MadMansGun Posted October 8, 2024 Author Posted October 8, 2024 23 minutes ago, StrayHALO_MAN said: What was the new update? scroll up 2
AwesomeChan15 Posted October 8, 2024 Posted October 8, 2024 Oh god... DAMNIT: https://www.nexusmods.com/skyrimspecialedition/mods/131038?tab=description Lycanthration GONNA NEED PATCH SON
Tlam99 Posted October 8, 2024 Posted October 8, 2024 1 hour ago, AwesomeChan15 said: NEED PATCH SON Make a cruise ship fly.
MadMansGun Posted October 8, 2024 Author Posted October 8, 2024 2 hours ago, AwesomeChan15 said: . 1. don't call me son, i'm most likely older than you. 2. that mod can't be patched, it's using a custom pre-generated behavior file. 2
Jofire1010 Posted October 9, 2024 Posted October 9, 2024 I don't think the Wild Horses CC has gentilia, would it be possible for you to add a patch or something for that, @MadMansGun?
PippinTom Posted October 9, 2024 Posted October 9, 2024 (edited) For quite some time I see dickless Elks all around the realm. No matter if it's EncElk or if it's EncElkFemale (EDID) - they do not have apparent junk even when CF's puppeteer page says that effect is ON. Despite all classic/basic recovery sequences I've tried so far (re-register mods, de-install creatures and regen FNIS and even disable gender check in SL despite loose relation to core issue, etc) their numbers are PLENTY while their usefulness is NONE. Any advice on how make elk's junk visible? Is there a simple way to maybe remove them all from the game as they look almost the same as deers, while the latter ones serve their purpose better. ---- NVM, found solution: since Elk does not wear any armor (WNAM is not initialized) I've assigned skinDeer to it and it solved the problem. Side effect is that... Elk no longer looks like Elk... but at least is usable now. btw: I'm on SSE 1.5.97. Edited October 9, 2024 by PippinTom
MadMansGun Posted October 9, 2024 Author Posted October 9, 2024 4 hours ago, Jofire1010 said: I don't think the Wild Horses CC has gentilia, would it be possible for you to add a patch or something for that, @MadMansGun? CrapClubHorsesJSON.7z 3
kamoewarrior Posted October 9, 2024 Posted October 9, 2024 Any chance to have the Dovahbear patch updated? His body texture becomes black in sexlab scenes.
sophiextime Posted October 9, 2024 Posted October 9, 2024 Hi @MadMansGun thank you for your help before. I have a question please. If my Mo2 says " Form 43 ( or lower) detected." in regard to this mod, can i ignore that or what should i do?
UsernameTaken666 Posted October 9, 2024 Posted October 9, 2024 21 minutes ago, sophiextime said: Hi @MadMansGun thank you for your help before. I have a question please. If my Mo2 says " Form 43 ( or lower) detected." in regard to this mod, can i ignore that or what should i do? Ignore.
AwesomeChan15 Posted October 10, 2024 Posted October 10, 2024 On 10/8/2024 at 2:34 PM, MadMansGun said: 1. don't call me son, i'm most likely older than you. 2. that mod can't be patched, it's using a custom pre-generated behavior file. 1. Make me 2. "custom pre-generated behavior file" how custom and what does it take to... convert... "Compatibilize" this file?
MadMansGun Posted October 10, 2024 Author Posted October 10, 2024 such things are far beyond what i can do. you would need someone at fore's skill level to do it. 1
PhoenixMari Posted October 10, 2024 Posted October 10, 2024 Hi, I am new at modding skyrim SE and i am having a bit of difficulty at the moment with this mod. I've seen to have followed all instructions but I still not getting the critters to show up with the penises (not even aroused) they are just vanilla. The creatureframework does load and assign MNC- Animations do work. Maybe I am still doing something wrong. I do have one question however that is silly but, When it's about the winrar files even if winrar can extract the 01, 02, 03 files or I REALLY REALLY need to use 7zip to exctract them right? Do I need to unninstall winrar to download the files, so they don't get changed? I am a little confused.
MadMansGun Posted October 10, 2024 Author Posted October 10, 2024 1 hour ago, PhoenixMari said: I do have one question however that is silly but, When it's about the winrar files even if winrar can extract the 01, 02, 03 files or I REALLY REALLY need to use 7zip to exctract them right? only 7zip can open the files (or i should say "file" since they open as one). 1 hour ago, PhoenixMari said: Do I need to unninstall winrar to download the files, so they don't get changed? I am a little confused. winrar changes the file associations in windows, making the file name save as "7z.001.rar" when they should be "7z.001", the file can only open (and only in 7zip) when the file names match exactly. but it is possible to fix the file/s if this has happened: you need to change your windows settings to show file extensions and then delete the .rar from the name. 1 hour ago, PhoenixMari said: I've seen to have followed all instructions but I still not getting the critters to show up with the penises (not even aroused) they are just vanilla. The creatureframework does load and assign MNC- Animations do work. Maybe I am still doing something wrong. well based on the above i have no clue if you actually installed MNC or not, but if its showing up in CF & SLAL then i guess you did. if nothing in "Creature Framework Troubleshooting" fixes it then you may have a modded creature on your hands that looks like a stock one but is not (Eg: dynamic texture replacer mods or immersive creatures)
PhoenixMari Posted October 10, 2024 Posted October 10, 2024 11 minutes ago, MadMansGun said: only 7zip can open the files (or i should say "file" since they open as one). winrar changes the file associations in windows, making the file name save as "7z.001.rar" when they should be "7z.001", the file can only open (and only in 7zip) when the file names match exactly. but it is possible to fix the file/s if this has happened: you need to change your windows settings to show file extensions and then delete the .rar from the name. well based on the above i have no clue if you actually installed MNC or not, but if its showing up in CF & SLAL then i guess you did. if nothing in "Creature Framework Troubleshooting" fixes it then you may have a modded creature on your hands that looks like a stock one but is not (Eg: dynamic texture replacer mods or immersive creatures) I did manage to open through winrar and the file was 263mb at the end so i thought it was alright. I will do the 7zip thing and unpack from there maybe that's what caused the meshes to now show; they could been unpacked wrong?; (winrar does unpack 7zip right? anyway) And no I have no creature mod installed everything is vanilla outside a PC custom race and well SL mods. Everything does show on CF and SLAL, even the animations work just the penis that is never applied to the monsters, I did try the troubleshoot and it didn't work, CF does install and apply everything on paper but one of the troubleshoot steps is reassing everything and wait a minute, I do that and no message appears (which i am guessing it's suppose to) so i will try a fresh install and see if is my jcontainer too. Thank you for the reply. Appreciate it a lot
nienics Posted October 11, 2024 Posted October 11, 2024 Hi guys, I just came across this mod for giants from Mihail https://www.nexusmods.com/skyrimspecialedition/mods/83530 Would it be possible to like paste the new head meshes onto the existing giant body mesh from mnc and abc? (somehow need to erase the old giant's head too i guess) giant01.zip
mikeockinyomouf Posted October 12, 2024 Posted October 12, 2024 This info should probably be stickied @MadMansGun It may not be necessary for everyone but as someone who uses a lot of nemeshit mods 😆 and could not figure out what was stopping creature animations from working, this information saved me when nothing else would. if you want to do it yourself it’s pretty easy, Now of course this is on MO2 so the steps you need for Vortex might need to be a bit different. I disabled Nemesis and Output then uninstalled Creature in FNIS and then rebuilt and reran FNIS. afterwords went into FNIS Output and grabbed the creatures I wanted so Draugrs/Falmer’s etc etcs folders (Behaviors and skeletons) and created a new file to overwrite FNIS and Nemesis everytime everything for me works perfectly I run a ton of Anims along with MCO ADXP DMCO so on Edited October 23, 2023 by Cammy
Serenity_XXI Posted October 12, 2024 Posted October 12, 2024 Hi, just a quick question. I saw that version 15.6 of MNC was released. Any change log? I have 15.5 should I update? 1
randommaninzawarudo Posted October 13, 2024 Posted October 13, 2024 I wonder if anyone has the same issue as mine, that Troll dick always remains stubby. Or is it by design?
KnottyWulf Posted October 14, 2024 Posted October 14, 2024 Question, is there a way a patch can be made for Diverse Dog Textures so they have dicks? Or, is there a way that I could do it myself?
Guest Posted October 14, 2024 Posted October 14, 2024 Any suggestion for falmer compatible retextures? With the recent draugr updates, Falmer are looking rather dated at this point.
dragoze Posted October 14, 2024 Posted October 14, 2024 @MadMansGunif i would like to change some creatures in the mod by others ( meshes / texture ) how should i proceed? is it doable ? hard ?
MadMansGun Posted October 14, 2024 Author Posted October 14, 2024 1 hour ago, dragoze said: @MadMansGunif i would like to change some creatures in the mod by others ( meshes / texture ) how should i proceed? is it doable ? hard ? depends on the creature, in most cases its: copy the new creature's texture folder as is (no renaming or changing of files/folder paths) and replace the meshes in MNC's meshes folder with a edited copy of the new creature's mesh. https://www.loverslab.com/files/file/2418-how-to-dick-with-nifskope-creature-framework-integration-guide/ copy the body to the penis, not the penis to the body, otherwise you will need to copy a bunch of ABC nodes first.
dragoze Posted October 14, 2024 Posted October 14, 2024 (edited) 4 hours ago, MadMansGun said: depends on the creature, in most cases its: copy the new creature's texture folder as is (no renaming or changing of files/folder paths) and replace the meshes in MNC's meshes folder with a edited copy of the new creature's mesh. https://www.loverslab.com/files/file/2418-how-to-dick-with-nifskope-creature-framework-integration-guide/ copy the body to the penis, not the penis to the body, otherwise you will need to copy a bunch of ABC nodes first. the creature i want the most to edit is to replace the giants by the futa giant mod from nexus and the females giants by the new female giants of psboss from nexus too. I will try to do what you said to see if i can manage to make it work. EDIT : by "a edited copy" of the new meshes do you mean renamed new meshes with the same name as the previous ones or edited with the body attached to the penis ? Edited October 14, 2024 by dragoze
sophiextime Posted October 15, 2024 Posted October 15, 2024 Any chance the CC goblins could be given genitalia and sexified? what skeleton do they use reikling? or Falmer? If either of those would they then use the animations available for wither of those skeletons? I kep running into CC Goblins and would be fun to have sexual encounters hehe.
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