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Femboy Race Reborn -Devious device Support -


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Posted
16 minutes ago, Grizzly28 said:

Just unpack the file with winrar and zip it back with another program, like Alzip, wich is way better anyway :tongue:

 

Loving the mod sof ar btw , keep the good work :smiley:

Watever works for you dear : 3

And thank you~

Posted
19 hours ago, Bc4life said:

DD update will take a bit, they have alot of stuff to edit and convert and kinda want to take a few days break from modding before jumping back on it.

 

 

Of course. Forgetting to keep a reasonable pace is a pretty sure way to burn yourself out.

 

19 hours ago, Bc4life said:

I wouldnt know how to plug Racemenu sliders to my femboy race mod. at worst I could look into it...but no clue how that would affect the armors in game.

 

Oh no, you got me wrong. What I meant to say is that RaceMenu's body sliders are already working and the guy who posted before me then could use them to make the body less hip-heavy. No need for you to do anything :-). But then again I couldn't even properly test the "S" version yet. They worked pretty well for the last version, so there's probably no good reason for them to don't work on this new one.

Posted
23 minutes ago, Grom424 said:

 

Of course. Forgetting to keep a reasonable pace is a pretty sure way to burn yourself out.

 

 

Oh no, you got me wrong. What I meant to say is that RaceMenu's body sliders are already working and the guy who posted before me then could use them to make the body less hip-heavy. No need for you to do anything :-). But then again I couldn't even properly test the "S" version yet. They worked pretty well for the last version, so there's probably no good reason for them to don't work on this new one.

Well the S version remoe the "downside" of the male femboy and fixes it.

And removes that chub in the front for the penis. so they now fully work as their female counterpart.

Posted
3 minutes ago, Kuroyami said:

What format is the archive saved as? I can't get 7Zip or WinRAR to open it, and of course not extract it. 

As a RaR file archived by winrar...owo;;;

Posted

So I switched over to Alzip like an earlier poster said and while I can extract it with 7zip I get a "format not supported error" from alzip.  I also tried to install the files directly to my Skyrim folder like what was suggested earlier but even then after launching it with mod organizer after enabling it in the Skyrim launcher so that MO listed it as unmanaged I still got the no clothes issue.  I took the .nif files and opened then with nifscope to make sure the issue wasn't there and they opened fine.  I even tried disabling the few mods I had that affect men.  Unless it some obscure issue with a mod I wouldn't suspect I cant figure out why the clothes aren't loading properly.

Posted
30 minutes ago, Alenin said:

So I switched over to Alzip like an earlier poster said and while I can extract it with 7zip I get a "format not supported error" from alzip.  I also tried to install the files directly to my Skyrim folder like what was suggested earlier but even then after launching it with mod organizer after enabling it in the Skyrim launcher so that MO listed it as unmanaged I still got the no clothes issue.  I took the .nif files and opened then with nifscope to make sure the issue wasn't there and they opened fine.  I even tried disabling the few mods I had that affect men.  Unless it some obscure issue with a mod I wouldn't suspect I cant figure out why the clothes aren't loading properly.

 

You need to launch the game via skse.

And do you have anythign that affect vanilla armour?

Like stats, levellist and drop and such?

Posted
1 minute ago, Bc4life said:

 

You need to launch the game via skse.

And do you have anythign that affect vanilla armour?

Like stats, levellist and drop and such?

Thanks for the help but I found the conflicting mod.  This mod works fine with mod organizer.  After creating a MO test profile and turning of everything but this mod and its requirements it worked as intended, clothes and everything.  While slowly turning everything back on I found that the issue was caused by the mod "Clothing and Clutter Fixes".  You might want to check this out for yourself because you might want to put that mod on your front page as a incompatible mod.

Posted
39 minutes ago, Alenin said:

Thanks for the help but I found the conflicting mod.  This mod works fine with mod organizer.  After creating a MO test profile and turning of everything but this mod and its requirements it worked as intended, clothes and everything.  While slowly turning everything back on I found that the issue was caused by the mod "Clothing and Clutter Fixes".  You might want to check this out for yourself because you might want to put that mod on your front page as a incompatible mod.

Thanks for the info dear ^^

Go check the thread starter of this mod : 3

Posted

Thanks for the credit.  I found two other mods in my order that were also causing the clothes not to load issue for me.  One is Sexy Bandit Captives by Blackbird Wanderer.  The second is Defeated Slaves by Bush_Connoisseur.  Not sure if just my order or if it applies to everyone.

So everything is almost working, I got the clothes going.  The only issue I have left is the arms and the legs.  I don't know if the sizes are wrong or if it's an asset issue.  The legs aren't really something I noticed without looking but the arms are very noticeable.  Since I am not sure what assets of mine this mod is using, if any, I don't really know what to do.  Nothing in my order overrides anything in the mod.  And even if I load it with only this mod and nothing else beside what it requires I still get the seams.

20171213020938_1.jpg

20171213021000_1.jpg

Posted
56 minutes ago, Alenin said:

Thanks for the credit.  I found two other mods in my order that were also causing the clothes not to load issue for me.  One is Sexy Bandit Captives by Blackbird Wanderer.  The second is Defeated Slaves by Bush_Connoisseur.  Not sure if just my order or if it applies to everyone.

So everything is almost working, I got the clothes going.  The only issue I have left is the arms and the legs.  I don't know if the sizes are wrong or if it's an asset issue.  The legs aren't really something I noticed without looking but the arms are very noticeable.  Since I am not sure what assets of mine this mod is using, if any, I don't really know what to do.  Nothing in my order overrides anything in the mod.  And even if I load it with only this mod and nothing else beside what it requires I still get the seams.

20171213020938_1.jpg

20171213021000_1.jpg

 

No  this is more an issue from my work, ive been trying to fix the hands there and there for a while now but been struggling a bit  : /

for some reason the meshe doesnt seem to stick and creates this gap and now clue why ...

 

I will look into the two other mods later to see if they conflict.

Posted
21 hours ago, Alenin said:

Thanks for the credit.  I found two other mods in my order that were also causing the clothes not to load issue for me.  One is Sexy Bandit Captives by Blackbird Wanderer.  The second is Defeated Slaves by Bush_Connoisseur.  Not sure if just my order or if it applies to everyone.

So everything is almost working, I got the clothes going.  The only issue I have left is the arms and the legs.  I don't know if the sizes are wrong or if it's an asset issue.  The legs aren't really something I noticed without looking but the arms are very noticeable.  Since I am not sure what assets of mine this mod is using, if any, I don't really know what to do.  Nothing in my order overrides anything in the mod.  And even if I load it with only this mod and nothing else beside what it requires I still get the seams.

 

Ok so i kinda found the fix.....<.<;; you gonna laugh

so apparently for the feets the issue was that it wasnt using XPMSE UUNP feet, which I now added and it works -.-;;;

As for the goes also for the hands, using the wrong UUNP hands...so also changed it and also changed one of the files for the texture, was apparently using the wrong one.

And that fixed the issues...Will put it up with the next update, will this later today (6am right now and need some sleep)

Will release with the hoodies that way is not just a small pointless update.

20171213055750_1.jpg

20171213055802_1.jpg

20171213055821_1.jpg

 

Edit: Update fixes is up now for download. Version 1.1.1

Posted
3 hours ago, MamaReika said:

I should probably mention that the Male sex eyes are horribly misaligned for me.

 

1cc2b2893f.jpg

 

That kinda normal you are meant to use the female eyes for this race mod.

Posted

I am going to assume this body uses UNP right? If I am using cbbe, would the armors and body conflict with the stuff for females? Or is this all seperate from the meshes for female characters?

 

To be honest it might be something I would be willing to switch to unp for.... I shall give it a try :smiley:

 

 

Edit: Downloaded and tried it out, seems to be completely standalone which is very nice. More armors and outfits needed eventually, but the tera set is ok for now I think.

 

If you could make the bodyslide files available I am sure many would apreciate it, beyond that it seems this is some great work, many thanks.

Posted
2 hours ago, sila said:

I am going to assume this body uses UNP right? If I am using cbbe, would the armors and body conflict with the stuff for females? Or is this all seperate from the meshes for female characters?

 

To be honest it might be something I would be willing to switch to unp for.... I shall give it a try :smiley:

 

 

Edit: Downloaded and tried it out, seems to be completely standalone which is very nice. More armors and outfits needed eventually, but the tera set is ok for now I think.

If you could make the bodyslide files available I am sure many would apreciate it, beyond that it seems this is some great work, many thanks.

 

Yes is standalone so no need to worry bout it.

I did tera first as tera didnt need permission for me to do the conversion and is also my favorite armor mod.

 

And the bodyslide file wouldnt be enough sadly...the person would need to do an actual patch and creating a bunch of new AA and armor listing so yea...

Thus why I may look for people to work with to do this.

Posted

Well that is just a little disappointing to hear, sounds like more of a hassle than I thought it would be. I suppose it would have to do with the way you have the armors swap to a different mesh when you equip it? 

 

Either way, the race itself is quite good. To be honest I have never really looked at the tera armors that much so maybe I will find some outfits I like from that. 

Posted
4 hours ago, sila said:

Well that is just a little disappointing to hear, sounds like more of a hassle than I thought it would be. I suppose it would have to do with the way you have the armors swap to a different mesh when you equip it? 

 

Either way, the race itself is quite good. To be honest I have never really looked at the tera armors that much so maybe I will find some outfits I like from that. 

 

Correct, If you were to just use the bodyslide, it would just all female armor and make them for the femboy body and the femboy "male" armor will be back to being

the bulky body of the usual nord...which will pointless. Thus why the extra work I put to make it work.

 

Gives you a chance if you want extra clothes other than vanilla, I'm still waiting the a-Ok of other armor mod author, before I start workin on their stuff.

Is only proper for me to get their approval.

Posted
11 minutes ago, Bc4life said:

 

Correct, If you were to just use the bodyslide, it would just all female armor and make them for the femboy body and the femboy "male" armor will be back to being

the bulky body of the usual nord...which will pointless. Thus why the extra work I put to make it work.

 

Gives you a chance if you want extra clothes other than vanilla, I'm still waiting the a-Ok of other armor mod author, before I start workin on their stuff.

Is only proper for me to get their approval.

Yeah I saw that you were waiting for permission to use immersive armors, that would be a really great addition. Honestly this is the first time I have really looked at the stuff from tera, turns out I like it more than I thought I would.

 

I have been wanting a mod like this for quite a while, before I had tried just making a female character with very small breasts at 0 weight in bodyslide, then using an sos schlong for females.... but it was always kind of annoying seeing female characters with low weight with that setup. I truely hope this mod gets some great support for armors :cool:

Posted

Out of curiousity, how would I go about making this compatible with an eye texture mod? Specifically this one https://www.nexusmods.com/skyrim/mods/41027/?tab=description.

I thought maybe I could just copy the texture over one that was included with femboy but I could not find any.  There were a lot of male eye textures that were completely broken on the slider too, any way to remove those?

 

Edit: Turns out I just needed to choose "female" for gender.... I did not think that would matter for this race. 

It seems this mod is incompatible with the TRX vanilla armor replacer, I wonder if that is because it edits the names of items? I dont mind taking that mod out anyway, didn't particularly like it.

 

Ok One more question, I tried editing some of the tera armors to be heavy armor with same stats as ebony, but now trying to equip it appears invisible. Is there any way to do that without having it conflict with the way you swap the mesh? The only values on it I changed were the armor type keywords and armor/weights.

Second Edit: well it seems I just did something wrong in creation kit, the regular females end up having invisible armor like that too. Hmmm.... :frown:

 

Last Edit: Got it to work with tes5edit but that edited the .esp directly. Do you have any plans of updating that .esp any time soon? I don't mind doing it like that if not, otherwise I would really prefer to make it as a patch, but I do not really know how to do that in creation kit without getting the invisible armor.

Posted
7 hours ago, sila said:

Yeah I saw that you were waiting for permission to use immersive armors, that would be a really great addition. Honestly this is the first time I have really looked at the stuff from tera, turns out I like it more than I thought I would.

 

I have been wanting a mod like this for quite a while, before I had tried just making a female character with very small breasts at 0 weight in bodyslide, then using an sos schlong for females.... but it was always kind of annoying seeing female characters with low weight with that setup. I truely hope this mod gets some great support for armors :cool:

 

5 hours ago, sila said:

Out of curiousity, how would I go about making this compatible with an eye texture mod? Specifically this one https://www.nexusmods.com/skyrim/mods/41027/?tab=description.

I thought maybe I could just copy the texture over one that was included with femboy but I could not find any.  There were a lot of male eye textures that were completely broken on the slider too, any way to remove those?

 

Edit: Turns out I just needed to choose "female" for gender.... I did not think that would matter for this race. 

It seems this mod is incompatible with the TRX vanilla armor replacer, I wonder if that is because it edits the names of items? I dont mind taking that mod out anyway, didn't particularly like it.

 

Ok One more question, I tried editing some of the tera armors to be heavy armor with same stats as ebony, but now trying to equip it appears invisible. Is there any way to do that without having it conflict with the way you swap the mesh? The only values on it I changed were the armor type keywords and armor/weights.

Second Edit: well it seems I just did something wrong in creation kit, the regular females end up having invisible armor like that too. Hmmm.... :frown:

 

Last Edit: Got it to work with tes5edit but that edited the .esp directly. Do you have any plans of updating that .esp any time soon? I don't mind doing it like that if not, otherwise I would really prefer to make it as a patch, but I do not really know how to do that in creation kit without getting the invisible armor.

 

First:

To make the eyes compatible with the femboy is quite simple, just open the eye mod esp (as an active plugin) in CK and find the female eye in the head part list and change them to unisex. And No you dont need to choose female as a gender for this mod, like at all. (i just made the femboy female available for those who want to play female oriented mod such as milk mod economy) the eye from outside mod need to be switch to unisexe to be usuable as a femboy. It really meant to be played as male. At worst I can make small patches for some eye mods if it is a problem for people.

 

2:

Anything that affect the vanilla armor stats, script, weight wise with anything else will conflict with this mod.

 

3:

Simple, just open the tera patch pack (from my femboy) and do the changes in that esp. which wont break the patch and the armor mesh swap. Thus you will be able to manage

the stats in you so desire. Do not edit it from the tera mod itself, do it from my patch or it will mess up the armor mesh swap, giving you the invisible body.

 

4:

And edit the esp how? The tera one? If that the one you mentioning , unless people notify me of terrible clipping issue i wont be editing it anymore, and if clipping are the issue

then I wont even need to touch the esp as just meshes work will be needed.

Posted

So the .esp wont be updated? Cool, works for me. I had wanted to make a seperate .esp to overwrite those few specific entries so I would not need to do it again if you ever updated that esp.

 

I will look into fixing the eye mod, you don't have to do that yourself unless you just want to. Sounds simple enough even if I do not know much about creation kit.

Posted
11 minutes ago, sila said:

So the .esp wont be updated? Cool, works for me. I had wanted to make a seperate .esp to overwrite those few specific entries so I would not need to do it again if you ever updated that esp.

 

I will look into fixing the eye mod, you don't have to do that yourself unless you just want to. Sounds simple enough even if I do not know much about creation kit.

 

Is very simple honnestly, "eye mod" open as active plugin, look in the list to the left for head part, find eye that mod added or edited.

To find them is quite easy, if you eye mod is the active plugin, the eye they added will have an " * " in their id form, meaning that this mod

added/modified that object.

Posted

if only this mod work with SAM (shape atlas of men), the muscle daddy and femboy yes pls.. the dream

but thank you anyway, but can you remove the need core of sos esm maybe i can use SAM, dunno about that, but thank you keep up the good work

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