Pfiffy Posted October 2, 2018 Posted October 2, 2018 9 hours ago, cap_wacky said: I have tried converting Sanguine's Debauchery Enhanced a couple of times most recently using Devious 4.1 doing all the fixes for the animations, etc but I can't get it to work. Does anyone who's been able to get it working have instructions on how they did it more in depth beyond the normal porting procedures? E.G. Do you have to use lower versions of of Devious Devices such as 4.0 self converting those rather than use the publicly ported 4.1 set etc? Any help would be appreciated... Well, I guess you just have to make it right... (Joking) I have been asked to take a look at it for several times, But it is not my style of playing. So I can't test what ever I do. If you did the converting steps correctly, there are only a few things that may break it SE. 1. Don't resave it in the CK before you have tested it with the original esp's/esm's (and check if you broke them by resaving afterwards) 2. Like it is with Scent of Sex, SD might use functions, that are not implemented in PapyrusUtil/SkyUI jet. The only way to find this out is to recompile all the scripts and check for errors. 3. Check for soft dependencies... 4, There are some changes in the behaviour of certain DD items that might have an effect on their behaviour in SD. You also have to check that... 5. As far as I remember SD uses ZAZ and DD. Both have become monsters and SD is not a smal simple mod. Take care of the anim count and the additional script load.
Succuboi Posted October 2, 2018 Posted October 2, 2018 1 hour ago, tasairis said: What? Also what? Make sure you have SKSE, JContainers, RaceMenu/SKEE, and SOS all according to your version of Skyrim (which is probably 2.0.8). - if SKSE.GetPluginVersion("NiOverride") >= 5 && NiOverride.GetScriptVersion() >= 5 if SKSE.GetPluginVersion("JContainers") >= 3 + if SKSE.GetPluginVersion("JContainers") >= 3 || SKSE.GetPluginVersion("JContainers64") >= 4 - if JContainers.APIVersion() == 3 && JContainers.FeatureVersion() >= 2 && JContainers.IsInstalled() + if (JContainers.APIVersion() > 3 || JContainers.APIVersion() == 3 && JContainers.FeatureVersion() >= 2) && JContainers.IsInstalled() This, What do I do with this information? I was not confused how to use or install these mods, And we're talking special edition here not Skyrim..
Succuboi Posted October 2, 2018 Posted October 2, 2018 1 hour ago, DamnedFrog said: I had this issue with Dragonfly BBP Animation for SE. I found this so annoying that I had uninstalled this mod as soon as I had found it was the culprit. I have literally no clue what installed it, I had it once before if I recall correctly and seemed to suddenly vanish after I changed out some mods for a new run through so I am in the dark as to how to find or get rid of it.
Pfiffy Posted October 2, 2018 Posted October 2, 2018 Found another Save game killer, or better another reason for CTD's: I have been experimenting with slavetats and installed the all in one package. After that I was no longer able to load saves. Getting back to only 3 additional tat packs installed solved it. So it is not only too many anims, but it is too many json data, too.
Kristus Kringle Posted October 2, 2018 Posted October 2, 2018 2 hours ago, Pride Queen said: I have literally no clue what installed it, I had it once before if I recall correctly and seemed to suddenly vanish after I changed out some mods for a new run through so I am in the dark as to how to find or get rid of it. Also check fnis sexy idle, it has a 360 option.
Twisted Allegro Posted October 2, 2018 Posted October 2, 2018 13 hours ago, Pride Queen said: PS- Also if someone could tell me either what mod or option within another mod that makes your character look around and kind of spin/walk around in a circle as you stand still that would be great because I don't like or want it. It sounds like Dragonfly alright, though there are other mods that do that. If you still want to use Dragonfly (cause it's awesome) do what I did and just delete the mt_idle.HKX file or let some other idle overwrite the Dragonfly's one. And never forget to run FNIS
Succuboi Posted October 2, 2018 Posted October 2, 2018 7 hours ago, McLude said: Also check fnis sexy idle, it has a 360 option. Its probably Fnis sexy move I don't have any idle options or mods installed....I don't stand still long enough to need or want one. 1 hour ago, J the Hog said: It sounds like Dragonfly alright, though there are other mods that do that. If you still want to use Dragonfly (cause it's awesome) do what I did and just delete the mt_idle.HKX file or let some other idle overwrite the Dragonfly's one. And never forget to run FNIS I had never heard of that until now so I know its not that! But thank you.
Pfiffy Posted October 2, 2018 Posted October 2, 2018 4 minutes ago, Pride Queen said: Its probably Fnis sexy move I don't have any idle options or mods installed....I don't stand still long enough to need or want one. I had never heard of that until now so I know its not that! But thank you. If you start FNIS, does it tell you that you have gender specific animations installed?
Lodakai Posted October 2, 2018 Posted October 2, 2018 12 hours ago, Pfiffy said: Testers to the Front... Devious Devices 2.08 DLL Only.rar with best wishes from @pugwash99 Freezes existing game... seems to work ok for new start.
Succuboi Posted October 2, 2018 Posted October 2, 2018 2 hours ago, Pfiffy said: If you start FNIS, does it tell you that you have gender specific animations installed? Yes many of them, All female zero male. I usually have a lot of them any time I mod Skyrim I'm not concerned with that so much, I will find it eventually I just haven't bothered to launch SE or NMM to try and fix it. I'm far more concerned with SOS and bodyslide SE not working/allowing me to play the game than an idle animation I could easily delete lol, I have no idea what to do with the information regarding Nio override and Jcontainers in the first post of this thread that was my original question.
Geostorm69 Posted October 2, 2018 Posted October 2, 2018 anyone working on or already converted schlongs for females to sse yet?
cap_wacky Posted October 2, 2018 Posted October 2, 2018 14 hours ago, Pfiffy said: Well, I guess you just have to make it right... (Joking) I have been asked to take a look at it for several times, But it is not my style of playing. So I can't test what ever I do. If you did the converting steps correctly, there are only a few things that may break it SE. 1. Don't resave it in the CK before you have tested it with the original esp's/esm's (and check if you broke them by resaving afterwards) 2. Like it is with Scent of Sex, SD might use functions, that are not implemented in PapyrusUtil/SkyUI jet. The only way to find this out is to recompile all the scripts and check for errors. 3. Check for soft dependencies... 4, There are some changes in the behaviour of certain DD items that might have an effect on their behaviour in SD. You also have to check that... 5. As far as I remember SD uses ZAZ and DD. Both have become monsters and SD is not a smal simple mod. Take care of the anim count and the additional script load. Thank you. Sounds like a long road. I will start disecting and learning how scripts are compiled and the like...
Jesus Christ Denton Posted October 2, 2018 Posted October 2, 2018 39 minutes ago, Geostorm69 said: anyone working on or already converted schlongs for females to sse yet? The one for Oldrim works perfectly for me.
Pfiffy Posted October 2, 2018 Posted October 2, 2018 1 hour ago, Lodakai said: Freezes existing game... seems to work ok for new start. I had no problems midgame, I crashed my install before and updated ddi while reparing it. But I still could load active saves.
cap_wacky Posted October 2, 2018 Posted October 2, 2018 38 minutes ago, Geostorm69 said: anyone working on or already converted schlongs for females to sse yet? PSQ and the PSQ Transform Pack can be converted and works perfectly for this purpose but you get all the stuff associated with it, lets you bind a key to turn on and off a schlong with ease. Someone posted earlier in this thread on how to do it appropriately.
Pfiffy Posted October 2, 2018 Posted October 2, 2018 4 minutes ago, cap_wacky said: Thank you. Sounds like a long road. I will start disecting and learning how scripts are compiled and the like... Porting mods is learning by doing. With each mod you convert, you will learn a bit more. Doing a simple conversion is one thing, finding out what went wrong if it doesn't work is another. As I worked on ZAZ and DD, I had a lot of problems to solve, that no guide tells you about. And there are still some things to be done in both, as soon as HDT is officially ported and released. (And I will have to learn a lot other new things...) Best thing is to start a game with just the real dependencies, and see where the problems are. Maybe you should open up an own thread to discuss this with other ppl interested in SD and join forces. Even if you don't have the permission to release this, it is not forbidden to share infos. There are enough ppl around here who have different abilities and could help you out if you get stuck.
Pfiffy Posted October 2, 2018 Posted October 2, 2018 1 hour ago, Pride Queen said: Yes many of them, All female zero male. I usually have a lot of them any time I mod Skyrim I'm not concerned with that so much, I will find it eventually I just haven't bothered to launch SE or NMM to try and fix it. I'm far more concerned with SOS and bodyslide SE not working/allowing me to play the game than an idle animation I could easily delete lol, I have no idea what to do with the information regarding Nio override and Jcontainers in the first post of this thread that was my original question. JContainers in the actual version (4.12) from Nexus does its job, Racemenu is not as far as it is in Oldrim, but the funktions that are ported are working stable. I never bothered with SOS, because it always was incompatible with my clothing replacer and with the new version of bodyslide I have my own problems. I never was a frind of it, but I have to cope with it right now and I'm thinking about making a conversion of my own stuff with it. (If I get it to work again. Right now it does every thing except of generating the body which makes it a bit difficult to generate the clothes fitting to the body....) I asked because one of this gender specific animations is the idle anim, that you are looking for.
Lodakai Posted October 2, 2018 Posted October 2, 2018 38 minutes ago, Pfiffy said: I had no problems midgame, I crashed my install before and updated ddi while reparing it. But I still could load active saves. Probably some shenannigans with my load order. It seemed to work fine with a new install so, I think overall we can ignore the problem I was having with my existing game.
Pfiffy Posted October 2, 2018 Posted October 2, 2018 6 minutes ago, Lodakai said: shenannigans ??? Well, I upgraded from 1.5.39 to 1.5.5 midgame and I had to skip one mod with a .dll on the way. even with the non working ddi.dll it was still running stable, but It was for sure not one of the best plans to do so. I also updated a lot of other mods, and noe I'm stuck in the arch mage quarters and ctd every time I want to leave them...
fred200 Posted October 2, 2018 Posted October 2, 2018 3 minutes ago, Pfiffy said: ??? Well, I upgraded from 1.5.39 to 1.5.5 midgame and I had to skip one mod with a .dll on the way. even with the non working ddi.dll it was still running stable, but It was for sure not one of the best plans to do so. I also updated a lot of other mods, and noe I'm stuck in the arch mage quarters and ctd every time I want to leave them... I have had moderate luck bypassing the cell transition by opening the console and entering "coc whiterun" Puts you on a bridge outside Whiterun if you are lucky. Beats being stuck in the Archmage's quarters.
Succuboi Posted October 2, 2018 Posted October 2, 2018 30 minutes ago, Pfiffy said: JContainers in the actual version (4.12) from Nexus does its job, Racemenu is not as far as it is in Oldrim, but the funktions that are ported are working stable. I never bothered with SOS, because it always was incompatible with my clothing replacer and with the new version of bodyslide I have my own problems. I never was a frind of it, but I have to cope with it right now and I'm thinking about making a conversion of my own stuff with it. (If I get it to work again. Right now it does every thing except of generating the body which makes it a bit difficult to generate the clothes fitting to the body....) I asked because one of this gender specific animations is the idle anim, that you are looking for. Ah sounds like I have different issues than I thought then, That at least clears that up, Thank you! And yeah I know the idle animation is coming from that I have had it once before but it vanished so I ignored/forgot about it, I was just curious if it was something that came with a mod prepackaged or a menu option I chose not to read and install accidentally, It was clearly avoidable and luckily easily fixable! I have installed Oldrim bodyslide and it generates the bodies/handles the minimal outfits I have installed just fine as per someones suggestion on the nexus or some other forum I looked to answers for, I don't really get why the SE version I install is just BLANK but as long as one version works its not a big deal, The expected version on SOS and the found version being -1 just confuses me to no end I've never had an issue with it in Oldrim and well....having Sexlab with no cocks to work with would be a bit strange to be honest so I'm quite fixed on having it work.
Pfiffy Posted October 2, 2018 Posted October 2, 2018 52 minutes ago, Pride Queen said: Ah sounds like I have different issues than I thought then, That at least clears that up, Thank you! And yeah I know the idle animation is coming from that I have had it once before but it vanished so I ignored/forgot about it, I was just curious if it was something that came with a mod prepackaged or a menu option I chose not to read and install accidentally, It was clearly avoidable and luckily easily fixable! I have installed Oldrim bodyslide and it generates the bodies/handles the minimal outfits I have installed just fine as per someones suggestion on the nexus or some other forum I looked to answers for, I don't really get why the SE version I install is just BLANK but as long as one version works its not a big deal, The expected version on SOS and the found version being -1 just confuses me to no end I've never had an issue with it in Oldrim and well....having Sexlab with no cocks to work with would be a bit strange to be honest so I'm quite fixed on having it work. For me actually both versions of BS are not working correctly. Maybe I should reinstall the oldrimversion once more.... I'm using The better males erect meshes for the males. It is a more resource frindly solution than SOS light and not wrecking anything for me.
Pfiffy Posted October 2, 2018 Posted October 2, 2018 1 hour ago, fred200 said: I have had moderate luck bypassing the cell transition by opening the console and entering "coc whiterun" Puts you on a bridge outside Whiterun if you are lucky. Beats being stuck in the Archmage's quarters. Well, i have finally left with teleporting... Could do some cell changes inside the Daedric museum and now I have to go to Markarth.....
Succuboi Posted October 2, 2018 Posted October 2, 2018 2 hours ago, Pfiffy said: For me actually both versions of BS are not working correctly. Maybe I should reinstall the oldrimversion once more.... I'm using The better males erect meshes for the males. It is a more resource frindly solution than SOS light and not wrecking anything for me. I have absolutely no idea why I'm so retarded, They have two SOS versions and out of curiosity I tried the second one...and it works now or at least doesn't complain anymore I'll have to do a true test of what works and what doesn't by playing when I have time.So far other than not understanding how SE uses HDT or SMP which isn't a huge deal its just that physics are nice and I will miss them, They aren't vital but its still a thing I would want to get to work down the road or even now if I could get it to, Also I would recommend downloading the Oldrim bodyslide it worked for me when the SE one didn't and functions just as it always did as far as I can tell! Edit: I'm think I'm an idiot after reading that SMP only affects clothing atm or am I wrong? It doesn't have body physics yet or does it?
Pfiffy Posted October 3, 2018 Posted October 3, 2018 7 hours ago, Pride Queen said: I have absolutely no idea why I'm so retarded, They have two SOS versions and out of curiosity I tried the second one...and it works now or at least doesn't complain anymore I'll have to do a true test of what works and what doesn't by playing when I have time.So far other than not understanding how SE uses HDT or SMP which isn't a huge deal its just that physics are nice and I will miss them, They aren't vital but its still a thing I would want to get to work down the road or even now if I could get it to, Also I would recommend downloading the Oldrim bodyslide it worked for me when the SE one didn't and functions just as it always did as far as I can tell! Edit: I'm think I'm an idiot after reading that SMP only affects clothing atm or am I wrong? It doesn't have body physics yet or does it? If it gets done it will be the same as in oldrim, but it is uncertain if it ever gets done...
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