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Billyys Animations for SE


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Posted
32 minutes ago, dadiman260 said:

.

Quote

 

WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files.
you may not even get a error message telling you that this has happened.
make sure FNIS and your mod manager (if your using one) are running with administrator privileges.
NOTE: try deleting "Data\meshes\actors\character\behaviors\0_master.hkx" and re-running FNIS again, that sometimes helps.

 

8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Count Animations" and make sure nothing is over 500, turn off some animations if they are.
8.6. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.

 

 

Posted
20 hours ago, MadMansGun said:

 

Yeahhhhhh i kinda redid all my mods, and nothing seemed to help, i uninstalled everything reinstalled, then i found a deep buried post about someone getting alot of wierd animations.

Did a little more digging and someone mentioned full release of sexlabs, well they dont mention that anywhere, if u google sexlabs se all that comes up is the light version, well fast forward 6 hours everything is working fine now, switching to the full beta version seemed to have fixed it.

Posted
8 hours ago, dadiman260 said:

Yeahhhhhh i kinda redid all my mods, and nothing seemed to help, i uninstalled everything reinstalled, then i found a deep buried post about someone getting alot of wierd animations.

Did a little more digging and someone mentioned full release of sexlabs, well they dont mention that anywhere, if u google sexlabs se all that comes up is the light version, well fast forward 6 hours everything is working fine now, switching to the full beta version seemed to have fixed it.

Maybe you should follow the SE Conversion tracking thread. Tasairis made a list of all LL mods that have made the jump to SE, you will find a lot of support there, and the download links... From my personal point of view, SL full is no longer a Beta.... It is at least a Release Candidate. But that decission is Ashals, not mine. 

Posted

I installed SLAL_Billyy_Animations_v2.31SE2 v12.0SERev1 (for Skyrim SE) and also after using FNIS and LOOT (as administrator etc) the game crush ...
Other animations I installed work correctly :(

 

Posted
On 7/29/2019 at 4:52 PM, darthnoldor said:

I installed SLAL_Billyy_Animations_v2.31SE2 v12.0SERev1 (for Skyrim SE) and also after using FNIS and LOOT (as administrator etc) the game crush ...
Other animations I installed work correctly :(

 

 

Considering that you posted the same message in various animations thread, your problem is that you've hit the maximum amount of animations you can have. Disable some animations and run FNIS again. 

Posted
3 minutes ago, Camila said:

 

Considering that you posted the same message in various animations thread, your problem is that you've hit the maximum amount of animations you can have. Disable some animations and run FNIS again. 

Thanks, I thkin this is the problem, I find with the help of comunity, ?

  • 2 weeks later...
Posted
2 minutes ago, Argeltalle said:

Hi i'm in trouble. I can't see the furniture in the animation (like dildo chair or tub) and i don't know why :/ Someone can explain?

did you forget to install them?

Posted
28 minutes ago, Shenshi said:

Can anyone tell me why the game crash with xxl fns, 12000  animation

Check if the chance of your game to crash is over 100%. The newest version of FNIS will show the percentage in its log.

Posted
41 minutes ago, Armalgon said:

Check if the chance of your game to crash is over 100%. The newest version of FNIS will show the percentage in its log.

Wow that update helps out

  • 3 weeks later...
Posted
4 hours ago, CanoLathra said:

Do I need ABC instead of ASOS for this?

If so, is HDT-SMP mandatory? Because I have never found a download site for HDT that I could read.

Check the HDT SMP for SE Thread here on LL...

 

Posted
49 minutes ago, Pfiffy said:

Check the HDT SMP for SE Thread here on LL...

 

Couldn't find it, so I finally bit the bullet and installed Chrome for the integrated webpage translation. Figured out the site and got it working.

  • 1 month later...
  • 2 weeks later...
Posted

Any chance of an updated animation pack for SSE?

Posted

Having an issue with Wolf animations not playing for some reason. The animation starts but my character just stands there with the wolf doing nothing. There is sound like the animation is playing but nothing happens. I installed using Vortex and checking which options I wanted in the menus. The mod was recognized in SLAL and I was able to register the animations. The human animations worked fine, as did the ones involving a horse. The wolf ones would not play at all for some reason. I tried disabling all, rebuilding, and re-registering all animations. Still, the wolf animation would not play. I do not have ABC installed at the time. I have FNIS, FNIS creature behavior, SL Beta Framework (Not Lite), SL Aroused, SL Aroused Creatures, SL Pleasure, SL Defeat, CBBE SMP, HDT SMP Plugins, More Nasty Critters, and SOS for humans. Any assistance/suggestions would be appreciated. JContainers is also installed. I uninstalled the animation pack as of right now along with SLAL til I can get a fix for this! Thanks! 

Spoiler

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Posted
On 11/5/2019 at 5:10 PM, andead said:

Any chance of an updated animation pack for SSE?

Download the oldrim version, install Cathedral Assets Optimizer from Nexus, click a few buttons and win. If you don't want to wait. CAO makes conversion of animations, textures, and meshes, a snap.

Posted
15 hours ago, Duncan Idaho said:

Download the oldrim version, install Cathedral Assets Optimizer from Nexus, click a few buttons and win. If you don't want to wait. CAO makes conversion of animations, textures, and meshes, a snap.

Nice! Thanks buddy!

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