Pfiffy Posted February 26, 2018 Posted February 26, 2018 Billyys Animations for SE View File The new Versions of Billyys SLAL Packs converted to SE. He allowed me to share my ports with the ppl who are lacking the abilities or the courage to do this themself or who are just to lazy as long as he does not release the SLAL packs himself. All credits go to Billyy: https://www.loverslab.com/topic/76713-billyys-slal-animations-2018-02-24/?page=32&tab=comments#comment-2161021 His patreon: https://www.patreon.com/Billyy56 Thanks to him, for comments see his threat in the oldrim section... I have not tested them all, but I have seen the most important for me. I have just uploaded a version of Billyy human Furniture anims with that includes the missing textures from ZAZ... Thanks for pointing this out. Submitter Pfiffy Submitted 02/26/2018 Category Framework & Resources Requires Sexlab 1.63Beta1, SL Animloader Regular Edition Compatible No 14
Claysson2 Posted February 26, 2018 Posted February 26, 2018 Works for me, more or less. Only went with the Human animations, is there is reason the Cross is Blue? I just read over on conversion tracking that SLAL SE is still Form 43, would that make a difference?
myuhinny Posted February 26, 2018 Posted February 26, 2018 Missing textures or something messed up when it was converted over.
Claysson2 Posted February 27, 2018 Posted February 27, 2018 Shouldn't the Cross (Textures?) look like this That's from Flower Girls BDSM https://www.loverslab.com/files/file/4079-flowergirls-bdsm-base/
Claysson2 Posted February 27, 2018 Posted February 27, 2018 2 hours ago, myuhinny said: Missing textures or something messed up when it was converted over. Could be.......... There are no Textures in either files. (Billyys Human or the Furniture )
Claysson2 Posted February 27, 2018 Posted February 27, 2018 33 minutes ago, MadMansGun said: the textures are from/in ZAZ. Figures, I don't have ZaZ .
Pfiffy Posted February 27, 2018 Author Posted February 27, 2018 Ok.. Seems like I have to work faster with a release of ZAZ... and put in the textures for the Xcross in somehow.... Edit: Done... hopefully...
Pfiffy Posted February 27, 2018 Author Posted February 27, 2018 7 hours ago, Yoxgg04 said: i love you right now ! You don't love me, you love Billyy for doing the work and giving me the permission to do a few mouse clicks...
Claysson2 Posted February 27, 2018 Posted February 27, 2018 Closer...... Oh... the download on the front page is not acessible for me.
Pfiffy Posted February 27, 2018 Author Posted February 27, 2018 17 minutes ago, Claysson2 said: Closer...... Oh... the download on the front page is not acessible for me. I should be looking what I'm doing....Sorry!
Claysson2 Posted February 27, 2018 Posted February 27, 2018 Same thing.... "he Page you're trying to access is unavailable to your account"
Pandoraaa Posted February 27, 2018 Posted February 27, 2018 It somehow only broke the animation of my horses and skeevers. xD
ZI0MATRIX Posted February 27, 2018 Posted February 27, 2018 28 minutes ago, Pandoraaa said: It somehow only broke the animation of my horses and skeevers. xD I m adding Falmers and Sabercats to that list
BazsiHUN Posted February 27, 2018 Posted February 27, 2018 Hello! I need some help. After i have installed this mod, some of the creaturs just standing in one place, can interact with them. Giant is in T-pose, horse also freezd... I have run fnis of course, and before this mod everything worked just fine. Any suggestion what went wrong? Thank you! Edit: It is the behavior file, what is corrupted somehow, i have deleted the horse behavior file, and the horse acting normally... Anybody else have this, or only for me?
Pfiffy Posted February 27, 2018 Author Posted February 27, 2018 It is just the creatures? Do you have creature framwork and all the dependecies installed for SE? Or did you try this with Sexlab light?
ZI0MATRIX Posted February 27, 2018 Posted February 27, 2018 I m using Skyrim SE, FNIS and all its addons (including the creature addon), Sexlab 1.63 SE, SL Animloader SE. Before adding these new Creature Animation, the creature had no problem to move and "to move". But I have not checked(for all creatures) if maybe just installing the new SL Animationloader for Skyrim SE might cause the problem. FNIS Consistence Check tells me everything is fine. P.S.: Trolls, Chaurus are doing fine
Pfiffy Posted February 27, 2018 Author Posted February 27, 2018 Well, is it the clean version of SL 1.63 or did you merge it with SL light to get the anims from there? And have you jcontainers installed. I just want to make sure, that the anims are not just running on my computer and if it is this way what other ppl might need. In fact the packs ar the same as those I have installed her. I just added the missing textures for the xcross for those who don't have ZAZ installed.
BazsiHUN Posted February 27, 2018 Posted February 27, 2018 48 minutes ago, Pfiffy said: It is just the creatures? Do you have creature framwork and all the dependecies installed for SE? Or did you try this with Sexlab light? I use SL beta, i have creature framework, and without this mod, every creature "working" fine... I have also SLAL. Fnis said everithing allright, the behavior files have some problem. Every other creature anim works good.
ZI0MATRIX Posted February 27, 2018 Posted February 27, 2018 18 minutes ago, Pfiffy said: Well, is it the clean version of SL 1.63 or did you merge it with SL light to get the anims from there? And have you jcontainers installed. I just want to make sure, that the anims are not just running on my computer and if it is this way what other ppl might need. In fact the packs ar the same as those I have installed her. I just added the missing textures for the xcross for those who don't have ZAZ installed. no merge clean version of SL 1.63 in so far that I have no other animation packs installed jcontainers SE is installed
Pandoraaa Posted February 27, 2018 Posted February 27, 2018 2 hours ago, BazsiHUN said: Hello! I need some help. After i have installed this mod, some of the creaturs just standing in one place, can interact with them. Giant is in T-pose, horse also freezd... I have run fnis of course, and before this mod everything worked just fine. Any suggestion what went wrong? Thank you! Edit: It is the behavior file, what is corrupted somehow, i have deleted the horse behavior file, and the horse acting normally... Anybody else have this, or only for me? What file exactly do i need to delete to fix the horses? Where is it? I am kinda stupid when it comes to modding.
BazsiHUN Posted February 27, 2018 Posted February 27, 2018 23 minutes ago, Pandoraaa said: What file exactly do i need to delete to fix the horses? Where is it? I am kinda stupid when it comes to modding. Deleting the behavior file dosent solve the problem, because without it, the Billy animation wont work. I have just realized that if i delete the horse billy behavior file, the horse dos not stuck anymore, thats why i asked if someone have the same issue, or maybe my downloaded file corrupted somehow. The file you will found in data - meshes - actors - horse - behaviors. Do you have the same issue?
Pfiffy Posted February 27, 2018 Author Posted February 27, 2018 Ok... as far as I can tell: It seems like only the 3.01 pack is affected and not all creatures of It.. I replaced the behaviour files with those from 3.0 and repacked the files. Please give me feedback. It should be up already. Give me some minutes to check it myslf...
BazsiHUN Posted February 27, 2018 Posted February 27, 2018 21 minutes ago, Pfiffy said: Ok... as far as I can tell: It seems like only the 3.01 pack is affected and not all creatures of It.. I replaced the behaviour files with those from 3.0 and repacked the files. Please give me feedback. It should be up already. Give me some minutes to check it myslf... I will check it, thank you for the quick feedback! Edit: 3.01 are not working. The giant T-pose are not anymore, but Billy animations are not working. Can you upload 3.00?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now