Neutron_rus Posted October 25, 2025 Posted October 25, 2025 5 hours ago, RimmHardingan said: I don't know if I missed something in the thread about this, but is there a way to add the pregnant versions of SCR/Tryout outfits to the mutation whitelist? These outfits fall under MPO, so I guess I just don't understand the process of adding MPO as a master on my local install. equip outfit that you need to add, go in mcm -> sexout breeder -> fixes and mod compatibilities -> set flag on Add Outfit to Mutation list, then close menu and pipboy also most outfits can be added by enabling scr/mpo outfit patch in mcm at the same sub menu alternative way through console, equip item to add first, enter command, then close pipboy AddFormToFormList A4ApprovedOutfitsForMutation (player.GetEquippedObject 2)
deathlyhill Posted October 26, 2025 Posted October 26, 2025 so when doing part 2 of deathclaw quest the mutated deathclaw isnt running away nor i get the mutation
Beornwahl Posted October 26, 2025 Posted October 26, 2025 Doe anyone know if the Deathclaw questline was advanced further in terms of content? Spoiler I remember getting to the part where one's son died trying to rescue the MC. How much further does the current version go? 1
Aventimo Posted December 3, 2025 Posted December 3, 2025 I've run into an issue on the Deathclaw Expansion part 2 quest, I've got the hint to "talk with Eve about new stuff" but the only options she has is to do with altering the Matriarch Cloak. Any clue how I can resolve this? I've tried going back saves, even to pre adam/eve birth but same issue. SexoutBreeder-BDEE-Debug-Dump--2025-12-3--21-30-29.txt
Ammalea Posted December 4, 2025 Posted December 4, 2025 I have really thoroughly enjoyed the Deathclaw questline and I'm hoping that either a new update is on the way or I just haven't activated it yet. Without any spoilers, we're all back in Novac. Is that the end for now or do I have to do something else to kick the next chapter into gear? Thanks for all the great work put into this mod. I've been having a blast and have lost basically any interest in the vanilla quests because of it. lol
TwistedBicylePath Posted December 21, 2025 Posted December 21, 2025 I'm having an issue where i'm not teleported to alpha's cave upon the start of the deathclaw quest, does anybody know a fix? mod list below Spoiler # This file was automatically generated by Mod Organizer. FalloutNV.esm HonestHearts.esm DeadMoney.esm OldWorldBlues.esm LonesomeRoad.esm TribalPack.esm MercenaryPack.esm ClassicPack.esm CaravanPack.esm GunRunnersArsenal.esm YUP - Base Game + All DLC.esm YUPDate.esm fixy crap ue.esp Landscape Disposition Fix.esm Landscape Disposition Fix - YUPDate Patch.esp Landscape Texture Improvements.esm Landscape Texture Improvements - YUP Patch.esm Placement Fixes.esm Unofficial Patch NVSE Plus.esp NVMIM.esp Bad Touch.esm Leveled DLC Delay.esm NVMIM - YUP Patch.esp Leveled DLC Delay - YUPDate.esm Better Brotherhood.esm TLD_Travelers.esm Extra Goodies.esp The Living Desert - YUP Patch.esp DLC Enhancements.esp Goodies.esp Lone Star.esm Lone Star - VNV.esm Vanilla Enhancements.esm EVEM - YUPDate Patch.esp Simple Character Expansions.esm Goodies - Simple Character Expansions Patch.esp Sexout.esm SexoutCommonResources.esm SexoutDrugging.esm SexoutPregnancyV3.esm SexoutSlavery.esm SexoutStruggle.esm SexoutTryout.esm SexoutWorkingGirl.esp Maternity Pack Overkill.esp SexoutOffSpring.esm SexoutBreeder.esp FixerUpper.esp Goodies - Better Brotherhood Patch.esp Strip Lights Region Fix.esp The Mod Configuration Menu.esp Vanilla UI Plus.esp Weathers Revised.esp Trap Tweaks.esp Atmospheric Lighting Tweaks - EVEM Patch.esp Enhanced Movement.esp Atmospheric Lighting Tweaks.esp Better Brotherhood - YUPDate Patch.esp Landscape Disposition Fix - SLRF Patch.esp JustAssortedMods.esp FNV FaceGen Fix.esp Weathers Revised - Weather Variation.esp DLC Enhancements - Weathers Revised Patch.esp B42Inertia.esp CC - Rain.esp CC - 3D Rain.esp Courier Vests.esp MikeBurnFire Complete.esp LeonardChurchCompanion.esp DS_FurrySuits.esp Titans of The New West.esp Titans of The New West - Power Armor Sprint JAM.esp VK_VGExtraIconsNV_DLC.esp LightUpAndSmokeThoseCigarettes_edisleado.esp SexoutAnimManagement.esp RemoveWorkstationNeeds.esp SexoutPosNew.esp SexoutSexAssault.esp SexoutSpunk.esp MPO scriptaddon Tryout.esp MPO scriptaddon Base.esp MPO scriptaddon AllDLC.esp MPO scriptaddon HH.esp Maternity Pack Overkill TTW32addon.esp MPO scriptaddon DM.esp MPO scriptaddon OWB.esp SmallerTalk.esp T4-plugin.esp
dborg2 Posted December 22, 2025 Author Posted December 22, 2025 On 12/21/2025 at 5:46 AM, TwistedBicylePath said: I'm having an issue where i'm not teleported to alpha's cave upon the start of the deathclaw quest, does anybody know a fix? mod list below Hide contents # This file was automatically generated by Mod Organizer. FalloutNV.esm HonestHearts.esm DeadMoney.esm OldWorldBlues.esm LonesomeRoad.esm TribalPack.esm MercenaryPack.esm ClassicPack.esm CaravanPack.esm GunRunnersArsenal.esm YUP - Base Game + All DLC.esm YUPDate.esm fixy crap ue.esp Landscape Disposition Fix.esm Landscape Disposition Fix - YUPDate Patch.esp Landscape Texture Improvements.esm Landscape Texture Improvements - YUP Patch.esm Placement Fixes.esm Unofficial Patch NVSE Plus.esp NVMIM.esp Bad Touch.esm Leveled DLC Delay.esm NVMIM - YUP Patch.esp Leveled DLC Delay - YUPDate.esm Better Brotherhood.esm TLD_Travelers.esm Extra Goodies.esp The Living Desert - YUP Patch.esp DLC Enhancements.esp Goodies.esp Lone Star.esm Lone Star - VNV.esm Vanilla Enhancements.esm EVEM - YUPDate Patch.esp Simple Character Expansions.esm Goodies - Simple Character Expansions Patch.esp Sexout.esm SexoutCommonResources.esm SexoutDrugging.esm SexoutPregnancyV3.esm SexoutSlavery.esm SexoutStruggle.esm SexoutTryout.esm SexoutWorkingGirl.esp Maternity Pack Overkill.esp SexoutOffSpring.esm SexoutBreeder.esp FixerUpper.esp Goodies - Better Brotherhood Patch.esp Strip Lights Region Fix.esp The Mod Configuration Menu.esp Vanilla UI Plus.esp Weathers Revised.esp Trap Tweaks.esp Atmospheric Lighting Tweaks - EVEM Patch.esp Enhanced Movement.esp Atmospheric Lighting Tweaks.esp Better Brotherhood - YUPDate Patch.esp Landscape Disposition Fix - SLRF Patch.esp JustAssortedMods.esp FNV FaceGen Fix.esp Weathers Revised - Weather Variation.esp DLC Enhancements - Weathers Revised Patch.esp B42Inertia.esp CC - Rain.esp CC - 3D Rain.esp Courier Vests.esp MikeBurnFire Complete.esp LeonardChurchCompanion.esp DS_FurrySuits.esp Titans of The New West.esp Titans of The New West - Power Armor Sprint JAM.esp VK_VGExtraIconsNV_DLC.esp LightUpAndSmokeThoseCigarettes_edisleado.esp SexoutAnimManagement.esp RemoveWorkstationNeeds.esp SexoutPosNew.esp SexoutSexAssault.esp SexoutSpunk.esp MPO scriptaddon Tryout.esp MPO scriptaddon Base.esp MPO scriptaddon AllDLC.esp MPO scriptaddon HH.esp Maternity Pack Overkill TTW32addon.esp MPO scriptaddon DM.esp MPO scriptaddon OWB.esp SmallerTalk.esp T4-plugin.esp please sort your load order (or use LOOT to sort it) as it is not in the correct order Remove the following plugins MPO scriptaddon Base.esp MPO scriptaddon HH.esp Maternity Pack Overkill TTW32addon.esp MPO scriptaddon DM.esp MPO scriptaddon OWB.esp
Meebo Posted December 25, 2025 Posted December 25, 2025 @dborg2 Don't know if this will be helpful to you but I've attached a copy of your latest version v0.10.3 breeder file run through FNVEdit v4.1.5 QAC to clean out the auto fixable errors, followed by running through FNVToolkit Script to "optimise" it for the ESM space as well as selecting the "Undelete and Disable Deleted Navmeshes" - not sure if there was deleted navmeshes - as xEdit showed errors with the Navmeshing and finally running it through GECK to finalise all world spaces. Doing so stopped the navmesh errors from showing; I'm assuming it fixed them - you may know better then I, and I set the Reload Animation to "ReloadA" for the Shishikibab and Laser weapon as they where showing errors that needed manual fixing. After that there was the following errors left: [INFO:0404D982] (''Alch-, what? You want to get drunk?'' in A4DRThrenTop2 "Alcohol" [DIAL:0404D981] in A4DRFQ "Revenge" [QUST:04039F4E]) [00:27] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:27] [INFO:0404D984] (''You want, err.. whiskey?'' in A4DRThrenTop2a "It can help me with my thoughts. So, can you give me alcohol? Do you have whiskey?" [DIAL:0404D983] in A4DRFQ "Revenge" [QUST:04039F4E]) [00:27] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:27] [INFO:0404D987] (''Well..'' in A4DRThrenTop2b "Yeah, give me that and you'll help me survive one more day in here" [DIAL:0404D985] in A4DRFQ "Revenge" [QUST:04039F4E]) [00:27] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:27] [INFO:0404D988] (''You told me that alcohol will help you, at least for today.'' in A4DRThrenTop2c "Are you serious?" [DIAL:0404D986] in A4DRFQ "Revenge" [QUST:04039F4E]) [00:27] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:27] [INFO:0404D98A] (''Now drink it all, I'll take a bottle from you after..'' in A4DRThrenTop2d "[You take the bottle] Well.." [DIAL:0404D989] in A4DRFQ "Revenge" [QUST:04039F4E]) [00:27] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:27] [INFO:0404D98C] (''Want you that someone is found this bottle at the morning?'' in A4DRThrenTop2f "What?" [DIAL:0404D98B] in A4DRFQ "Revenge" [QUST:04039F4E]) [00:27] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:27] [INFO:0404D98E] (''Drink it then, I'll wait...'' in A4DRThrenTop2g "No?" [DIAL:0404D98D] in A4DRFQ "Revenge" [QUST:04039F4E]) [00:27] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:27] [INFO:0404D994] (''Ow~?'' in A4DRThrenConv1 "A4DRThrenConv1" [DIAL:0404D993] in A4DRFQ "Revenge" [QUST:04039F4E]) [00:27] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:27] [INFO:0404D996] (''What's happened?'' in A4DRThrenConv1a "A4DRThrenConv1a" [DIAL:0404D995] in A4DRFQ "Revenge" [QUST:04039F4E]) [00:27] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:27] [INFO:0404D998] (''[She takes the fallen bottle from the floor]'' in A4DRThrenConv1b "A4DRThrenConv1b" [DIAL:0404D997] in A4DRFQ "Revenge" [QUST:04039F4E]) [00:27] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:27] [INFO:0404D99A] (''... Ah? Did you hear that?'' in A4DRThrenConv1c "A4DRThrenConv1c" [DIAL:0404D999] in A4DRFQ "Revenge" [QUST:04039F4E]) [00:27] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:27] [INFO:0404DF9D] (''What is this? Oh..'' in A4DRThrenTop3 "A4DRThrenTop3" [DIAL:0404DF9C] in A4DRFQ "Revenge" [QUST:04039F4E]) [00:27] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:27] [INFO:0404DF9F] (''Where?'' in A4DRThrenTop3a "Hide yourself, now..." [DIAL:0404DF9E] in A4DRFQ "Revenge" [QUST:04039F4E]) [00:27] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:27] [INFO:0404DFA1] (''Someone's comming here..'' in A4DRThrenTop3b "Where are you? I can't see.." [DIAL:0404DFA0] in A4DRFQ "Revenge" [QUST:04039F4E]) [00:27] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:27] [INFO:0404DFA3] (''The third one you mean? Okay got it...'' in A4DRThrenTop3c "There. That's.. that's the door.." [DIAL:0404DFA2] in A4DRFQ "Revenge" [QUST:04039F4E]) [00:27] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:30] Done: Checking for Errors, Processed Records: 31964, Errors found: 16, Elapsed Time: 00:30 Here's hoping this is helpful to you. I haven't tested it ingame yet I'm still in the process of finallising my build and only managed to do the above. SexoutBreeder.esp
frostimmortis Posted January 19 Posted January 19 So I'm having an issue leaving the deathclaw cave requiring a key for some reason any idea what may be causing this ? There's also a moment where Samantha gives birth but nothing comes out ?
Gunner4life Posted January 31 Posted January 31 Having a issue with the deathclaw quest line at riverside. The clean the house job where i need to deal with the 'Shady Idividual', isnt doing anything and says this at the top left corner when i press the block, and when i try to talk to him i dont get any dialog option, he just says "what do you need" and thats it. Im unable to progres the story as i cant talk to Miranda to recruit her for the mission, im guessing i have to deal with the shady individual first before i can talk to her, know any fix for this, ive tried reinstalling sexout core fomod that contains the animation esp and still continues doing it.
dborg2 Posted February 1 Author Posted February 1 I assume there is a stuck Sexout token, which means going back to a previous save, just before the last successful sexscene. I've asked Neutron and if it isn't a stuck Sexout Token, you can use the following scriptcode to bypass it via console player.additem A4RSDudeEndToken 1 1 A4SheriffsChestRef.unlock
Gunner4life Posted February 1 Posted February 1 3 hours ago, dborg2 said: I assume there is a stuck Sexout token, which means going back to a previous save, just before the last successful sexscene. I've asked Neutron and if it isn't a stuck Sexout Token, you can use the following scriptcode to bypass it via console player.additem A4RSDudeEndToken 1 1 A4SheriffsChestRef.unlock Unfortunetly it didnt work, i reloaded a previous save then typed it in before starting the mission and tried it after going into the house and both times everything just goes black and i cant see the world but can still inteeract with it. The chest one works but it doesnt clear the mission.
Gunner4life Posted February 1 Posted February 1 I Got it working by just clearing the player token and it went back to normal and completed the mission, thankyou very much. However i believe the animations have broken as when ever i try to do the mission both characters (me and miranda) just stand there and nothing happens, i then tried it on a deathclaw back at the cave and did the same, ive tried restarting the game and the animations still wont work properly. I tried loading a previous save to before the 'Shady Individual' mission and tried it on a deathclaw and the animations didnt work. which means the animations stopped working before that mission and may explain why i was having trouble with the mission. I have tried clearing player token and still no animations. I believe the animations have just stopped working for that character playthrough, because i loaded a different character save and the animations still work. Sorry if this sounds like a pain i dont know what to do, since one minute they worked and now they dont but only for this playthrough.
dborg2 Posted February 1 Author Posted February 1 6 hours ago, Gunner4life said: I Got it working by just clearing the player token and it went back to normal and completed the mission, thankyou very much. However i believe the animations have broken as when ever i try to do the mission both characters (me and miranda) just stand there and nothing happens, i then tried it on a deathclaw back at the cave and did the same, ive tried restarting the game and the animations still wont work properly. I tried loading a previous save to before the 'Shady Individual' mission and tried it on a deathclaw and the animations didnt work. which means the animations stopped working before that mission and may explain why i was having trouble with the mission. I have tried clearing player token and still no animations. I believe the animations have just stopped working for that character playthrough, because i loaded a different character save and the animations still work. Sorry if this sounds like a pain i dont know what to do, since one minute they worked and now they dont but only for this playthrough. I think you mistook my instructions, you need to go to a save BEFORE the last sex scene BEFORE the shady individual scene. That could be game days prior.
Machiavelique Posted February 1 Posted February 1 As dborg2 said, loading an old save is probably the best option. If you don't have an older save, you can take a look at this post to try resetting the relevant tokens and NX variables.
nomad3608 Posted February 2 Posted February 2 I have a Bug when I try to start the first Deathclaw episode.I am not teleported inside the cave after talking to private Jessica.Samantha has Sex with one of the Deathclaw,but i just stand there SexoutBreeder-BDEE-Debug-Dump--2026-2-2--18-27-38.txt modlist.txt
Dyku Posted February 7 Posted February 7 (edited) So I have the ant queen mutation but is it normal to have your player keeping on being pregnant all the time Because it's kind of getting annoying and all the debuffs and stuff I don't know if it's a bug or is normal. I did a reset on pregnancy and noting Edited February 7 by Dyku
Valarien Posted February 8 Posted February 8 So this is a bit of a odd question but how can I repair my deathclaw mutation armor?
dborg2 Posted February 8 Author Posted February 8 22 hours ago, Dyku said: So I have the ant queen mutation but is it normal to have your player keeping on being pregnant all the time Because it's kind of getting annoying and all the debuffs and stuff I don't know if it's a bug or is normal. I did a reset on pregnancy and noting This is normal. You can go into the cocoon to undo mutations and stop the pregnancy 6 hours ago, Valarien said: So this is a bit of a odd question but how can I repair my deathclaw mutation armor? I honestly don't know. Only once did I manage to 'break' my claws, and I was doing that deliberately.
Valarien Posted February 8 Posted February 8 5 hours ago, dborg2 said: This is normal. You can go into the cocoon to undo mutations and stop the pregnancy I honestly don't know. Only once did I manage to 'break' my claws, and I was doing that deliberately. Claws are repairable with weapon repair kits so that is not a problem. (As well as console commands.) But I just got a warning that my armor is at risk and the only thing I am "wearing" is the mutation.
Valarien Posted February 8 Posted February 8 (edited) Also! One additional question. I have been peering into the mod with zEdit and there seems to be ant mutation and deathclaw mutation combos. How exactly would you get those? Did you just basically have to start the deathclaw mutations while still ant mutated? I just assumed I needed to be baseline before accepting deathclaw mutations so I cleansed myself of the max ant mutations I had before doing so. Edited February 8 by Valarien
zonder4213 Posted February 8 Posted February 8 As far as I know it doesn't matter the order you get the mutations in (ie ant then deathclaw or vice versa). But you can stack up wolf, ant and deathclaw mutations. I prefer to finish one mutation set before moving to a new one. So not sure if getting partial mutations of different kinds works well or not.
Neutron_rus Posted February 8 Posted February 8 19 hours ago, Valarien said: So this is a bit of a odd question but how can I repair my deathclaw mutation armor? turn off mutations in mcm, close pause menu to reset mutations, then turn them back on 3 hours ago, Valarien said: Also! One additional question. I have been peering into the mod with zEdit and there seems to be ant mutation and deathclaw mutation combos. How exactly would you get those? Did you just basically have to start the deathclaw mutations while still ant mutated? you just get mutations, order of getting them doesn't matter, level of each mutation will affect the final look and applied buff bloat fly mutation doesn't stack with any all combos are wolf + ant deathclaw + wolf deathclaw + ant deathclaw + wolf + ant
Colderjarl Posted February 10 Posted February 10 Hi I am having a problem with the second deathclaw episode where i go follow sara for the gecko hunting scene and then nothing happens i open up the console and find this what would i need to do to fix this she is the last person i need to take over riverside thanks
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