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[AAF] BP70s Fallout 4 Sex anims 2.8 (20 - 9 - 2021)


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Posted
On 11/5/2019 at 7:56 PM, Foxception said:

How do I get access to the animations, choose partner, etc?

You need to have a sex application framework set up and working correctly. AAF is the primary choice for most. There are install threads as well as plenty of support threads out there. Start reading!

Posted
3 hours ago, mashup47 said:

Just to put my mind at rest I am getting errors in AAF with the impregnation Animations is this because I have not installed Fusion Girl yet?

BP70's stuff can be used as a standalone. I load it after everything else sex related. One Patch, One Patch Fix, etc. Only way all of his animations show up. As for AAF errors, forget about not having any till the Patches get updated. Most do not affect gameplay. 

Posted
32 minutes ago, maddadicusrex said:

BP70's stuff can be used as a standalone. I load it after everything else sex related. One Patch, One Patch Fix, etc. Only way all of his animations show up. As for AAF errors, forget about not having any till the Patches get updated. Most do not affect gameplay. 

Cheers Just checking my build so far. still would be nice to Know if it is what i think it is.

Posted
11 minutes ago, mashup47 said:

Your were right @maddadicusrex  putting the animations after the One patch solved 99% of the erros I was having. just have a stream of error [08] missing ideals but no worries on that.

 Thank you for your help?

The 08's are BP70 animations not being overwritten by the Patches.

Posted

Hey all,

 

I'm suffering this issue where the penis is stuck floating in midair, facing the same direction regardless of the animation playing (its adjacent vertexes are stretched to where the penis should be on the male body - see screenshot).

 

I've tried:

 

@maddadicusrex's solution to use the One Patch Fix and place it and the One Patch above the anims.  (I also tried to edit the bodyslide to have an erection value of 0% from their solution two months ago).  No dice.

 

@Dragonjoe69's solution to use the preliminary fix, reinstalling the files in the order they described.  Also didn't work.

 

Any advice on how to fix this Octopus Syndrome™?

 

Side note - fuck the HD texture brown face bug.

 

Edit: Under none of these conditions did I experience the AAF [08] missing anims error

ScreenShot0.png

Posted
On 11/13/2019 at 9:16 AM, maddadicusrex said:

The 08's are BP70 animations not being overwritten by the Patches.

BP animations seems to cause a lot of AAF warnings.  I just completed a new build because I wanted to see what was causing issues in my last build.  I installed AAF, Leito's, SCs, AL, Farelles and BPs.  I test each after installation and checked AAF admin mode.  After each installation before BPs the Admin log was clear.  After install BPs animations, I got a ton  of warnings for AAF.  I removed BP and the warnings are gone.  I like his animations but he needs to clean up his XMLs.  I don't use The One Patch, it cause more issues than it fixes.

Posted
2 hours ago, goosetrip said:

BP animations seems to cause a lot of AAF warnings.  I just completed a new build because I wanted to see what was causing issues in my last build.  I installed AAF, Leito's, SCs, AL, Farelles and BPs.  I test each after installation and checked AAF admin mode.  After each installation before BPs the Admin log was clear.  After install BPs animations, I got a ton  of warnings for AAF.  I removed BP and the warnings are gone.  I like his animations but he needs to clean up his XMLs.  I don't use The One Patch, it cause more issues than it fixes.

The thing is the One Patch is outdated and most of the new updated animation packs will have missing poses if either One Patch or Patch Fix overides them. The BP/AAF errors are cosmetic and false readings. All his animations show up for me and are called by AAF in game. Only my pride used to cause me angina if I saw any AAF errors in Admin. menu. Now I yawn. When the patches are finally updated, all the errors will disappear.

Posted
3 hours ago, SpessMareen said:

Hey all,

 

I'm suffering this issue where the penis is stuck floating in midair, facing the same direction regardless of the animation playing (its adjacent vertexes are stretched to where the penis should be on the male body - see screenshot).

 

I've tried:

 

@maddadicusrex's solution to use the One Patch Fix and place it and the One Patch above the anims.  (I also tried to edit the bodyslide to have an erection value of 0% from their solution two months ago).  No dice.

 

@Dragonjoe69's solution to use the preliminary fix, reinstalling the files in the order they described.  Also didn't work.

 

Any advice on how to fix this Octopus Syndrome™?

 

Side note - fuck the HD texture brown face bug.

 

Edit: Under none of these conditions did I experience the AAF [08] missing anims error

ScreenShot0.png

Are you using ZAZ Skeleton?

Posted

Whale oil beef hooked - I failed to notice the "Sort" button on the Plugins tab of MO2.

 

One LOOT sort later and Nate's spear is where it's supposed to be for all anims.

 

All good.

 

 

 

ₑₙ? ₘₑ

18ps27.jpg

Posted
20 hours ago, Lilimorphine said:

@blankproject in your latest mod version rxl_bp70_anims_positionData.xml "startMorphSet="Ready"" is causing AAF errors, it should be "ready" - without capital R.

it is done

Posted
11 hours ago, vault_111 said:

Getting an unavailable error when I go to download.

don't use Chrome, use Firefox, or Edge/IE (sigh)...

 

and very well done animations bp70, thanks very much.

Posted
2 hours ago, cLcL said:

don't use Chrome, use Firefox, or Edge/IE (sigh)...

 

and very well done animations bp70, thanks very much.

Thanks, ended up trying chrome instead of firefox and it worked. 

Posted

Hello, the only issue I have ran into and cannot seem to find the culprit is that the kneeling blowjob is backwards, meaning the lady is facing the dude's butt. I tried moving it under the one patch to bang them all but it did not change the location of the actor, thinking the position data in The One Patch was incorrect. Has anyone else ran into this? Everythingf else seems to work, AAF runs good as do many of it's dependant mods.

Posted

Hi @blankproject!

A suggestion that would help mods make easier use of your amazing threesome aninations: 

I noticed that your "lover triangle" animations have the idles arranged in a female - female - male combination, this distrupts the commonly used standard for AAF sexual animations that, for etero anims, assume the male to be the second actor. Mods that uses your lover triangle calling AAF animation via script often ends with the male being used in the second female position and the second female being used in the male position because they all assume male actor being sent as second actor in the actor array. To correct this you just have to cut and paste the male idle between the two female idles in your animation_data.xml of the lover triangle positions so they will be a Female - male - female combination, you don't have to change the animation ids, just rearrange the idles (<actor...> .... </actor>) , thank you for your support and your mod :)

Posted
10 minutes ago, Martin56 said:

Hi @blankproject!

A suggestion that would help mods make easier use of your amazing threesome aninations: 

I noticed that your "lover triangle" animations have the idles arranged in a female - female - male combination, this distrupts the commonly used standard for AAF sexual animations that, for etero anims, assume the male to be the second actor. Mods that uses your lover triangle calling AAF animation via script often ends with the male being used in the second female position and the second female being used in the male position because they all assume male actor being sent as second actor in the actor array. To correct this you just have to cut and paste the male idle between the two female idles in your animation_data.xml of the lover triangle positions so they will be a Female - male - female combination, you don't have to change the animation ids, just rearrange the idles (<actor...> .... </actor>) , thank you for your support and your mod :)

Even though I have this mod above the Patches, your 3some animations are not getting called anymore..

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