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More Nasty Critters Special/Anniversary Edition


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Posted
2 hours ago, RoninDog said:

MO2 is reporting an incompatible DLL. Is it normal?

 

Yes. Delete it, it's not needed.

It's also been asked umpteen million times, even LL's search could find it.

Posted
3 hours ago, RoninDog said:

MO2 is reporting an incompatible DLL. Is it normal?

also you installed a older version, that dll is not in the newer ones.

Posted
48 minutes ago, MadMansGun said:

also you installed a older version, that dll is not in the newer ones.

 

It reports SetVehicleFixPlugin.dll wich is in v12.7. Which dll are you talking about?

Posted
11 minutes ago, RoninDog said:

 

It reports SetVehicleFixPlugin.dll wich is in v12.7. Which dll are you talking about?

there are no dll files in 12.7F unless you downloaded the LE version of 12.7F.

Posted (edited)

I tried it without the patch, but everytime I enable skyfem every creature turns female, dont know why

EDIT: Managed to make it work by installing Skyfem again and running it through sseedit without selecting any creatures mod, thanks

Edited by Garloths
Posted (edited)
8 minutes ago, Moschruum said:

i cannot feed as a werewolf with Growl and i have pretty confidently traced the issue to this mod, how to fix this?

i'll assume you have Growl loading before MNC, therefore whatever spells/scripts Growl adds to the race is getting removed by MNC's edit (the werewolf's race height is edited to 1.00 in MNC to help with SL animation alignment and moving around in caves/buildings).

 

so try loading it after MNC.

Edited by MadMansGun
Posted (edited)
1 hour ago, MadMansGun said:

so try loading it after MNC.

it is after MNC

edit: ah, it seems i can also no longer revert form on command

Edited by Moschruum
Posted
3 minutes ago, Moschruum said:

it is after MNC

edit: ah, it seems i can also no longer revert form on command

well then look at whatever other werewolf shit you have loading after it. mnc only edits there height and cf only hot swaps there armor.

Posted
7 hours ago, heck8 said:

The mate option with hentai creatures doesn't work for me. No animation starts and they just stand there.

uninstall/disable HC, save the game, then reinstall/enable.

Posted
18 hours ago, Moschruum said:

i have growl literally at the BOTTOM of my load order, there should feasibly be nothing overriding it, i'm stumped

 

I assume you mean plugins for load order? What about mod order? Is growl overwriting the other mods/installed last?

What mod manager?

Posted

Heyo. I have a little Problem, maybe you can help me.

First of all, thank you for all the mods. I love this.
Now my problems are the giants. I have installed Nasty Critters, but the giants still refuse to walk around.. all natural.
Or different said, there is no schlong. Not even in the sex scenes. Am I doing something wrong? My SkyrimSE Modlist is:

Jcontainers_SE
SkyUI_5_2_SE
XP32 Maximum Skeleton Pecial Extended
SexLab_Light_SE
SexLabFrameworkSE (V163)
SL Defeat SSE
(some graphic mods)
Schlongs of Skyrim SE
Creature_Schlongs_SE
Creature Framework
MoreNastyCritters
Anub Creature Animations
SLAL_SE
FNIS Creature
FNIS Behavior (Both SE 7.6)

 

Can you help me?

Posted
2 hours ago, Berjeraque said:

SexLab_Light_SE

should never even be downloaded.

2 hours ago, Berjeraque said:

Creature_Schlongs_SE

possibly a source of your giant problems, but SLLight is a bigger problem for everything.

Posted
11 hours ago, Berjeraque said:

Heyo. I have a little Problem, maybe you can help me.

First of all, thank you for all the mods. I love this.
Now my problems are the giants. I have installed Nasty Critters, but the giants still refuse to walk around.. all natural.
Or different said, there is no schlong. Not even in the sex scenes. Am I doing something wrong? My SkyrimSE Modlist is:

Jcontainers_SE
SkyUI_5_2_SE
XP32 Maximum Skeleton Pecial Extended
SexLab_Light_SE
SexLabFrameworkSE (V163)
SL Defeat SSE
(some graphic mods)
Schlongs of Skyrim SE
Creature_Schlongs_SE
Creature Framework
MoreNastyCritters
Anub Creature Animations
SLAL_SE
FNIS Creature
FNIS Behavior (Both SE 7.6)

 

Can you help me?

 

Try to use this mod instead of Creature_Schlongs:

 

 

If giants (and other creatures) are T-posing or animation is frozen, try to deinstall creature animations in FNIS and then reinstall FNIS  Creature mod.

 

During creation of new game you can try to use creature framework MCM option to reload creature mods. (takes about 1 minute to complete)

 

 

Posted

honestly all of theses damn "new races" mods are becoming a serious problem, the script & skse cosave are getting bloated because of them.

 

and 70% of the time it's completely unnecessary to make a "new race", Eg:

making a new race to add the "allow pc dialogue" flag when they could just add the "defaultAllowPCDialogueScript" into the npc.

making a new race to use a different skin/mesh when they could just use the npc's wornarmor line.

making a new race to have increased damage output when it can be done in the npc.

making a new race to add spells when they can just be given to the npc directly.

making a new race to edit height when it can be done in the npc.

Posted (edited)
8 hours ago, greg46 said:
hello I would like to know how to start a scene with animals thank you

use matchmaker, not massmatchmaker.

if that don't work than read the install guide

Edited by MadMansGun
Posted

so i have sos, now my werewolf has 2 members, i remember reading somewhere about disable something but i cant seem to find it anymore and when i disable it for werewolf in sos the sos stays but the mnc disappears

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