaws won't attack me? That would be pretty sweet! Â That's an old deathclaw test mutation that I forgot to take out of the doc's house. Just ignore it. That particular one won't do anything that I'm aware of. You need to go to camp forlorn hope and find sam to start the deathclaw episode. Â I just realized that episode probably has a couple hours of content by now. Â I just had a look at the Santa suit meshes and there seems to be some sort of mesh error there' date=' The outfit remains on when naked after dropping all the Santa outfits from the inventory, I can't even remove the outfit by loading a previous save game. Have restart the game to clear it, I also got a CTD when reequipping one of the inventory versions over the top of it. [/quote'] Â As I stated in the pregnancy thread, the P1 santa suit and P5 slave rags have both been exported with an export skeleton flag checked. Re-exporting then without the skeleton will fix this. Â All right, halstrom seems pretty sure it's not his bodyswapping (and he knows better than I do ) but here's the thing. Every outfit I've ever created, which is a bit less than half of the outfits in the maternity clothes thread, have been exported after importing a skeleton attached to it. Â Now, I just tried, without it and behold, it exported fine, and appeared fine in game without it. For some reason I thought I had to import a skeleton. Apparently I don't? Â And if that's the case, why are only a few outfits affected by this and not all of them?
Philosoraptor Posted December 26, 2012 Posted December 26, 2012 Been awhile since I did this, but when you export there are options like, like "with skeleton" "skeleton only" etc. You need to attach a skeleton to get the outfit to work, but you need to export it without the skeleton or it does that sticky thing. Â If you open those two outfits in nifskope, then open your others, you'll see the skeleton in the two bugged ones but not in the normal ones. Â If you don't attach a skeleton at all, the outfit remains in the default arms out position while the head and hands animate, which is weird and creepy.
Guest user29 Posted December 26, 2012 Posted December 26, 2012 Been awhile since I did this' date=' but when you export there are options like, like "with skeleton" "skeleton only" etc. You need to attach a skeleton to get the outfit to work, but you need to export it without the skeleton or it does that sticky thing. Â If you open those two outfits in nifskope, then open your others, you'll see the skeleton in the two bugged ones but not in the normal ones. Â If you don't attach a skeleton at all, the outfit remains in the default arms out position while the head and hands animate, which is weird and creepy. [/quote'] Â Could you do me a huge favor and tell me exactly where it says "don't export skeleton"? I took a look and I'm either blind or it's not there. Â Thanks.
Guest user29 Posted December 26, 2012 Posted December 26, 2012 nevermind I figured it out. It was actually the non pregnant outfit causing all the problems. Which makes more sense since I didn't make that one. Â Here's the mesh for anyone that wants it. Drop it into your /data/meshes/armor/pregnantcali/xmas folder santaoutfit0.7z
zeroke107 Posted December 26, 2012 Posted December 26, 2012 Ok, after load Santa outfit from last post, everything work well for me from P0-6 Â But may be only my suggestion, User29, Can you re-upload Santa outfit to 1st page for ppl who didn't see your last post yet?
zeroke107 Posted December 26, 2012 Posted December 26, 2012 This is picture for P6 Santa clothes after i download your last outfit, that already resolve black texture problem ^^ Â [attachment=20702]
jhales Posted December 26, 2012 Posted December 26, 2012 For somereason I'm perma-prego with three Death Claws. It says that I am 17 percent and will not change. At that happens now is lactation. I'm not sure if it's the latest update or if I need to look at PregnancyV3 and see if that is the problem. I did activate the Womb item before I noticed the problem though.
Guest user29 Posted December 26, 2012 Posted December 26, 2012 This may have been asked before but the search on this site isn't helping' date=' so apologies in advance if has been asked numerous times. Â The "farm slave" outfit one gets by doing the "farm" quest, is there anyway to get it without doing that quest? For example, is it sold in one of the shops? If not, is there an item code I can type into the console to get it? [/quote'] Â There's not on anywhere else in the game, and I'm not sure how item codes work myself, so someone else may have to tell you the item code (when you're making stuff in geck you're always using item ID's which are different). What you can do is get enslaved, and then escape. That wouldn't take more than 5 minutes or so if you use the walkthrough. Â And this one is my P0 Santa outfit ^^ Â Â Â Â Are you having some problem or did something get fixed for you? I'm not quite sure what you're asking if anything. Â Until I update the data pack I'll just keep linking back to the updated outfit: Â For somereason I'm perma-prego with three Death Claws. It says that I am 17 percent and will not change. At that happens now is lactation. I'm not sure if it's the latest update or if I need to look at PregnancyV3 and see if that is the problem. I did activate the Womb item before I noticed the problem though. Â After "using" your womb your pregnancy is removed' date=' and you begin a new pregnancy. I want to say the pregnancy % is unreliable. Or maybe he just fixed it, can't remember. Anyways, try setting your pregnancy length super low and waiting a day or so and see if anything changes. Also if you updated your pregnancy mod while pregnant, and he's changed and important variables lately, that can easily brick a pregnancy. Â Â [b']FIXED SANTA OUTFIT:[/b] http://www.loverslab.com/showthread.php?tid=12081&pid=302199#pid302199 http://www.loverslab.com/attachment.php?aid=20678
zeroke107 Posted December 26, 2012 Posted December 26, 2012 Nah, i just post to show that after you upload lastest P0 Santa outfit, every thing work well for your Santa outfit.
OLOsin Posted December 26, 2012 Posted December 26, 2012 I have to admit... the Santa's helper suit is pretty cool. Fine work as usual Mr. user29!!! Â Â Here is some of Santa's helpers, with their gifts from Santa. Â Â NOTE: The fix to the suit looks to have made it so that it cannot be worn with the DC mutation. Still looks awesome on companions though!!
Guest user29 Posted December 26, 2012 Posted December 26, 2012 I have to admit... the Santa's helper suit is pretty cool. Fine work as usual Mr. user29!!! Â Â Here is some of Santa's helpers' date=' with their gifts from Santa. Â Â Â NOTE: The fix to the suit looks to have made it so that it cannot be worn with the DC mutation. Still looks awesome on companions though!! [/quote'] Â Awesome, the boots don't really work with the mutation so I didn't add it to the approved list. Â What you can do is get enslaved' date=' and then escape. That wouldn't take more than 5 minutes or so if you use the walkthrough.[/quote'] Â I tried doing that but it would mean dealing with a pregnancy too early in the game. I thought it was possible to get item codes by bringing up the terminal and clicking on the item, but I found out the code that pops on the screen when doing that is some other code, not an item code. Â Now I know the textures come from a mod on the nexus. Now although breeder doesn't use the esp from that mod on the nexus, would the item code be the same? Â No the farm slave used for SCR and pregnancy is it's own, new, outfit.
jhales Posted December 27, 2012 Posted December 27, 2012 What you can do is get enslaved' date=' and then escape. That wouldn't take more than 5 minutes or so if you use the walkthrough.[/quote'] Â I tried doing that but it would mean dealing with a pregnancy too early in the game. I thought it was possible to get item codes by bringing up the terminal and clicking on the item, but I found out the code that pops on the screen when doing that is some other code, not an item code. Â Now I know the textures come from a mod on the nexus. Now although breeder doesn't use the esp from that mod on the nexus, would the item code be the same? Â I have found that when I need to respawn something in Breeder, the item code is typically one number less than what is displayed. So XX00007 would really be XX00006. Â See if that helps. Â After "using" your womb your pregnancy is removed, and you begin a new pregnancy. I want to say the pregnancy % is unreliable. Or maybe he just fixed it, can't remember. Anyways, try setting your pregnancy length super low and waiting a day or so and see if anything changes. Also if you updated your pregnancy mod while pregnant, and he's changed and important variables lately, that can easily brick a pregnancy. Â I usually keep preg length to the lowest setting, I have tried bringing it back up to max, waiting, and then putting it back down to the lowest and waiting. I've even tried BunAway and BunX to no avail. Anyway of removing the pregnancy flags via the console? The coyote den episode requires you to be without child.
eviljanitor Posted December 27, 2012 Posted December 27, 2012 I noticed every time a traveling merchant comes into town the females and deathclaw that are part of the scripted breeding encounter run off to attack them. This keeps causing problems with the breeding encounter such as invisible deathclaws (happens if the script triggers right before the deathclaw comes back to the place where the script is supposed to trigger) and the pc being permanently stuck in no collision mode. (happens when an attack occurs as the script is triggering)
Guest user29 Posted December 27, 2012 Posted December 27, 2012 Â I usually keep preg length to the lowest setting' date=' I have tried bringing it back up to max, waiting, and then putting it back down to the lowest and waiting. I've even tried BunAway and BunX to no avail. Anyway of removing the pregnancy flags via the console? The coyote den episode requires you to be without child. [/quote'] Â There is a remove pregnancy spell. So you could probably player CIOS whatever the spell is. Might need to use it's code. Again I wouldn't know what that is. Â I noticed every time a traveling merchant comes into town the females and deathclaw that are part of the scripted breeding encounter run off to attack them. This keeps causing problems with the breeding encounter such as invisible deathclaws (happens if the script triggers right before the deathclaw comes back to the place where the script is supposed to trigger) and the pc being permanently stuck in no collision mode. (happens when an attack occurs as the script is triggering) Â I'll put a combat check in there before their scripts fire. Thanks. can't do anything about merchants wandering into town.
Maldred Posted December 27, 2012 Posted December 27, 2012 Suggestions for the next episode: Mirelurk breeding. Just something that would be interesting to see happen, or maybe a Cazador episode. I know that there is an almost episode ready cazador area near Gibson Scrap Yard and I think there are some mirelurks at the lake you raise the bomber from or near Cottonwood Cove, can't quite remember offhand what the areas are. Also thought I'd say that the Farm Slave outfit doesn't have the proper texture. It gives me a random complete/incomplete texture depending on the angle I have the camera at. Is it my load order or an installation error on my part or what?
KainsChylde Posted December 27, 2012 Posted December 27, 2012 There's a Mirelurk Cove just downriver from Deathclaw Promontory. Found it for the first time while playing yesterday, and I've had this game for years.
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