arabeta Posted October 20, 2019 Posted October 20, 2019 Thanks, I got confused thinking that was the link to the original not the conversion
Blackbird Wanderer Posted October 20, 2019 Author Posted October 20, 2019 16 minutes ago, arabeta said: Thanks, I got confused thinking that was the link to the original not the conversion Well, it's now both!
Blackbird Wanderer Posted October 31, 2019 Author Posted October 31, 2019 I just posted v0.970e over on the main thread, so if anyone want to bring the SSE version up to speed the changes that will need to be converted for SSE (meshes/anims) are posted in the change notes: Installed custom hi-poly mesh for SBC-UNP addon Removed 3 release idle animations; added 9 including 6 new to SBC(SBC_GS122,126,146,149,152,153) Added dance animation file MysteriousValley.hkx to guard dance script and subjugated dance modules
arabeta Posted November 5, 2019 Posted November 5, 2019 did the SSE conversion get taken down? Having a slight issue, "E" wont pull conversation they just sit there.
Blackbird Wanderer Posted November 5, 2019 Author Posted November 5, 2019 1 hour ago, arabeta said: did the SSE conversion get taken down? Having a slight issue, "E" wont pull conversation they just sit there. My mistake. When I uploaded v0.970f I deleted the wrong file. It's back up now. As to your problem, I can't begin to guess what's going on. I've never run SSE, but the kind folks on this thread may be able to help.
Blackbird Wanderer Posted December 15, 2019 Author Posted December 15, 2019 For @abcd99 or anyone else who wants to do some conversion grunt work, I just posted SBC LE v0.971 on the main thread. The only things (I think) that will need converting for an SSE version from the v0.970f SSE version are the included .hkx files and behaviors (there are new ones), and the .esp itself. I didn't touch NPC meshes or textures.
jb136 Posted January 10, 2020 Posted January 10, 2020 So I'm confused. Is this conversion completed or is it still a WIP? If it is completed, could a link be provided? The links on the first page go to the original version of the mod. There is an SE version in the download this file tab, but it's not from the last few posts clear if it is completed. Thank you.
Blackbird Wanderer Posted January 10, 2020 Author Posted January 10, 2020 3 hours ago, jb136 said: So I'm confused. Is this conversion completed or is it still a WIP? If it is completed, could a link be provided? The links on the first page go to the original version of the mod. There is an SE version in the download this file tab, but it's not from the last few posts clear if it is completed. Thank you. Yes, it's completed. Everything is still a WIP based on continuing updates and additions, but the file posted is current and functioning for SSE.
jb136 Posted January 15, 2020 Posted January 15, 2020 On 1/10/2020 at 8:22 AM, Blackbird Wanderer said: Yes, it's completed. Everything is still a WIP based on continuing updates and additions, but the file posted is current and functioning for SSE. Thank you for your response, I appreciate it.
gosuvn75 Posted January 25, 2020 Posted January 25, 2020 Hi Blackbird Wanderer, greatly appreciate your amazing mod. However Tonra in SSE version is still getting black face on my part. I am using KS Hair. Do you think I need the newest patch B (which is currently on your page but for LE only). Thanks again
Blackbird Wanderer Posted January 25, 2020 Author Posted January 25, 2020 2 hours ago, gosuvn75 said: Hi Blackbird Wanderer, greatly appreciate your amazing mod. However Tonra in SSE version is still getting black face on my part. I am using KS Hair. Do you think I need the newest patch B (which is currently on your page but for LE only). Thanks again No, there were no NIF updates in patch B. She appears very plain in LE and I'm thinking there's something wrong with her mesh/texture files. I just haven't had time to chase that particular issue down.
sattyre Posted May 22, 2020 Posted May 22, 2020 Hey it's a great mod and I really enjoyed it. I was hoping it had been converted to use flowergirls as that mod is a little more cpu friendly and it is now what I use. Hopefully at some point you will consider a conversion. Have a great year. For those who would like it in SSE, it converts nicely.
antoca Posted November 25, 2020 Posted November 25, 2020 What has happened to you? Why did you delete this mod after years of development and with no real explanation? Luckily, I still have old files to play... https://www.loverslab.com/topic/83778-sexy-bandit-captives-mod-to-sex-slaves-for-vanilla-bandit-camps/ - doesn't work!!!
TBDM Posted December 5, 2020 Posted December 5, 2020 Yeah I came looking for the thread because I'm running an older version but ran into a game-breaking bug when I try to free a captive. It's pretty common for mod authors to take things down and announce they're working on a big update that never actually comes, and then quietly disappear and delete everything. There may be another reason here, but so far it has all the hallmarks of being another instance of that happening
Libita Posted December 5, 2020 Posted December 5, 2020 My advice would be to wait and see. There seems to have been some more trouble in the comments section lately, I assume BW didn't want to talk about it anymore and so took it down. Before it disappeared, BW said the renewed version was nearing completion - talking about, like, a few months. Since the "will return" sign is still up, I assume that is all there is - comment section gone, SBC maybe coming soon. Give it a few months before you decide.
Wolfshrike Posted December 6, 2020 Posted December 6, 2020 6 hours ago, Libita said: My advice would be to wait and see. There seems to have been some more trouble in the comments section lately, I assume BW didn't want to talk about it anymore and so took it down. Before it disappeared, BW said the renewed version was nearing completion - talking about, like, a few months. Since the "will return" sign is still up, I assume that is all there is - comment section gone, SBC maybe coming soon. Give it a few months before you decide. That's my hope, anyway. It looks like a fun mod, I'm kinda sad I missed the boat on it when it was around the first time. But I can wait, haha.
TJHinSkyrim Posted January 23, 2021 Posted January 23, 2021 I just wanted to add that I hope that BW is doing well and that the LE version of this mod sees the light of day again 2
necrontyr525 Posted March 13, 2021 Posted March 13, 2021 OK, got an odd issue here. fond a captive (Lenore) and, being the first captive, I have to take her to an expert to unlock her and learn how to do it for the future. Dialog works all the way through boning for travel.... and then loops at that point. She doesn't follow, just stands there like the sex scene never happened. I recall there was a way to adjust faction ranks to skip / reset certain dialogs & their triggers, but I can't recall what setting she should have. There was also a set of global SBC settings (eg Set SBCdebug to 1) to turn off the first-time expert help. wouldn't fix the issue directly but I could revert to a save and then free her.
wizzleteats Posted March 14, 2021 Posted March 14, 2021 Would it be possible to re-direct the Sexlab calls to Flower Girls calls?
Lorphe Posted May 9, 2021 Posted May 9, 2021 Hmm... This was looking very good but it seems to have been gone Does someone can clarifu the situation? Is this still under dev? Can we find a SE version somewhere?
dragon13 Posted March 26, 2022 Posted March 26, 2022 what happened to the topic thread for the LE version
Blackbird Wanderer Posted April 21, 2022 Author Posted April 21, 2022 On 12/4/2020 at 10:00 PM, TBDM said: It's pretty common for mod authors to take things down and announce they're working on a big update that never actually comes, and then quietly disappear and delete everything. There may be another reason here, but so far it has all the hallmarks of being another instance of that happening Hmmm. You were saying?
Gergar12 Posted May 27, 2022 Posted May 27, 2022 Does this work with this version of sexlab aroused( SexLabAroused Redux V28b SSE Modified by BakaFactory(2020 11 17) ). I am guessing not?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now