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SexoutBreeder [v5.9.3] New Data Pack [v12] and experimental plugin


Guest user29

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Posted

I'll just hold onto this one for when we have some ant animations.

 

It's a little big for my tastes, but I like it. Do you think it's possible to transplant the squirming animation from the preg6thlarva body to this? I think it'd be a great effect.

 

On another note, what face pack do you use? Because that looks like a really nice one.

Posted

I already gave it a pretty awesome squirming animation.

 

She's a desert succubus.

Posted

Oh great mighty and powerful user29, do you have any idea why I'm crashing?

This is the best Sexout plugin available and I would love to finish the completed bits.

Posted

Oh great mighty and powerful user29' date=' do you have any idea why I'm crashing?

This is the best Sexout plugin available and I would love to finish the completed bits.

[/quote']

 

When are you crashing?

Posted

Oh great mighty and powerful user29' date=' do you have any idea why I'm crashing?

This is the best Sexout plugin available and I would love to finish the completed bits.

[/quote']

 

When are you crashing?

 

It's on the second caravan raid thing

 

Look on the last page maybe?

Posted

I'm having another problem. After doing the Deathclaw run, I got rid of the mutation and while all goes away, I'm still restricted to only wearing leather armor. Is there something else to do that I'm missing? or is that not implemented yet?

Posted

Oh great mighty and powerful user29' date=' do you have any idea why I'm crashing?

This is the best Sexout plugin available and I would love to finish the completed bits.

[/quote']

 

I don't I"m sorry. And until someone else comes in with the same problem I have to assume it's one of your other mods causing an issue. So I'd delete everything not required by Breeder and try that part again and see if it crashes for you.

 

I'm having another problem. After doing the Deathclaw run' date=' I got rid of the mutation and while all goes away, I'm still restricted to only wearing leather armor. Is there something else to do that I'm missing? or is that not implemented yet?

[/quote']

 

That's an oversight. Thanks I'll fix that. Even when you do get un-mutated, you're still technically mutated as far as the game is concerned (deathclaws are still friendly and you still retain your new womb powers being added in the next update) I just get rid of all the visual stuff.

Posted

Been working on getting this to work for 11 hours straight now, and I can't get it to work.

 

Here's an image of my FOMM package manager:

sc1oo.png

 

And here is the loading order:

sc2yr.png

 

I have double-checked on every mod thread I'm using and I can't find anything missing.

I tried going for the Coyote Den story, and I found the pregnant lady and I got ambushed, but after the whole "time to rape" dialogue, they just stand around and nothing happens. They're now friendly to me, and I can talk to them like friendly NPC's.

Besides that, I get an "error 26 item not found" for all of the different semen samples, as well as the vibatron, chastitron and the skinsuit, and they don't have any models.

 

I also tried the Sexout Discounts mod, but it gave the same problem. (Namely, that the whole dialogue triggers, and I get to buy stuff, but there's simply no sex at all.)

 

For what I can tell, I have everything that's listed to be required. Is it something wrong with this mod or is there just some resource that I'm not finding?

Posted

Common Resources.esm needs to be moved above pregnancy. you probably find your pregnancy mod isn't' working properly either. Let me know if that fixes it.

 

You should have asked earlier :P

Posted

Nope, didn't help. :-/

 

Just noticed that the MCM button doesn't appear in the pause menu either...

 

Now I'm thouroughly confused. Now it has to be something I'm missing, but I can't find anything!

Posted
error 26 item not found
The PipOS error is not an error. Hence PipOS' date=' as in [b']Pip[/b]Boy. It's what the game displays when an item doesn't have a unique icon set.
Posted

Nope' date=' didn't help. :-/

 

Just noticed that the MCM button doesn't appear in the pause menu either...

 

Now I'm thouroughly confused. Now it [b']has[/b] to be something I'm missing, but I can't find anything!

 

this confused me for a while, if nothings happening when a sex scene is trying to initiate, it might be the issue. im assuming you have nvse, the new vegas scipt extender, but on top of that you need the new vegas script extender extender. i misread that extra extender and ignored it the first time, and had no sex animations just standing as well. gotta first get the extender then the extender extender to extend the script extenders ability to extend scripts, and now that ive completely made no sense with that last sentence just double check that you have this installed http://www.loverslab.com/showthread.php?tid=5965

Posted

And remember, when you get NVSE you have to get the latest version, which is not the latest version but the beta version, even though the latest version is also a beta version.

 

I think it's a rule: Everything that has to do with NVSE must be named in a confusing manner.

Posted

And remember' date=' when you get NVSE you have to get the latest version, which is not the latest version but the beta version, even though the latest version is also a beta version.

 

I think it's a rule: Everything that has to do with NVSE must be named in a confusing manner.

[/quote']

 

Aaaand that didn't change anything. :(

Posted

he has the NVSE extender installed using FOMM. I don't think it's properly installed that way.

Posted

FOMM should be able to install the Extender fine; after all it was contained in the SexoutNG FOMOD for quite a while, wasn't it? The question as to whether or not it was placed in the correct folder is still relevant, though.

Posted

The download now doesn't have any FOMM instructions. It's just a folder called NVSE11 with 2 plugin files sitting in it. There's no way FOMM knew to put it in the NVSE plugins folder.

 

That's his problem.

Posted

I currently have the extender extender in the Data/NVSE/Plugins/NVSE Extender directory. I originaly had it in just Data/NVSE/Plugins, but that didn't work so I just moved the whole map from the rar file into the Plugins directory. (Didn't change anything)

 

I have the nvse_3_beta2 map in the Data directory at the moment. I originaly just had it in the fallout new vegas directory like the thread tells me to, but that didn't work so I tried moving it into Data to see if it worked, and it didn't.

 

...so basically, I've been moving them around a bit to experiment my way to the right solution, and they don't work.

 

I've also tried having them both in the FOMM and in the directories at the same time, as well as having them just in these directories and not in FOMM at all. No change.

Posted

NVSE goes in the base directory, along with FalloutNV.exe. The NVSE Extender needs to be in Data/NVSE/Plugins, no extra folder on the end.

Posted

Now it works! The only thing it didn't fix was the description for the diffent seme, the viba/chasti-tron and the skinsuit. They still got the error 26 message in the description.

Viba/chastitron still have models when equpped though, but the skinsuit gives the red diamons with an exclamationmark instead, indicating a missing texture, even though I have no idea how that could be possible.

 

Even without those though, it's fully playable! God damn, that's been over 20 hours of work!

...I really need a life...

 

Thanks a ton for the help. The forum's I'm used to generaly take a week at the very least to get a single reply, so this was a very refreashing change of pace. ^^

Posted

They still got the error 26 message in the description.

error 26 item not found
The PipOS error is not an error. Hence PipOS' date=' as in [b']Pip[/b]Boy. It's what the game displays when an item doesn't have a unique icon set.

the skinsuit gives the red diamons with an exclamationmark instead' date=' indicating a missing texture[/quote']

! does not mean missing texture. It means missing mesh.

Posted

It does make a difference of sorts, because you can know the path for a mesh without having it, but you have to have the mesh to know the path for the textures, and you have to use different programs to find the paths because of that. The path for the mesh is:

 

ZAZ\SlaveWear\chastitron.nif

 

If you don't have that mesh, you have forgotten to download a datapack. This has nothing to do with SexoutBreeder, this is SCR. Any further discussion on this topic should be moved to that thread.

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