FauxFurry Posted November 27, 2019 Posted November 27, 2019 38 minutes ago, JimKhan said: I have a couple of questions. First, concerning SSE Engine Fixes, is Part 1 the only one that's being updated? Every time I check it Part 2 is always the same version. Second, about the newest versions of XPMSSE, it's stated that the CBPC compatibility patch can cause random CTD whenever a dragon takes off from the ground for unknown reasons. However, some people have reported this happening without the patch, especially with Alduin in Helgen. Can anyone confirm if this is a prevalent issue? The last few versions of CBP (whether with collisions or without, it seems) when used alongside to most recent XP32 Maximum Skeletons cause randoms crashes near dragons that are taking off but running FNIS without the arm fix or running an old version of CBP (I switched to 1.1.18) serve as a work-around to the issue.
JimKhan Posted November 27, 2019 Posted November 27, 2019 5 minutes ago, FauxFurry said: The last few versions of CBP (whether with collisions or without, it seems) when used alongside to most recent XP32 Maximum Skeletons cause randoms crashes near dragons that are taking off but running FNIS without the arm fix or running an old version of CBP (I switched to 1.1.18) serve as a work-around to the issue. I forgot to clarify I'm not using CBP in my game, what concerns me is the fact that the issue seems to occur even without it, some people have reported so. I was playing on a new character so I don't have dragons yet, I'm planning to start a completely new character just to check if it will occur with Alduin in Helgen. Also, correct me if I'm wrong but, isn't running FNIS without the arm fix a bad idea?
FauxFurry Posted November 27, 2019 Posted November 27, 2019 28 minutes ago, JimKhan said: I forgot to clarify I'm not using CBP in my game, what concerns me is the fact that the issue seems to occur even without it, some people have reported so. I was playing on a new character so I don't have dragons yet, I'm planning to start a completely new character just to check if it will occur with Alduin in Helgen. Also, correct me if I'm wrong but, isn't running FNIS without the arm fix a bad idea? It is less than ideal but it isn't as likely to cause crashes if you are using a recent XP32 skeleton.
JimKhan Posted November 27, 2019 Posted November 27, 2019 1 minute ago, FauxFurry said: It is less than ideal but it isn't as likely to cause crashes if you are using a recent XP32 skeleton. Unfortunately, it just happened. Game crashed as soon as Alduin took off in Helgen. I'm thinking of waiting for a fix but considering the author said the cause is still unknown, it'll take a while. I'll probably revert to version 4.51 until some resolution can be reached. Either way, thanks for the help.
CountShaun Posted November 27, 2019 Posted November 27, 2019 19 minutes ago, JimKhan said: Unfortunately, it just happened. Game crashed as soon as Alduin took off in Helgen. I'm thinking of waiting for a fix but considering the author said the cause is still unknown, it'll take a while. I'll probably revert to version 4.51 until some resolution can be reached. Either way, thanks for the help. I'm using version 4.64, I haven't had any dragon related crashes with that version.
JimKhan Posted November 27, 2019 Posted November 27, 2019 3 minutes ago, CountShaun said: I'm using version 4.64, I haven't had any dragon related crashes with that version. Now that you mention it, the mod page states that 4.64 is the latest version, but the files section has 4.65 instead. I'm not sure what's the issue with that but I'll try out 4.64 as you say to see for myself. Thanks.
Mertz Posted November 27, 2019 Posted November 27, 2019 6 hours ago, JimKhan said: I have a couple of questions. First, concerning SSE Engine Fixes, is Part 1 the only one that's being updated? Every time I check it Part 2 is always the same version. Second, about the newest versions of XPMSSE, it's stated that the CBPC compatibility patch can cause random CTD whenever a dragon takes off from the ground for unknown reasons. However, some people have reported this happening without the patch, especially with Alduin in Helgen. Can anyone confirm if this is a prevalent issue? SSE Engine Fixes is a separate DLL and as far as I know isn't tied to the SKSE version. Not sure about the XPMSSE thing but I've been sticking with 4.61. I haven't seen the CTD issue personally but I run CBBE Special instead of a 3bone body like 3BBB.
JimKhan Posted November 27, 2019 Posted November 27, 2019 21 minutes ago, Mertz said: SSE Engine Fixes is a separate DLL and as far as I know isn't tied to the SKSE version. Not sure about the XPMSSE thing but I've been sticking with 4.61. I haven't seen the CTD issue personally but I run CBBE Special instead of a 3bone body like 3BBB. Thanks for the clarification. Yeah, I tried version 4.64 and it still crashed when Alduin took off. I reverted to 4.51 and it's working now so I'll just wait. Or I can try other versions but I don't know. This is why I dislike fiddling around with XPMSSE.
tasairis Posted November 27, 2019 Author Posted November 27, 2019 11 hours ago, CountShaun said: Do you think I should update my game then and just hope it gets updated? Update? No, no. Don't update until all your mods are updated. And if HDT doesn't update then... wait for CBPC to work with clothing?
pburnt Posted November 27, 2019 Posted November 27, 2019 2 hours ago, tasairis said: wait for CBPC to work with clothing Is this in the works? Cool if true.
tasairis Posted November 28, 2019 Author Posted November 28, 2019 1 hour ago, pburnt said: Is this in the works? Cool if true. On and off. Check the CPBC thread.
pburnt Posted November 28, 2019 Posted November 28, 2019 5 minutes ago, tasairis said: On and off. Check the CPBC thread. I seem to get in trouble when joining discussions. I'll just wait and see. Thanks for your hard work while you're here.
KSpaggiari Posted November 28, 2019 Posted November 28, 2019 I just noticed the categories indexing for mods are gone. I wish I made a screenshot of all the categories. I can see that there is an SexLab Index SE. But, I cant get used to it yet. Anyway, thank you for info on mod updates.
JimKhan Posted November 29, 2019 Posted November 29, 2019 Concerning the CTD issue with XPMSSE 4.65 version I mentioned earlier, I thought it best to mention the possible reason has been identified. In Nexus Mods, someone stated that FNIS 7.5.1, the latest version has a small issue with XPMSSE versions 4.60 and above and that in order to avoid CTD, version 7.5 needs to be used instead until the issue is dealt with. I tried it myself and it seems to be working. I'm not sure it's related to the other issue with CBPC compatibility patch but either way, I wanted to put this information here in case it helps someone.
Steeleagle94 Posted November 29, 2019 Posted November 29, 2019 "Stay at the system page - updated" has been updated by a user in the comments of the mod.
Skata20 Posted November 30, 2019 Posted November 30, 2019 Now just waiting for Mum's the Word, Scaleform Translation plus plus, Whose Quest is it Anyway and Yes I'm Sure...
nomkaz Posted November 30, 2019 Posted November 30, 2019 7 hours ago, sfdrake said: This mod's mcm is not showing up.... The upload was packed wrong, it's been fixed.
tasairis Posted November 30, 2019 Author Posted November 30, 2019 .NET Script Framework has a patch too, but may need a bit of work to support IFPV (if you use that). 2
TheUnies Posted December 1, 2019 Posted December 1, 2019 On 11/30/2019 at 10:51 AM, tasairis said: .NET Script Framework has a patch too, but may need a bit of work to support IFPV (if you use that). .Net Script Framework has updated on 2019-12-01 and now functions correctly.
tasairis Posted December 1, 2019 Author Posted December 1, 2019 Downgraded: SexLab Disparity - has an SKSE plugin Updated: Sexlab Survival Special Edition - previous version taken down, new version up Edited: A New Sisterhood - aka Sisterhood of Mara Edited: .NET Script Framework - new Dec 1 build seems to fix the IFPV problem Edited: Poser Hotkeys Plus SSE - now back on Nexus Pointing the r/skyrimmods masterlist link directly to the Google doc Updated links on some SKSE-based mods that have separate update patches
tasairis Posted December 1, 2019 Author Posted December 1, 2019 Anybody on Discord? Should I make a server for this stuff? Would anyone care?
General Neondaze Posted December 1, 2019 Posted December 1, 2019 6 minutes ago, tasairis said: Anybody on Discord? Should I make a server for this stuff? Would anyone care? I am on Discord, but I was swamped by so many notifications I turned them off! I visit LL regularly so catch all the changes anyway. Others will obviously have a different view. ?
tasairis Posted December 1, 2019 Author Posted December 1, 2019 22 minutes ago, General Neondaze said: I am on Discord, but I was swamped by so many notifications I turned them off! I visit LL regularly so catch all the changes anyway. Others will obviously have a different view. ? It sounds like it would make sense to do, but I don't know what it could provide that this forum doesn't already cover. I'm not on here every day, but it's not like I really need to be since I'm only updating once a week or so.
ssskn Posted December 1, 2019 Posted December 1, 2019 170 pages of comments here vs endless fluff comments that end up happening in discord... hard to say which one is better.
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