Wheelhouse Posted November 17, 2012 Posted November 17, 2012 Interesting bug with companions. So since companions weren't teleporting into Pellham's house, I went into the .esp and placed a key to his door in the world, picked it up and gave it to my companion before getting enslaved. Proceeded to get enslaved, taken to the slaver camp, and then eventually sold to Pellham and teleported via the liquid. Over time my companion showed up in his house just fine (so companion items don't seem to be removed). Strange thing about this is while my companion got a maid outfit once the Tea Party was starting, they didn't lose the slave cuffs, and my companion, at least, was wearing both (and I've modified the maid outfit a bit, so it has high heels and such), so I could see both her feet and her high heels. No huge deal there, but once the Tea Party was over (which my companion did take some part in - that was a nice addition), my companion had the double face bug (at this point only wearing the maid outfit). Use the "fix follower double face bug" spell on her, and it goes away, and she equips the slave cuffs only. So I go to use MCS order to trade with her inventory to see what's there and my game completely freezes. 1st time was right after the Tea Party was over, so the game had been running a while. Happened again with a reload from my save (which is right after the Tea Party is over). Tried one more time after a computer restart (needed it anyway - .NET had updated), and same thing. I let Oblivion sit there for like...5 minutes in the hope that it may just push through and finish, but no luck. I had my task manager open on 2nd monitor and Oblivion never went to "not responding" on the Application pane, and my CPU usage was still fluctuating, occasionally hitting 100%, but generally not maxed out. Never ran out of memory, either. Gonna try a few more things (loading new cells and such) to see if it goes away, but this bug seems pretty bad. Edit - couple things I tried: 1 - Disable Slave via the settings spell. This removes my Slave Tokens, but still not able to use MCS order to Trade, but was able to pickpocket my companion. But, once I get the tokens, I'm silenced, and can't activate and then deactivate the settings spell (was hoping to get the new tokens removed via the deactivate, though not sure if it will remove 2 sets of tokens). 2 - Pickpocket my companion first, and am able to remove the tokens, but am silenced and can't deactivate Player Slave. It's some combinantion of the companion being a slave, or me being a slave, and the tokens existing on one of us, and trying to use the MCS Order -> Trade spell. I can use MCS Order to do anything else (wait, dismiss, stand guard, etc), but not access inventory. And I can use MCS Order to access any other NPCs inventory - just not this companion. I was hoping that removing the tokens and turning off PSE would fix it, but I can't seem to both get the tokens out of her inventory AND not be silenced to remove all tokens from the both of us. Or it could be some variable setting not at all related to the tokens - not sure.
iggypop1 Posted November 17, 2012 Posted November 17, 2012 Hey' date=' I'm sure I remember seeing this in the past, but I couldn't find it >_< I'm at the slavers camp, and the Fang has no body... I seem to recall at one point you posted a texture for it? [/quote'] OP page 1
iggypop1 Posted November 17, 2012 Posted November 17, 2012 My slavers pathfinding problem (mentioned earlier in thread) was info to Ichabod. Holding K key, yes but no fun:P
Larkotor Posted November 17, 2012 Posted November 17, 2012 No' date=' dlx should be left as it is. Just look at the properties of your oblivion.exe and compare your file size in bytes with mine. Same with obse_loader.exe How do you run your oblivion? Looks like it isn't a steam install. A DVD? [/quote'] Ohh stupid me...I didn´t understand the question correctly... Here are my Filesizes: Oblivion.exe:7.549.440 bytes obse_loader.exe:118.784 bytes
morvo Posted November 17, 2012 Posted November 17, 2012 No' date=' dlx should be left as it is. Just look at the properties of your oblivion.exe and compare your file size in bytes with mine. Same with obse_loader.exe How do you run your oblivion? Looks like it isn't a steam install. A DVD? [/quote'] Ohh stupid me...I didn´t understand the question correctly... Here are my Filesizes: Oblivion.exe:7.549.440 bytes obse_loader.exe:118.784 bytes just a thought, have you tried using PSE version 51 instead of 52? maybe 52 is looking for companion mods that you don't have?
Larkotor Posted November 17, 2012 Posted November 17, 2012 just a thought' date=' have you tried using PSE version 51 instead of 52? maybe 52 is looking for companion mods that you don't have? [/quote'] jup i tried 0.51 first befor i found 0.52
gaggedgirl123 Posted November 17, 2012 Posted November 17, 2012 I have the the same Problem. I*m testing it with Vilja' date=' normal Enlavement and Lord Pellham. When I go free and want to trade with Companion Game freeze badly. When I go in Sneak Modus to trade with Companion, the same. Other Bug, after Enslavement, my Companion mostly is free and don`t stop fight. After I just arrived at Lord Pellham Estate (with Companion) there was a Situation at his Bed, he was fucking Companion and at the mid of it came a Message can't change Partner or something. I Like the Idear to enslave the Companion!!!! After a while I'm playing your Mode just start to be a bit tired of this Fuck Szens (I Think nobody can fuck in 20 Minutes 12 Times and that every secoud Minute) okay its a Game but maybe a Human Delay can fixed). Woud be nice to bring more variety to your Mode, More Comunications, Must do something for slaver or he hits you, Something like a Pimp Mode Some times a Whip Animations (Wondering about, that in the past nobody makes nice whip or hitting Animations for Lovers, (there exists only one very stupid) (For Modders like you, would makes it much easier to creat Modes) There was a Problem with the Sound Synchronism at your Whip Scene. (Think it`s the old Whip Animation from the first ZAZ Mode) (The Hit Move somethimes came infront of the Sound) (the first hit every Time) There are some realy nice Animations but the bad Sound crashes the Spirit of Scenes. Don't know what you want, horrible or Erotic? (There must exists much better Whip and Scream Sounds, google, or a couple of it I can mail you) Sound is very very IMPORTANT At last Quests would be nice one Time but to play them ones more for me mostly its a bit boring. To find out how play Lord Pellham needs many many hours, to think about to play all again every Update you make, I think no. Maybee create a secound ESp that can leave, where you save things like state stuff etc. Only want give a bit Inspiration, because like many Parts of your Mode and wanted to give you a big Compliment what you have done there in this short Time.Sorry for my bad English Thanks [/quote'] Well I can agree with the actual number of fucks in a short time. Maybe make it an option in the settings spell? Or a .ini file with the options? Same could be said with the number of trainings, the possibilities of what happens (love most of the slave camp stuff, but getting fucked by a bear or an ogre isn't really my cup of tea either). As for the sound though, it's not that easy to do. You're dealing with Oblivion's game engine, which is, I have to admit it, on of the worst engines I have ever seen when it comes to NOT being buggy. I'm not saying it can't be done though
Ichabod Posted November 17, 2012 Author Posted November 17, 2012 V0.52 is back on page 86. I have not put it on the OP yet as I still want to keep testing. Thank you for the animations Mastercchris. Any and all welcome to spice things up. Blindfold/pillory could be handy for future update. I like the Millwheel idea. It is different and a good option for keeping slaves occupied which does not involve sex. "Pinky and the Brain" I needed a debug message to say a point was being reached...I like Pinky and the Brain and it made a change from Moose. You will see odd debug messages in the console when I forget to comment them out.
hmgirlpopuri Posted November 17, 2012 Posted November 17, 2012 Hm...if anyone can help, I'd appreciate it. Just recently got Oblivion, been playing Skyrim mostly. >.> Anyway, I've had some trouble with nude mods I'm still working on, but one that I've found with this one. I saw before that other people have ran into the 'infinite boobs' thing on the pregnant slave in the pig pen before, and I did as well. I saw they mentioned it being a skeleton problem so I've been trying different skeletons to fix it with now luck. I've tried Growlf's Controllable Skeleton, Coronerras Maximum Compatibility Skeleton, one from a DMRA body I'm trying to get working, etc. Nothing seems to fix it. Her boobs either shoot out forward, backwards, or expand like cones. That aside, this mod looks great so far.
ZaZ Posted November 17, 2012 Posted November 17, 2012 Yea , I will post a Few Things In the Reboot thread Specifically For PSE Gag Blindfold Are Ready Im 90% Sure its GSB's Stuff so Credits to him for the meshes Cheers
larryrunner Posted November 17, 2012 Posted November 17, 2012 I have another question for the Pellham issues, if I get or set the MastersFavour to 50, when will he set me free? Is it after a meal, before he goes to bed, or some other time?
eggsalad Posted November 17, 2012 Posted November 17, 2012 I have another question for the Pellham issues' date=' if I get or set the MastersFavour to 50, when will he set me free? Is it after a meal, before he goes to bed, or some other time? [/quote'] It seems to happen as soon as it hits 50. When I set it straight to 50, nothing happened. But when I set it to 49, he set me free as soon as I got another point.
lurkerfrombelow Posted November 17, 2012 Posted November 17, 2012 Yea ' date=' I will post a Few Things In the Reboot thread Specifically For PSE Gag Blindfold Are Ready Im 90% Sure its GSB's Stuff so Credits to him for the meshes Cheers [/quote'] Awesome work. Can't wait to see what Icha does with it. I hope, if the bit-gag is added in, that it's an option or configurable though. No offense to the work, it's likely more realistic, better textured and 10 times the polys of our current gags - I just have a significant preference for ballgags
larryrunner Posted November 17, 2012 Posted November 17, 2012 I have another question for the Pellham issues' date=' if I get or set the MastersFavour to 50, when will he set me free? Is it after a meal, before he goes to bed, or some other time? [/quote'] It seems to happen as soon as it hits 50. When I set it straight to 50, nothing happened. But when I set it to 49, he set me free as soon as I got another point. Ah, ok. Thanks, gna try it
morvo Posted November 17, 2012 Posted November 17, 2012 I have another question for the Pellham issues' date=' if I get or set the MastersFavour to 50, when will he set me free? Is it after a meal, before he goes to bed, or some other time? [/quote'] I found setting it to 50 only bugged it out. It's best to 48/49 then stand near him during meal times and just wait. eventually he'll open a dialogue to advance the quest line. If you are able to cast spells before he has spoken to you, then it's has broken and you'll need to load an earlier save.
darkskull Posted November 17, 2012 Posted November 17, 2012 I have a small problem... i have mobile slavers on, but no matter how long i wait after being captured, nobody comes. help?
clttwon Posted November 17, 2012 Posted November 17, 2012 Really love this mod Ichabod! Especially like the bad ends. I'm definitely hoping you flesh those out more as I like to play on the wrong side of the law in oblivion. Thank you for all your hard work, you rock!
Nepro Posted November 17, 2012 Posted November 17, 2012 @Ichabod - are you considering making encounter involving Bravil Underground Slaver City? Crossover content?
Shebeth Posted November 17, 2012 Posted November 17, 2012 Nothing special to say, just thanks you again, and i hope you will keep in that way !
hmgirlpopuri Posted November 17, 2012 Posted November 17, 2012 Another quick note. Tried Dog Days and got a CTD on the cellar. After reading the thread again I downloaded Loversbitch and it worked fine after, but the malformed breasts on the pregnant female model showed up here as well. Any advice on a skeleton to fix this? I've tried several already with no luck. As well, does anyone know a link to a good DMRA body? None of the ones I've downloaded off the nexus show up on the nude model (though the redone 'skimpy armors' show up fine).
sammyj069 Posted November 17, 2012 Posted November 17, 2012 Hey' date=' I'm sure I remember seeing this in the past, but I couldn't find it >_< I'm at the slavers camp, and the Fang has no body... I seem to recall at one point you posted a texture for it? [/quote'] OP page 1 I didn't realize it was in the addon patch! Thanks! I was looking for a separate file.
lurkerfrombelow Posted November 17, 2012 Posted November 17, 2012 Any advice on a skeleton to fix this? I've tried several already with no luck. I had similar issues until I applied Coronerras Maximum Compatibility Skeletons. The issue did show up again, but it was because another mod had overwritten the skeleton. Re-applying it fixed the problem again. I know you mentioned already trying Coronerra's, but it can't hurt to download the one linked and give it another try I think.
mixmstashn Posted November 18, 2012 Posted November 18, 2012 I'm not sure whats going wrong, but for some reason after one of the goblins gets me collared up i ncracked wood cave, nothing happens, and I just hear a sound like something is being moved from/to my inventory over and over and over. Anyone know what might cause this?
Nepro Posted November 18, 2012 Posted November 18, 2012 After serving the rough sentence I get captured by the slave trader. Is this part of rough justice? I think I will degrade the mod to safer ver 0.51.
Ichabod Posted November 18, 2012 Author Posted November 18, 2012 Nepro: "After serving the rough sentence I get captured by the slave trader. Is this part of rough justice?" Possibly. Do you get captured by a guard, Justicar turns up and then leads you to Weye? mixmstashn: Does the quest kick in after a while (You get a quest update)? That noise means I have an item equip/unequip conflict. No plans for a Bravil crossover yet. Awesome work Mastercchris. Many thanks.
Recommended Posts