ButchDiavolo Posted September 24, 2018 Posted September 24, 2018 16 hours ago, tasairis said: Interesting news for modders: SSE CreationKit Fixes exists, and among other things includes a way to create ESMs directly and makes ESPs as masters work properly. Haven't tested it myself yet. I have been using this since it came out. It speeds up the loading of the CK tremendously. From an average of 10-15 mins (?!) down to a mere 3, depending on how many plugins are loaded. So for me this is a godsend really. And I haven't noticed any weird stuff.
Rex89 Posted September 25, 2018 Posted September 25, 2018 https://www.nexusmods.com/skyrimspecialedition/mods/20024 Touched by Dibella by themilkdrinker
tasairis Posted September 25, 2018 Author Posted September 25, 2018 On 9/24/2018 at 4:22 AM, Vachnic said: I have been using this since it came out. It speeds up the loading of the CK tremendously. From an average of 10-15 mins (?!) down to a mere 3, depending on how many plugins are loaded. So for me this is a godsend really. And I haven't noticed any weird stuff. Yeah, I fired up CK a couple days ago and loaded the five ESMs, went to get something to eat, and came back to see it had already finished processing everything. Between starting/closing CK and Skyrim, those minutes saved alone make it worth having ?
tasairis Posted September 25, 2018 Author Posted September 25, 2018 So I'm avoiding linking to the newly ported SLEN because there's been some concerns (which I share) over whether it's kosher. Anyone know anything?
Guest Posted September 26, 2018 Posted September 26, 2018 6 hours ago, tasairis said: So I'm avoiding linking to the newly ported SLEN because there's been some concerns (which I share) over whether it's kosher. Anyone know anything? PMd the original author, he has not yet read the PM to confirm the legitimacy of the port.
rudjarl Posted September 26, 2018 Posted September 26, 2018 SLIA: Sexlab Interactive Arousal 1.031 together with SMUT Books and Books of Skyrim works without needing conversion. (Since they contain a lot of .eps I guess they technically should be opened in CK and saved, but they work perfectly without.) As for "The Devious Manual" I don't know on account of me not having tried it.... yet. Still I see no reason why it should'nt work. I could not find a reference to this little gem elsewhere in this topic. If I, yet again, overlooked the bleeding obvious, like it's mentioned in post xxxxx or something, then I apologize for clogging down this forum with noise and garbage.
tasairis Posted September 26, 2018 Author Posted September 26, 2018 * Ported: Cocksmen Village Reborn SE, SexLab Inflation Framework SE * Works: SMUT Books * Need More Feedback: SL Interactive Arousal * Unknown: SL Pheromones 1
Vortec Posted September 26, 2018 Posted September 26, 2018 Is no one working on First Person Plugin for SSE or equivalent?. I hate Joy of perspective.
smashly Posted September 27, 2018 Posted September 27, 2018 Sorry if it's already mentioned.. SexLab Squirt 1.3 works in SSE. I know it's old and can be quirky even in oldrim.... But none the less it works in SSE just like it did in oldrim. 1. Extract SexLabSquirt.bsa contents 2. Ran the meshes through SSE NIF Optimizer 3. Open and saved the esp in SE CK with no warnings at all (may work without doing so, unsure). Removed SexLab Squirt 1.3 and tried converting Sexlab Squirt Reborn v2_02 with no conversion errors.. As I never used this in oldrim am unsure if it's actually working fully as intended. Converson was same process as SexLab Squirt 1.3. No loading saves, just coc riverwood from the start menu. Initially the first bit of sex I saw my female partner squirt on her first orgasm. But after that it didn't seem to work properly even with chances set to 100% and only large gushes & streams selected or using the hotkey. The invisible inventory items seem to equip (hear the sound of it), but can't see much leakage going on. Twiddled a few mcm options without any errors, but it seemed almost intermittent as to the visibility of seepage.
tasairis Posted September 27, 2018 Author Posted September 27, 2018 5 hours ago, Vortec said: Is no one working on First Person Plugin for SSE or equivalent?. I hate Joy of perspective. IFPV? Nope. The source is out there but no one has taken up the mantle to port it.
Jesus Christ Denton Posted September 27, 2018 Posted September 27, 2018 Has anyone attempted to port scent of sex yet?
sophiextime Posted September 27, 2018 Posted September 27, 2018 SMUT books works right out of the box? i never even knew this mod existed. I have been oping soemone might compile a mixture of adult style but lore-friendly books. I know i could easily gather some fantasy/elf/orc/style stories together. i just have zero skill in turning them into an actual mod and adding them into Skyrim as randomly placed books to be found hehe.
Pfiffy Posted September 27, 2018 Posted September 27, 2018 2 hours ago, Espio419 said: Has anyone attempted to port scent of sex yet? Last thing I heard was: SkyUI and PapyrusUtil are missing some functions that are needed to make it work correctly. CPU is working on it. My privat port is Buggy and I have not tested it with the new SKSE.... Give me a view hours and I take a look at it again, so I can tell you how it will behave now.... Edit: The actor scan still doesn't work, so if you want to create expert rules, you have to do it in oldrim and import them into SE. Saving rules is a bit SLOW.... Everything else is a bit lagging compared with Oldrim. Didn't check the alias scan, Cell scan is not very relyable, Cloak scan works, but you should not run it with too many other heavy scripted mods. If you try to make a conversion yourself, make sure you remove the SKI scripts that are accidentially in some versions of SSX. and you need to replace ssxRunner.pex (I think it was Tasairis who edited the script)
sophiextime Posted September 27, 2018 Posted September 27, 2018 SMUT books didnt work for me at all. I believe it will need converting as i tried installing it as it is from Oldrim and i think because it contains a BSA file it wont work, at least my Mod Organizer2 wont load the game at all with that mod installed. I am not sure how people have got it working without any conversion. Would someone kindly have a crack at converting it please as i havent got a clue how. i have tried but i end up with just a mess and just cant get my head around it.
Pfiffy Posted September 27, 2018 Posted September 27, 2018 3 minutes ago, sophiextime said: SMUT books didnt work for me at all. I believe it will need converting as i tried installing it as it is from Oldrim and i think because it contains a BSA file it wont work, at least my Mod Organizer2 wont load the game at all with that mod installed. I am not sure how people have got it working without any conversion. Would someone kindly have a crack at converting it please as i havent got a clue how. i have tried but i end up with just a mess and just cant get my head around it. extract the BSA and delet it...SE can't read old BSA's.... Check if there are meshes, that need conversion.... chek if there are anims, that need conversion... Repack, install and if you like: check the ESP for errors in TESEDIT Resave and check again It is always the same... One thing to keep in mind; Sometimes authors make a BSA from ther first release and add updates as loose files. So you have to check if unpacking the BSA overwrites loosefiles...
sophiextime Posted September 27, 2018 Posted September 27, 2018 okie dokie will give that a try. Thanks Pfiffy
rosedesavane Posted September 27, 2018 Posted September 27, 2018 SexLab Aroused Monitor Widget don't work for me ( always CDT)
Arcane Wanderer Posted September 27, 2018 Posted September 27, 2018 Sexlab Aroused Monitor Widget is a simple conversion. It provides an onscreen display of the arousal level of the player and nearby NPCs. It's a wonderful mod. The only improvement it could use would be an option to not display NPCs because it can let you know about NPCs that are out of your line of sight which is a bit of a cheat. It has a MCM, so I go into the MCM and turn down the detection range to the minimum which is a few feet.
WeerW3ir Posted September 27, 2018 Posted September 27, 2018 Hello. So i have a little issue with this mode on SE. (or other mode. i dont know.) So i installed everything up. all neccesery mod. But every time i try to manually start the act. allways getting "X creature not want to mate with you". if i try to use any hentai creature then my console is getting spammed by alligningactors blahblah TRUE. and nothing happens. if i somehow manage to get animation. male vreature. which i not want, (with being pursued or with manually testing animation) then the creature is not move. but the actor yes. whats wrong? have slal, slf, sla, sl eager npc, aroused creatures, papyrus, more nasty critters, jcontainers, hornycreaturesofskyrim, hentaicreatures. billys slalanimations, fnis runned. have all. slal runned. have all. so where is the problem?
jennievm Posted September 28, 2018 Posted September 28, 2018 6 hours ago, Weerz said: Hello. So i have a little issue with this mode on SE. (or other mode. i dont know.) So i installed everything up. all neccesery mod. But every time i try to manually start the act. allways getting "X creature not want to mate with you". if i try to use any hentai creature then my console is getting spammed by alligningactors blahblah TRUE. and nothing happens. if i somehow manage to get animation. male vreature. which i not want, (with being pursued or with manually testing animation) then the creature is not move. but the actor yes. whats wrong? have slal, slf, sla, sl eager npc, aroused creatures, papyrus, more nasty critters, jcontainers, hornycreaturesofskyrim, hentaicreatures. billys slalanimations, fnis runned. have all. slal runned. have all. so where is the problem? There are basically 3 things that can be the cause 1 - you don't have an animation for the specific creature. ( should state what creature it was) 2. You havent enabled creatures in sexlab. 3. You didn't install the creature pack for fnis. you need that and sexlab
jennievm Posted September 28, 2018 Posted September 28, 2018 On 9/26/2018 at 1:37 AM, tasairis said: So I'm avoiding linking to the newly ported SLEN because there's been some concerns (which I share) over whether it's kosher. Anyone know anything? To be honest its better just to use one you ported for yourself till we get info from the original author. There are bugs that causes cdt's Good example is when you organize parties as soon as it starts you get cdt's. So hopefully we can get those sorted beforehand
WeerW3ir Posted September 28, 2018 Posted September 28, 2018 3 hours ago, jennievm said: There are basically 3 things that can be the cause 1 - you don't have an animation for the specific creature. ( should state what creature it was) 2. You havent enabled creatures in sexlab. 3. You didn't install the creature pack for fnis. you need that and sexlab with male character i tried female werewolf, horse, and dragon. but according to the Hornycreaturesofskyrim. there should be anims for that. i try check settings now. okay. so animations now working. and can them actually start by sexlab. but they still not join if i try to invit them. whats wrong?
MadMansGun Posted September 28, 2018 Posted September 28, 2018 1 hour ago, Weerz said: with male character i tried female werewolf, horse, and dragon. but according to the Hornycreaturesofskyrim. there should be anims for that. i try check settings now. okay. so animations now working. and can them actually start by sexlab. but they still not join if i try to invit them. whats wrong? all HCOS werewolf animations are for "creature on creature" not "creature on human" for other problems: Quote 5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings. 6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play. 7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8 8. you may need to reload the animations, go to the Animation Loader's MCM and then: 8.1. click on the "Disable All" button. 8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*. 8.3. click on "Reload JSON". 8.4. click on "Enable All". 8.5. click on "Register Animations", then Wait for the message to pop up*. *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
WeerW3ir Posted September 28, 2018 Posted September 28, 2018 58 minutes ago, MadMansGun said: all HCOS werewolf animations are for "creature on creature" not "creature on human" for other problems: Which addon have the human on female WW and human on x female creature then? I do installed fnis creature pack. Thats why half of my problem got solved. Now the only problem is the creatures not want to have fun. But there are animations. and i can start them from Sexlab > Animation
MountainManCO Posted September 28, 2018 Posted September 28, 2018 8 hours ago, Weerz said: okay. so animations now working. and can them actually start by sexlab. but they still not join if i try to invit them. whats wrong? I saw similar behavior on a invite. However, if I first targeted them with the N key (which is used by a couple mods like showing current arousal), then invited them, it always worked. That is, if they met the minimum arousal setting for invite. Not sure what this was necessary, but it works.
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