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Player Slave Encounters Version 0.63 (Updated 10 Mar 13)


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Posted

Trying this out and work the Goblin Bitch Quest. As soon as I am enslaved I stop being able to select anything. To include to continue when the quest dialog box pops up. Ends up making me use task manager to close out oblivion. :P

 

Yes it I think is related to the fact that the mod has to wait for on quest to update over another. you are captured by one quest, the goblin quest, and the Journal is updated by another. also they are using the fQuestDelayTime, which is a good idea, but it may be balancing one quest over the other.

 

But I am only guessing. For now just have to wait for the Journal update to continue.

Posted

Hi,

love your mod :)

isnt there any kind of FAQ or walkthrough so i can understand what i can do and what i cant?

im stuck in goblin slave quest where the woman in the caged area keep tell me something like thanx for being a good girl soon you will get a round belly bla bla, then the slave master keep get my char out for gang bang and put her back in cage and the woman say the same thing again, this happens 4 time already and no update on quest, what can i do?

 

thanx in advance

Posted

Hi' date='

love your mod :)

isnt there any kind of FAQ or walkthrough so i can understand what i can do and what i cant?

im stuck in goblin slave quest where the woman in the caged area keep tell me something like thanx for being a good girl soon you will get a round belly bla bla, then the slave master keep get my char out for gang bang and put her back in cage and the woman say the same thing again, this happens 4 time already and no update on quest, what can i do?

 

thanx in advance

[/quote']

 

That's it I believe. The encounter has your char alternate from being gangbanged by the goblins or be in the cage with the other slave and the boar until you can escape with the minigame.

Posted

My companions never seem to get enslaved... After someone enslaves me, the dude beats the crap out of my companion, she becomes unconscious, and then just keeps on following me as normal, without any slave gear.

Posted

@k11k27y21k11

Could take upto 45 to 60 minutes (or as short as 5) depending on where you are, how fast your systems running, a random number or two, and if you have mobile slavers turned on or not.

 

@larryrunner

What companion system are you using? i.e.- Cm, MCS, vanillaGuild followers, or an independent mod? Is she a vanilla race or addon?

That will help determine what might be causing her to be ignored.

 

Mem

Posted

Ok, I've gone back 15 pages, and tried the search function. Maybe this hasn't come up before.

 

I cannot find the trap door to the training room for the Dog Days quest. I can get the quest initiated by speaking to whatshername woodelf, but cannot find the door, & therefore cannot continue the quest. Behind her house? No door. In her house? No door. Behind the town wall of her house? No door. Where should I be looking exactly? Does it show as a door on the local map? If so, no door is appearing on the map (sounds slightly insulting when I put it like that, but I'm just being thorough on what I've done and where I've looked, really enjoy this mod. It's been pretty robust ctd wise, and bug-destroying is pretty fast)

 

Goblin Quest works, Slave camp sort of worked. (Got stuck ie dunmer slaver never returned @ Bear part, but that was version 0.44, haven't re-tried it since)

 

I am running Better Cities (Open), and Crowded Cities (trying Rough Justice now, are people supposed to molest you on the way to wherever the Justicar brings you? Not happening to me, might be by design/luck)

 

Load Order: Under deactivated bashed patch, with recommended lo in place.

 

Oh, and I am trying Version 0.52. Initially was using 0.51,got no door, updated properly from that to 0.52 (clean save, setup slavery mod through spell), and attempted again with same result.

 

Would anyone have any recommendations for random spawning people that you can interact with? I had an older version of Crowded Cities that did let you talk to them, but I think it was recommended to update, and you can't talk to these newer but less buggier spawns.

Posted

the better cities open is the problem on the trap door. you may go in the CS and find the door underground or while there place it on the side on the building or raise it up some, where you will see it. But it will be hidden by some terrain modification that Better cities did.

 

Most of the crowded people mods use scripts that disable, and enable people at different times. This is very bad for this mod, and many others.

 

I spent much time a long time ago slowly making My own mod with people that stay all the time, and have all there own packages. It has been built and added to over time.

 

I have no problems with it. But I still have a few cities that I have not increased the People count in. There is one available that i used for ths starter for mine which added people to Chorrol, this one use's all packages, and is a good basic start for your own crowded cities start. The Packages in it for the blessings at the Church alter are screwed, but I fixed them easy.

 

And have been adding to it in the other towns ever sense, with out scripting, and using the radiant AI routines only.

Posted

@k11k27y21k11

Could take upto 45 to 60 minutes (or as short as 5) depending on where you are' date=' how fast your systems running, a random number or two, and if you have mobile slavers turned on or not.

 

@larryrunner

What companion system are you using? i.e.- Cm, MCS, vanillaGuild followers, or an independent mod? Is she a vanilla race or addon?

That will help determine what might be causing her to be ignored.

 

Mem

 

I'm using CM companions, to me it seems like one of the standard companion mods, or doesn't it work with this mod? I have tried with 2 different races, one is Synx and the other is Kaleen.

Posted

Hello, Ichabod!

Your plugin is very good and popular! We are grateful for your work!

 

But I had the two questions:

 

1. I have a problem with the translation in the script IchPlayerSlaveQuestScript.

CS swears by "short SameSex" and does not want to Save:

"The identifier "SameSex" is reserved for a script command."

How to solve this problem?

 

2. After his release from slavery, remains locked "Activate" button. If I voluntarily walk into the jail cell, it is the same. If the quest choose "Go to Jail", a bed in a cell is not activated.

What could be the reason?

For example, changing the default button?

 

Yes, one observation:

If the arrest is carried out the guard, standing at the post, Imperial Yustitsar comes very quickly.

When the arrests were carried out by patrol .. The player with the guards patrolling together a very long time!

Posted

Most likely a stupid question, but how exactly do you disobey the goblins? They don't tell you to do anything, just drag you back and forth between the holding pen and the gangbang area. Does disobeying here mean attempting escape? Constantly trying to walk away from whoever you're leashed to? Something that's not happening because of possible mod conflict? I would like to "finish" this part (already escaped, want to see the bad end) before reloading, as my gear disappeared/was never placed in the sack, although one of the goblins ended up with all my lockpicks.

Posted

Hi Hi

 

Well as I've said before like several others, fantastic mod - I'm so looking forward to watching you continue to expand the adventures and options. I just wish I could get this working right for me again-

 

I am using the latest 5.2 plugin - I upgraded from 5.1 and made a clean save to do it - set my slave options with the spell.

 

Here's my report so i hope you can help with some suggestions - I'v run into some snags -

 

Snag One - Upon arriving to the slavers training camp and asked what I think about being a slave; if I hang my head I am lead to the pen and my partner (Vilja) is led to the dogs - and 9 out of 10 times she stays with the dogs until my first encounter ends (be it Grok or Fang or the Boys). When the first encounter ends she returns to her follow package and stands outside the pen - following me to my subsequent punishments and never returning to the dogs.

 

If I protest my enslavement and Eron takes advantage of me, then sends me to be whipped, Vilja will watch the H scene with Eron, then head for the dogs while I head for the whipping post. She walks into the pen, but once I'm "strung up" on the post, she immediately returns to my side and ignores the dogs.

 

Snag Two - I can only save the game while enslaved in the slavers camp while in the pen, and only before or right after I have the encounter "with the boys." If my toon experiences Brok or Fang - while the game will continue to run smoothly for hours, if I attempt to save the game, it will crash 9 out of 10 times (but not every time). The game will also crash/ctd if I save while outside of the pen (I'm not trying to save during any animations - I'm aware of).

 

Snag Three - If I load a game saved while my toon is in the pen with Vilja standing nearby outside - the game seems to have trouble loading her package or whatever, because she just stands there and blinks - she'll try to speak occassionally but mostly she's just frozen, no slave pose, just blinking - what is that all about? The only way to fix this is to restart the whole scenario and not exit the game.

 

Snag Four - No new life. After hours of brutality in the slaver camp with no respite, when my toon is finally sent to Lord Pelham - the dark elf will say she's giving me a potion to drink and wake up someplace else but my toon never goes anywhere. I sat around waiting for 30 minutes real time just to see but nothing. I tried evp on the dark elf and my toon - and a nearby tree just to be sure - but nothing happened. This has happened three times now.

 

Snag Five - 5.1 issue - Well I haven't made it to Pelham's out of the camp yet in 5.2, but everytime I did in 5.1 my game would ctd when Pelham first spoke to me and gave me the maid dress - I have the textures - I am not sure that was the problem.

 

When I would reload Oblivion I find there's an autosave created in my save folder at the moment of the crash - I can't load the autosave b/c its corrupt - is the game autosaving when Pelham gives the stuff to the toon? I have autosaves turned off b/c they wreck havoc with my game - how do I stop this from autosaving - is your mod doing that or something else? I use OBMM and don't bash things so there's no wierd bash autosave info floating around anywhere.

 

Of course I have have to actually get to Pelham with the 5.2 to discover if I'm still experiencing this problem.

 

You will see I have kuerteeAutoSaveAndTime.esp in my load order but I have customized the ini to disable any form of autosave, so its not that.

 

 

 

Well here's my Load Order any advice would be helpful -

 

 

BOSS'd and every esp tested for functionality without PSE - Lovers load order advice from http://www.loverslab.com/showthread.php?tid=6133

 

Oblivion.esm

DibellasWatch.esm

Beautiful People 2ch-Ed.esm

Jog_X_Mod.esm

Cobl Main.esm

Enhanced Daedric Invasion.esm

TamrielTravellers.esm

Kvatch Rebuilt.esm

Better Cities Resources.esm

Lovers with PK.esm

BreakUndies.esm

TamagoClub.esm

HiyokoClub.esm

LoversCreature.esm

TantrivayliaChimer.esm

Toaster Says Share v3.esm

x117race.esm

HorseCombatMaster.esm

Unofficial Oblivion Patch.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

Oblivion Vwalk UOS.esp

DLCShiveringIsles Vwalk UOS.esp

DLCShiveringIsles Vwalk DG_DS UOS.esp

Better Cities .esp

Idle Dialogue.esp

PCSoundInnocent.esp

ElzMoreVoice.esp

300_Lore_Dialogue_Updated.esp

DID3_DoubleTrouble.esp

My Voice Extender.esp

pmRealTimeInteractions.esp

Street Gangs.esp

Tamriel VWD v0.5.esp

Living Economy.esp

Living Economy - Items.esp

Cutthroat Merchants.esp

Gorangas Economy System.esp

RealisticPopulation_Cheydinhal.esp

RealisticPopulation_Anvil.esp

RealisticPopulation_Bravil.esp

RealisticPopulation_Chorrol.esp

Crowded Roads Revisited REMIX ENG.esp

DropLitTorchOBSE.esp

Get Wet v0.92.esp

kuerteeAutoSaveAndTime.esp

Streamline 3.1.esp

EVE_StockEquipmentReplacer.esp

MaleBodyReplacerV5.esp

Thieves Arsenal.esp

R18PN - Lingeries.esp

Vanilla Maternity Clothes.esp

zBUArmors.esp

Slof's Horses Base.esp

Slof's Extra Horses.esp

Cobl Glue.esp

Cobl Si.esp

Cobl Tweaks.esp

Bob's Armory Oblivion.esp

Alluring Potion Bottles v3.esp

Alluring Wine Bottles.esp

TamrielTravellers.esp

TamrielTravellersFactionAll.esp

ShiveringIsleTravellersFriendlyFactions.esp

kuerteeWanderingEncounters.esp

AdrenalineOblivion-SupportElements.esp

AdrenalineOblivion-SpawnElement.esp

Smarter Bandits.esp

EM_CompInnsleeping.esp

Big Business.esp

BHC_Expanded.esp

DWAnvilTransport.esp

EM_Packdonkeys.esp

Abriael_Human.esp

Fighters Guild Quests.esp

GoldenCrest.esp

Kvatch Rebuilt.esp

Northern Front.esp

Oblivion_NPC_Project1.esp

oblivionNPCproject2.esp

Region Revive - Lake Rumare.esp

Tantrivaylia.esp

Tavern-Goers 2.esp

The Duelists.esp

thievery.esp

Tona's_ModsStore.esp

Valenwood Improved.esp

Vampire Hunting - Order of the Virtuous Blood.esp

Apachii_Goddess_Store.esp

Knights.esp

Knights - Unofficial Patch.esp

Knights Vwalk UOP.esp

EVE_KnightsoftheNine.esp

AFK_Weye.esp

Rumare-AFK_Weye Patch.esp

Enhanced Daedric Invasion.esp

ElsweyrAnequina.esp

ElsweyrAnequina Vwalk.esp

Elsweyr plantations & co..esp

Tales from Elsweyr Anequina.esp

Midland.esp

ShezriesTownsMaster.esp

ShezriesTowns-Valenwood Patch.esp

Vergayun.esp

Midland-Vergayun patch.esp

xuldarkforest.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

KvatchAftermath-EntiusGorge compatibility patch.esp

xulFallenleafEverglade.esp

Valenwood Improved - Fallenleaf Everglade EV - Patch.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

xulBeachesOfCyrodiilLostCoast.esp

HentaiMania2.esp

xulBravilBarrowfields.esp

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

Ravenview-Cloudtop-Patch.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

AFK_Weye Arrius_Creek Patch.esp

xulRollingHills_EV.esp

xulPantherRiver.esp

xulRiverEthe.esp

Valenwood Improved - River Ethe EV - Patch.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

RegionReviveLakeRumare-ImperialIsle patch.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

KvatchRebuilt-CheydinhalFalls patch.esp

xulAspenWood.esp

Lakewood+AspenWood Patch.esp

xulSkingradOutskirts.esp

xulSnowdale.esp

xulCliffsOfAnvil.esp

xulSilverfishRiverValley.esp

xulJerallGlacier.esp

xulTheEasternPeaks.esp

GoldenCrest-UniqueLandscapes Merged patch.esp

2nd to 1st person.esp

gardening.esp

CyrodillRestaurantMod.esp

pmPersuasionOverhaul.esp

DBWGP.esp

TamagoBreak.esp

TamagoNews.esp

TamagoShop.esp

TamagoTopic.esp

LoversTamagoClub.esp

LoversEncounter.esp

HiyokoGenerator.esp

HiyokoGeneratorCreature.esp

TamagoSetBody.esp

LoversAdultYield.esp

LoversFSE.esp

LoversAdultPlayPlusforSSP.esp

LoversVoiceSSPplus.esp

LoversVoiceGHN_TH.esp

LoversHooker.esp

LoversAdultPlayPlusforSSP_HookerPatch.esp

LoversRaperS.esp

LoversJoburg.esp <-- set to the bare minimum no problems here

LoversBed.esp

LoversPayBandit.esp

LoversContraception.esp

Lovers with PK.esp

LoversCreature.esp

LoversCreature_SexualOrgans_UOPS.esp

LoversCreature_SexualOrgans_Dogs.esp

LoversCreature_SexualOrgans_TT.esp

LoversCreature_SexualOrgans_TT_Dogs.esp

LoversBackup2.esp

LoversStopCombatEx.esp

LoversSpermSplashEx.esp

LoversEscapeRapeVPlayer.esp

LoversTrueCrimeEx.esp

LoversGalgatBlackmail.esp

LoversMotionsNT.esp

LoversStopKillRaper.esp

LoversMB2.esp

Stripper.esp

Goranga dating system.esp

MigNoDeath.esp

Nudeshy X.esp

nudeshyceadb.esp

Nudeshy Undergarments.esp

SetsunaDummyTraining.esp

undercover.esp

Werewolf-Legends.esp

RealisticFatigue.esp

RealisticHealth.esp

Basic Primary Needs.esp

Basic Personal Hygiene.esp

Duke Patricks - Basic Hypothermia.esp

SetBody.esp

Vector.esp

StealthOverhaul.esp

Enhanced Thievery.esp

RenGuardOverhaul.esp

Deadly Reflex 6 - Timed Block with no damage or durability changes.esp

Duke Patricks - Fresh Kills Now Alert The NPCs.esp

NakayoshiMODs.esp

actors_in_charge.esp

zzEstrus.esp

pmSkoomaDeals.esp

_Ren_BeautyPack_onlyhairs.esp

Beautiful People 2ch-Ed Vanilla Race.esp

Beautiful People 2ch-Ed MS Elves - NoSc.esp

Toaster Says Share Faction Recruitment.esp

CSR Fixed.esp

CSR Balanced.esp

not_recruit_companions.esp

1em_Vilja.esp

1em_Vilja_as_Custom_by_Gonzoguns.esp

zzContainerTrap.esp

FuroGeneratorTrap.esp

LevelSlow-4x.esp

Cobl Races.esp

EVE_KhajiitFix.esp

Kvatch Rebuilt v2.01-WW-LOTN v2 Patch.esp

SD2011.esp

Better Cities Full.esp

Better Cities - VWD of the IC.esp

Better Imperial City.esp

Better Cities Full Vwalk.esp

Better Cities - Unique Landscape Barrowfields.esp

Better Cities B&M - Unique Landscape Barrowfields.esp

Better Cities - Unique Landscape Chorrol Hinterland.esp

Better Cities CHORROL - Werewolf.esp

Better Cities BRUMA - Werewolf.esp

Better Cities - Unique Landscape Cheydinhal Falls.esp

Better Cities - Unique Landscape Skingrad Outskirts.esp

Better Cities - Thievery.esp

Better Cities - Werewolf-Legends.esp

Better Cities - COBL.esp

Better Cities - Unique Landscape Imperial Isle.esp

Better Cities - No LEYAWIIN Flooding.esp

MassA.I-30.esp

PlayerSlaveEncounters_V0.52.esp

ImmersiveFirstPersonView.esp

FOV Modifier.esp

DeadlyReflex 6 - Combat Moves.esp

Deadly Reflex 6 - HeX NifSE Patch.esp

Cobl Silent Equip Misc.esp

xeoex.esp

Specialanims.esp

LoversIdleAnimsPriority.esp

LoversAnimObjectsPriority.esp

 

 

Thanks again sorry to have so many troubles! :(

Posted

CM Companions may not add them to the Player Faction. I do not know how that works.

 

Anolbee: You can escape up to a certain distance. Once you get close enough, your wardens start paying more attention and that is it.

 

Caiena: Do you have an issue with different sex masters stealing your clothing/armour? That is what SameSex is used for.

The Go To Jail should be handled by the standard routine and not affected by this mod. Only pleading not to go to jail should kick this off.

 

You can annoy the goblins by refusing Mr Snuffles.

 

Sorry you having so many issues there GhostMist.

 

Sounds like your companion is dropping the package too soon. It should not be removed until you go to Pellham's. Did you try and EVP to get her back? I could see about adding the script package every time you get put in the pen.

A few others have mentioned the unable to save bug. I have not found a reason for that yet.

You should port to Pellham's as soon as the dark elf gives you the sleeping potion. Do you normally teleport to your master when too far away. I could put in a back up port.

There is an autosave when you first arrive at Pellham's house. The maid uniform comes in later.

 

Posted

 

 

Sounds like your companion is dropping the package too soon. It should not be removed until you go to Pellham's. Did you try and EVP to get her back? I could see about adding the script package every time you get put in the pen.

A few others have mentioned the unable to save bug. I have not found a reason for that yet.

You should port to Pellham's as soon as the dark elf gives you the sleeping potion. Do you normally teleport to your master when too far away. I could put in a back up port.

There is an autosave when you first arrive at Pellham's house. The maid uniform comes in later.

 

 

Thanks for responding so quickly Ichabod! Keeping my response in spoiler since ... well there's a lot of spoilers in it ...

 

 

 

I used EVP and the script said she was in the follow package (like follow player) - adding a script would be helpful I think' date=' especially for the really smart partners, like Vilja - I can wait until the next update for this hehe ...

 

I do normally teleport to my master when too far away, yes. I don't know if its important, but I have only ever arrived to the slave camp by using the 'K' button since the slave trader never seems to get the pathing right to get me to the boat...

 

I think sometimes the script must just be misfiring - I need to get to the potion scene a few more times - maybe it will work.

 

Well I've always had problems with autosave, some of the first posts I read on forums in '06 recommended disabling autosave and that was before I was even running mods...

 

It sounds like I was confusing the autosave timing with the maid uniform, and its definitely when I receive the uniform that I'm crashing - so while I have not been able to load the autosave, I think that may not be the cause of my crash - but rather it is upon receiving the maid uniform...[/color']

 

Posted
1. I have a problem with the translation in the script IchPlayerSlaveQuestScript.

CS swears by "short SameSex" and does not want to Save:

"The identifier "SameSex" is reserved for a script command."

How to solve this problem?

I just tried this myself, and i get the same error. I remember you've got CSE 6.0 not long ago? It's a new feature called "Check For Variable-Command Name Collisions". You can just disable it in the Script Editor settings: "Edit scripts.."->A little gear icon to the right->"Validator" tab->"Check For Variable-Command Name Collisions" checkbox.

Not a good idea though.

 

It's safer to just change this variable's name i think. SameSex is a vanilla CS's command, and that's not a good idea to assign that name to a variable.

 

Wow, that's amazing :D:D:D

if OwnerRef.GetDistance PotentialRef <= 500 && PotentialRef != OwnerRef && PotentialRef.GetAV Responsibility <75  && OwnerRef.GetUnconscious == 0 && PotentialRef.GetUnconscious == 0 && OwnerRef.GetCombatTarget == 0 && PotentialRef.GetCombatTarget == 0 && PotentialRef.GetSleeping == 0 && OwnerRef.GetSleeping == 0 && PotentialRef.GetDead == 0  && PotentialRef.GetSitting == 0 && PotentialRef.IsRidingHorse == 0 && PotentialRef.GetItemCount IchSlaveTokenNPC == 0 && PotentialRef.GetInFaction PlayerFaction == 0

That's the longest "If" condition i've seen so far. Not that i've seen a lot though.

 

Posted

I just tried this myself' date=' and i get the same error. I remember you've got CSE 6.0 not long ago? It's a new feature called "Check For Variable-Command Name Collisions". You can just disable it in the Script Editor settings: "Edit scripts.."->A little gear icon to the right->"Validator" tab->"Check For Variable-Command Name Collisions" checkbox.[/quote']

 

Спасибо, Uriel, сама я не додумалась туда залезть!:)

Not a good idea though.

It's safer to just change this variable's name i think. SameSex is a vanilla CS's command, and that's not a good idea to assign that name to a variable.

 

Yes, I agree with you. However, we can only ask to think about it a respected author.

 

2ichabod.

I'm after the liberation from slavery, does not work half the buttons. Quick save game does not work, just restart the game. Perhaps this is an incompatibility with some plugin. I will try to solve this.

And except for me, something like this was with someone?

 

PS. Uriel, я сегодня не могла попасть на gamesource. Страницы по десять минут грузятся. Это у меня только?

Posted
I'm after the liberation from slavery' date=' does not work half the buttons. Quick save game does not work, just restart the game. Perhaps this is an incompatibility with some plugin. I will try to solve this.

And except for me, something like this was with someone?

 

PS. Uriel, я сегодня не могла попасть на gamesource. Страницы по десять минут грузятся. Это у меня только?[/quote']

Геймсорс валялся, сейчас вроде заработал.

Это у тебя с каким освобождением из рабства проблема? Кто освобождает, почему, это обычное рабство, или какое-то из событий?

Posted

 

Snag Three - If I load a game saved while my toon is in the pen with Vilja standing nearby outside - the game seems to have trouble loading her package or whatever' date=' because she just stands there and blinks - she'll try to speak occassionally but mostly she's just frozen, no slave pose, just blinking - what is that all about? The only way to fix this is to restart the whole scenario and not exit the game.

[/quote']

Try disabling Nudeshy while in the slave camp. I had this issue with all the slave poses until I disabled Nudeshy.

 

 

I just thought I'd give this a go with a male char just to see how it went, thinking I could keep it straight by only having straight rape. Work ok initially until I got sold to a male and things got very gay. I'd like to see an optional setting to disable slavery or slave selling to male npc's. I know it's designed for female PCs but I think the slave mode could work just as well for males with just a couple of lines of code.

Posted

Это у тебя с каким освобождением из рабства проблема? Кто освобождает' date=' почему, это обычное рабство, или какое-то из событий?

[/quote']

 

Да, только давай об этом на gamesource потолкуем, а то в гостях как-то..

 

 

Sorry for the Russian flood ..

Posted

I will rename the SameSex variable to SameSexCheck and see if that does the trick.

 

Dropping in some back up package/teleport lines to the Traffic script which will hopefully keep your companion where she should be. :)

Posted

Hi Hi

 

Well as I've said before like several others' date=' fantastic mod - I'm so looking forward to watching you continue to expand the adventures and options. I just wish I could get this working right for me again-

 

I am using the latest 5.2 plugin - I upgraded from 5.1 and made a clean save to do it - set my slave options with the spell.

 

Here's my report so i hope you can help with some suggestions - I'v run into some snags -

 

Snag One - Upon arriving to the slavers training camp and asked what I think about being a slave; if I hang my head I am lead to the pen and my partner (Vilja) is led to the dogs - and 9 out of 10 times she stays with the dogs until my first encounter ends (be it Grok or Fang or the Boys). When the first encounter ends she returns to her follow package and stands outside the pen - following me to my subsequent punishments and never returning to the dogs.

 

If I protest my enslavement and Eron takes advantage of me, then sends me to be whipped, Vilja will watch the H scene with Eron, then head for the dogs while I head for the whipping post. She walks into the pen, but once I'm "strung up" on the post, she immediately returns to my side and ignores the dogs.

 

Snag Two - I can only save the game while enslaved in the slavers camp while in the pen, and only before or right after I have the encounter "with the boys." If my toon experiences Brok or Fang - while the game will continue to run smoothly for hours, if I attempt to save the game, it will crash 9 out of 10 times (but not every time). The game will also crash/ctd if I save while outside of the pen (I'm not trying to save during any animations - I'm aware of).

 

Snag Three - If I load a game saved while my toon is in the pen with Vilja standing nearby outside - the game seems to have trouble loading her package or whatever, because she just stands there and blinks - she'll try to speak occassionally but mostly she's just frozen, no slave pose, just blinking - what is that all about? The only way to fix this is to restart the whole scenario and not exit the game.

 

Snag Four - No new life. After hours of brutality in the slaver camp with no respite, when my toon is finally sent to Lord Pelham - the dark elf will say she's giving me a potion to drink and wake up someplace else but my toon never goes anywhere. I sat around waiting for 30 minutes real time just to see but nothing. I tried evp on the dark elf and my toon - and a nearby tree just to be sure - but nothing happened. This has happened three times now.

 

Snag Five - 5.1 issue - Well I haven't made it to Pelham's out of the camp yet in 5.2, but everytime I did in 5.1 my game would ctd when Pelham first spoke to me and gave me the maid dress - I have the textures - I am not sure that was the problem.

 

When I would reload Oblivion I find there's an autosave created in my save folder at the moment of the crash - I can't load the autosave b/c its corrupt - is the game autosaving when Pelham gives the stuff to the toon? I have autosaves turned off b/c they wreck havoc with my game - how do I stop this from autosaving - is your mod doing that or something else? I use OBMM and don't bash things so there's no wierd bash autosave info floating around anywhere.

 

Of course I have have to actually get to Pelham with the 5.2 to discover if I'm still experiencing this problem.

 

You will see I have kuerteeAutoSaveAndTime.esp in my load order but I have customized the ini to disable any form of autosave, so its not that.

 

 

 

Well here's my Load Order any advice would be helpful -

 

 

BOSS'd and every esp tested for functionality without PSE - Lovers load order advice from http://www.loverslab.com/showthread.php?tid=6133

 

Oblivion.esm

DibellasWatch.esm

Beautiful People 2ch-Ed.esm

Jog_X_Mod.esm

Cobl Main.esm

Enhanced Daedric Invasion.esm

TamrielTravellers.esm

Kvatch Rebuilt.esm

Better Cities Resources.esm

Lovers with PK.esm

BreakUndies.esm

TamagoClub.esm

HiyokoClub.esm

LoversCreature.esm

TantrivayliaChimer.esm

Toaster Says Share v3.esm

x117race.esm

HorseCombatMaster.esm

Unofficial Oblivion Patch.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

Oblivion Vwalk UOS.esp

DLCShiveringIsles Vwalk UOS.esp

DLCShiveringIsles Vwalk DG_DS UOS.esp

Better Cities .esp

Idle Dialogue.esp

PCSoundInnocent.esp

ElzMoreVoice.esp

300_Lore_Dialogue_Updated.esp

DID3_DoubleTrouble.esp

My Voice Extender.esp

pmRealTimeInteractions.esp

Street Gangs.esp

Tamriel VWD v0.5.esp

Living Economy.esp

Living Economy - Items.esp

Cutthroat Merchants.esp

Gorangas Economy System.esp

RealisticPopulation_Cheydinhal.esp

RealisticPopulation_Anvil.esp

RealisticPopulation_Bravil.esp

RealisticPopulation_Chorrol.esp

Crowded Roads Revisited REMIX ENG.esp

DropLitTorchOBSE.esp

Get Wet v0.92.esp

kuerteeAutoSaveAndTime.esp

Streamline 3.1.esp

EVE_StockEquipmentReplacer.esp

MaleBodyReplacerV5.esp

Thieves Arsenal.esp

R18PN - Lingeries.esp

Vanilla Maternity Clothes.esp

zBUArmors.esp

Slof's Horses Base.esp

Slof's Extra Horses.esp

Cobl Glue.esp

Cobl Si.esp

Cobl Tweaks.esp

Bob's Armory Oblivion.esp

Alluring Potion Bottles v3.esp

Alluring Wine Bottles.esp

TamrielTravellers.esp

TamrielTravellersFactionAll.esp

ShiveringIsleTravellersFriendlyFactions.esp

kuerteeWanderingEncounters.esp

AdrenalineOblivion-SupportElements.esp

AdrenalineOblivion-SpawnElement.esp

Smarter Bandits.esp

EM_CompInnsleeping.esp

Big Business.esp

BHC_Expanded.esp

DWAnvilTransport.esp

EM_Packdonkeys.esp

Abriael_Human.esp

Fighters Guild Quests.esp

GoldenCrest.esp

Kvatch Rebuilt.esp

Northern Front.esp

Oblivion_NPC_Project1.esp

oblivionNPCproject2.esp

Region Revive - Lake Rumare.esp

Tantrivaylia.esp

Tavern-Goers 2.esp

The Duelists.esp

thievery.esp

Tona's_ModsStore.esp

Valenwood Improved.esp

Vampire Hunting - Order of the Virtuous Blood.esp

Apachii_Goddess_Store.esp

Knights.esp

Knights - Unofficial Patch.esp

Knights Vwalk UOP.esp

EVE_KnightsoftheNine.esp

AFK_Weye.esp

Rumare-AFK_Weye Patch.esp

Enhanced Daedric Invasion.esp

ElsweyrAnequina.esp

ElsweyrAnequina Vwalk.esp

Elsweyr plantations & co..esp

Tales from Elsweyr Anequina.esp

Midland.esp

ShezriesTownsMaster.esp

ShezriesTowns-Valenwood Patch.esp

Vergayun.esp

Midland-Vergayun patch.esp

xuldarkforest.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

KvatchAftermath-EntiusGorge compatibility patch.esp

xulFallenleafEverglade.esp

Valenwood Improved - Fallenleaf Everglade EV - Patch.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

xulBeachesOfCyrodiilLostCoast.esp

HentaiMania2.esp

xulBravilBarrowfields.esp

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

Ravenview-Cloudtop-Patch.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

AFK_Weye Arrius_Creek Patch.esp

xulRollingHills_EV.esp

xulPantherRiver.esp

xulRiverEthe.esp

Valenwood Improved - River Ethe EV - Patch.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

RegionReviveLakeRumare-ImperialIsle patch.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

KvatchRebuilt-CheydinhalFalls patch.esp

xulAspenWood.esp

Lakewood+AspenWood Patch.esp

xulSkingradOutskirts.esp

xulSnowdale.esp

xulCliffsOfAnvil.esp

xulSilverfishRiverValley.esp

xulJerallGlacier.esp

xulTheEasternPeaks.esp

GoldenCrest-UniqueLandscapes Merged patch.esp

2nd to 1st person.esp

gardening.esp

CyrodillRestaurantMod.esp

pmPersuasionOverhaul.esp

DBWGP.esp

TamagoBreak.esp

TamagoNews.esp

TamagoShop.esp

TamagoTopic.esp

LoversTamagoClub.esp

LoversEncounter.esp

HiyokoGenerator.esp

HiyokoGeneratorCreature.esp

TamagoSetBody.esp

LoversAdultYield.esp

LoversFSE.esp

LoversAdultPlayPlusforSSP.esp

LoversVoiceSSPplus.esp

LoversVoiceGHN_TH.esp

LoversHooker.esp

LoversAdultPlayPlusforSSP_HookerPatch.esp

LoversRaperS.esp

LoversJoburg.esp <-- set to the bare minimum no problems here

LoversBed.esp

LoversPayBandit.esp

LoversContraception.esp

Lovers with PK.esp

LoversCreature.esp

LoversCreature_SexualOrgans_UOPS.esp

LoversCreature_SexualOrgans_Dogs.esp

LoversCreature_SexualOrgans_TT.esp

LoversCreature_SexualOrgans_TT_Dogs.esp

LoversBackup2.esp

LoversStopCombatEx.esp

LoversSpermSplashEx.esp

LoversEscapeRapeVPlayer.esp

LoversTrueCrimeEx.esp

LoversGalgatBlackmail.esp

LoversMotionsNT.esp

LoversStopKillRaper.esp

LoversMB2.esp

Stripper.esp

Goranga dating system.esp

MigNoDeath.esp

Nudeshy X.esp

nudeshyceadb.esp

Nudeshy Undergarments.esp

SetsunaDummyTraining.esp

undercover.esp

Werewolf-Legends.esp

RealisticFatigue.esp

RealisticHealth.esp

Basic Primary Needs.esp

Basic Personal Hygiene.esp

Duke Patricks - Basic Hypothermia.esp

SetBody.esp

Vector.esp

StealthOverhaul.esp

Enhanced Thievery.esp

RenGuardOverhaul.esp

Deadly Reflex 6 - Timed Block with no damage or durability changes.esp

Duke Patricks - Fresh Kills Now Alert The NPCs.esp

NakayoshiMODs.esp

actors_in_charge.esp

zzEstrus.esp

pmSkoomaDeals.esp

_Ren_BeautyPack_onlyhairs.esp

Beautiful People 2ch-Ed Vanilla Race.esp

Beautiful People 2ch-Ed MS Elves - NoSc.esp

Toaster Says Share Faction Recruitment.esp

CSR Fixed.esp

CSR Balanced.esp

not_recruit_companions.esp

1em_Vilja.esp

1em_Vilja_as_Custom_by_Gonzoguns.esp

zzContainerTrap.esp

FuroGeneratorTrap.esp

LevelSlow-4x.esp

Cobl Races.esp

EVE_KhajiitFix.esp

Kvatch Rebuilt v2.01-WW-LOTN v2 Patch.esp

SD2011.esp

Better Cities Full.esp

Better Cities - VWD of the IC.esp

Better Imperial City.esp

Better Cities Full Vwalk.esp

Better Cities - Unique Landscape Barrowfields.esp

Better Cities B&M - Unique Landscape Barrowfields.esp

Better Cities - Unique Landscape Chorrol Hinterland.esp

Better Cities CHORROL - Werewolf.esp

Better Cities BRUMA - Werewolf.esp

Better Cities - Unique Landscape Cheydinhal Falls.esp

Better Cities - Unique Landscape Skingrad Outskirts.esp

Better Cities - Thievery.esp

Better Cities - Werewolf-Legends.esp

Better Cities - COBL.esp

Better Cities - Unique Landscape Imperial Isle.esp

Better Cities - No LEYAWIIN Flooding.esp

MassA.I-30.esp

PlayerSlaveEncounters_V0.52.esp

ImmersiveFirstPersonView.esp

FOV Modifier.esp

DeadlyReflex 6 - Combat Moves.esp

Deadly Reflex 6 - HeX NifSE Patch.esp

Cobl Silent Equip Misc.esp

xeoex.esp

Specialanims.esp

LoversIdleAnimsPriority.esp

LoversAnimObjectsPriority.esp

 

 

Thanks again sorry to have so many troubles! :(

 

 

 

That one massive load order. But I'm also having the exact same issues that you are but not any where near as many mods.

 

I really do like the mod it's really good. Kudos to you.

Posted

Does this work with lover slave trader? If yes is there a load order i should be aware of?

 

Slavetrader let's the player enslave NPCs, playerslave encounters let's NPCs enslave the player. They shouldn't conflict. Check the load order in the technical support thread and make sure that yours is similar to that one.

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